Run: 2026-02-25-01KJ95XV2J11DWHRN4EWST8JCX

Run Details

Duration:
34.4s
Cost:
$0.003787
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Gnarled roots, ancient and twisted like arthritic fingers, clawed at the damp earth, their rough bark groaning under a weight of years that felt immense, oppressive. Aurora Carter stepped deeper into the clearing, the silver chain of the Heartstone Pendant cool against her skin as she instinctively touched it. It offered no warmth, no *Flicker* of recognition, only its deep crimson gemstone lay dark and still against her collarbone, a tiny, cold weight in the unnatural hush. This was it. The Fae Grove, a reputedly tranquil heart of Richmond Park that held a secret rot, a sliver of the impossible tucked into the sprawling green. Cartographer’s notes, fragmented lore, whispers gleaned from the back rooms of esoteric bookshops – they all pointed here. The air, thick and cloying, felt as if it had been steeped for centuries in undisturbed slumber. Yet, it wasn't entirely still. A faint scent, like crushed belladonna and wet earth, pricked at her nostrils. Wildflowers, impossible blooms of impossible colours, carpeted the ground, their petals improbably vibrant even in the pervasive gloom. They were meant to bloom year-round, the whispers had said, an unnatural defiance of season that was the first, prickling hint that this place was more than just a hidden clearing. Aurora paused, her bright blue eyes scanning the perimeter. Ancient oak standing stones, taller than a man, ringed the clearing, their weathered faces leering like forgotten gods. They seemed to absorb the faint, diffused light, casting deeper shadows than the surrounding trees. She took a measured breath, her mind cataloguing the inconsistencies. The silence was too profound; not the quiet of nature, but a *void* of sound that pressed in on her ears, making the blood rush louder in her head. A twig snapped somewhere to her left. Too sharp. Too deliberate. "Hello?" Her voice, betraying none of the trepidation coiling in her gut, sounded unnaturally loud, swallowed by the oppressive stillness. No answer. Just the soft, almost imperceptible drip of unseen moisture from leaves that likely bore no dew. She took another step, her worn trainers crunching on a carpet of fallen leaves that shouldn’t have been there in this perpetually flowering place. A contradiction. Another layer of wrongness. She kept her gaze fixed forward, on the rough-hewn stones. One of them, near the north edge of the circle, seemed to hum with a faint, resonant energy. Not a sound, but a vibration felt in the bones, like a distant, subsonic choir. The Heartstone Pendant remained stubbornly inert, offering no clue, no warmth. She’d hoped it would react, a faint pulse against her skin, a sign that she was close to a Hel portal, or that something *wyrd* was stirring. A flicker of movement, a shadow detaching itself from the base of an oak, drew her attention. Small, furtive. Her reflex was to track it, identify it. Fox? Badger? An owl perhaps, disturbed from its roost. But as her eyes focused, the movement ceased, melting back into the solid darkness of the tree trunk. Nothing. Just her mind playing tricks in the oppressive quiet. She’d learned to trust her instincts, but these instincts, honed by London’s grimy alleys and the ever-present threat of Evan’s return, told her something more primal here. Something that whispered of teeth and hunger. She reached out, her fingers brushing against the cold, rough surface of one of the standing stones. It felt impossibly ancient, a silent witness to ages long past. The stone was damp to the touch, slick with a condensation that seemed to seep from its very core, yet the air around it was dry, stagnant. A tremor went through her hand, a brief, intense vibration that wasn't her own doing. It felt like a sigh, drawn from deep within the earth. The leaves beneath her feet rustled again, closer this time. A dry skittering sound, like brittle insect wings. She spun around, her heart giving a sudden, hard thud against her ribs. Nothing. The wildflowers, their alien colours mocking the encroaching darkness, swayed gently, though no breeze stirred the heavy air. It was the flowers, she realised with a chill that had nothing to do with temperature, they were moving. Not swaying, but *undulating*. Their stems seemed to flex, their petals unfurling and contracting in a slow, rhythmic pulse that mirrored the faint vibration she’d felt from the stone. Her gaze snapped back to the pendant. A definite warmth. Faint, but undeniable, radiating from the crimson stone against her sternum. It was pulsing. Slowly at first, then picking up pace. Near a Hel portal. Her breath hitched. The lore stated this Grove existed in a pocket between realms. Was it also a nexus? A place where the veil thinned? "So, you *are* here," a voice rasped, impossibly close, behind her. Aurora froze. She hadn't heard anyone approach, had seen no movement, no shadow. The voice was dry, like rustling leaves and ancient dust. It seemed to emanate not from a single point, but from the air itself, from the very trees surrounding her. Her hand flew to the small utility knife she kept clipped inside her boot, her mind racing, pulling up every evasive manoeuvre, every quick-thinking stratagem. Then, the wildflowers. All of them. Hundreds, thousands of them, began to shake violently. Their colours bled together, swirling like paint dropped into water. The ground beneath her feet felt soft, yielding, as if the earth itself were exhaling. The standing stones began to groan, a low, discordant hum that vibrated through her skull. The trees overhead creaked and groaned, their branches lashing like whips, even though the air remained eerily still, choked with the scent of crushed belladonna and something else… something metallic, like fresh blood. A root near her ankle writhed, then shot upwards, latching onto her leg. Sharp thorns, impossibly long and thin, pierced her worn trousers, then her skin. She cried out, wrenching her leg free, the thorns tearing a jagged line on her calf. The pendant’s heat was unbearable, radiating from her chest, burning her through her jacket. Then, from the shadows between the standing stones, they began to emerge. Not figures, not creatures she could readily name, but shifting forms made of rustling leaves, twisted vines, and the pale, vibrant petals of the perpetual wildflowers. They moved with a disjointed grace, their forms indistinct, always just blurring at the edge of her vision, yet their intent was terrifyingly clear. They were drawn to the pulsing warmth of the Heartstone, to the disruption she represented. And the voice, still rasping, now seemed to come from all of them, a discordant chorus of hunger. "You brought the light," it hissed. "And we *will* consume it." The ground opened beneath her, not a chasm, but a sinking, pulling sensation, as if the earth itself had decided to swallow her whole. Beside her, one of the ancient oaks twisted, its bark peeling back to reveal a gaping, toothless maw. The heartstone’s heat was now a searing inferno against her skin. The air thrummed with an unholy energy, and the pendant felt like it was about to detonate. A suffocating heat. The thorns were closing in, their sharp points glinting with an inner, sickly light, the rustling forms coalescing into something vast and hungry directly before her, its multi-limbed horror reaching, *reaching* for the pendant's unbearable, impossible heat.
created_at"2026-02-25T01:17:00.382Z" 2/25/2026, 1:17:00 AM
model"google/gemini-2.5-flash-lite"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1230
moderation_latency(null)
generation_time34371
tokens_prompt4560
tokens_completion4934
native_tokens_prompt4427
native_tokens_completion8361
native_tokens_completion_images0
native_tokens_reasoning6764
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.0037871
router(null)
provider_responses
0
endpoint_id"ce839073-aa24-4f29-8358-15b319bd05ec"
is_byokfalse
latency1230
model_permaslug"google/gemini-2.5-flash-lite"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1771982220-wRZIqa3ECxH3GEbs1iuC"
upstream_id(null)
total_cost0.0037871
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount1
adverbTags
0"a voice rasped impossibly [impossibly]"
dialogueSentences4
tagDensity0.75
leniency1
rawRatio0.333
effectiveRatio0.333
83.63% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1222
totalAiIsmAdverbs4
found
0
adverb"very"
count2
1
adverb"gently"
count1
2
adverb"slowly"
count1
highlights
0"very"
1"gently"
2"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1222
totalAiIsms27
found
0
word"weight"
count2
1
word"oppressive"
count3
2
word"warmth"
count4
3
word"flicker"
count2
4
word"fragmented"
count1
5
word"gloom"
count1
6
word"scanning"
count1
7
word"measured"
count1
8
word"silence"
count1
9
word"profound"
count1
10
word"trepidation"
count1
11
word"pulse"
count2
12
word"chill"
count1
13
word"rhythmic"
count1
14
word"racing"
count1
15
word"vibrated"
count1
16
word"maw"
count1
17
word"searing"
count1
18
word"glinting"
count1
highlights
0"weight"
1"oppressive"
2"warmth"
3"flicker"
4"fragmented"
5"gloom"
6"scanning"
7"measured"
8"silence"
9"profound"
10"trepidation"
11"pulse"
12"chill"
13"rhythmic"
14"racing"
15"vibrated"
16"maw"
17"searing"
18"glinting"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences94
matches(empty)
6.08% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount9
narrationSentences94
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences95
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen37
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans7
markdownWords7
totalWords1223
ratio0.006
matches
0"Flicker"
1"void"
2"wyrd"
3"undulating"
4"are"
5"will"
6"reaching"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount1209
uniqueNames11
maxNameDensity0.25
worstName"Heartstone"
maxWindowNameDensity1
worstWindowName"Aurora"
discoveredNames
Carter1
Heartstone3
Pendant2
Fae1
Grove2
Richmond1
Park1
Hel2
London1
Evan1
Aurora3
persons
0"Carter"
1"Pendant"
2"Evan"
3"Aurora"
places
0"Fae"
1"Grove"
2"Richmond"
3"Park"
4"Hel"
5"London"
globalScore1
windowScore1
42.86% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences70
glossingSentenceCount3
matches
0"condensation that seemed to seep from its very core, yet the air around it was dry, stagnant"
1"felt like a sigh, drawn from deep withi"
2"felt like it was about to detonate"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches7
per1kWords5.724
wordCount1223
matches
0"not the quiet of nature, but a *void* of sound"
1"Not a sound, but a vibration felt in the bones, like a distant, subsonic choi"
2"Not swaying, but *undulating*"
3"not from a single point, but from the air itself, from the very trees surrounding her"
4"Not figures, not creatures she could readily name, but shifting forms made of rustling leaves, twisted vines"
5"not creatures she could readily name, but shifting forms made of rustling leaves, twisted vines"
6"not a chasm, but a sinking, pulling sensation, as if the earth itself had dec"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences95
matches(empty)
69.34% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs16
mean76.44
std30.02
cv0.393
sampleLengths
0123
184
292
368
481
598
681
798
860
911
1068
1187
1256
1395
1411
15110
94.06% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences94
matches
0"been steeped"
1"were meant"
2"were drawn"
93.05% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs187
matches
0"was pulsing"
1"were exhaling"
2"were closing"
82.71% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount1
flaggedSentences2
totalSentences95
ratio0.021
matches
0"Cartographer’s notes, fragmented lore, whispers gleaned from the back rooms of esoteric bookshops – they all pointed here."
1"The silence was too profound; not the quiet of nature, but a *void* of sound that pressed in on her ears, making the blood rush louder in her head."
93.13% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1212
adjectiveStacks0
stackExamples(empty)
adverbCount58
adverbRatio0.04785478547854786
lyAdverbCount21
lyAdverbRatio0.017326732673267328
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences95
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences95
mean12.87
std8.48
cv0.659
sampleLengths
026
123
228
33
425
518
617
75
813
918
1031
119
1218
1315
1410
1529
167
172
182
1920
202
2116
2224
232
244
2510
2618
2715
2811
2927
3017
312
328
331
341
357
3618
371
389
3927
407
4117
4211
4327
4415
4511
4610
478
4813
491
64.91% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.42105263157894735
totalSentences95
uniqueOpeners40
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences83
matches
0"Just the soft, almost imperceptible"
1"Just her mind playing tricks"
2"Slowly at first, then picking"
3"Then, the wildflowers."
4"Then, from the shadows between"
ratio0.06
94.70% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences83
matches
0"It offered no warmth, no"
1"They were meant to bloom"
2"They seemed to absorb the"
3"She took a measured breath,"
4"Her voice, betraying none of"
5"She took another step, her"
6"She kept her gaze fixed"
7"She’d hoped it would react,"
8"Her reflex was to track"
9"She’d learned to trust her"
10"She reached out, her fingers"
11"It felt impossibly ancient, a"
12"It felt like a sigh,"
13"She spun around, her heart"
14"It was the flowers, she"
15"Their stems seemed to flex,"
16"Her gaze snapped back to"
17"It was pulsing."
18"Her breath hitched."
19"She hadn't heard anyone approach,"
ratio0.313
80.48% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount63
totalSentences83
matches
0"Aurora Carter stepped deeper into"
1"It offered no warmth, no"
2"This was it."
3"The Fae Grove, a reputedly"
4"Cartographer’s notes, fragmented lore, whispers"
5"The air, thick and cloying,"
6"A faint scent, like crushed"
7"Wildflowers, impossible blooms of impossible"
8"They were meant to bloom"
9"Aurora paused, her bright blue"
10"They seemed to absorb the"
11"She took a measured breath,"
12"The silence was too profound;"
13"A twig snapped somewhere to"
14"Her voice, betraying none of"
15"She took another step, her"
16"Another layer of wrongness."
17"She kept her gaze fixed"
18"The Heartstone Pendant remained stubbornly"
19"She’d hoped it would react,"
ratio0.759
60.24% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences83
matches
0"Yet, it wasn't entirely still."
ratio0.012
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences57
technicalSentenceCount12
matches
0"Gnarled roots, ancient and twisted like arthritic fingers, clawed at the damp earth, their rough bark groaning under a weight of years that felt immense, oppres…"
1"The Fae Grove, a reputedly tranquil heart of Richmond Park that held a secret rot, a sliver of the impossible tucked into the sprawling green."
2"The air, thick and cloying, felt as if it had been steeped for centuries in undisturbed slumber."
3"They were meant to bloom year-round, the whispers had said, an unnatural defiance of season that was the first, prickling hint that this place was more than jus…"
4"The silence was too profound; not the quiet of nature, but a *void* of sound that pressed in on her ears, making the blood rush louder in her head."
5"She took another step, her worn trainers crunching on a carpet of fallen leaves that shouldn’t have been there in this perpetually flowering place."
6"The stone was damp to the touch, slick with a condensation that seemed to seep from its very core, yet the air around it was dry, stagnant."
7"A tremor went through her hand, a brief, intense vibration that wasn't her own doing."
8"Their stems seemed to flex, their petals unfurling and contracting in a slow, rhythmic pulse that mirrored the faint vibration she’d felt from the stone."
9"Her hand flew to the small utility knife she kept clipped inside her boot, her mind racing, pulling up every evasive manoeuvre, every quick-thinking stratagem."
10"The ground opened beneath her, not a chasm, but a sinking, pulling sensation, as if the earth itself had decided to swallow her whole."
11"Beside her, one of the ancient oaks twisted, its bark peeling back to reveal a gaping, toothless maw."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"it hissed (hiss)"
dialogueSentences4
tagDensity0.25
leniency0.5
rawRatio1
effectiveRatio0.5
72.1731%