Run: 2026-02-25-01KJBFTR9WVDYCWECV1987T1HG

Run Details

Duration:
1m 5s
Cost:
$0.013667
Provider:
Alibaba

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory stepped past the final line of hawthorn and the air shifted. The scent of damp earth and decaying leaves vanished, replaced by the cloying sweetness of night-blooming jasmine. She stood before the circle of standing stones, ancient oak trunks that rose from the soil like the ribs of a buried giant. Richmond Park lay behind her, silent and empty, but the clearing ahead held a different weight. She checked her watch. The hands spun counter-clockwise before settling. "Time is broken here," she said. The words hung in the stillness. The Heartstone pendant pressed against her collarbone. The crimson gem pulsed with a slow, rhythmic heat. She touched the silver chain with her left hand, her thumb brushing the crescent scar on her wrist. The metal burned cold against the skin. "I know the rules," she told the darkness. "I didn't ask for this place." Wildflowers carpeted the ground, their petals a vivid violet that defied the season. They did not sway. No wind moved through the grove. The silence pressed against her eardrums, thick and heavy. She adjusted the strap of her delivery bag, the weight of the food containers shifting against her hip. A twig snapped to her left. Rory turned. Nothing moved in the shadows between the stones. The darkness there pooled like spilled ink, deeper than the surrounding night. She did not flinch. She scanned the perimeter, her bright blue eyes adjusting to the low light. "Show yourself," she said. "I have no time for games." The pendant flared. A soft crimson glow emanated from the gem, casting long, distorted shadows against the oak bark. The light did not illuminate the space; it carved it, revealing edges that shouldn't exist. The stones leaned inward, forming a tighter cage. She walked toward the center of the circle. Her boots crunched on dry grass that felt brittle as glass. The heat from the pendant intensified, radiating through her shirt. She pulled the chain free from her collar. The stone hovered in her palm, vibrating against her skin. "Hel portal," she muttered. "Close enough." A sound rose from the ground. Not a snap or a rustle, but a wet tearing sound, like fabric ripping under tension. She looked down. The wildflowers beneath her feet twitched. The petals closed tight, then opened again, revealing stamens that looked too much like teeth. She stepped back. The movement jarred her shoulder. Pain shot through the joint, sharp and sudden. She ignored it. "Is that all you have?" she asked. The air temperature dropped. Frost bloomed on the silver chain, creeping up toward her fingers. She did not drop the stone. She tightened her grip. The cold bit into her palm, numbing the nerves. She held the gem steady. A figure detached itself from the shadow of the largest stone. It had no distinct shape, only a distortion of the air, a heat haze in the freezing dark. It drifted toward her. Rory raised the pendant. The crimson light pushed back against the distortion. The figure halted. "You want the stone," she said. "You can't have it." The figure rippled. A voice formed in her mind, not a sound but a pressure behind her eyes. It spoke of hunger and old debts. She felt the weight of centuries pressing on her shoulders. "I don't owe you," she said. Her voice remained steady. The pressure increased. Her knees buckled. She forced them straight. The scar on her wrist throbbed, a dull ache that matched the pulse of the gem. She looked at the mark, a reminder of the accident that had broken her childhood. This place wanted to break her again. The figure stepped closer. The frost on the chain spread to her fingers. She rubbed her hands together, generating friction and heat. The cold retreated slightly. "Come closer," she said. "I want to see you." The distortion coalesced. It took the form of a man, tall and thin, his face a void where features should be. He wore a suit that looked like it belonged to a funeral from a century ago. He raised a hand. The fingers were long, too many joints in each digit. Rory did not lower the stone. She stepped forward, meeting his advance. The ground beneath her feet softened, turning to mud. She sank an inch. "Let me go," she said. The figure smiled. The void in its face stretched, revealing rows of needle-like teeth. The sound of the tearing fabric returned, louder this time. It came from the trees now. The standing stones groaned. The oak bark peeled back to reveal bone beneath the wood. Rory tightened her grip on the pendant. The gem grew hot enough to blister her palm. She ignored the pain. "I am leaving," she said. The figure raised its hand. The air around Rory solidified. She tried to move her arm, but the resistance felt like water turned to concrete. She pushed against the invisible wall. Her muscles strained. The veins in her neck bulged. The pendant pulsed faster. A low hum vibrated through the ground. The wildflowers began to wither, turning to ash in seconds. The ash swirled around her ankles, forming a barrier. "You cannot leave," the figure said. The voice sounded like dry leaves skittering on pavement. Rory looked at the stone. The light flickered. She focused on the warmth. She pushed her will into the gem, demanding it burn. "I can," she said. The figure lunged. Rory twisted her body, using the momentum of the attack to break the invisible hold. Her shoulder popped. She stumbled backward, her heel catching on a root. She fell hard, the impact jarring her teeth. The pendant rolled across the ground. She scrambled after it. The figure loomed over her, blocking the light. The void-face filled her vision. The cold radiated from it, freezing the sweat on her skin. Rory grabbed the chain. She pulled the stone to her chest. The heat seared through her shirt. She gasped, the pain grounding her. "Get back," she said. The figure hesitated. The light from the gem flared, blindingly bright. The ash around her feet ignited, forming a ring of fire. The heat pushed the cold back. The figure recoiled, its form destabilizing. Rory stood. Her legs shook, but she held the position. She held the pendant high. The light cast long shadows that danced on the stones. "This is my ground," she said. The fire grew. The heat licked at the figure's edges. The distortion screamed, a sound that tore through the silence. The standing stones cracked. Splinters of oak flew into the air, burning as they fell. Rory stepped forward into the fire. The flames did not burn her. They wrapped around her, a shield of crimson light. "Leave," she said. The figure dissolved into smoke. The smoke curled upward, drawn into the gem. The pendant dimmed. The fire died. The ash settled back into the ground. Rory stood in the center of the circle. The air remained cold. The flowers lay dead. The stones stood silent. She looked at her hands. They were unblemished. The scar on her wrist remained unchanged. She tucked the pendant back under her shirt. The warmth lingered against her skin. She turned toward the edge of the grove. The path back to the park waited. The darkness beyond the stones looked normal again. She took a step. The ground shifted. The path moved away from her. She stopped. The trees leaned in. The branches blocked the way out. "Did you think that was enough?" she asked. The wind picked up. It howled through the branches, sounding like voices whispering her name. Rory tightened her grip on her bag. She looked at the stones. They had moved closer. The circle tightened. She walked toward the nearest stone. Her hand touched the bark. It felt warm. "I'm not done," she said.
created_at"2026-02-25T22:48:33.858Z" 2/25/2026, 10:48:33 PM
model"qwen/qwen3.5-27b-20260224"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency765
moderation_latency(null)
generation_time65218
tokens_prompt1038
tokens_completion5752
native_tokens_prompt988
native_tokens_completion5571
native_tokens_completion_images(null)
native_tokens_reasoning3828
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0136668
router(null)
provider_responses
0
endpoint_id"f3f88554-0c22-4d57-973b-0dec948808e8"
id"chatcmpl-c663578c-a943-9645-9fdc-bf5713bc6af2"
is_byokfalse
latency765
model_permaslug"qwen/qwen3.5-27b-20260224"
provider_name"Alibaba"
status200
api_type"completions"
id"gen-1772059713-v6SsVSZdohlZHmhi9yP7"
upstream_id"chatcmpl-c663578c-a943-9645-9fdc-bf5713bc6af2"
total_cost0.0136668
cache_discount(null)
upstream_inference_cost0
provider_name"Alibaba"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags17
adverbTagCount0
adverbTags(empty)
dialogueSentences22
tagDensity0.773
leniency1
rawRatio0
effectiveRatio0
96.19% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1312
totalAiIsmAdverbs1
found
0
adverb"slightly"
count1
highlights
0"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
31.40% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1312
totalAiIsms18
found
0
word"weight"
count3
1
word"pulsed"
count2
2
word"rhythmic"
count1
3
word"silence"
count2
4
word"scanned"
count1
5
word"tension"
count1
6
word"throbbed"
count1
7
word"pulse"
count1
8
word"reminder"
count1
9
word"vibrated"
count1
10
word"flickered"
count1
11
word"warmth"
count2
12
word"loomed"
count1
highlights
0"weight"
1"pulsed"
2"rhythmic"
3"silence"
4"scanned"
5"tension"
6"throbbed"
7"pulse"
8"reminder"
9"vibrated"
10"flickered"
11"warmth"
12"loomed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences180
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences180
filterMatches
0"watch"
hedgeMatches
0"tried to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences185
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen23
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1312
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions18
unquotedAttributions0
matches(empty)
97.37% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions16
wordCount1235
uniqueNames4
maxNameDensity1.05
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Park1
Heartstone1
Wildflowers1
Rory13
persons
0"Wildflowers"
1"Rory"
places
0"Park"
globalScore0.974
windowScore1
75.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences100
glossingSentenceCount3
matches
0"looked like it belonged to a funeral from"
1"felt like water turned to concrete"
2"sounded like dry leaves skittering on pave"
47.56% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.524
wordCount1312
matches
0"Not a snap or a rustle, but a wet tearing sound, like fabric ripping under tension"
1"not a sound but a pressure behind her eyes"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences185
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs58
mean22.62
std15.6
cv0.69
sampleLengths
068
110
212
341
414
550
66
739
810
942
1047
116
1246
1319
147
1539
1633
1715
1810
1935
2010
2148
2226
239
2451
2525
265
2745
2820
295
3040
3130
3215
3323
344
353
3641
3728
3823
394
4034
4125
426
4335
4421
453
4626
4720
4829
4923
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences180
matches
0"were unblemished"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs242
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences185
ratio0.005
matches
0"The light did not illuminate the space; it carved it, revealing edges that shouldn't exist."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1238
adjectiveStacks0
stackExamples(empty)
adverbCount22
adverbRatio0.017770597738287562
lyAdverbCount3
lyAdverbRatio0.0024232633279483036
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences185
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences185
mean7.09
std3.95
cv0.557
sampleLengths
012
117
223
316
44
56
66
76
87
99
1018
117
128
136
1413
154
166
179
1818
196
202
218
2212
234
2413
254
266
273
2816
2915
308
318
3211
3310
348
3510
364
372
386
3916
403
416
4215
433
445
458
463
477
484
4911
28.92% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats39
diversityRatio0.15675675675675677
totalSentences185
uniqueOpeners29
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences162
matches(empty)
ratio0
76.79% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount58
totalSentences162
matches
0"She stood before the circle"
1"She checked her watch."
2"She touched the silver chain"
3"she told the darkness"
4"They did not sway."
5"She adjusted the strap of"
6"She did not flinch."
7"She scanned the perimeter, her"
8"She walked toward the center"
9"Her boots crunched on dry"
10"She pulled the chain free"
11"She looked down."
12"She stepped back."
13"She ignored it."
14"She did not drop the"
15"She tightened her grip."
16"She held the gem steady."
17"It had no distinct shape,"
18"It drifted toward her."
19"It spoke of hunger and"
ratio0.358
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount160
totalSentences162
matches
0"Rory stepped past the final"
1"The scent of damp earth"
2"She stood before the circle"
3"Richmond Park lay behind her,"
4"She checked her watch."
5"The hands spun counter-clockwise before"
6"The words hung in the"
7"The Heartstone pendant pressed against"
8"The crimson gem pulsed with"
9"She touched the silver chain"
10"The metal burned cold against"
11"she told the darkness"
12"Wildflowers carpeted the ground, their"
13"They did not sway."
14"The silence pressed against her"
15"She adjusted the strap of"
16"A twig snapped to her"
17"Nothing moved in the shadows"
18"The darkness there pooled like"
19"She did not flinch."
ratio0.988
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences162
matches(empty)
ratio0
87.91% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences39
technicalSentenceCount3
matches
0"Wildflowers carpeted the ground, their petals a vivid violet that defied the season."
1"The light did not illuminate the space; it carved it, revealing edges that shouldn't exist."
2"Her boots crunched on dry grass that felt brittle as glass."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags17
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags17
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences22
tagDensity0.773
leniency1
rawRatio0.059
effectiveRatio0.059
81.3714%