Run: 2026-02-25-01KJBE2JZH999N9N6N4X9YGS1E

Run Details

Duration:
48.9s
Cost:
$0.021645
Provider:
Alibaba

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora pressed the silver chain hard against her collarbone. The Heartstone pulsed against her skin, burning like a coal dropped on flesh. She did not pull it away. The crimson gemstone glowed through the fabric of her jumper, a deep red vein in the darkness of Richmond Park. She crouched low, knees digging into the damp earth of the ancient clearing. Her breath hitched, a sharp, controlled inhale to steady her hands. The air smelled of ozone and rot, a cloying scent that sat heavy on the tongue. Wildflowers bloomed in every direction, vibrant blues and yellows that clashed with the dead brown of the fallen leaves beneath them. They should have been dormant. Frostbite should have claimed them hours ago. Instead, they stood tall, petals twitching as if caught in a breeze that did not touch her face. Aurora traced the edge of the nearest standing stone with a gloved finger. The oak surface felt slick, not with rain, but with a viscous fluid that coated her glove. She wiped her hand on her trousers, leaving a dark smear. The stone was cold, far colder than the surrounding air should allow. *This is it,* she thought. *The anchor.* She stood up and scanned the perimeter. The trees here were twisted, their branches knotted like old men grasping at the sky. The path she had walked in on earlier now seemed to curve away from the clearing, a trick of the light or a trick of the mind. The time on her watch had stopped, the hands frozen at a quarter to twelve. Something moved in the trees to her left. Aurora froze. Her eyes narrowed, scanning the darkness. She heard the sound of a twig snapping, loud as a gunshot in the quiet. Then came the shuffle of feet, dry leaves crunching under a weight that dragged. *Who is there?* She reached into her pocket and pulled out her phone. The screen remained black. No signal. No battery. It felt like the device had died before she even arrived. The silence returned, thick and suffocating. The only sound was the beating of her own heart, loud in her ears. Then, a voice spoke from the darkness. "Rory." The name hit her like a physical blow. She knew that voice. It was the voice of her brother, but deeper, distorted as if spoken through a tunnel. She knew he had been dead for five years. She knew she was alone. "Evan," she whispered, testing the air. The voice chuckled. It came from the right this time. "Not Evan. Not anymore." Aurora took a step back, her boots sliding on the slick ground. She kept her eyes on the shadow that loomed near the second standing stone. The figure was tall, too tall for a human, its limbs elongated and jointed wrong. It wore clothes that matched the style of the park, a tweed jacket from a time long gone. "What do you want?" Aurora asked. Her voice did not shake. She kept her hands visible. "The stone is warm," the figure said. It stepped forward, the flowers around it wilting instantly. The petals turned grey and crumbled to dust. "It smells of blood." "I did not bring blood here." "You are here." The figure tilted its head, the movement jerky and unnatural. "You came for the key." "I came for the truth." Aurora tightened her grip on the pendant. The heat from the gemstone intensified, burning through her jumper. She felt a sudden surge of energy flow from the stone into her wrist, a tingling sensation that raced up her arm. "The truth is a door," the figure said. "And you have opened it." Aurora looked around. The standing stones were shifting. They groaned, deep bass sounds that vibrated in her chest. The ground beneath her feet began to slope, tilting towards the centre of the grove. She stumbled, catching herself on a root that had grown out of the earth like a finger. "Stop moving," she said. The figure laughed again. "You cannot stop the tide, Rory. You cannot stop the gate." She felt the pendant burn hot now, searing her skin. She wanted to rip it off, but her hand would not obey. The charm was fused to the chain, fused to her. The crimson light flared, illuminating the shadows. The figure stepped closer, its face obscured by the glow. "What are you?" Aurora demanded. "I am what waits," the figure said. "I am what you are." The ground beneath her gave way. It was not a hole, but a sudden drop, a rift in the earth that appeared without warning. Aurora fell, her arms flailing. She grabbed the edge of the stone, her fingers digging into the moss. The pendant dragged her down, pulling her into the darkness. She looked up. The figure stood at the edge, watching. "Welcome home," it said. Aurora pulled herself up, her muscles screaming. The stone was slick with slime. The figure reached out a hand, long fingers stretching towards her. The darkness around the figure began to move, tendrils of shadow extending from its back. They wrapped around the trees, tightening the grove. Aurora looked down. The rift below opened wider, revealing not the earth below, but a swirling void of black fire. The heat from the pendant became unbearable. She felt the skin on her wrist blister. She tried to let go of the stone, but her fingers were numb, dead. The figure moved closer. The shadows detached from it and slid across the ground, creeping towards her boots. "You cannot leave," the figure said. "You belong to the Grove now." Aurora looked at the standing stone to her right. It was the only way out. The entrance was behind her. The stone was blocking it. She had to move. She had to run. She pushed off the rock and scrambled forward, her boots slipping on the wet ground. The shadows reached for her ankles, cold and heavy. She kicked them back, feeling the grip of something solid on her leg. It held her fast. Aurora screamed, a raw, ragged sound that tore through the air. The figure did not flinch. It simply watched her struggle. *No,* she thought. *Not like this.* She ripped the pendant from her skin. The flesh tore with it, blood running down her chest. The light flared, blinding her. The shadows recoiled, hissing like steam. She saw the figure flinch, its form flickering. "Wrong," she gasped. "Wrong key." The ground shook again. The stones began to rotate, grinding against each other. The sound was deafening. The figure lunged, its hand closing around her throat. Aurora grabbed its wrist. It was cold as ice, harder than stone. She could feel the pulse in the limb, slow and rhythmic. It matched the rhythm of the grove. "Let go," she said. The figure tightened its grip. "No." The air grew thin. Aurora gasped for breath. Her vision blurred. The red light from the pendant faded, leaving only the darkness. The figure smiled, a wide, impossible smile that showed too many teeth. "You are mine," it whispered. The ground lurched. The standing stones slammed together, sealing the exit. Aurora was trapped in the centre. The figure stepped closer, its shadow swallowing her. The last thing she saw was the red light of the pendant dying in her hand. The darkness took her. The figure stood alone in the clearing. It looked at the empty space where she had been. It picked up the pendant from the ground. The gemstone was cold now, just a piece of stone. "Good," the figure said. "Another one." It dropped the stone into the dirt. The flowers bloomed again, turning a deeper shade of red. The air settled. The silence returned. Then the sound of footsteps began to approach from the path. The figure turned. "Come back," it said. "We are just starting."
created_at"2026-02-25T22:17:53.401Z" 2/25/2026, 10:17:53 PM
model"qwen/qwen3.5-35b-a3b-20260224"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency591
moderation_latency(null)
generation_time48850
tokens_prompt4560
tokens_completion6040
native_tokens_prompt4403
native_tokens_completion10272
native_tokens_completion_images(null)
native_tokens_reasoning8530
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.02164475
router(null)
provider_responses
0
endpoint_id"48c1210f-b7d2-4688-a340-f7424fc99d2b"
id"chatcmpl-918a1bbc-59cb-9073-b735-da48233c5037"
is_byokfalse
latency590
model_permaslug"qwen/qwen3.5-35b-a3b-20260224"
provider_name"Alibaba"
status200
api_type"completions"
id"gen-1772057873-A70UTvOlUpmvM1MVTCVz"
upstream_id"chatcmpl-918a1bbc-59cb-9073-b735-da48233c5037"
total_cost0.02164475
cache_discount(null)
upstream_inference_cost0
provider_name"Alibaba"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags16
adverbTagCount0
adverbTags(empty)
dialogueSentences29
tagDensity0.552
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1319
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
31.77% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1319
totalAiIsms18
found
0
word"pulsed"
count1
1
word"traced"
count1
2
word"scanned"
count1
3
word"scanning"
count1
4
word"weight"
count1
5
word"silence"
count2
6
word"loomed"
count1
7
word"raced"
count1
8
word"vibrated"
count1
9
word"searing"
count1
10
word"charm"
count1
11
word"could feel"
count1
12
word"pulse"
count1
13
word"rhythmic"
count1
14
word"lurched"
count1
15
word"the last thing"
count1
16
word"footsteps"
count1
highlights
0"pulsed"
1"traced"
2"scanned"
3"scanning"
4"weight"
5"silence"
6"loomed"
7"raced"
8"vibrated"
9"searing"
10"charm"
11"could feel"
12"pulse"
13"rhythmic"
14"lurched"
15"the last thing"
16"footsteps"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences148
matches(empty)
75.29% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount6
narrationSentences148
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
2"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences161
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen27
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans5
markdownWords12
totalWords1319
ratio0.009
matches
0"This is it,"
1"The anchor."
2"Who is there?"
3"No,"
4"Not like this."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions12
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions19
wordCount1218
uniqueNames4
maxNameDensity1.31
worstName"Aurora"
maxWindowNameDensity2.5
worstWindowName"Aurora"
discoveredNames
Heartstone1
Richmond1
Park1
Aurora16
persons
0"Aurora"
places
0"Richmond"
1"Park"
globalScore0.843
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences92
glossingSentenceCount1
matches
0"felt like the device had died before sh"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.274
wordCount1319
matches
0"not with rain, but with a viscous fluid"
1"not a hole, but a sudden drop, a rift in the earth"
2"not the earth below, but a swirling void of black fire"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences161
matches
0"knew that voice"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs54
mean24.43
std19.98
cv0.818
sampleLengths
072
167
253
37
464
58
637
73
849
97
101
1142
126
1314
1459
1516
1628
176
1818
1944
2013
2150
224
2315
2449
255
2612
2752
2810
294
3047
3149
3218
3312
3433
3541
3621
376
3836
395
4026
4130
424
436
4434
455
4641
474
4835
496
98.15% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences148
matches
0"were twisted"
1"was fused"
2"was trapped"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs231
matches
0"were shifting"
1"was blocking"
2"was deafening"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences161
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1218
adjectiveStacks0
stackExamples(empty)
adverbCount28
adverbRatio0.022988505747126436
lyAdverbCount5
lyAdverbRatio0.004105090311986864
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences161
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences161
mean8.19
std4.79
cv0.584
sampleLengths
09
113
26
320
413
511
616
721
85
97
1018
1113
1217
1311
1412
155
162
177
1815
1927
2015
218
222
236
2415
2514
263
2710
284
292
302
3111
326
3314
347
351
368
374
3816
399
405
416
423
437
444
4512
4614
4715
4818
496
29.50% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats33
diversityRatio0.18012422360248448
totalSentences161
uniqueOpeners29
98.04% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences136
matches
0"Instead, they stood tall, petals"
1"Then came the shuffle of"
2"Then, a voice spoke from"
3"Then the sound of footsteps"
ratio0.029
78.82% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount48
totalSentences136
matches
0"She did not pull it"
1"She crouched low, knees digging"
2"Her breath hitched, a sharp,"
3"They should have been dormant."
4"She wiped her hand on"
5"She stood up and scanned"
6"Her eyes narrowed, scanning the"
7"She heard the sound of"
8"She reached into her pocket"
9"It felt like the device"
10"She knew that voice."
11"It was the voice of"
12"She knew he had been"
13"She knew she was alone."
14"she whispered, testing the air"
15"It came from the right"
16"She kept her eyes on"
17"It wore clothes that matched"
18"Her voice did not shake."
19"She kept her hands visible."
ratio0.353
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount129
totalSentences136
matches
0"Aurora pressed the silver chain"
1"The Heartstone pulsed against her"
2"She did not pull it"
3"The crimson gemstone glowed through"
4"She crouched low, knees digging"
5"Her breath hitched, a sharp,"
6"The air smelled of ozone"
7"Wildflowers bloomed in every direction,"
8"They should have been dormant."
9"Frostbite should have claimed them"
10"Aurora traced the edge of"
11"The oak surface felt slick,"
12"She wiped her hand on"
13"The stone was cold, far"
14"*This is it,* she thought."
15"She stood up and scanned"
16"The trees here were twisted,"
17"The path she had walked"
18"The time on her watch"
19"Something moved in the trees"
ratio0.949
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences136
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences53
technicalSentenceCount3
matches
0"Wildflowers bloomed in every direction, vibrant blues and yellows that clashed with the dead brown of the fallen leaves beneath them."
1"She felt a sudden surge of energy flow from the stone into her wrist, a tingling sensation that raced up her arm."
2"The figure smiled, a wide, impossible smile that showed too many teeth."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags16
uselessAdditionCount0
matches(empty)
12.07% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags14
fancyCount4
fancyTags
0"she whispered (whisper)"
1"Aurora demanded (demand)"
2"she gasped (gasp)"
3"it whispered (whisper)"
dialogueSentences29
tagDensity0.483
leniency0.966
rawRatio0.286
effectiveRatio0.276
80.2325%