NC Bench
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Run: 2026-02-25-01KJ95GKSVYKR1W41QJWEP74W6
Run Details
Model:
Gemini 2.5 Flash (Reasoning)
Test:
Bad Writing Habits
Scenario:
Mystery: examining a crime scene
Duration:
27.7s
Cost:
$0.016826
Provider:
Google AI Studio
Evaluation summary
Score
Evaluator
Details Link
88.89%
Adverbs in dialogue tags
(details)
74.33%
AI-ism adverb frequency
(details)
80.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
0.51%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
97.74%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
33.33%
Name drop frequency
(details)
81.51%
Narrator intent-glossing
(details)
0.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
95.57%
Paragraph length variance
(details)
97.88%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
94.84%
Em-dash & semicolon overuse
(details)
79.14%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
44.12%
Sentence opener variety
(details)
0.00%
Adverb-first sentence starts
(details)
96.60%
Pronoun-first sentence starts
(details)
2.55%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
32.41%
Useless dialogue additions
(details)
38.89%
Dialogue tag variety (said vs. fancy)
(details)
71.2767%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Harlow kicked a loose brick.
It skittered across the grimy
platform, disappearing into the stagnant water pooling between the tracks.
The air bit, damp and
metallic, tasting of rust and something else she couldn't
quite place – ozone, perhaps, mixed with the sour tang of old blood
.
A single forensic light cast
stark
shadows, making the cramped tunnel
feel
cavernous and claustrophobic all at once. "What exactly are we looking at
here
, Davies?"
Harlow's voice cut through the
unnerving quiet. Her eyes, sharp and brown,
scanned
the scene, taking in the graffiti-scarred walls, the dangling cables, the peculiar chalk marks on the platform.
A young constable huddled by
a support pillar, his face pale. "Detective Quinn," he stammered, "There's no body, ma'am. Just... this." He waved a gloved hand towards a disturbingly neat circle of charred bone fragments
etched
into the dust, surrounded by symbols that
made
no sense. "No body."
Harlow repeated, her expression unreadable
. "Yet you've cordoned it off like a massacre."
She moved closer, the worn
leather of her
watch
catching the weak light as she brought a hand to her chin. The chalk marks were
intricate
, interlocking designs, pulsing faintly under the forensic UV light. Not chalk at all. "Detective Quinn."
An unfamiliar voice, surprisingly soft
yet with an underlying current of academic authority, drew her attention.
Eva Kowalski stepped out from
behind a forensic tent, round glasses perched on her nose, red curls escaping her sensible bun.
Eva clutched an old leather
satchel to her chest. "The symbols are
remarkable
. A
complex
binding ward, perhaps a transmutation circle."
Harlow turned, taking in the
freckled woman. "And you are?" "Kowalski. British Museum, restricted archives."
Eva tucked a stray curl
behind her left ear. "Detective Inspector
Thompson
called me in. He felt it might require a... specialised interpretation." "Specialised, right."
Harlow knelt, ignoring the dust
.
She ran a gloved finger
lightly
over a particularly thick chalk line.
The material felt gritty, but
also strangely smooth, like solidified ash. "
Thompson
's department deals with stolen antiquities, not strange chalk drawings in abandoned Tube stations. What's special about this?" "The constituent elements, Detective. Bone ash, cinnabar, dried belladonna."
Eva gestured with precise movements
. "And,"
she leaned in, lowering her
voice, "something that tests positive for human blood, but shows no current DNA signature." Harlow straightened, her jaw tightening. "No DNA? That's impossible." "Not impossible, merely... transfigured." Eva's green eyes, usually bright, held a worried
glint
. "The
structure
remains, but its biological markers have been altered, perhaps consumed by the ritual itself. The circle, the materials... they suggest a deliberate act of
profound
magical intent." Harlow glanced at the young constable, who was now openly staring at Eva as if she'd grown a second head. "Magic,"
she stated flatly, testing the
word. "You're saying someone performed a magic trick down
here
?" "A ritual. For either
profound
creation or devastating destruction." Eva's voice gained a firmer edge. "Look at the energy residue. The air itself feels...
charged
. The compass you brought earlier, it's still spinning wildly." Harlow reached into her coat pocket, pulling out the small brass Veil Compass.
Its verdigris-patinaed casing felt cool
against her palm. The needle,
etched
with protective sigils, jittered back and forth, refusing to settle, pointing definitively at nothing. "That's always like this near a portal. There's meant to be one in the Veil Market, not a ritual." "This *
is
* the Veil Market, Detective. Or what's left of a recent stall, at least." Eva swept a hand around them. "The market moves, but the residual energies often linger. And this particular signature... it's recent. Hours old, at most." Harlow walked to the edge of the platform, peering into the
gloom
of the tunnel. No train had run
here
for decades. The
silence
was heavy, punctuated only by the drip of water and the distant hum of the active Tube lines above, a ghost of modern life. "If it's a market, where are the stalls? The rubbish? The usual detritus?"
She turned back to the
ritual circle. "And where's the fire damage? Charred bone, but no scorch marks on the concrete." Eva followed her gaze. "The
intensity
of the transmutation would have contained the energetic discharge within the circle itself. A clean consumption." "Too clean." Harlow bent down again, her fingers hovering inches above the bone fragments.
They looked like finely ground
powder, forming
perfect
, defined shapes. Not scattered, not dispersed, but *
shaped
*. "If it was consumed, it should be ash, not intact fragments, however small. And it's not
truly
burned. It's...
processed
." She picked up a small, dark shard, holding it to the light. It wasn't bone.
It was too dense, too
smooth, almost like polished stone, yet brittle around the edges. A
flicker
of an idea, a memory
from
a three-year-old case, pricked at the back of her mind. "What exactly was meant to happen
here
, Kowalski?" "That's the mystery. The configuration suggests a transference. Either life force for raw power, or essence for an object." Eva adjusted her glasses.
Her eyes darted around the
confined space, then landed on a small, almost undetectable smear on the iron support pillar. "Look there." Harlow followed the direction of her gaze. A faint residue, almost transparent, adhered to the grey metal.
She approached it cautiously, running
a gloved finger over the spot.
It felt faintly sticky, like
old treacle, and carried a subtle, cloying scent — sweet, yet metallic. "What
is
that?" Harlow asked, pulling her hand back. "Ectoplasm,"
Eva breathed, a note of awe in her voice
. "Or, a highly concentrated variant. Ghostly residue. A byproduct of intense spiritual manifestation or dematerialisation." "So a ghost was
here
." Harlow kept her voice even, but a cold knot of dread
began to
form in her
stomach
. Morris. The questions surrounding his disappearance. The things she'd refused to believe, the reports she'd buried. "Not a ghost in the traditional sense. More like... a spiritual
echo
. An imprint of something powerful passing through. Or being torn apart." Eva's words were rapid-fire now, her academic excitement overriding her earlier caution. "The ritual circle, the 'transfigured' blood, the ectoplasm... it's all consistent with a summoning gone awry, or perhaps a forced translocation." Harlow ignored the
complex
terminology. "Forced translocation."
She ran her gaze over
the scene again, seeing it with new eyes. The
perfectly
shaped
bone fragments, the lack of scattered debris, the unusual properties of the blood, the ectoplasm. An image solidified in her mind,
chilling
her to the bone. "If something was brought *
here
*," Harlow said, her voice quiet, "then why are the bone fragments
here
? Why the ectoplasm? It wouldn't leave a trace if it arrived safely." She moved back to the circle, her gaze sharp, dissecting the details. "And why are these fragments so... intentional?
Not scattered, not blasted apart, but placed
." "Placed?" Eva frowned, tucking her hair. "They're the remnants of the sacrifice, consumed by the ritual." "No." Harlow shook her head
slowly
. She pointed to a tiny, almost invisible indentation on the dusty concrete, just outside the perimeter of the ritual circle. "Look
here
. And
here
. Barely perceptible, but there if you look for it."
She traced a series of
symmetrical, faint impressions in the dust, leading away
from
the circle towards the darker mouth of the tunnel. "And these faint smears, just like the ectoplasm on the pillar, but much, much smaller." Eva peered closer, her brow
furrowing
. "Footfalls. But what kind?" "Not human." Harlow's voice was grim. "Too light for human. Too many segments. And these aren't smears *
from
* ectoplasm, Kowalski. They're what *
made
* the ectoplasm. Like something bled it." She followed the faint trail, her military bearing evident in her decisive steps. The tunnel swallowed the light
quickly
, plunging them into deeper shadows. The air grew heavier, colder, the metallic tang intensifying. The Veil Compass in her hand
vibrated
, the needle now spinning in frantic, tight circles, as if actively distressed. "They lead down the tunnel,"
Harlow murmured, more to herself than to Eva
. "And there's another portal. A secondary one, perhaps created in the
aftermath
." "That would imply a struggle," Eva said, catching up. "Or an escape." "Or a capture." Harlow stopped abruptly. A fresh wave of the metallic, sweet odour hit them. And then, at the base of another support pillar, a splash of something viscous, dark, and
glistening
in the meagre light. It wasn't blood. Not human blood, anyway. It was thicker, almost tar-like, and it
shimmered
with an unnatural iridescence. "What in God's name
is
that?" the young constable whispered, his voice trembling as he finally reached them, his torch beam shaking. Harlow didn't answer. She knelt, her eyes fixed on the viscous fluid. It
pulsed
faintly, a living thing. The bone fragments, the ectoplasm, the
processed
blood, the faint footprints… it all clicked into place. This wasn't a summoning ritual *
gone wrong
*. It was a hunt. A
very
specific,
very
brutal hunt. And the creature that had
been hunted
had fought back, leaving this final, grotesque signature. She stood, turning her gaze back down the impossibly dark tunnel where the faint footprints disappeared. The Veil Compass screamed in her hand, its tiny needle vibrating so violently she thought it might snap. They
weren't looking
for a vanished body. They
were looking
for something else entirely. And whatever it was, it was still
here
. Or had just
been dragged
away.
created_at
"2026-02-25T01:09:46.947Z"
2/25/2026, 1:09:46 AM
model
"google/gemini-2.5-flash"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
1316
moderation_latency
(null)
generation_time
27643
tokens_prompt
4671
tokens_completion
4291
native_tokens_prompt
4537
native_tokens_completion
6186
native_tokens_completion_images
0
native_tokens_reasoning
4009
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"STOP"
usage
0.0168261
router
(null)
provider_responses
0
endpoint_id
"16c01e26-9b91-4d22-b487-ed35634b017d"
is_byok
false
latency
1315
model_permaslug
"google/gemini-2.5-flash"
provider_name
"Google AI Studio"
status
200
api_type
"completions"
id
"gen-1771981786-p9PbDQsLutKdCAwLhh63"
upstream_id
(null)
total_cost
0.0168261
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Google AI Studio"
Evaluation details
Result
Evaluator
Details
Meta Data
88.89%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
27
adverbTagCount
3
adverbTags
0
"she stated flatly [flatly]"
1
"She turned back [back]"
2
"Harlow stopped abruptly [abruptly]"
dialogueSentences
54
tagDensity
0.5
leniency
1
rawRatio
0.111
effectiveRatio
0.111
74.33%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1558
totalAiIsmAdverbs
8
found
0
adverb
"lightly"
count
1
1
adverb
"truly"
count
1
2
adverb
"cautiously"
count
1
3
adverb
"perfectly"
count
1
4
adverb
"slowly"
count
1
5
adverb
"quickly"
count
1
6
adverb
"very"
count
2
highlights
0
"lightly"
1
"truly"
2
"cautiously"
3
"perfectly"
4
"slowly"
5
"quickly"
6
"very"
80.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
0
"Thompson"
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
0.51%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1558
totalAiIsms
31
found
0
word
"stark"
count
1
1
word
"scanned"
count
1
2
word
"etched"
count
2
3
word
"unreadable"
count
1
4
word
"intricate"
count
1
5
word
"remarkable"
count
1
6
word
"complex"
count
2
7
word
"glint"
count
1
8
word
"structure"
count
1
9
word
"profound"
count
2
10
word
"charged"
count
1
11
word
"gloom"
count
1
12
word
"silence"
count
1
13
word
"intensity"
count
1
14
word
"perfect"
count
1
15
word
"processed"
count
2
16
word
"flicker"
count
1
17
word
"stomach"
count
1
18
word
"echo"
count
1
19
word
"chilling"
count
1
20
word
"traced"
count
1
21
word
"furrowing"
count
1
22
word
"vibrated"
count
1
23
word
"aftermath"
count
1
24
word
"glistening"
count
1
25
word
"shimmered"
count
1
26
word
"pulsed"
count
1
highlights
0
"stark"
1
"scanned"
2
"etched"
3
"unreadable"
4
"intricate"
5
"remarkable"
6
"complex"
7
"glint"
8
"structure"
9
"profound"
10
"charged"
11
"gloom"
12
"silence"
13
"intensity"
14
"perfect"
15
"processed"
16
"flicker"
17
"stomach"
18
"echo"
19
"chilling"
20
"traced"
21
"furrowing"
22
"vibrated"
23
"aftermath"
24
"glistening"
25
"shimmered"
26
"pulsed"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
95
matches
(empty)
97.74%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
2
hedgeCount
1
narrationSentences
95
filterMatches
0
"feel"
1
"watch"
hedgeMatches
0
"began to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
119
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
41
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
6
markdownWords
7
totalWords
1560
ratio
0.004
matches
0
"is"
1
"shaped"
2
"here"
3
"from"
4
"made"
5
"gone wrong"
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
12
unquotedAttributions
0
matches
(empty)
33.33%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
45
wordCount
1020
uniqueNames
7
maxNameDensity
1.96
worstName
"Harlow"
maxWindowNameDensity
4
worstWindowName
"Eva"
discoveredNames
Harlow
20
Eva
16
Kowalski
1
Veil
3
Compass
3
Tube
1
Morris
1
persons
0
"Harlow"
1
"Eva"
2
"Kowalski"
3
"Compass"
4
"Tube"
5
"Morris"
places
(empty)
globalScore
0.52
windowScore
0.333
81.51%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
73
glossingSentenceCount
2
matches
0
"quite place – ozone, perhaps, mixed with the sour tang of old blood"
1
"looked like finely ground powder, forming"
0.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
4
per1kWords
2.564
wordCount
1560
matches
0
"Not scattered, not dispersed, but *shaped*"
1
"not dispersed, but *shaped*"
2
"Not scattered, not blasted apart, but placed"
3
"not blasted apart, but placed"
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
119
matches
(empty)
95.57%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
39
mean
40
std
19.38
cv
0.485
sampleLengths
0
65
1
38
2
46
3
54
4
60
5
10
6
28
7
48
8
34
9
9
10
42
11
36
12
34
13
57
14
40
15
82
16
22
17
50
18
48
19
8
20
45
21
45
22
9
23
25
24
38
25
56
26
49
27
55
28
16
29
77
30
10
31
29
32
52
33
25
34
12
35
56
36
22
37
66
38
62
97.88%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
2
totalSentences
95
matches
0
"been hunted"
1
"been dragged"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
2
totalVerbs
175
matches
0
"weren't looking"
1
"were looking"
94.84%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
2
semicolonCount
0
flaggedSentences
2
totalSentences
119
ratio
0.017
matches
0
"The air bit, damp and metallic, tasting of rust and something else she couldn't quite place – ozone, perhaps, mixed with the sour tang of old blood."
1
"It felt faintly sticky, like old treacle, and carried a subtle, cloying scent — sweet, yet metallic."
79.14%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1024
adjectiveStacks
1
stackExamples
0
"single forensic light cast"
adverbCount
55
adverbRatio
0.0537109375
lyAdverbCount
24
lyAdverbRatio
0.0234375
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
119
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
119
mean
13.11
std
7.76
cv
0.592
sampleLengths
0
5
1
15
2
27
3
18
4
15
5
23
6
11
7
35
8
7
9
29
10
14
11
4
12
18
13
21
14
9
15
12
16
7
17
3
18
14
19
14
20
7
21
12
22
11
23
18
24
14
25
20
26
5
27
4
28
13
29
29
30
20
31
7
32
9
33
15
34
19
35
13
36
8
37
17
38
19
39
21
40
19
41
15
42
7
43
26
44
20
45
14
46
4
47
18
48
14
49
10
44.12%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
7
diversityRatio
0.2773109243697479
totalSentences
119
uniqueOpeners
33
0.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
0
totalSentences
94
matches
(empty)
ratio
0
96.60%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
29
totalSentences
94
matches
0
"It skittered across the grimy"
1
"Her eyes, sharp and brown,"
2
"he stammered, He waved a"
3
"She moved closer, the worn"
4
"She ran a gloved finger"
5
"she leaned in, lowering her"
6
"she stated flatly, testing the"
7
"Its verdigris-patinaed casing felt cool"
8
"She turned back to the"
9
"They looked like finely ground"
10
"She picked up a small,"
11
"It wasn't bone."
12
"It was too dense, too"
13
"Her eyes darted around the"
14
"She approached it cautiously, running"
15
"It felt faintly sticky, like"
16
"She ran her gaze over"
17
"She pointed to a tiny,"
18
"She traced a series of"
19
"She followed the faint trail,"
ratio
0.309
2.55%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
86
totalSentences
94
matches
0
"Harlow kicked a loose brick."
1
"It skittered across the grimy"
2
"The air bit, damp and"
3
"A single forensic light cast"
4
"Harlow's voice cut through the"
5
"Her eyes, sharp and brown,"
6
"A young constable huddled by"
7
"he stammered, He waved a"
8
"Harlow repeated, her expression unreadable"
9
"She moved closer, the worn"
10
"The chalk marks were intricate,"
11
"An unfamiliar voice, surprisingly soft"
12
"Eva Kowalski stepped out from"
13
"Eva clutched an old leather"
14
"Harlow turned, taking in the"
15
"Eva tucked a stray curl"
16
"Harlow knelt, ignoring the dust"
17
"She ran a gloved finger"
18
"The material felt gritty, but"
19
"Eva gestured with precise movements"
ratio
0.915
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
94
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
36
technicalSentenceCount
2
matches
0
"The Veil Compass in her hand vibrated, the needle now spinning in frantic, tight circles, as if actively distressed."
1
"And the creature that had been hunted had fought back, leaving this final, grotesque signature."
32.41%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
27
uselessAdditionCount
5
matches
0
"Harlow repeated, her expression unreadable"
1
"Harlow bent down, her fingers hovering inches above the bone fragments"
2
"Eva breathed, a note of awe in her voice"
3
"Harlow said, her voice quiet,"
4
"Harlow murmured, more to herself than to Eva"
38.89%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
9
fancyCount
6
fancyTags
0
"he stammered (stammer)"
1
"Harlow repeated (repeat)"
2
"she stated flatly (state)"
3
"Eva breathed (breathe)"
4
"Harlow murmured (murmur)"
5
"the young constable whispered (whisper)"
dialogueSentences
54
tagDensity
0.167
leniency
0.333
rawRatio
0.667
effectiveRatio
0.222
71.2767%