NC Bench
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Run: 2026-02-25-01KJBDXQPRCWN9GMNNPF5V983E
Run Details
Model:
Qwen 3.5 Flash
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
39.7s
Cost:
$0.002782
Provider:
Alibaba
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
96.70%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
53.86%
AI-ism word frequency
(details)
66.67%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
16.67%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
29.93%
Sentence opener variety
(details)
0.00%
Adverb-first sentence starts
(details)
15.48%
Pronoun-first sentence starts
(details)
0.00%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
79.3100%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The glass shattered against the
brickwork three paces inside.
Shards skittered across the polished
wood floor of The Raven’s Nest like
shattered
obsidian.
Aurora dropped the tray of
food.
The smell of ginger and
soy sauce cut through the stale air of smoke and gin. She did not run. She did not blink.
She swept the noise off
the floor with a dustpan, her movements sharp and
mechanical
. The room stayed silent. Three patrons watched from the corners.
A jukebox hummed a low
note from the corner. Silas stood behind the bar, a silver signet ring catching the dim green light. He didn’t move. He just watched the glass. Rory kept her head down.
She scraped the shards into
the bin.
She didn’t look at her
wrist, though the crescent scar pulled tight under the fabric of her black sleeve.
The delivery bag from the
Golden Empress sat untouched on the counter. Cold curry leaked through the lining.
The heavy oak door at
the back of the room creaked open. A woman stepped inside.
She shook off a wet
umbrella and tapped her high heels on the mat. Rory looked up. The dustpan paused in her hand. Silas wiped his glass with a white cloth. He didn’t turn. “Close enough?” The woman’s voice was a husky contrail of smoke.
She wore a coat that
cost more than Rory’s rent.
She wore a smile that
reached nowhere near her eyes. She
wasn’t wearing
a coat.
It was too late to
wear a coat for the rain outside.
It was too warm in
the jacket for the night air. Rory set the dustpan down on the floor. She stepped around the counter. “Eva,” Rory whispered. The name tasted like rust. Eva smiled. It was a slow thing. Like a clock winding. “Long time, Rory. Or is it Laila? Or Malphora?” “Rory.” Rory walked past the bar. Evelyn had not changed. The sharp cut of her jaw remained. The dark hair pulled back in a severe bun.
She smelled of expensive perfume
and something chemical. Antiseptic. Silas leaned his shoulder against the mahogany. He held a tumbler. Hazel
eyes narrowed
. “Aurora said you were in Cardiff,” Silas said.
His voice was gravel scraped
against stone. “I am now.” Eva turned her head. The movement was a
predator
testing a fence. “We have business.” Rory set the food tray on the bar top. Her hand shook. Just once. She gripped the edge of the counter until her
knuckles went white
. “What business? Eva, we haven’t spoken in three years.” Eva ignored her. She pulled a small envelope from her bag. She placed it on the bar. It slid across the wood. It stopped just short of Silas’s elbow. “Open it.” Silas looked at the envelope. He looked at Rory. He looked back at the envelope. “I told you not to look there,” Silas said. Eva stepped forward. The heels clicked on the floor. Click. Tick. Click. The sound
echoed
off the walls covered in old maps and black-and-white photographs. “Silence, please? You know what that envelope is.” Silas reached for it. He did not touch the paper. He tapped the corner with a long finger. “This belongs to you?” “Half.” Silas pushed it towards Rory. Rory stared at the paper. It was thick. Cotton fiber. It felt heavy. “Open it,” Silas said. His voice dropped an octave. Rory hesitated. Eva stepped into her space. She smelled of stale coffee and gun oil. “You don’t want to open it.” “I have to.” Rory opened the envelope. She flipped the contents onto the bar. A photograph. Two people in a car. Dark sedan. Nighttime. No plates. Eva smiled again. This time, the corners of her eyes crinkled. “You remember them?” The photo showed a man holding a woman. The woman wore a wedding dress. The man wore a suit. He held a key. Rory knew who they were. She knew the man’s face. It was Evan. The ex. “Where is he?” Eva shrugged. She reached into her coat pocket. She pulled out a lighter. She
flicked
it. The flame danced low. Blue and orange. “He’s in the car.” Rory felt a drop of cold run
down her spine
. The hair on her arms stood up. The air in the bar grew thicker. The neon sign buzzed overhead. Green. Silas picked up the photo. He studied the grain. He studied the shadows. “Eva, this is a crime scene,” Silas said. “Is it?” Eva leaned forward. She rested her chin on her palm. Her elbow dug into the wood. Rory picked up the photo. Her fingers
trembled
. She looked at the man’s eyes. They looked dead. Like stones sunk in a well. “Why are you here?” “I came to offer you a choice.” Silas set the photo in his hand on the bar. He folded his arms. His grey-streaked auburn beard tightened the muscle in his cheek. “I never wanted a choice in this life,” Rory said. Eva tapped her lighter against her chin. Click. Click. Click. “Evan is gone,” Silas said. Eva’s smile froze. The light in the room
seemed to
dim. The shadows in the corner stretched out. They touched the tables. They touched the chairs. “Gone?” “Gone.” Eva laughed. It was a dry sound. Like leaves skittering on pavement. “He’s in Cardiff. He’s waiting. He said you owe him.” Rory felt the blood drain from her face. She gripped the photo until the corners crumpled. “I don’t owe him anything.” Eva reached into her bag again. She pulled out a gun. She didn’t aim it. She just held it. It was a small thing. Silver. “Don’t make me pull this.” Rory didn’t move. She didn’t look at the gun. She looked at Eva. She looked at the veins in her arms. “Why Cardiff?” Eva looked at Silas. She looked at the man behind the bar. “Because you’re here.” Silas moved. It was a blur. He threw a salt shaker. It hit against Eva’s wrist. The glass
shattered
. The gun slipped. It hit the floor. The door at the back flew open. A man stepped into the room. He wore a trench coat. It smelled of rain and wet earth. “Silas,” the man said. Silas looked at him. He didn’t look surprised. He looked tired. “David.” Eva fell back. She tripped over her heels. She hit the floor hard. Her gun clattered across the wood. It slid towards her. David walked forward. He walked past the table. He walked past the photo. He walked towards Rory. He stopped three steps from her. He looked down at her. “Are you finished?” “No,” Rory said. Eva pushed herself up. She grabbed the gun. She pointed it at Silas. “Sit down,” she said. Rory looked at his hands. She looked at the knife block behind the bar. She looked at the bottle of whiskey. Silas stood still. He did not move. David stepped into the light of the green neon sign. He pulled the collar of his coat up. He held a weapon in his hand. It was small. It looked like a pen. It looked like a pen that could kill a man in seconds. “Leave it behind,” David said. Eva shook. “I will not.” Silas moved his arm
slowly
. He reached for the bottle of whiskey. He grabbed it. He smashed it. Glass and liquid flew across the floor. “Now,” Silas said. Eva pulled the trigger. The bullet struck the bottle next to Silas. It
shattered
. Glass flew into Silas’s face. He didn’t flinch. He didn’t blink. A loud sound rang out. The front door slammed shut. It
echoed
like a gunshot. Eva screamed. The man in the trench coat lunged forward. He moved with speed that defied the age of his coat. He grabbed Eva’s arm. He pulled the gun from her grip. He pulled a knife from his jacket. “No,” Eva said. She looked at Rory. Her eyes were wide. “No.” Rory grabbed the bottle. She gripped the neck. Rory smashed the bottle against the bar. She held the jagged glass in her hand. She stepped forward. Eva turned the gun towards Rory. The room went dark. The lights
flickered
. The neon sign buzzed. Then darkness. Silas’s voice cut through the
gloom
. “Aurora. Don’t.” Rory didn’t hear him. The sound of the glass in her hand cut into her palm. Blood ran down her fingers. Eva pulled the trigger again. The bullet grazed Rory’s ear. It burned. It stung. The smoke filled her nose. Rory swung. The glass cut the air. It sliced the light. Eva fell back. She hit the wall. She slid down. The man in the trench coat grabbed Silas’s arm. He pulled him into the dark room behind the bar. “Run,” Silas said. Rory turned to run. The back door swung open. A figure stood there. It held a bag. It held a bag of money. It held money wrapped in rubber bands. The figure stepped forward. The lights came back on. The figure smiled. It was Rory’s father. He held a gun. He pointed it at Silas.
created_at
"2026-02-25T22:15:14.403Z"
2/25/2026, 10:15:14 PM
model
"qwen/qwen3.5-flash-20260224"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
716
moderation_latency
(null)
generation_time
39656
tokens_prompt
4618
tokens_completion
5936
native_tokens_prompt
4477
native_tokens_completion
5836
native_tokens_completion_images
(null)
native_tokens_reasoning
3681
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.0027821
router
(null)
provider_responses
0
endpoint_id
"5f6b71b5-8672-4b27-8b2d-f674429f9e63"
id
"chatcmpl-70416049-8b5e-90aa-8ef4-93d67e512b2e"
is_byok
false
latency
716
model_permaslug
"qwen/qwen3.5-flash-20260224"
provider_name
"Alibaba"
status
200
api_type
"completions"
id
"gen-1772057714-9GBkmJ87IvmnZ7Eizt7A"
upstream_id
"chatcmpl-70416049-8b5e-90aa-8ef4-93d67e512b2e"
total_cost
0.0027821
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Alibaba"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
16
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
44
tagDensity
0.364
leniency
0.727
rawRatio
0
effectiveRatio
0
96.70%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1517
totalAiIsmAdverbs
1
found
0
adverb
"slowly"
count
1
highlights
0
"slowly"
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
53.86%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1517
totalAiIsms
14
found
0
word
"shattered"
count
4
1
word
"mechanical"
count
1
2
word
"predator"
count
1
3
word
"echoed"
count
2
4
word
"silence"
count
1
5
word
"flicked"
count
1
6
word
"down her spine"
count
1
7
word
"trembled"
count
1
8
word
"flickered"
count
1
9
word
"gloom"
count
1
highlights
0
"shattered"
1
"mechanical"
2
"predator"
3
"echoed"
4
"silence"
5
"flicked"
6
"down her spine"
7
"trembled"
8
"flickered"
9
"gloom"
66.67%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
2
maxInWindow
2
found
0
label
"eyes widened/narrowed"
count
1
1
label
"knuckles turned white"
count
1
highlights
0
"eyes narrowed"
1
"knuckles went white"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
262
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
1
narrationSentences
262
filterMatches
(empty)
hedgeMatches
0
"seemed to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
289
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
19
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1517
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
15
unquotedAttributions
0
matches
(empty)
16.67%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
98
wordCount
1363
uniqueNames
11
maxNameDensity
2.2
worstName
"Rory"
maxWindowNameDensity
4.5
worstWindowName
"Rory"
discoveredNames
Raven
1
Nest
1
Golden
1
Empress
1
Rory
30
Silas
27
Eva
25
Evan
1
Like
3
Click
5
David
3
persons
0
"Raven"
1
"Nest"
2
"Empress"
3
"Rory"
4
"Silas"
5
"Eva"
6
"Evan"
7
"Like"
8
"David"
places
0
"Golden"
globalScore
0.399
windowScore
0.167
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
89
glossingSentenceCount
1
matches
0
"looked like a pen that could kill a man i"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1517
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
289
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
107
mean
14.18
std
11.42
cv
0.805
sampleLengths
0
53
1
15
2
41
3
49
4
30
5
9
6
11
7
11
8
48
9
13
10
8
11
20
12
1
13
34
14
14
15
15
16
18
17
35
18
29
19
2
20
15
21
9
22
25
23
8
24
18
25
4
26
1
27
5
28
13
29
9
30
2
31
19
32
3
33
23
34
14
35
23
36
15
37
3
38
23
39
4
40
30
41
13
42
8
43
18
44
23
45
4
46
7
47
24
48
10
49
10
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
262
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
1
totalVerbs
270
matches
0
"wasn’t wearing"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
289
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1366
adjectiveStacks
0
stackExamples
(empty)
adverbCount
21
adverbRatio
0.015373352855051245
lyAdverbCount
1
lyAdverbRatio
0.0007320644216691069
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
289
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
289
mean
5.25
std
2.92
cv
0.556
sampleLengths
0
9
1
14
2
6
3
16
4
4
5
4
6
15
7
4
8
6
9
9
10
14
11
3
12
5
13
5
14
7
15
19
16
12
17
6
18
12
19
4
20
14
21
3
22
6
23
8
24
3
25
11
26
10
27
10
28
5
29
12
30
11
31
8
32
5
33
3
34
5
35
2
36
5
37
4
38
9
39
1
40
5
41
4
42
7
43
9
44
8
45
1
46
7
47
4
48
3
49
8
29.93%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
58
diversityRatio
0.19377162629757785
totalSentences
289
uniqueOpeners
56
0.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
0
totalSentences
221
matches
(empty)
ratio
0
15.48%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
113
totalSentences
221
matches
0
"She did not run."
1
"She did not blink."
2
"She swept the noise off"
3
"He didn’t move."
4
"He just watched the glass."
5
"She scraped the shards into"
6
"She didn’t look at her"
7
"She shook off a wet"
8
"He didn’t turn."
9
"She wore a coat that"
10
"She wore a smile that"
11
"She wasn’t wearing a coat."
12
"It was too late to"
13
"It was too warm in"
14
"She stepped around the counter."
15
"It was a slow thing."
16
"She smelled of expensive perfume"
17
"He held a tumbler."
18
"His voice was gravel scraped"
19
"Her hand shook."
ratio
0.511
0.00%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
214
totalSentences
221
matches
0
"The glass shattered against the"
1
"Shards skittered across the polished"
2
"Aurora dropped the tray of"
3
"The smell of ginger and"
4
"She did not run."
5
"She did not blink."
6
"She swept the noise off"
7
"The room stayed silent."
8
"A jukebox hummed a low"
9
"Silas stood behind the bar,"
10
"He didn’t move."
11
"He just watched the glass."
12
"Rory kept her head down."
13
"She scraped the shards into"
14
"She didn’t look at her"
15
"The delivery bag from the"
16
"The heavy oak door at"
17
"A woman stepped inside."
18
"She shook off a wet"
19
"Rory looked up."
ratio
0.968
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
221
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
22
technicalSentenceCount
1
matches
0
"He moved with speed that defied the age of his coat."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
16
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
14
fancyCount
1
fancyTags
0
"Rory whispered (whisper)"
dialogueSentences
44
tagDensity
0.318
leniency
0.636
rawRatio
0.071
effectiveRatio
0.045
79.3100%