Run: 2026-02-25-01KJ954JDF1H6YAEC5X18V5AHQ

Run Details

Duration:
11.8s
Cost:
$0.001993
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The rustle wasn't the wind. Aurora Carter stopped, one boot hovering over a carpet of decaying leaves. The usual nocturnal chorus of the park – the persistent, low thrum of insects, the distant sigh of traffic – had merely… stopped. It wasn't a sudden hush, more like a slow fade, leaving an oppressive, unnatural silence that pressed in on her ears. She’d followed the thrumming warmth of the Heartstone deep into the park's shadowed embrace, a faint, crimson pulse against her sternum, a breadcrumb trail to a suspected ‘Hel portal’. The pendant, roughly the size of her thumbnail and cool on its silver chain beneath her jumper, had begun to prickle with a subtle heat an hour ago, guiding her off the usual paths and into the denser woods bordering the overgrown meadows. Its quiet glow, usually just a faint inner luminescence, seemed to swell and recede like a slow, anxious breath. Rory's fingers, seeking contact with the familiar weight of its deep crimson gemstone, brushed against the small crescent-shaped scar on her left wrist. A childhood folly, a forgotten tumble, yet it always felt like a map marker, a reminder of a time before things got this… complicated. She tilted her head, straining to hear anything beyond the blood pounding in her own ears. Nothing. The air itself felt thick, stagnant, as if something large had just exhaled and was now holding its breath. The dense, black shapes of ancient oaks loomed around her, their branches skeletal fingers reaching towards a sky that offered no stars. This part of Richmond Park, usually a haven of green, felt alien and wrong in the deep dark. Every shadow seemed to coalesce, to gather substance, and her peripheral vision snagged on fleeting movements that dissolved when she tried to focus. A flicker. A shift. The suggestion of form. The pendant pulsed again, a warmer wave now, distinctly insistent. It was a beacon, alright, but to what? The instructions, sparse and cryptic, had only said 'follow the heat'. Her delivery route through London's labyrinthine streets, navigating the stench of exhaust fumes and the cacophony of urban life, felt like a distant, sane planet. This was different. This was a creeping dread that wormed its way under her skin. She took a step, then another, deliberately crunching on the brittle leaves. A sound that announced her presence. A sound that, moments ago, would have been swallowed by the ambient noise of the night. Now, it echoed. *Too* loudly. She braced herself, expecting any second a snapped twig, a guttural growl, the unmistakable presence of something that shouldn't be here. But still, only silence answered, a silence that had teeth. The woods began to thin, the massive oaks giving way to a more ethereal, scattered grove. Wildflowers, impossibly vibrant for the season, carpeted the clearing floor. Their sweet, cloying perfume, thick as syrup, hit her nostrils. It was the smell of decay overlaying overblown perfume. This was it. The Fae Grove. Isolde's ancient haunt. A place where the veneer of Earth thinned, and the whispers of another realm bled through. The standing stones, ancient oaks weathered into moss-covered sentinels, marked its perimeter. They were massive, silent witnesses, and they seemed to absorb the weak moonlight, giving nothing back. Her breath hitched. The pendant was now radiating a steady, undeniable warmth, a distinct heat that burned through the fabric of her top. It pulsed with a quick, urgent rhythm, like a trapped heart. It wasn't just near a Hel portal; it was vibrating in response to it. An impossibly dark void seemed to have opened somewhere between the stones, a patch of night so profound it swallowed the faint ambient light. From it emanated a stillness that was more active, more predatory, than any sound could be. A soft, breathy sound slid through the air, like a sigh of satisfaction. It wasn't human. It wasn't animal. It felt… ancient. Rory froze, her eyes darting towards the edge of the clearing. A shadow detached itself from the base of one of the standing stones, a smudge of blackness against the already profound dark. It wasn't a solid shape, more of a disruption in space, a living absence. It flowed, rather than moved, across the wildflower-strewn ground, silent as a falling premise. Rory’s hand instinctively went to her wrist, fingers tracing the faint crescent scar. Her intelligent mind, so cool and quick in the daylight world of legal precedents and fast food orders, struggled to process the sheer, visceral wrongness of the scene. The air crackled, thick with an unseen energy, and the sweet, sickly scent of the year-round blooms intensified, suddenly suffocating. The pendant flared, its crimson heart glowing fiercely, casting a brief, infernal light on the shifting shadow that was now only a few yards away. It wasn't approaching her; it was simply *there*, its presence a palpable weight. Then, from the heart of the impossible darkness between the stones, a single, guttural whisper slithered out, a sound that promised a gnawing, eternal hunger and the chilling certainty that she was not merely observed, but *claimed*. "Yours."
created_at"2026-02-25T01:03:12.315Z" 2/25/2026, 1:03:12 AM
model"google/gemini-2.5-flash-lite"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1210
moderation_latency(null)
generation_time11762
tokens_prompt4560
tokens_completion2683
native_tokens_prompt4427
native_tokens_completion3876
native_tokens_completion_images0
native_tokens_reasoning2773
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.0019931
router(null)
provider_responses
0
endpoint_id"ce839073-aa24-4f29-8358-15b319bd05ec"
is_byokfalse
latency1210
model_permaslug"google/gemini-2.5-flash-lite"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1771981392-b7wdhOugFTlIdnqVfKab"
upstream_id(null)
total_cost0.0019931
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences1
tagDensity1
leniency1
rawRatio0
effectiveRatio0
88.22% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount849
totalAiIsmAdverbs2
found
0
adverb"deliberately"
count1
1
adverb"suddenly"
count1
highlights
0"deliberately"
1"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount849
totalAiIsms28
found
0
word"oppressive"
count1
1
word"silence"
count3
2
word"warmth"
count2
3
word"pulse"
count1
4
word"familiar"
count1
5
word"weight"
count2
6
word"reminder"
count1
7
word"pounding"
count1
8
word"loomed"
count1
9
word"fleeting"
count1
10
word"flicker"
count1
11
word"pulsed"
count2
12
word"beacon"
count1
13
word"navigating"
count1
14
word"cacophony"
count1
15
word"echoed"
count1
16
word"sentinels"
count1
17
word"profound"
count2
18
word"tracing"
count1
19
word"palpable"
count1
20
word"whisper"
count1
21
word"chilling"
count1
highlights
0"oppressive"
1"silence"
2"warmth"
3"pulse"
4"familiar"
5"weight"
6"reminder"
7"pounding"
8"loomed"
9"fleeting"
10"flicker"
11"pulsed"
12"beacon"
13"navigating"
14"cacophony"
15"echoed"
16"sentinels"
17"profound"
18"tracing"
19"palpable"
20"whisper"
21"chilling"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences64
matches(empty)
8.93% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount6
narrationSentences64
filterMatches(empty)
hedgeMatches
0"seemed to"
1"tried to"
2"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences65
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen43
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords3
totalWords851
ratio0.004
matches
0"Too"
1"there"
2"claimed"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions12
wordCount845
uniqueNames10
maxNameDensity0.36
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Rory"
discoveredNames
Carter1
Heartstone1
Richmond1
Park1
London1
Fae1
Grove1
Earth1
Hel1
Rory3
persons
0"Carter"
1"Earth"
2"Rory"
places
0"Richmond"
1"Park"
2"London"
3"Fae"
4"Grove"
5"Hel"
globalScore1
windowScore1
41.30% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences46
glossingSentenceCount2
matches
0"felt like a map marker, a reminder of a"
1"felt like a distant, sane planet"
82.49% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.175
wordCount851
matches
0"not merely observed, but *claimed*"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences65
matches(empty)
83.61% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs10
mean85.1
std37.67
cv0.443
sampleLengths
061
1138
2107
369
470
598
688
783
8136
91
99.78% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences64
matches
0"been swallowed"
88.89% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs120
matches
0"was vibrating"
1"wasn't approaching"
10.99% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount2
flaggedSentences3
totalSentences65
ratio0.046
matches
0"The usual nocturnal chorus of the park – the persistent, low thrum of insects, the distant sigh of traffic – had merely…"
1"It wasn't just near a Hel portal; it was vibrating in response to it."
2"It wasn't approaching her; it was simply *there*, its presence a palpable weight."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount86
adjectiveStacks0
stackExamples(empty)
adverbCount2
adverbRatio0.023255813953488372
lyAdverbCount1
lyAdverbRatio0.011627906976744186
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences65
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences65
mean13.09
std9.26
cv0.708
sampleLengths
05
112
222
31
421
529
643
719
823
923
101
1116
121
1319
1422
1518
1623
172
182
194
2010
218
2211
2325
243
2512
2612
276
2816
293
302
3121
3210
3316
3410
3510
369
373
383
393
4016
4112
4216
433
4420
4511
4614
4724
4816
4913
48.72% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.38461538461538464
totalSentences65
uniqueOpeners25
59.52% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences56
matches
0"Then, from the heart of"
ratio0.018
77.14% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences56
matches
0"It wasn't a sudden hush,"
1"She’d followed the thrumming warmth"
2"Its quiet glow, usually just"
3"She tilted her head, straining"
4"It was a beacon, alright,"
5"Her delivery route through London's"
6"She took a step, then"
7"She braced herself, expecting any"
8"Their sweet, cloying perfume, thick"
9"It was the smell of"
10"They were massive, silent witnesses,"
11"Her breath hitched."
12"It pulsed with a quick,"
13"It wasn't just near a"
14"It wasn't human."
15"It wasn't animal."
16"It wasn't a solid shape,"
17"It flowed, rather than moved,"
18"Her intelligent mind, so cool"
19"It wasn't approaching her; it"
ratio0.357
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount52
totalSentences56
matches
0"The rustle wasn't the wind."
1"Aurora Carter stopped, one boot"
2"The usual nocturnal chorus of"
3"It wasn't a sudden hush,"
4"She’d followed the thrumming warmth"
5"The pendant, roughly the size"
6"Its quiet glow, usually just"
7"Rory's fingers, seeking contact with"
8"A childhood folly, a forgotten"
9"She tilted her head, straining"
10"The air itself felt thick,"
11"The dense, black shapes of"
12"This part of Richmond Park,"
13"Every shadow seemed to coalesce,"
14"The suggestion of form."
15"The pendant pulsed again, a"
16"It was a beacon, alright,"
17"The instructions, sparse and cryptic,"
18"Her delivery route through London's"
19"This was different."
ratio0.929
89.29% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences56
matches
0"Now, it echoed."
ratio0.018
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences41
technicalSentenceCount9
matches
0"It wasn't a sudden hush, more like a slow fade, leaving an oppressive, unnatural silence that pressed in on her ears."
1"She tilted her head, straining to hear anything beyond the blood pounding in her own ears."
2"The air itself felt thick, stagnant, as if something large had just exhaled and was now holding its breath."
3"The dense, black shapes of ancient oaks loomed around her, their branches skeletal fingers reaching towards a sky that offered no stars."
4"Every shadow seemed to coalesce, to gather substance, and her peripheral vision snagged on fleeting movements that dissolved when she tried to focus."
5"She braced herself, expecting any second a snapped twig, a guttural growl, the unmistakable presence of something that shouldn't be here."
6"From it emanated a stillness that was more active, more predatory, than any sound could be."
7"The pendant flared, its crimson heart glowing fiercely, casting a brief, infernal light on the shifting shadow that was now only a few yards away."
8"Then, from the heart of the impossible darkness between the stones, a single, guttural whisper slithered out, a sound that promised a gnawing, eternal hunger an…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
75.9628%