Run: 2026-02-25-01KJ94YRH2RR3VDD0QPZXRS8XS

Run Details

Duration:
22.6s
Cost:
$0.010835
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory gripped the massive old gnarled grey oak stone, her knuckles white against the rough bark-like surface. The transition always felt like a sudden drop in an elevator, a sickening lurch in the gut that left her ears popping. One moment, the distant hum of London’s A3 road buzzed in the background, and the next, a suffocating silence swallowed Richmond Park whole. She stepped onto the grass, her trainers sinking into a carpet of vibrant blue wildflowers that had no business blooming in the middle of a British October. "Right. Brilliant. Just a quick delivery, Rory. In and out before Silas opens the taps." She adjusted the insulated Golden Empress bag slung over her shoulder. The smell of ginger and soy sauce leaked from the zip, a comforting, mundane scent that clashed violently with the heavy perfume of the Grove. The air here tasted like ozone and honey. The customer had been specific. *Leave the bag within the circle of the twelve sisters. Do not wait for the change.* Rory hated specific customers. They usually meant trouble, or at the very least, a lack of a tip. She checked her phone. No signal. Not even a clock. The digital numbers on the screen flickered between 00:00 and null. "Great. Technical difficulties." She moved toward the centre of the clearing. The Heartstone Pendant beneath her shirt felt like a hot coal against her collarbone. It didn't just pulse; it throbbed. The deep crimson light bled through the fabric of her t-shirt, casting a rhythmic red glow onto the pale petals at her feet. She reached into her collar and pulled the silver chain out, letting the thumbnail-sized gem hang free. It beat like a frantic heart. The trees surrounding the grove didn't look like oaks anymore. Their trunks twisted upwards in impossible spirals, the bark shimmering with a wet iridescent sheen. A twig snapped. The sound echoed, too loud, stretching out like a gunshot in a cathedral. Rory froze. She scanned the treeline, her bright blue eyes searching for the source. Nothing moved. Not a leaf, not a blade of grass. The Grove lacked wind. It lacked the rustle of birds or the scuttle of squirrels. "Isolde? I’ve got your order. Szechuan beef and the extra spring rolls." Her voice sounded thin. It didn't carry. It simply dropped to the floor, muffled by the oppressive floral scent. Rory walked faster, her eyes darting to the crescent-shaped scar on her left wrist. She rubbed it instinctively, a nervous habit that usually grounded her. Today, the skin felt cold. She reached the centre where the twelve smaller standing stones formed a perfect ring. She knelt, placing the Golden Empress bag on the flat capstone of the central altar. The heat from the Heartstone intensified, turning a violent shade of ruby. "Deliverance made. I'm leaving now." She turned to go, but her shadow stayed behind. The dark silhouette remained draped across the altar, elongated and jagged, even though Rory had turned her back to the centre. She stopped, her breath hitching in her throat. She moved her arm. The shadow didn't mimic her. It stood still, its head tilted at an impossible angle, its fingers lengthening into thin hooked claws. Rory didn't scream. She forced her feet to move, walking back toward the exit stones. *Don’t run. If you run, you’re prey.* A soft wet sound followed her. *Slap. Squelch. Slap.* It sounded like bare feet on mud, but the ground was bone-dry beneath the flowers. "Is someone there? Look, I've left the food. I don't want any trouble." "Trouble," a voice whispered. It wasn't a new voice. It was Rory’s voice. The same pitch, the same slight Welsh lilt she’d picked up from her mother, but hollowed out, as if someone were speaking through a long metal pipe. "Isolde?" "Isolde?" the voice mimicked. Rory reached the edge of the grove, where the two primary oak stones stood as a gateway back to the real Richmond Park. She could see the dull orange glow of London’s light pollution through the gap. Safety. The bar. Silas’s grumpy face. She took a step forward, but the gap narrowed. The stones didn't slide; they grew. The ancient grey wood expanded, the gap between them shrinking until only a sliver of the outside world remained visible. "No, you don't." She lunged for the closing space. A cold hand gripped her ankle. The sensation was electric, a freezing jolt that numbed her leg instantly. Rory collapsed, her chin hitting the soft earth. She rolled onto her back, kicking out with her free leg. The thing holding her wasn't a person. It was a tall gaunt grey figure with skin like wet paper and eyes that were nothing more than pits of swirling black smoke. It didn't have a mouth, yet it breathed, a rattling wet sound that shook its narrow chest. "Let go!" Rory's hand went to her Heartstone. The pendant flared. A burst of searing crimson light erupted from the gem, smelling of scorched Earth and sulfur. The creature shrieked, a sound like grinding metal, and recoiled. It didn't vanish. It simply retreated into the shadows of the twisting trees, its long limbs folding in on themselves like a spider’s. Rory scrambled to her feet, her heart hammering against her ribs. The gateway was gone. The two stones had fused into a single solid wall of gnarled bark. "Okay. Out-of-the-box thinking, Rory. Think. Think." She looked around the clearing. The twelve stones of the inner circle were moving. They weren't growing anymore; they were pacing. The heavy monolithic slabs hopped and slid through the flowers, circling the altar like wolves around a campfire. The Golden Empress bag sat on the altar, untouched. One of the stones slammed into it, crushing the plastic containers. The smell of beef and ginger was replaced by something sharp and acidic. "You didn't want the food," Rory realised. The trees began to lean inward. Their branches, long and supple, reached down like questing fingers, brushing against the top of her head. "Hungry," the voice said. It wasn't just Rory's voice now. It was Eva's. Then her father’s. A cacophony of familiar tones layered over that horrible hollow metallic resonance. "So hungry, Rory." She backed away from the advancing stones, her hand clutching the pendant. The gem felt like it was melting into her skin, the heat becoming physical pain. "I'm not on the menu." She spotted a small gap beneath the roots of the largest spiral tree. It looked like a fox hole, but the Heartstone was pointing toward it, the light concentrated into a single directed beam. A Hel portal. Small, unstable, but a way out of the pocket realm. Rory dove for the roots. The ground beneath her shifted. The wildflowers turned into tiny pale hands, thousands of them, grabbing at her clothes, her hair, her skin. They pulled her down, pinning her to the earth. "I need a tip," Rory hissed through gritted teeth. She grabbed the silver chain of her pendant and yanked it hard. The metal bit into her neck before the clasp snapped. She didn't hesitate. She slammed the thumbnail-sized deep crimson gemstone into the dirt between the clutching white hands. The earth didn't just break; it detonated. A pillar of dark purple fire roared upward, incinerating the wildflower hands and throwing the pacing stones backward. The scream that tore through the grove wasn't human or Fae. It was the sound of the realm itself fracturing. Rory didn't wait to see the damage. She crawled toward the hole in the roots, her black hair caught in the thorns, her breath coming in ragged gasps. The grey creature appeared above her, its smoky eyes fixed on hers. It reached down, its clawed fingers inches from her face. The root snapped. She tumbled into the dark, the scent of Richmond Park’s damp grass hitting her nose just as a cold grey hand closed around her throat.
created_at"2026-02-25T01:00:01.966Z" 2/25/2026, 1:00:01 AM
model"google/gemini-3-flash-preview-20251217"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1685
moderation_latency(null)
generation_time22512
tokens_prompt4560
tokens_completion2616
native_tokens_prompt4427
native_tokens_completion2874
native_tokens_completion_images0
native_tokens_reasoning1058
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.0108355
router(null)
provider_responses
0
endpoint_id"6e82f652-2693-4b60-bbe0-7362d6e345f0"
is_byokfalse
latency1685
model_permaslug"google/gemini-3-flash-preview-20251217"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1771981201-1mnP7weTpitxADH8mEiE"
upstream_id(null)
total_cost0.0108355
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences16
tagDensity0.313
leniency0.625
rawRatio0
effectiveRatio0
96.23% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1327
totalAiIsmAdverbs1
found
0
adverb"very"
count1
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
35.95% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1327
totalAiIsms17
found
0
word"lurch"
count1
1
word"silence"
count1
2
word"comforting"
count1
3
word"flickered"
count1
4
word"pulse"
count1
5
word"throbbed"
count1
6
word"rhythmic"
count1
7
word"echoed"
count1
8
word"scanned"
count1
9
word"oppressive"
count1
10
word"perfect"
count1
11
word"lilt"
count1
12
word"electric"
count1
13
word"searing"
count1
14
word"cacophony"
count1
15
word"familiar"
count1
16
word"resonance"
count1
highlights
0"lurch"
1"silence"
2"comforting"
3"flickered"
4"pulse"
5"throbbed"
6"rhythmic"
7"echoed"
8"scanned"
9"oppressive"
10"perfect"
11"lilt"
12"electric"
13"searing"
14"cacophony"
15"familiar"
16"resonance"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences125
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences125
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences136
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen27
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords26
totalWords1327
ratio0.02
matches
0"Leave the bag within the circle of the twelve sisters. Do not wait for the change."
1"Don’t run. If you run, you’re prey."
2"Slap. Squelch. Slap."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
85.85% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions44
wordCount1247
uniqueNames16
maxNameDensity1.28
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
London2
Richmond3
Park3
British1
October1
Golden3
Empress3
Grove2
Rory16
Heartstone4
Pendant1
Welsh1
Earth1
Eva1
Hel1
Fae1
persons
0"Grove"
1"Rory"
2"Pendant"
3"Eva"
places
0"London"
1"Richmond"
2"Park"
globalScore0.858
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences85
glossingSentenceCount7
matches
0"felt like a sudden drop in an elevator"
1"tasted like ozone and honey"
2"felt like a hot coal against her collar"
3"sounded like bare feet on mud, but the gro"
4"felt like it was melting into her skin"
5"looked like a fox hole, but the Heartston"
6"appeared above her, its smoky eyes fixed on hers"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1327
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences136
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs52
mean25.52
std19.3
cv0.756
sampleLengths
089
115
244
321
439
53
674
725
855
912
1019
1130
1241
135
149
1555
1615
177
1824
1913
204
2136
221
234
2443
2535
263
2712
2831
2948
302
3125
3233
3328
346
3539
3633
377
3823
3931
4027
415
4247
435
4432
459
4640
477
4838
4950
99.65% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences125
matches
0"was gone"
1"was replaced"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs208
matches
0"were speaking"
1"were pacing"
2"was pointing"
58.82% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount4
flaggedSentences4
totalSentences136
ratio0.029
matches
0"It didn't just pulse; it throbbed."
1"The stones didn't slide; they grew."
2"They weren't growing anymore; they were pacing."
3"The earth didn't just break; it detonated."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1251
adjectiveStacks1
stackExamples
0"horrible hollow metallic resonance."
adverbCount36
adverbRatio0.02877697841726619
lyAdverbCount8
lyAdverbRatio0.006394884092725819
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences136
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences136
mean9.76
std6.37
cv0.653
sampleLengths
017
122
223
327
415
511
625
78
85
910
106
114
1214
134
142
154
1611
173
188
1914
206
2123
2217
236
2410
2515
263
2713
282
2912
302
318
324
3311
3412
354
363
3712
3814
3911
405
4114
4215
4312
445
459
4621
478
484
495
38.97% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.25735294117647056
totalSentences136
uniqueOpeners35
28.74% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences116
matches
0"Then her father’s."
ratio0.009
54.48% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount48
totalSentences116
matches
0"She stepped onto the grass,"
1"She adjusted the insulated Golden"
2"They usually meant trouble, or"
3"She checked her phone."
4"She moved toward the centre"
5"It didn't just pulse; it"
6"She reached into her collar"
7"It beat like a frantic"
8"Their trunks twisted upwards in"
9"She scanned the treeline, her"
10"It lacked the rustle of"
11"Her voice sounded thin."
12"It didn't carry."
13"It simply dropped to the"
14"She rubbed it instinctively, a"
15"She reached the centre where"
16"She knelt, placing the Golden"
17"She turned to go, but"
18"She stopped, her breath hitching"
19"She moved her arm."
ratio0.414
7.41% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount105
totalSentences116
matches
0"Rory gripped the massive old"
1"The transition always felt like"
2"She stepped onto the grass,"
3"She adjusted the insulated Golden"
4"The smell of ginger and"
5"The air here tasted like"
6"The customer had been specific."
7"Rory hated specific customers."
8"They usually meant trouble, or"
9"She checked her phone."
10"The digital numbers on the"
11"She moved toward the centre"
12"The Heartstone Pendant beneath her"
13"It didn't just pulse; it"
14"The deep crimson light bled"
15"She reached into her collar"
16"It beat like a frantic"
17"The trees surrounding the grove"
18"Their trunks twisted upwards in"
19"A twig snapped."
ratio0.905
43.10% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences116
matches
0"If you run, you’re prey.*"
ratio0.009
83.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences60
technicalSentenceCount5
matches
0"The transition always felt like a sudden drop in an elevator, a sickening lurch in the gut that left her ears popping."
1"She stepped onto the grass, her trainers sinking into a carpet of vibrant blue wildflowers that had no business blooming in the middle of a British October."
2"The smell of ginger and soy sauce leaked from the zip, a comforting, mundane scent that clashed violently with the heavy perfume of the Grove."
3"The same pitch, the same slight Welsh lilt she’d picked up from her mother, but hollowed out, as if someone were speaking through a long metal pipe."
4"The sensation was electric, a freezing jolt that numbed her leg instantly."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
25.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"a voice whispered (whisper)"
1"Rory hissed (hiss)"
dialogueSentences16
tagDensity0.188
leniency0.375
rawRatio0.667
effectiveRatio0.25
78.3845%