NC Bench
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Run: 2026-02-24-01KJ8WRX8XGD78YBKR0Q8HQ5HA
Run Details
Model:
Claude Sonnet 4.6 (Reasoning)
Test:
Bad Writing Habits
Scenario:
Romance: separated couple reunites
Duration:
2m 35s
Cost:
$0.161712
Provider:
Amazon Bedrock
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
64.91%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
91.23%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
100.00%
Name drop frequency
(details)
98.98%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
93.30%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
97.99%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
68.36%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
20.00%
Pronoun-first sentence starts
(details)
43.33%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
89.2701%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Romance genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4415" name="Lucien Moreau" aliases="Lucien, Luc, the Frenchman" pronouns="he/him" species="Half-Demon" storyRole="Ally"> <eyeColor>heterochromatic — one amber, one black</eyeColor> <hair>slicked-back platinum blond</hair> <height>5'11"</height> <age>32</age> <cane>ivory-handled cane that conceals a thin blade</cane> <dress>tailored charcoal suits</dress> <description>An impeccably dressed fixer and information broker in London's supernatural underworld. He speaks four languages fluently.</description> <backstory>Born in Marseille to a human mother and a demon father from the realm of Avaros.</backstory> </character> <location id="858" name="Eva's Flat" aliases="Eva's place, the flat on Brick Lane" realm="Earth"> <cat>tabby cat named Ptolemy</cat> <security>three deadbolts on the front door</security> <description>A cramped one-bedroom flat above a curry house on Brick Lane, East London. Every surface is covered with books, scrolls, and research notes.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the romance genre. Two people who parted on complicated terms are forced together again when one shows up unannounced at the other's flat. There's history between them — attraction, hurt, and things left unsaid. Write the scene from the moment the door opens. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The third deadbolt snapped back. Then the second.
The middle barrel was still
sticking, gummy with age, and Rory had been composing her complaint to Eva about WD-40 when the last bolt finally gave and she pulled the door open. Lucien Moreau.
He stood on the landing
like he'd
been expected
. Charcoal jacket,
perfectly
pressed. Ivory-handled cane loose in his right hand. One amber eye, one black, both steady on her face with that particular patience that made her
feel
pinned to the spot. She closed the door.
The cane found the gap
before the latch caught.
It settled there, easy and
inevitable. "Two minutes,"
he said through the crack
. "I'm busy." "Someone is looking for you."
She stood with her palm
flat on the door, her forehead close to the wood.
The curry house smell climbed
the stairwell the way it always did, cardamom and burned ghee, soaked into every curtain and paperback in Eva's flat, into the air itself. She breathed it in. Then she opened the door.
Lucien stepped inside with the
careful economy of a man practiced at taking up exactly the right amount of space.
His eyes swept the flat
once: the books stacked six deep on every shelf, the scrolls curling over the coffee table, Eva's research notes colonising the dining chairs.
A small adjustment moved through
his expression and
was gone
before she could name it.
Ptolemy emerged from beneath the
sofa and planted himself in the centre of the floor. "He doesn't like strangers," Rory said.
Lucien crouched and offered the
back of one hand.
The cat sniffed once, then
butted his head against Lucien's knuckles and
began to
purr. "He seems
perfectly
amenable." "He has dreadful taste."
She moved to the kitchen
and put the kettle on, because she needed something to do with her hands. "Talk." He straightened. Set the cane against Eva's bookshelf and picked up the nearest scroll, read a line, set it back at a
slightly
different angle. "A name has been circulating in certain circles I keep watch over," he said. "Your name. The real one. Not the Brick Lane delivery girl." The kettle hummed. Rory leaned against the counter, arms folded. "Who has it?" "Still working on that. Someone with access to the registry."
He chose his next words
the way he always chose things, with the precision of a man defusing something. "Someone who knows what you were doing last spring." Last spring. She looked at the floor. Three days after the binding, she'd woken to find nothing but cedar-and-smoke in the air where he'd been. No note. No message through the usual channels.
It was the kind of
disappearance she'd learned to treat as information. "And you're telling me this now," she said, "because?" "Because I found out this now."
He moved around the edge
of the room the way he always moved in small spaces:
slowly
,
deliberately
, never letting a door fall behind him.
She'd asked him once where
he'd picked
up that habit
and he'd given her the half-smile and redirected the conversation to something she'd found interesting enough to follow.
She'd been annoyed at both
of them for a week afterward. "You could have messaged." "I tried." "I blocked you." "Yes." He stopped at the window, glanced down at the street. "I noticed." The kettle clicked.
She poured water into a
mug she had no intention of drinking from. "Luc." He turned at that.
She watched the moment he
registered the short version, the one that had first slipped out during a long, strange night in Shoreditch, shoulder to shoulder over a demon's binding circle, waiting for dawn, too wired and too tired to maintain sensible distance.
He noted it the same
way he noted everything. Quietly and
completely
. "Whatever happened, or didn't happen," she said, "that's not why you're here." "No." "So tell me what you actually need." Something brief moved through his expression.
He crossed the room to
the kitchen counter and stopped close enough that she caught the cedar again, the faint smoke underneath it, and she
hated that her
body catalogued the distance before her head could intervene. "I need to know if you've had any contact in the last two weeks. Anyone new. Anyone paying the wrong kind of attention." "I deliver noodles for Yu-Fei." "I'm aware of what you do." "Then you're aware my days are riveting." "Rory." His voice was quiet. The amber eye held hers. "This is not a small thing." She set the mug down. Looked at him properly for the first time since she'd let him in, at the lines at the corners of his eyes that hadn't been there before, at the way he kept his left shoulder
slightly
rolled forward, like something beneath the jacket still ached. "You're hurt." "I'm fine." She reached up, without deciding to, and pressed her fingers to his shoulder. He went
completely
still. Beneath the fine wool, something was wound tight and bulky through the shirt. "Bandaged," she said. "A disagreement." "About me?" He said nothing. Which was its own kind of answer. She should have stepped back. Her hand stayed where it was. "You should have called," she said. It came out quieter than she'd intended. "You blocked me." "Before that." She dropped her hand and curled her fingers around the crescent scar on her wrist, old instinct, something to press against. "You left, Lucien. Three days after we..." She stopped. "After we what?" he said. "Don't." She turned back to the counter. "We're not doing this tonight." "You brought it up." "I brought up that you vanished without a word after I trusted you." Silence. Ptolemy had migrated to the windowsill and sat with his back to them both, staring at the street with magnificent disinterest. "I left," Lucien said, "because staying would have complicated things." "More than this?" A sound she'd never heard from him before, short and dry, somewhere close to a laugh. "More than this," he said, and his voice dropped in a way she felt in her collarbone. She turned to look at him. That was the problem. He was right there, the amber eye unguarded in a way the black one never was, and three feet of kitchen between them
felt like nothing at all
. She opened her mouth. A step creaked on the stairwell below. They both went still. Eva knew which step to avoid. She'd lived here four years, and she always skipped the third from the bottom, the loose-boarded one, the same way she always went for the middle deadbolt first. Pure muscle memory. This sound came from the middle of the staircase. Slow. Deliberate. Someone either unfamiliar with the stair, or too focused to care. Lucien already had his hand wrapped around the ivory handle of the cane. The
footsteps
kept coming.
created_at
"2026-02-24T22:37:01.608Z"
2/24/2026, 10:37:01 PM
model
"anthropic/claude-4.6-sonnet-20260217"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
1604
moderation_latency
246
generation_time
154756
tokens_prompt
4556
tokens_completion
5502
native_tokens_prompt
4674
native_tokens_completion
9846
native_tokens_completion_images
(null)
native_tokens_reasoning
3736
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.161712
router
(null)
provider_responses
0
endpoint_id
"83d802cb-44f2-45a0-a9d5-cb9bf79777c8"
id
"c2504d27-4514-496b-81ec-ea75d9ea80c1"
is_byok
false
latency
1575
model_permaslug
"anthropic/claude-4.6-sonnet-20260217"
provider_name
"Amazon Bedrock"
status
200
api_type
"completions"
id
"gen-1771972621-F9sWx3vQZ0SYn7ky29Fj"
upstream_id
"c2504d27-4514-496b-81ec-ea75d9ea80c1"
total_cost
0.161712
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Amazon Bedrock"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
15
adverbTagCount
1
adverbTags
0
"She turned back [back]"
dialogueSentences
46
tagDensity
0.326
leniency
0.652
rawRatio
0.067
effectiveRatio
0.043
64.91%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1140
totalAiIsmAdverbs
8
found
0
adverb
"perfectly"
count
2
1
adverb
"slightly"
count
2
2
adverb
"slowly"
count
1
3
adverb
"deliberately"
count
1
4
adverb
"completely"
count
2
highlights
0
"perfectly"
1
"slightly"
2
"slowly"
3
"deliberately"
4
"completely"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
91.23%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1140
totalAiIsms
2
found
0
word
"silence"
count
1
1
word
"footsteps"
count
1
highlights
0
"silence"
1
"footsteps"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
88
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
1
narrationSentences
88
filterMatches
0
"feel"
hedgeMatches
0
"began to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
118
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
45
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1140
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
15
unquotedAttributions
0
matches
(empty)
100.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
18
wordCount
916
uniqueNames
7
maxNameDensity
0.66
worstName
"Lucien"
maxWindowNameDensity
1.5
worstWindowName
"Eva"
discoveredNames
Rory
3
Eva
5
Moreau
1
Lucien
6
Last
1
Shoreditch
1
Silence
1
persons
0
"Rory"
1
"Eva"
2
"Moreau"
3
"Lucien"
places
0
"Shoreditch"
globalScore
1
windowScore
1
98.98%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
49
glossingSentenceCount
1
matches
0
"felt like nothing at all"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1140
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
2
totalSentences
118
matches
0
"up that habit"
1
"hated that her"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
72
mean
15.83
std
16.06
cv
1.014
sampleLengths
0
40
1
2
2
42
3
4
4
15
5
7
6
2
7
5
8
48
9
5
10
63
11
15
12
6
13
24
14
4
15
24
16
25
17
25
18
13
19
38
20
2
21
43
22
9
23
6
24
64
25
4
26
2
27
3
28
13
29
16
30
1
31
59
32
12
33
1
34
7
35
43
36
23
37
5
38
6
39
7
40
16
41
50
42
2
43
2
44
30
45
3
46
2
47
2
48
10
49
11
93.30%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
3
totalSentences
88
matches
0
"been expected"
1
"was gone"
2
"been annoyed"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
1
totalVerbs
160
matches
0
"was still sticking"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
118
ratio
0
matches
(empty)
97.99%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
922
adjectiveStacks
0
stackExamples
(empty)
adverbCount
39
adverbRatio
0.04229934924078091
lyAdverbCount
11
lyAdverbRatio
0.01193058568329718
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
118
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
118
mean
9.66
std
9.16
cv
0.948
sampleLengths
0
5
1
3
2
32
3
2
4
9
5
4
6
7
7
22
8
4
9
9
10
6
11
7
12
2
13
5
14
15
15
29
16
4
17
5
18
20
19
28
20
15
21
15
22
6
23
9
24
15
25
4
26
23
27
1
28
2
29
23
30
14
31
11
32
3
33
7
34
3
35
29
36
9
37
2
38
5
39
18
40
2
41
6
42
12
43
9
44
6
45
25
46
28
47
11
48
4
49
2
68.36%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
6
diversityRatio
0.4406779661016949
totalSentences
118
uniqueOpeners
52
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
3
totalSentences
72
matches
0
"Then the second."
1
"Then she opened the door."
2
"Quietly and completely."
ratio
0.042
20.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
36
totalSentences
72
matches
0
"He stood on the landing"
1
"She closed the door."
2
"It settled there, easy and"
3
"he said through the crack"
4
"She stood with her palm"
5
"She breathed it in."
6
"His eyes swept the flat"
7
"She moved to the kitchen"
8
"He chose his next words"
9
"She looked at the floor."
10
"It was the kind of"
11
"He moved around the edge"
12
"She'd asked him once where"
13
"She'd been annoyed at both"
14
"He stopped at the window,"
15
"She poured water into a"
16
"He turned at that."
17
"She watched the moment he"
18
"He noted it the same"
19
"He crossed the room to"
ratio
0.5
43.33%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
60
totalSentences
72
matches
0
"The third deadbolt snapped back."
1
"The middle barrel was still"
2
"He stood on the landing"
3
"Charcoal jacket, perfectly pressed."
4
"She closed the door."
5
"The cane found the gap"
6
"It settled there, easy and"
7
"he said through the crack"
8
"She stood with her palm"
9
"The curry house smell climbed"
10
"She breathed it in."
11
"Lucien stepped inside with the"
12
"His eyes swept the flat"
13
"A small adjustment moved through"
14
"Ptolemy emerged from beneath the"
15
"Lucien crouched and offered the"
16
"The cat sniffed once, then"
17
"She moved to the kitchen"
18
"The kettle hummed."
19
"Rory leaned against the counter,"
ratio
0.833
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
72
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
27
technicalSentenceCount
1
matches
0
"One amber eye, one black, both steady on her face with that particular patience that made her feel pinned to the spot."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
15
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
10
fancyCount
0
fancyTags
(empty)
dialogueSentences
46
tagDensity
0.217
leniency
0.435
rawRatio
0
effectiveRatio
0
89.2701%