NC Bench
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Run: 2026-02-25-01KJBFNK9NRXX09RSMQWFJWV2F
Run Details
Model:
Qwen 3.5 27B
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
40.3s
Cost:
$0.009030
Provider:
Alibaba
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
95.84%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
54.20%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
66.67%
Name drop frequency
(details)
85.90%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
94.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
37.65%
Sentence opener variety
(details)
23.81%
Adverb-first sentence starts
(details)
42.86%
Pronoun-first sentence starts
(details)
0.00%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
77.92%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
82.6281%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The silver chain bit into
the skin of her neck. Aurora Carter did not flinch.
She pressed the crimson gem
against the rough bark of the oak standing stone. Heat radiated through the metal, a dull
throb
that matched the rhythm of her own
pulse
. "Too close," she whispered.
The air smelled of wet
earth and crushed violets, a cloying sweetness that sat heavy on the tongue.
Wildflowers bloomed in the shadows
where no sun could reach, their petals a violent shade of pink against the dark soil.
Aurora stepped back from the
stone, her boots sinking into the spongy ground.
She adjusted the strap of
her messenger bag.
The leather creaked, a sharp
sound in the unnatural
silence
. She checked her
watch
. The second hand ticked backwards. "Right," she said. "Time dilation. Again."
She had come here because
the pendant would not stop burning.
The unknown benefactor who gave
her the Heartstone had warned her about the Hel portals, but he had not warned her about the smell. It reminded her of copper. Blood. Recent.
Aurora walked towards the centre
of the clearing.
The ancient oak standing stones
formed a rough circle, their surfaces covered in lichen that
looked like weeping eyes
.
She kept her hand near
the small crescent-shaped scar on her left wrist.
The old injury itched when
danger was near.
It had saved her life
in Cardiff. It might save her here. Something rustled in the undergrowth. She stopped. The sound came from behind her. She did not turn around. Turning around gave the thing permission to exist. "Come out," she said. Her voice remained steady. "I can smell the rot on you." Silence answered her. The wildflowers
seemed to
turn their heads, the movement subtle, like a ripple in a pond. Aurora took a step forward. The pendant grew hotter.
It felt like holding a
live coal wrapped in
silk
.
She reached up to touch
it, her fingers brushing the deep crimson stone. The glow intensified, casting long, jagged shadows against the stones. "You are not welcome," a voice said. The voice did not come from the bushes. It came from the ground.
It vibrated through the soles
of her boots and up her shins. "I am not here to stay," Aurora replied. She
scanned
the perimeter. The trees at the edge of the grove looked wrong.
Their branches twisted into shapes
that resembled grasping hands. "I am here to close the leak." A low chuckle rose from the earth. The flowers near her feet wilted instantly, turning brown and crumbling to dust. "Leaks are not for closing," the voice said. "They are for widening." Aurora reached into her bag.
She pulled out a silver
knife. The blade was short, but it held an edge that could cut through steel.
She held it low, her
stance balanced. "I do not negotiate with things that live in the dirt." "Then why do you stand in my garden?" The air pressure dropped. Her ears popped. The temperature plummeted.
Her breath formed a white
cloud in the humid air. "I am a delivery driver," she said. "I bring things to people. Sometimes those things need to go back." The shadow at the edge of the circle detached itself from the trunk of the nearest oak. It stood upright, tall and thin. It had no face, only a smooth surface of bark where features should be. "You bring death," the shadow said. "I bring order." Aurora tightened her grip on the knife. "And I am leaving now." She turned to walk back the way she came. The path she had entered from
was gone
. The trees had closed in, forming a solid wall of bark and root. The standing stones had shifted. They now blocked the exit
completely
. "Did you not hear me?" The shadow moved closer. It did not walk. It slid. "Leaks are for widening." Aurora spun around. The shadow was ten feet away. The pendant burned against her chest, hot enough to blister. She
could feel
the heat seeping through her shirt. "Isolde," she said. "You owe me a favour." The shadow paused. "You know my name." "I know you keep the boundaries thin." Aurora took a step back. Her heel hit a root. She did not stumble. "And I know you do not like the Hel folk." "The Hel folk bring chaos." "They bring balance." Aurora's eyes
scanned
the circle. She spotted a gap between two stones. It was narrow, but she could fit. "Chaos is just order you do not understand." The shadow lunged. Aurora dropped to the ground. The shadow passed over her head, its form dissolving into smoke. The smoke smelled of ozone and old graves. She rolled to her feet and sprinted for the gap between the stones. The air grew thick, like wading through water. Her arms moved slower. The pendant
pulsed
violently, a warning flare against her skin. "Stop," the voice commanded. Aurora ignored it. She shoved her shoulder against the rough bark of the first stone. Pain shot up her arm. She gritted her teeth and pushed harder. The wood felt soft, like wax. She squeezed through. The bark tore at her clothes. She felt the rough texture scrape her cheek. She did not stop until she broke free into the cold night air of Richmond Park. She fell onto the grass. Her lungs burned. She rolled over to face the grove. The circle of stones stood silent. The wildflowers
were gone
. Only bare earth remained. The shadow stood in the centre of the clearing. It raised a hand. Aurora scrambled to her feet. She grabbed the pendant. It was ice cold now. "You cannot seal it," the shadow said. Its voice was clearer now, human almost. "You are part of the leak." Aurora looked down at her wrist. The crescent scar glowed faintly. She had never noticed it before. "I am human," she said. "You are a key." The ground beneath the shadow cracked. A fissure opened, revealing a light that was not light. It was a void. Aurora felt the pull of it, a gravity that tugged at her bones. She clutched the pendant tight. "I am not your key." "You are already turning." The fissure widened. The shadow stepped back into the hole. The ground
began to
collapse. Aurora ran. She did not look back. She ran through the trees, her boots slipping on the damp leaves. Branches whipped her face. She did not feel the pain. She only felt the pull. She reached the path. The streetlights of the park
flickered
on. The normal world waited for her. She stopped at the edge of the pavement. She looked back at the grove. The trees
were swaying
, though there was no wind. A hand reached out from the darkness of the grove. It was her hand. The hand on her left wrist. The scar burned. She looked down. Her wrist
was bleeding
. The blood dripped onto the pavement. It did not dry. It sank into the concrete. Aurora wiped the blood away. She turned and walked towards the city. The pendant hung heavy against her chest. It was warm again. She knew it would not stop.
created_at
"2026-02-25T22:45:44.894Z"
2/25/2026, 10:45:44 PM
model
"qwen/qwen3.5-27b-20260224"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
2183
moderation_latency
(null)
generation_time
40168
tokens_prompt
4560
tokens_completion
3424
native_tokens_prompt
4403
native_tokens_completion
3212
native_tokens_completion_images
(null)
native_tokens_reasoning
1629
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.0090297
router
(null)
provider_responses
0
endpoint_id
"f3f88554-0c22-4d57-973b-0dec948808e8"
id
"chatcmpl-1caaf836-267b-9022-bb73-13cd8c6f293c"
is_byok
false
latency
2183
model_permaslug
"qwen/qwen3.5-27b-20260224"
provider_name
"Alibaba"
status
200
api_type
"completions"
id
"gen-1772059544-V33wH78A56JH2ymUpPCE"
upstream_id
"chatcmpl-1caaf836-267b-9022-bb73-13cd8c6f293c"
total_cost
0.0090297
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Alibaba"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
16
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
34
tagDensity
0.471
leniency
0.941
rawRatio
0
effectiveRatio
0
95.84%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1201
totalAiIsmAdverbs
1
found
0
adverb
"completely"
count
1
highlights
0
"completely"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
54.20%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1201
totalAiIsms
11
found
0
word
"throb"
count
1
1
word
"pulse"
count
1
2
word
"silence"
count
2
3
word
"silk"
count
1
4
word
"vibrated"
count
1
5
word
"scanned"
count
2
6
word
"could feel"
count
1
7
word
"pulsed"
count
1
8
word
"flickered"
count
1
highlights
0
"throb"
1
"pulse"
2
"silence"
3
"silk"
4
"vibrated"
5
"scanned"
6
"could feel"
7
"pulsed"
8
"flickered"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
152
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
2
narrationSentences
152
filterMatches
0
"watch"
hedgeMatches
0
"seemed to"
1
"began to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
170
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
24
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1201
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
9
unquotedAttributions
0
matches
(empty)
66.67%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
23
wordCount
1034
uniqueNames
7
maxNameDensity
1.64
worstName
"Aurora"
maxWindowNameDensity
3
worstWindowName
"Aurora"
discoveredNames
Carter
1
Heartstone
1
Hel
1
Cardiff
1
Aurora
17
Richmond
1
Park
1
persons
0
"Carter"
1
"Heartstone"
2
"Aurora"
places
0
"Cardiff"
1
"Richmond"
2
"Park"
globalScore
0.678
windowScore
0.667
85.90%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
78
glossingSentenceCount
2
matches
0
"looked like weeping eyes"
1
"felt like holding a live coal wrapped i"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1201
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
170
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
57
mean
21.07
std
14.51
cv
0.688
sampleLengths
0
45
1
4
2
70
3
9
4
6
5
42
6
60
7
5
8
21
9
15
10
19
11
42
12
7
13
25
14
38
15
20
16
12
17
32
18
11
19
8
20
20
21
19
22
37
23
6
24
15
25
41
26
19
27
28
28
8
29
7
30
31
31
5
32
30
33
3
34
37
35
22
36
4
37
33
38
33
39
29
40
13
41
14
42
20
43
17
44
5
45
4
46
33
47
10
48
4
49
15
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
2
totalSentences
152
matches
0
"was gone"
1
"were gone"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
2
totalVerbs
193
matches
0
"were swaying"
1
"was bleeding"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
170
ratio
0
matches
(empty)
94.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1035
adjectiveStacks
1
stackExamples
0
"small crescent-shaped scar"
adverbCount
21
adverbRatio
0.020289855072463767
lyAdverbCount
7
lyAdverbRatio
0.00676328502415459
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
170
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
170
mean
7.06
std
3.89
cv
0.551
sampleLengths
0
10
1
5
2
14
3
16
4
4
5
18
6
21
7
13
8
8
9
10
10
4
11
5
12
3
13
3
14
11
15
24
16
5
17
1
18
1
19
8
20
19
21
13
22
8
23
7
24
5
25
5
26
2
27
6
28
5
29
8
30
4
31
4
32
7
33
3
34
16
35
5
36
4
37
10
38
13
39
10
40
7
41
8
42
5
43
12
44
8
45
4
46
10
47
9
48
7
49
7
37.65%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
21
diversityRatio
0.18823529411764706
totalSentences
170
uniqueOpeners
32
23.81%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
1
totalSentences
140
matches
0
"Only bare earth remained."
ratio
0.007
42.86%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
62
totalSentences
140
matches
0
"She pressed the crimson gem"
1
"She adjusted the strap of"
2
"She checked her watch."
3
"She had come here because"
4
"It reminded her of copper."
5
"She kept her hand near"
6
"It had saved her life"
7
"It might save her here."
8
"She did not turn around."
9
"Her voice remained steady."
10
"It felt like holding a"
11
"She reached up to touch"
12
"It came from the ground."
13
"It vibrated through the soles"
14
"She scanned the perimeter."
15
"Their branches twisted into shapes"
16
"She pulled out a silver"
17
"She held it low, her"
18
"Her ears popped."
19
"Her breath formed a white"
ratio
0.443
0.00%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
138
totalSentences
140
matches
0
"The silver chain bit into"
1
"Aurora Carter did not flinch."
2
"She pressed the crimson gem"
3
"Heat radiated through the metal,"
4
"The air smelled of wet"
5
"Wildflowers bloomed in the shadows"
6
"Aurora stepped back from the"
7
"She adjusted the strap of"
8
"The leather creaked, a sharp"
9
"She checked her watch."
10
"The second hand ticked backwards."
11
"She had come here because"
12
"The unknown benefactor who gave"
13
"It reminded her of copper."
14
"Aurora walked towards the centre"
15
"The ancient oak standing stones"
16
"She kept her hand near"
17
"The old injury itched when"
18
"It had saved her life"
19
"It might save her here."
ratio
0.986
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
140
matches
(empty)
ratio
0
77.92%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
33
technicalSentenceCount
3
matches
0
"The air smelled of wet earth and crushed violets, a cloying sweetness that sat heavy on the tongue."
1
"The ancient oak standing stones formed a rough circle, their surfaces covered in lichen that looked like weeping eyes."
2
"Aurora felt the pull of it, a gravity that tugged at her bones."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
16
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
11
fancyCount
1
fancyTags
0
"she whispered (whisper)"
dialogueSentences
34
tagDensity
0.324
leniency
0.647
rawRatio
0.091
effectiveRatio
0.059
82.6281%