Run: 2026-02-25-01KJBFKD0C6JP64T9SYEFCE3G5

Run Details

Duration:
31.2s
Cost:
$0.002378
Provider:
Alibaba

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Gold leaf glittered across the rim of the glass as Silas set it before her. The liquid caught the low light, a single amber eye staring back. Aurora wrapped her fingers around the warm stem. The heat felt like an anchor. She stared at the green neon sign buzzing violently above her head, the electric hum matching the rhythm of her pulse. "Still taking your rounds, Ri?" The voice cut through the bar's bass line like a knife through wet paper. Rory's hand tightened on the glass. She didn't need to turn around to know the owner of the voice, but she did because her back hurt too much from the turn alone. "Eva." Eva leaned against a framed map of the Atlantic, her boots scuffed against the floor. The leather on her shoes hadn't been polished in years. Her coat was expensive dark blue wool that had absorbed the damp chill of the street. Her hair was shorter, choppy. The colour was wrong, a faded brown that looked like it had been dyed over and over until the strands snapped under the light. Rory pushed a coaster into the space between them. The paper felt cheap and thin. "You've been out of touch," Eva said. She didn't sit. She didn't move. She just watched Rory with a gaze that felt heavy and measured. "Work keeps me busy. The delivery route takes up the mornings. The bar runs the nights." "Same old Rory." Eva tapped her fingernail against the table. The sound was sharp, brittle. "You always were a creature of routine. I remember we used to run until our lungs burned in Cardiff." "We don't run here. We walk." Silence stretched across the wooden surface. The dust motes danced in the beam of the neon sign. Rory watched the dust. It moved in erratic circles. Eva laughed. It was a dry sound, lacking breath control. "You're still hiding behind Silas. He's not even a real landlord. He's a front for something older." "Silas is just a landlord." "Is he? Or is he the one who told you where to hide?" Rory placed her coaster down. The wood scratched. A small groove had formed where her nail had dragged it. "I don't know where you're going with this." Eva stepped closer. The smell of her perfume was cloying and sweet, masking the metallic tang of stale smoke on her skin. "He found you." "Who?" "The man from the University. Evan." Rory felt the cold air of the bar seep into her bones. The air conditioning hummed but didn't reach her. "You saw him?" "Evan isn't the only one who cares. He told me where you were. Said you were a liability. You weren't supposed to leave the country." Rory stood up. Her chair screeched against the floorboards. The noise made a few heads turn in the dim light. "He's in London now," Eva whispered. "He's been tracking me. I told him I lost you. I didn't know he was watching." "Look at us," Aurora said. She didn't raise her voice. She didn't have to. "We used to be a team. We promised to stick it out. You brought me here." "I brought you to London because you asked me to. You asked me to run." Eva leaned in. Her eyes were wide and dilated. "You don't remember the promise. You remember the pain." The bar went quiet. The music seemed to drop away. Silas stood by the back counter. His silver signet ring caught the light. His legs were crossed at the ankle, but his hand hovered near the shelf. Silas watched them. "I remember the pain," Rory said. "I remember the scar." She lifted her left wrist. The crescent mark was pale, a small white line against her skin. Eva reached out. Her hand stopped inches from Rory's wrist. "He knows about the wrist," Eva said. "He knows about the scar." A shadow moved behind the glass shelves. It wasn't a reflection. It was a shape too sharp to be a bottle. Someone was standing in the reflection of the mirrors. Rory spun around. The back of the bar was empty. Just rows of bottles and the shadow of Silas. "Someone is at the door," Rory said. Silence. "Rory," Silas spoke. His voice was low and gravelly. "Get under the table." "I'm not leaving you," Eva hissed. Silas moved. He didn't limp this time. He stepped across the room with a sudden grace that defied his years. The silver ring flashed again as his hand closed around the neck of a bottle on the bar. He didn't swing it. He set it down. Firm. "You aren't my contact," Silas said to Eva. Eva froze. Her breath hitched. "You're not the friend," Silas said. He looked at Rory. "And I know she isn't the friend either. You're the one calling the shots. He's right behind you." Eva smiled. It was a cruel, thin expression. "Silas knows his business. You're too soft. You think this is about debt? It's about leverage. And I gave you the address." Rory looked at her childhood friend. The woman who had handed her a train ticket. The woman who had let her sleep in her flat when the police were knocking. "Where's the car?" Rory asked. Eva didn't answer. She turned toward the door. "Stop," Rory said. The door opened. The bell jingled. A man stepped in. He didn't look like Evan. He wore a grey suit that hung loosely. His hands were in his pockets. He looked bored. "There you are," he said to Rory. His accent was polished. "We've been looking for you for three years." Eva walked to the edge of the table. Her hand hovered near her coat pocket. "She's been playing us," the man said. "She thought she could run with you." Silas gripped his bottle. He didn't drink. He waited. "I'm not leaving," Aurora said. The man took a step forward. His face was unreadable. The light from the neon sign cast a blue haze over his cheekbones. "You have no choice," he said. Eva's hand dropped into her pocket. "Rory," Silas warned. The man reached for the man on his right. A silhouette appeared in the doorway. A woman with a gun. The bottle in Silas' hand came down on the wood. The man moved fast. He didn't run. He walked toward the table. "Pick up the phone," the man said. "No," Rory said. Silas stepped between them. His knee clicked. The sound was loud in the quiet room. "I'm retired," Silas said. "Retired means nothing," the man said. He pulled a gun from the man's shoulder. The metal gleamed. The gun looked small. The noise was going to be loud. "Wait," Rory said. Eva laughed. She sounded terrified and relieved all at once. She moved her hand from her pocket. It wasn't a gun. It was a phone. She held it out. "Here," she said. "Call him. Tell him we found the girl." Rory looked at the phone. Then at Eva. "You're not leaving us," Rory said. "I'm not doing this for you," Eva said. She pushed the phone toward the man. "Call," she said to the man. The man looked at Eva. He looked at Silas. His finger hovered over the trigger. "The number is 8000," the man said. "Call me?" Silas asked. "No. Call him." Eva stepped back. The phone slid across the table and landed in Rory's hand. "Don't dial," Silas said. Rory's finger pressed the power button. The screen lit up. The contact name was visible. "Wait," Eva said. Her smile vanished. "The call..." Rory hit the screen. The line connected. "I'm sorry," Aurora said. The man in the grey suit raised the gun. "Silas," Rory said. Silas smiled. It was a small, dangerous smile. "Get on the floor." "It's too late," the man said. The door rattled. Someone outside kicked it. Eva screamed. The door flew open. The lights went out. Darkness swallowed the bar. The smell of copper stung the air. A shot rang out. Rory grabbed the bottle. The floor shook. The lights snapped back on. Rory stood over the man on the floor. His face was open. Silas stood next to her. His hand was bloody. Eva was gone. The phone rang. It was the only sound. EVA'S VOICE CAME FROM THE PHONE. "I TOLD YOU."
created_at"2026-02-25T22:44:32.917Z" 2/25/2026, 10:44:32 PM
model"qwen/qwen3.5-flash-20260224"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency653
moderation_latency(null)
generation_time31025
tokens_prompt4618
tokens_completion4933
native_tokens_prompt4477
native_tokens_completion4825
native_tokens_completion_images(null)
native_tokens_reasoning2851
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0023777
router(null)
provider_responses
0
endpoint_id"5f6b71b5-8672-4b27-8b2d-f674429f9e63"
id"chatcmpl-88ab776c-de8c-9dc2-88f4-50bd425bbefb"
is_byokfalse
latency653
model_permaslug"qwen/qwen3.5-flash-20260224"
provider_name"Alibaba"
status200
api_type"completions"
id"gen-1772059472-zFiWhNG8q7weacHrCctR"
upstream_id"chatcmpl-88ab776c-de8c-9dc2-88f4-50bd425bbefb"
total_cost0.0023777
cache_discount(null)
upstream_inference_cost0
provider_name"Alibaba"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags35
adverbTagCount0
adverbTags(empty)
dialogueSentences64
tagDensity0.547
leniency1
rawRatio0
effectiveRatio0
96.42% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1397
totalAiIsmAdverbs1
found
0
adverb"loosely"
count1
highlights
0"loosely"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
74.95% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1397
totalAiIsms7
found
0
word"electric"
count1
1
word"pulse"
count1
2
word"chill"
count1
3
word"measured"
count1
4
word"silence"
count2
5
word"unreadable"
count1
highlights
0"electric"
1"pulse"
2"chill"
3"measured"
4"silence"
5"unreadable"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences182
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences182
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences211
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen26
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1397
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions41
unquotedAttributions0
matches(empty)
16.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions75
wordCount1019
uniqueNames7
maxNameDensity2.55
worstName"Rory"
maxWindowNameDensity4.5
worstWindowName"Rory"
discoveredNames
Silas17
Atlantic1
Rory26
Aurora4
Silence2
Eva24
Evan1
persons
0"Silas"
1"Rory"
2"Aurora"
3"Silence"
4"Eva"
5"Evan"
places(empty)
globalScore0.224
windowScore0.167
75.37% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences67
glossingSentenceCount2
matches
0"felt like an anchor"
1"looked like it had been dyed over and ove"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1397
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences211
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs102
mean13.7
std11.82
cv0.863
sampleLengths
027
135
25
346
41
570
615
725
816
934
106
1126
1227
135
1413
1519
168
1725
181
196
2023
2125
2220
2322
2430
2533
2637
273
2810
2917
3010
3112
3230
3319
347
351
3613
376
3847
398
405
4128
4230
4330
445
458
463
4732
4819
4915
97.55% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences182
matches
0"been polished"
1"been dyed"
2"were crossed"
3"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs206
matches
0"was cloying"
1"was standing"
2"were knocking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences211
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount756
adjectiveStacks0
stackExamples(empty)
adverbCount18
adverbRatio0.023809523809523808
lyAdverbCount3
lyAdverbRatio0.003968253968253968
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences211
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences211
mean6.62
std4.61
cv0.696
sampleLengths
015
112
28
36
421
55
614
76
826
91
1015
1110
1216
135
1424
159
166
177
183
193
2012
2116
2210
235
2419
256
266
2711
284
295
302
318
3217
335
3413
355
363
3711
388
393
4019
413
421
436
4412
458
463
4725
483
496
36.26% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats29
diversityRatio0.1895734597156398
totalSentences211
uniqueOpeners40
45.35% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences147
matches
0"Just rows of bottles and"
1"Then at Eva."
ratio0.014
70.34% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount55
totalSentences147
matches
0"She stared at the green"
1"She didn't need to turn"
2"Her coat was expensive dark"
3"Her hair was shorter, choppy."
4"She didn't sit."
5"She didn't move."
6"She just watched Rory with"
7"It moved in erratic circles."
8"It was a dry sound,"
9"Her chair screeched against the"
10"She didn't raise her voice."
11"She didn't have to."
12"Her eyes were wide and"
13"His silver signet ring caught"
14"His legs were crossed at"
15"She lifted her left wrist."
16"Her hand stopped inches from"
17"It wasn't a reflection."
18"It was a shape too"
19"His voice was low and"
ratio0.374
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount144
totalSentences147
matches
0"The liquid caught the low"
1"Aurora wrapped her fingers around"
2"The heat felt like an"
3"She stared at the green"
4"The voice cut through the"
5"Rory's hand tightened on the"
6"She didn't need to turn"
7"Eva leaned against a framed"
8"The leather on her shoes"
9"Her coat was expensive dark"
10"Her hair was shorter, choppy."
11"The colour was wrong, a"
12"Rory pushed a coaster into"
13"The paper felt cheap and"
14"She didn't sit."
15"She didn't move."
16"She just watched Rory with"
17"Eva tapped her fingernail against"
18"The sound was sharp, brittle."
19"Silence stretched across the wooden"
ratio0.98
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences147
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences23
technicalSentenceCount1
matches
0"Her coat was expensive dark blue wool that had absorbed the damp chill of the street."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags35
uselessAdditionCount0
matches(empty)
89.39% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags33
fancyCount4
fancyTags
0"Eva whispered (whisper)"
1"Silas spoke (speak)"
2"Eva hissed (hiss)"
3"Silas warned (warn)"
dialogueSentences64
tagDensity0.516
leniency1
rawRatio0.121
effectiveRatio0.121
83.4100%