Run: 2026-02-25-01KJ95J98GBAA5N7DAPGE7J4GS

Run Details

Duration:
24.3s
Cost:
$0.002933
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The world tilted, and the solid ground beneath Aurora’s boots became a memory faster than thought. She swore she could still feel the rough kiss of London’s worn cobblestones against her soles, a phantom pressure that vanished the instant it registered before dissolving into a shimmer of impossible colours. She stumbled, not falling, but rather sinking as if through water, her hand instinctually clenching the cool, smooth moonsilver of the Fae-Forged Blade. A whisper, like dry leaves skittering across stone, slithered beside her. “Hold fast, Aurora.” Nyx’s form, a wavering silhouette of deepest night, solidified just enough to offer a steady anchor against the disorienting transition. Their faintly glowing violet eyes, usually soft points of light, seemed to absorb the nascent, disembodied luminescence bathing this new space. The air, thick and syrupy, tasted of crushed starlight and something akin to petrichor after a lightning strike. They stood on a floor that wasn’t floor at all. It pulsed with a soft, internal light, shifting through hues Aurora had never seen, colours that defied the spectrum of mortal perception. It resembled polished obsidian, yet felt yielding, warm, and somehow alive under her worn boots. Towering crystalline structures, skeletal and elegant, spiralled towards an unseen apex, each facet reflecting and refracting the ambient glow, casting shards of iridescence that danced like trapped spirits. Strange, bioluminescent flora, resembling unfurling nebulae or weeping coral, clung to these colossal forms, emitting soft sighs that resonated deep within Rory’s bones. “Where… what is this place?” Rory breathed, her voice unnervingly loud within the resonant quiet. The Fae-Forged Blade felt impossibly cold against her palm, a stark contrast to the gentle warmth emanating from the Heartstone Pendant nestled against her skin beneath her jacket. The crimson gem throbbed, a slow, steady beat that spoke of proximity to something ancient and powerful. Nyx extended a shadow-tendril, tracing a vein of luminescence that snaked across the crystalline 'ground'. “A confluence. A place where much *is*, and much *was*. It remembers.” They turned that unnervingly direct gaze upon her. “The Veil frays here, or perhaps, never fully formed. It is a wound, or a stitch, depending on perspective.” Aurora’s bright blue eyes scanned their surroundings, trying to map the impossible geometry. Pathways, or what passed for them, wound between the crystalline spires, sometimes solid, sometimes fading into translucent mist that swirled with faint, spectral images – echoes of forgotten moments, perhaps. A sound, like distant, melancholic chimes played by the wind through hollow bones, drifted from somewhere deeper within the cavernous space. She noticed that her own breath seemed to mist the air, but the mist gathered into tiny, sparkling motes that drifted lazily upwards, rather than dissipating. She took a tentative step forward. The ground accepted her weight with a soft, nearly imperceptible sigh. The crystalline spires seemed to hum, a low frequency that vibrated not just in her ears, but in her chest cavity. Were they truly spires, or colossal, petrified trees from a realm that never knew sunlight? She ran a gloved finger along a nearby structure. The surface was impossibly smooth, cool to the touch, yet radiated that faint, internal warmth. “It feels… like solidified whispers,” she murmured, her mind already trying to categorise the alien sensations. Nyx drifted alongside her, a shadow with a voice. “Whispers, yes. Memories. Desires. The residue of strong intents, bound into form. The Fae weave such things, though their threads are brighter, more fleeting. This place has deeper, older roots.” They followed a path that twisted upwards, the ethereal light shifting from soft violets and blues to deeper, richer indigos and emeralds. Rory spotted what looked like a garden, but the 'flowers' were not blooms of petal and stem. Instead, they were intricate arrangements of solidified light, shaped like geometric impossibilities, pulsing with soft colours. Some emitted faint, melodic tones when a stray whisper of air stirred them; others retracted shyly, their luminescence dimming as they approached, only to bloom again when Rory had passed. The air here grew heavy with a scent that was simultaneously sweet and metallic, like honey mixed with ozone. "Isolde spoke of places like this," Rory said, her voice tinged with a nervous awe. "Places where the old paths between worlds cross. She warned me… said to trust the blade she gave me, and my own instincts." She touched the pendant again. It pulsed, a little stronger now. She glanced at Nyx. "This place… it feels like it has doors. Doors to otherwhere." Nyx paused, their shadowy form coalescing into a more humanoid shape, though still indistinct. “Indeed. But some doors lead out, and some lead further in. And some doors lead to cages. This place is ancient, Aurora. Very few tread its paths now. Its memories grow long, its patience thin.” As if in response, the pathway ahead of them seemed to flow, like molten glass, before solidifying into a narrow bridge arching over a chasm of swirling, opalescent mist. On the other side, a structure rose, unlike the spires. It was like a skeletal cathedral, fashioned from interlocked bones of light and obsidian, stained with pools of deep crimson that pulsed like a slow, enormous heart. The air grew colder, the distant chimes intensifying, becoming more urgent. Rory’s breath hitched. A chill, entirely unlike the cold of the Fae-Forged Blade, seeped into her bones. This was not mere wonder. This was the prickling unease that warned of unseen predators. The Heartstone Pendant flared, a sudden, hot pulse against her chest that made her gasp. It felt less like a beacon and more like a primal alarm bell. “That… that’s not a Fae resonance,” Rory whispered, her eyes fixed on the pulsing crimson heart-structure. “It feels… deeper. Older. Like somewhere… else.” Nyx’s form shifted, becoming elongated, their silhouette stretching upwards, becoming one with the deepening shadows. Their voice, usually a whisper, now carried an edge of urgency, a ripple of latent power. “Hel. Or a place that has tasted Hel’s influence.” At that moment, the ethereal light around the cathedral-bone structure intensified. The crimson heart pulsed faster, and from the shadows within its archways, shapes began to stir. They were amorphous at first, coalescing from the very gloom, not solid, but substantial enough to cast their own peculiar darkness. Rory could feel their gaze upon them, an ancient, hungry awareness that had slumbered, and now awakened. The faint inner glow of her Heartstone Pendant flared brighter, a desperate beacon in the encroaching gloom, and the moonsilver of her dagger felt heavier, colder, as the first of the approaching shadows detached itself from the darkness, moving with an unnatural, skittering grace towards them. The path behind them seemed to ripple, the shimmering haze blurring, the solid ground beneath their feet dissolving into instability, and the chimes swelled to a deafening crescendo.
created_at"2026-02-25T01:10:41.687Z" 2/25/2026, 1:10:41 AM
model"google/gemini-2.5-flash-lite"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency954
moderation_latency(null)
generation_time24260
tokens_prompt5338
tokens_completion4064
native_tokens_prompt5247
native_tokens_completion6020
native_tokens_completion_images0
native_tokens_reasoning4506
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.0029327
router(null)
provider_responses
0
endpoint_id"ce839073-aa24-4f29-8358-15b319bd05ec"
is_byokfalse
latency954
model_permaslug"google/gemini-2.5-flash-lite"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1771981841-FYa01yrnrISzSedABUw7"
upstream_id(null)
total_cost0.0029327
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
88.89% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount1
adverbTags
0"deepest night solidified just [just]"
dialogueSentences13
tagDensity0.692
leniency1
rawRatio0.111
effectiveRatio0.111
77.95% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1134
totalAiIsmAdverbs5
found
0
adverb"lazily"
count1
1
adverb"truly"
count1
2
adverb"shyly"
count1
3
adverb"very"
count2
highlights
0"lazily"
1"truly"
2"shyly"
3"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1134
totalAiIsms39
found
0
word"clenching"
count1
1
word"whisper"
count3
2
word"wavering"
count1
3
word"pulsed"
count4
4
word"crystalline"
count4
5
word"resonated"
count1
6
word"stark"
count1
7
word"warmth"
count2
8
word"throbbed"
count1
9
word"tracing"
count1
10
word"scanned"
count1
11
word"spectral"
count1
12
word"echoes"
count1
13
word"weight"
count1
14
word"vibrated"
count1
15
word"structure"
count4
16
word"fleeting"
count1
17
word"intricate"
count1
18
word"tinged"
count1
19
word"chill"
count1
20
word"pulse"
count1
21
word"beacon"
count2
22
word"resonance"
count1
23
word"gloom"
count2
24
word"could feel"
count1
highlights
0"clenching"
1"whisper"
2"wavering"
3"pulsed"
4"crystalline"
5"resonated"
6"stark"
7"warmth"
8"throbbed"
9"tracing"
10"scanned"
11"spectral"
12"echoes"
13"weight"
14"vibrated"
15"structure"
16"fleeting"
17"intricate"
18"tinged"
19"chill"
20"pulse"
21"beacon"
22"resonance"
23"gloom"
24"could feel"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences58
matches(empty)
0.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount6
narrationSentences58
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences64
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen46
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords2
totalWords1135
ratio0.002
matches
0"is"
1"was"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions30
wordCount955
uniqueNames8
maxNameDensity0.84
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Aurora3
London1
Fae-Forged3
Blade3
Rory8
Heartstone3
Pendant3
Nyx6
persons
0"Aurora"
1"Blade"
2"Rory"
3"Pendant"
4"Nyx"
places
0"London"
1"Heartstone"
globalScore1
windowScore1
57.41% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount2
matches
0"something akin to petrichor after a lightning s"
1"looked like a garden, but the"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.643
wordCount1135
matches
0"not falling, but rather sinking as if through water, her hand instinctually c"
1"not just in her ears, but in her chest cavity"
2"not solid, but substantial enough to cast their own peculiar darkness"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences64
matches
0"noticed that her"
70.53% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs16
mean70.94
std28.15
cv0.397
sampleLengths
072
173
298
360
454
590
693
739
8104
964
1049
1177
1260
1323
1440
15139
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences58
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs156
matches(empty)
53.57% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount1
flaggedSentences2
totalSentences64
ratio0.031
matches
0"Pathways, or what passed for them, wound between the crystalline spires, sometimes solid, sometimes fading into translucent mist that swirled with faint, spectral images – echoes of forgotten moments, perhaps."
1"Some emitted faint, melodic tones when a stray whisper of air stirred them; others retracted shyly, their luminescence dimming as they approached, only to bloom again when Rory had passed."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount453
adjectiveStacks0
stackExamples(empty)
adverbCount18
adverbRatio0.039735099337748346
lyAdverbCount6
lyAdverbRatio0.013245033112582781
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences64
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences64
mean17.73
std8.29
cv0.468
sampleLengths
016
133
223
311
423
521
618
710
822
915
1028
1123
1215
1328
1417
1515
1620
1719
1813
1930
2021
2126
226
2311
2421
2515
269
2715
2816
299
3030
3122
3217
3316
3430
3519
3615
3728
386
394
4011
4114
4235
4329
4410
4527
4611
473
4814
495
59.38% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.421875
totalSentences64
uniqueOpeners27
57.47% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences58
matches
0"Instead, they were intricate arrangements"
ratio0.017
88.97% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount19
totalSentences58
matches
0"She swore she could still"
1"She stumbled, not falling, but"
2"Their faintly glowing violet eyes,"
3"They stood on a floor"
4"It pulsed with a soft,"
5"It resembled polished obsidian, yet"
6"They turned that unnervingly direct"
7"She noticed that her own"
8"She took a tentative step"
9"She ran a gloved finger"
10"she murmured, her mind already"
11"They followed a path that"
12"She touched the pendant again"
13"It pulsed, a little stronger"
14"She glanced at Nyx."
15"It was like a skeletal"
16"It felt less like a"
17"Their voice, usually a whisper,"
18"They were amorphous at first,"
ratio0.328
20.34% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount51
totalSentences58
matches
0"The world tilted, and the"
1"She swore she could still"
2"She stumbled, not falling, but"
3"A whisper, like dry leaves"
4"Nyx’s form, a wavering silhouette"
5"Their faintly glowing violet eyes,"
6"The air, thick and syrupy,"
7"They stood on a floor"
8"It pulsed with a soft,"
9"It resembled polished obsidian, yet"
10"Rory breathed, her voice unnervingly"
11"The Fae-Forged Blade felt impossibly"
12"The crimson gem throbbed, a"
13"Nyx extended a shadow-tendril, tracing"
14"They turned that unnervingly direct"
15"Aurora’s bright blue eyes scanned"
16"Pathways, or what passed for"
17"A sound, like distant, melancholic"
18"She noticed that her own"
19"She took a tentative step"
ratio0.879
86.21% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences58
matches
0"As if in response, the"
ratio0.017
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount15
matches
0"She swore she could still feel the rough kiss of London’s worn cobblestones against her soles, a phantom pressure that vanished the instant it registered before…"
1"She stumbled, not falling, but rather sinking as if through water, her hand instinctually clenching the cool, smooth moonsilver of the Fae-Forged Blade."
2"It pulsed with a soft, internal light, shifting through hues Aurora had never seen, colours that defied the spectrum of mortal perception."
3"Towering crystalline structures, skeletal and elegant, spiralled towards an unseen apex, each facet reflecting and refracting the ambient glow, casting shards o…"
4"Strange, bioluminescent flora, resembling unfurling nebulae or weeping coral, clung to these colossal forms, emitting soft sighs that resonated deep within Rory…"
5"The crimson gem throbbed, a slow, steady beat that spoke of proximity to something ancient and powerful."
6"Pathways, or what passed for them, wound between the crystalline spires, sometimes solid, sometimes fading into translucent mist that swirled with faint, spectr…"
7"She noticed that her own breath seemed to mist the air, but the mist gathered into tiny, sparkling motes that drifted lazily upwards, rather than dissipating."
8"The crystalline spires seemed to hum, a low frequency that vibrated not just in her ears, but in her chest cavity."
9"The air here grew heavy with a scent that was simultaneously sweet and metallic, like honey mixed with ozone."
10"As if in response, the pathway ahead of them seemed to flow, like molten glass, before solidifying into a narrow bridge arching over a chasm of swirling, opales…"
11"This was the prickling unease that warned of unseen predators."
12"The Heartstone Pendant flared, a sudden, hot pulse against her chest that made her gasp."
13"Rory could feel their gaze upon them, an ancient, hungry awareness that had slumbered, and now awakened."
14"The path behind them seemed to ripple, the shimmering haze blurring, the solid ground beneath their feet dissolving into instability, and the chimes swelled to …"
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount3
matches
0"Rory breathed, her voice unnervingly loud within the resonant quiet"
1"she murmured, her mind already trying to categorise the alien sensations"
2"Rory spotted, but the 'flowers' were not blooms of petal and stem"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount3
fancyTags
0"Rory breathed (breathe)"
1"she murmured (murmur)"
2"Rory whispered (whisper)"
dialogueSentences13
tagDensity0.308
leniency0.615
rawRatio0.75
effectiveRatio0.462
68.6906%