Run: 2026-02-24-01KJ8X4STT3RS6V7DFV7F31R21

Run Details

Model:
Aion 2.0
Duration:
1m 7s
Cost:
$0.007438
Provider:
AionLabs

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The metal staircase groaned under Harlow Quinn’s weight, each step a hollow complaint that echoed up the brick-lined shaft. The air tasted of damp earth and ozone, a familiar London underground stench laced with something sharper. Incense. Myrrh, maybe. And beneath it, the copper tang of blood. “Down here, Guv.” A young uniformed officer peered up from the platform below, his torch beam cutting through the gloom. His voice held a tremor the dark couldn’t explain. Harlow descended the last few steps, her own torch sweeping across the abandoned Camden Town tube platform. It wasn’t abandoned now. Canvas stalls lined the curved walls, their awnings sagging. Tables displayed oddities: jars of viscous liquid that caught the light, bundles of feathers tied with red cord, tarnished silver instruments whose purpose she couldn’t guess. The Veil Market. Intel had whispered about it for months. A place that required a bone token to enter. She’d found hers in the victim’s clenched fist. The body lay near a stall selling what looked like antique maps. A man in his fifties, wearing a good wool coat now ruined by the dark stain across his chest. Stab wound. Neat. Professional. “DS Carter’s over by the victim,” the uniform said. “Ta.” Harlow moved past him, her eyes cataloguing. No signs of a struggle. The stall behind the body was undisturbed, jars still neatly arranged. The victim’s wallet sat on the ground beside him, cash gone. Too obvious. “Quinn.” DS Liam Carter looked up from his crouch. He was a solid man, methodical, with a face that had seen too many night shifts. “Messy one. Looks like a robbery gone wrong. Market trader, probably. Got greedy showing his cash.” Harlow didn’t answer immediately. She knelt, ignoring the protest from her knees. Eighteen years on the job. She shone her torch on the victim’s hands. Clean. No defensive wounds. The stab was central, upward thrust. Someone he knew? Someone he faced without fear? “Wallet’s empty,” Carter continued. “Watch is missing. Standard mugging. Down here in the dark, no witnesses. Easy pickings.” “Standard muggers don’t find bone tokens to get into places like this,” Harlow said, her voice flat. She used her pen to lift the edge of the man’s coat. Beneath it, the lining was torn. A hidden pocket. Empty. “So he was a dealer. Sold something dodgy, buyer didn’t like the price.” Carter stood, brushing dust from his trousers. “World’s full of weirdos, Quinn. Especially down here.” Harlow’s torch beam travelled from the empty hidden pocket to the ground around the body. Scuff marks in the dust. Not a struggle. Someone had knelt here. Recently. She shifted, her own worn leather watch catching the light. The beam settled on a small, discarded object half under a market stall’s leg. A brass compass, about the size of a fifty-pence piece. A patina of verdigris covered its casing. She didn’t pick it up. Not yet. “What’s that?” Carter glanced over. “Junk. This place is full of it. Probably fell off a stall.” “It’s five feet from the body. In the dust. No footprints leading to it or from it.” She leaned closer. The compass face was etched with intricate, swirling symbols. Protective sigils, her mind supplied, though she didn’t know how she knew. The needle inside wasn’t pointing north. It quivered, pointing steadfastly towards the tunnel mouth at the end of the platform, the one sealed off by rusted gates. “Wind from the tunnels,” Carter said, but his voice lacked conviction. “No wind.” Harlow finally reached for it, using a gloved hand. The brass was cold. The needle didn’t budge. It pointed like an accusation. A Veil Compass. The term surfaced from a briefing she’d forced herself to read months ago, about contraband circulating in the city’s occult underground. *Points toward the nearest supernatural rift or portal.* “You’re reading too much into it,” Carter sighed. “It’s a stabbing in a dodgy market. We process the scene, ID the vic, check his known associates. Probably some rival trader. The weird setting doesn’t change the crime.” Harlow stood, pocketing the compass. It felt heavier than it should. “The hidden pocket was for something valuable. Something flat. Not cash. A document, maybe. A key. The killer took it. The wallet and watch? Stage dressing. Too clumsy.” “Why stage it?” “To make you see a mugging.” She turned her torch back to the victim’s face. Peaceful. No surprise. “He let his killer get close. He knew them. Or he was selling to them. They met here, he showed them the item from his hidden pocket. They stabbed him, took it, then emptied his wallet to throw us off.” “So we look for someone he knew. That’s what I said.” “You said rival trader. I’m saying this was a transaction. A specific item changed hands, or was supposed to. This,” she held up the compass in its evidence bag, “was either part of the deal or it got dropped in the struggle.” “There was no struggle, you said.” “Exactly.” Harlow moved towards the sealed tunnel gates. The compass needle pulled harder. “He was killed quickly, efficiently. By someone who knew how to kill. And who knew what they were buying.” She stopped before the gates. Beyond the rusted iron, the tunnel was a mouth of absolute black. The needle pointed straight into it. Carter joined her, his torch beam mingling with hers. “It’s a dead end. Tunnels are blocked off further down. We checked.” “The compass doesn’t think so.” Harlow’s sharp jaw tightened. Three years ago, DS Morris had died following a hunch into a dark place. Unexplained circumstances. She’d seen the report, read the contradictions, felt the gaping hole where the truth should be. Supernatural origins, a part of her whispered, the part she tried to silence. “Quinn, don’t. This isn’t our remit. We bag the evidence, write it up. Let the weird-crime unit handle the occult crap.” “The weird-crime unit thinks a pentagram is a gang tag.” Her voice was low, precise. Military precision. “This victim had a token to a market that sells banned alchemical substances. He had a compass that points to things that shouldn’t exist. He was killed for something he kept in a secret pocket.” She turned to face Carter. “What does that add up to, in your professional opinion?” Carter looked from her to the dark tunnel, then back to the body. The silence stretched, filled by the distant drip of water. “It adds up to a headache. And a case file that’ll get buried.” “Maybe.” Harlow’s fingers closed around the evidence bag in her pocket. The brass casing bit into her palm through the plastic. “Or maybe it adds up to what killed Morris.” Carter’s face went still. He hadn’t been there that night, but he knew the stories. The official ones, anyway. “I need a consultant,” Harlow said, already turning back towards the staircase. “Someone who knows this world.” “Who?” “An old friend.” She was already pulling out her phone, her thumb hovering over Eva Kowalski’s number. Research assistant at the British Museum’s restricted archives. Master’s in Ancient History from Oxford. And a satchel full of books on things that went bump in the night. “Quinn, if you bring a civilian into a live investigation-” “It stopped being a simple mugging the moment we walked down those stairs.” She started climbing, the metal steps ringing under her boots. “Secure the scene. I want every jar, every feather, every damn map logged. And I want to know who this man was. Who he knew. And what the hell he was selling that was worth a professional knife between the ribs.” Above, the grey London daylight seeped into the shaft. Below, the Veil Market lay silent, its secrets momentarily frozen by police tape and torchlight. And in her pocket, the cold brass compass needle swung, insistent, pointing back down into the dark.
created_at"2026-02-24T22:43:31.302Z" 2/24/2026, 10:43:31 PM
model"aion-labs/aion-2.0-20260223"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3159
moderation_latency(null)
generation_time66938
tokens_prompt4671
tokens_completion2914
native_tokens_prompt4352
native_tokens_completion2473
native_tokens_completion_images(null)
native_tokens_reasoning814
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0074384
router(null)
provider_responses
0
endpoint_id"1e93b0bb-eb0f-49bc-8fda-947105413b86"
id"f6d5d3a4-5fc4-47c3-bf8c-f2ada8729f0b"
is_byokfalse
latency189
model_permaslug"aion-labs/aion-2.0-20260223"
provider_name"AionLabs"
status200
api_type"completions"
id"gen-1771973011-FFxcfcnYXVilV9dl7bdg"
upstream_id"f6d5d3a4-5fc4-47c3-bf8c-f2ada8729f0b"
total_cost0.0074384
cache_discount(null)
upstream_inference_cost0
provider_name"AionLabs"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags21
adverbTagCount1
adverbTags
0"Harlow’s fingers closed around [around]"
dialogueSentences42
tagDensity0.5
leniency1
rawRatio0.048
effectiveRatio0.048
96.19% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1314
totalAiIsmAdverbs1
found
0
adverb"quickly"
count1
highlights
0"quickly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
54.34% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1314
totalAiIsms12
found
0
word"weight"
count1
1
word"echoed"
count1
2
word"familiar"
count1
3
word"gloom"
count1
4
word"methodical"
count1
5
word"standard"
count2
6
word"etched"
count1
7
word"intricate"
count1
8
word"quivered"
count1
9
word"silence"
count2
highlights
0"weight"
1"echoed"
2"familiar"
3"gloom"
4"methodical"
5"standard"
6"etched"
7"intricate"
8"quivered"
9"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"clenched jaw/fists"
count1
highlights
0"clenched fist"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences106
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences106
filterMatches
0"watch"
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences126
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen42
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords8
totalWords1314
ratio0.006
matches
0"Points toward the nearest supernatural rift or portal."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions15
unquotedAttributions0
matches(empty)
77.36% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions46
wordCount826
uniqueNames22
maxNameDensity1.45
worstName"Harlow"
maxWindowNameDensity2.5
worstWindowName"Harlow"
discoveredNames
Harlow12
Quinn1
London2
Camden1
Town1
Veil3
Market2
Liam1
Carter10
Compass1
Peaceful1
Three1
Morris1
Military1
Eva1
Kowalski1
Research1
British1
Museum1
Ancient1
History1
Oxford1
persons
0"Harlow"
1"Quinn"
2"Liam"
3"Carter"
4"Morris"
5"Eva"
6"Kowalski"
7"Museum"
places
0"London"
1"Camden"
2"Town"
3"British"
4"Ancient"
5"Oxford"
globalScore0.774
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences61
glossingSentenceCount1
matches
0"looked like antique maps"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1314
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences126
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs38
mean34.58
std20.86
cv0.603
sampleLengths
047
129
283
335
49
537
641
743
818
939
1028
1169
129
1315
1468
1511
1656
1737
1839
193
2058
2111
2242
236
2455
2521
2654
2721
2867
2936
3030
3119
3217
331
3445
3510
3664
3741
98.64% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences106
matches
0"was torn"
1"was etched"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs140
matches
0"wasn’t pointing"
1"was already pulling"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences126
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount828
adjectiveStacks0
stackExamples(empty)
adverbCount19
adverbRatio0.022946859903381644
lyAdverbCount6
lyAdverbRatio0.007246376811594203
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences126
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences126
mean10.43
std8.32
cv0.798
sampleLengths
019
117
21
32
48
520
69
717
84
99
1026
113
127
139
148
1512
1619
172
181
191
209
218
225
2311
2411
252
269
2716
2816
294
308
315
328
331
343
356
363
375
384
3914
4017
4112
426
433
441
4520
468
4715
485
493
80.69% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.5079365079365079
totalSentences126
uniqueOpeners64
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences90
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences90
matches
0"His voice held a tremor"
1"It wasn’t abandoned now."
2"She’d found hers in the"
3"He was a solid man,"
4"She knelt, ignoring the protest"
5"She shone her torch on"
6"She used her pen to"
7"She shifted, her own worn"
8"She didn’t pick it up."
9"She leaned closer"
10"It quivered, pointing steadfastly towards"
11"It pointed like an accusation."
12"It felt heavier than it"
13"She turned her torch back"
14"she held up the compass"
15"She stopped before the gates"
16"She’d seen the report, read"
17"Her voice was low, precise"
18"She turned to face Carter"
19"He hadn’t been there that"
ratio0.244
43.33% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount75
totalSentences90
matches
0"The metal staircase groaned under"
1"The air tasted of damp"
2"A young uniformed officer peered"
3"His voice held a tremor"
4"Harlow descended the last few"
5"It wasn’t abandoned now."
6"Canvas stalls lined the curved"
7"Tables displayed oddities: jars of"
8"The Veil Market."
9"Intel had whispered about it"
10"A place that required a"
11"She’d found hers in the"
12"The body lay near a"
13"A man in his fifties,"
14"the uniform said"
15"Harlow moved past him, her"
16"The stall behind the body"
17"The victim’s wallet sat on"
18"DS Liam Carter looked up"
19"He was a solid man,"
ratio0.833
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences90
matches(empty)
ratio0
66.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences28
technicalSentenceCount3
matches
0"The metal staircase groaned under Harlow Quinn’s weight, each step a hollow complaint that echoed up the brick-lined shaft."
1"Tables displayed oddities: jars of viscous liquid that caught the light, bundles of feathers tied with red cord, tarnished silver instruments whose purpose she …"
2"He was a solid man, methodical, with a face that had seen too many night shifts."
5.95% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags21
uselessAdditionCount5
matches
0"officer peered, his torch beam cutting through the gloom"
1"Harlow moved, her eyes cataloguing"
2"Harlow said, her voice flat"
3"Carter said, but his voice lacked conviction"
4"She started, the metal steps ringing under her boots"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount2
fancyTags
0"Carter continued (continue)"
1"Carter sighed (sigh)"
dialogueSentences42
tagDensity0.143
leniency0.286
rawRatio0.333
effectiveRatio0.095
84.0945%