NC Bench
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Run: 2026-02-25-01KJBHWPWBV1A0RHHRCGA6NDY4
Run Details
Model:
Qwen 3.5 Flash
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
59.5s
Cost:
$0.003445
Provider:
Alibaba
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
93.07%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
58.45%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
16.67%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
37.73%
Sentence opener variety
(details)
75.33%
Adverb-first sentence starts
(details)
25.65%
Pronoun-first sentence starts
(details)
0.00%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
91.84%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
83.2911%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The glass hit the mahogany
bar with a solid crack.
Silence rippled through the dim
lounge like a stone dropped in still water.
Aurora stared at the reflection
of the neon green sign in the glass.
The green light flickered, casting
a sickly colour over the dark wood. She didn't turn around.
She knew the weight of
the limp that approached the counter, the specific rhythm of the cane tapping floorboards over a hidden injury. "Rough life or just a rough night?" Silas asked.
His voice was gravel wrapped
in
velvet
. "Does it matter?"
She turned the glass until
the ice melted into a watery swirl. "Who knows? Who remembers?" Silas leant against the bar.
He adjusted his silver signet
ring.
The metal caught the low
light. He didn't sit.
He never sat on the
job.
He wore the grey-streaked auburn
beard
tightly
groomed, but his eyes looked tired.
Hazel pupils contracted against the
gloom
. "I remember the delivery times. I remember Cardiff. I remember the promise." "You remember enough."
She drained the spirit
. Her hand didn't shake. It never shook with him.
That was the only consistency
in her life. Silas nodded
slowly
. "You look like your father." "My father is dead. You know that." "I know a lot of things."
He slid a napkin across
the surface. "I know a lot of people." He didn't move.
He just stood there, a
statue of a man carved from old secrets. Rory wiped her mouth with a cloth napkin. The air smelled of stale lager and copper. Not blood. Not yet.
Just the smell of a
bar waiting for its last customer. "Where have you been?" Rory asked. "The last time I saw you, you were at a funeral." "Your grandfather's funeral." "That was ten years ago." "Time flows differently in your family." Silas touched his knee.
His face tightened for a
microsecond. "I was in Prague." "Did you finish what you started?" "I finished." Rory looked up.
Her bright blue eyes pierced
the smoke haze. She saw the change.
He wasn't the same man
who had fixed her flat the month she moved in. He was harder. Sharper. The kind of man who didn't need a gun if his reputation existed. "You're in trouble." "I'm never in trouble, Rory. I just solve it." "Someone is watching your back." He laughed. A short, dry sound. "Everyone watches my back. You know how this city works." He looked toward the street. The green neon sign buzzed. It was the first time she noticed the vibration. It hummed in her teeth. "The work..." He trailed off. "What work?" "The delivery service." Rory swallowed. She knew what he meant. It wasn't about food. She knew the boxes he wanted her to move before the job became official. "I haven't signed the contract yet." "You don't need a contract to be involved." "I need safety." Silas stepped back. "Safety is an illusion. You choose the danger. You choose the price." He reached into his jacket pocket. His fingers hovered over the material. He didn't pull anything out. Just the gesture. The intent. "You brought me here for a reason." "I brought you here because the door is open." He gestured to the bookshelf behind him. It was full of leather-bound maps. The old geography of the world. "People are asking questions." "About who?" "About the package." Rory stood up. She felt the height difference. He towered over her, but she felt taller. The anger had replaced the fear. "I don't handle packages anymore." "You handle the keys." Silas leaned closer. The scent of tobacco and old paper clung to him. "We agreed. When things got heavy. I would watch the horizon." "And now?" "Now the horizon has shifted." The bar lights
flickered
. A shadow stretched across the wall. It wasn't a person. It was the shape of someone standing outside the window. They pressed a face against the glass. They didn't look in. They just waited. "Who's there?" "Nobody worth your attention." Silas pushed a small envelope across the bar. It had no name.
Just a thumbprint on the
corner. "Go home." "No." "Go." Rory grabbed the envelope. She didn't open it. She felt the
weight
of the letter inside. Folded paper. Thin. "You don't tell me to go anywhere anymore." "I tell you because I don't want you dead." She looked at the window. The shadow still pressed against the dark glass. The figure didn't move. The eyes behind the reflection stared back. It
looked like the shape of a man with a hat
. Or a woman with a hood. It didn't matter. "I'm not dead." "No." The figure outside tapped the glass. Three times. Silas's head snapped to the glass. His hand went to the pocket of his jacket. A flash of metal. Not a ring. A barrel. "Get behind the bar, Rory." "I have the keys." "That's not the point." "Then what is?" "Go." The shadow outside moved. It raised an object. It wasn't a gun. It was a phone. They held it up. A screen lit up. A photo. "Who is it?" Rory asked. "Look." Silas pointed at the window. Rory looked. She saw her face on the screen. The timestamp showed today's date. The location tag read *
The Raven's Nest
*. "Is that real?" "Yes." Silas's voice dropped to a
whisper
. "That means they are close." "They are always close." "Not this time." The shadow turned and walked into the street. The green sign outside died. The neon buzz cut out. The room plunged into darkness. A single lantern
flickered
on the wall. "Turn it on," Silas ordered. "I'm not moving." "Move." Rory stepped back. Her wrist scar burned. The small crescent shaped mark on her skin. A childhood accident. It always burned when the air changed. The pressure dropped. The sky fell in. Silas moved to the door. He opened it a crack. The street light outside
was gone
. The street was empty. "See?" She whispered. Silas closed the door. He didn't look at her. He looked at the envelope in her hand. "Open it." "Why?" "Because if they follow you, they will take the letter." "They don't follow me." "They follow the package." Rory tore the envelope open. The paper crinkled. A single line of ink. Handwritten. Her own handwriting. "Who wrote this?" Silas took the paper. He
scanned
it. His jaw set. "It's a trap." "A trap for who?" "For you." Silas put the paper on the bar. He picked up the glass. He finished the drink. "Go home." "I'm not going anywhere." "You have to." "Why?" "Because that shadow wasn't the first one." Rory looked at the window. The glass was cracked. A spiderweb fracture running down the centre. She hadn't noticed it before. "Who broke that?" "I did." Silas turned to her. His eyes were cold. "I broke it because I needed to get your attention." Rory felt the hair on her arms rise. "You broke my window?" "Not the window. The trust." Silas held out his hand. "Give me the envelope." "I want to read it first." "It says the same thing every time." "What does it say?" Silas didn't answer. He just looked at the door. The handle jigged. Someone
was trying
to open it. But they didn't have the key. Silas moved. He grabbed the bottle of gin from the shelf. He smashed it on the bar. Glass sprayed. Shards landed on the floor. "Go!" Rory ran. She ran for the stairs. She heard Silas behind her. He yelled something. A name. Or a warning. She didn't listen. She ran for the door. It stuck. She pushed it harder. It gave. She ran into the corridor. The lights
flickered
on. The flat above the bar was silent. She slammed the door. She locked it. A heavy bolt slid into place. She walked back to the table. Silas
was gone
. The window was still there. But the glass was whole. She looked at the letter. It was blank. The ink had vanished. The phone rang. It was in her jacket. She didn't move. Silas was on the floor in the kitchen. She could hear him breathing. Heavy. Ragged. He was alive. The phone stopped. Then a new sound started. The front door downstairs
was opening
. Heavy
footsteps
on the stairs. Boots. Military issue. She looked at the envelope. The paper
was turning
red. Blood seeping through the fibres. Rory put the letter in her pocket. She looked at her reflection in the dark mirror. She looked older. Harder. The face of a girl from Cardiff had disappeared. She was someone else now. She walked toward the door.
created_at
"2026-02-25T23:24:35.09Z"
2/25/2026, 11:24:35 PM
model
"qwen/qwen3.5-flash-20260224"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
588
moderation_latency
(null)
generation_time
59389
tokens_prompt
4618
tokens_completion
7531
native_tokens_prompt
4477
native_tokens_completion
7494
native_tokens_completion_images
(null)
native_tokens_reasoning
5463
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.0034453
router
(null)
provider_responses
0
endpoint_id
"5f6b71b5-8672-4b27-8b2d-f674429f9e63"
id
"chatcmpl-15aaf577-c8ad-946d-900d-348e65f46740"
is_byok
false
latency
588
model_permaslug
"qwen/qwen3.5-flash-20260224"
provider_name
"Alibaba"
status
200
api_type
"completions"
id
"gen-1772061875-TK6If5bTSUpp2QIuze8L"
upstream_id
"chatcmpl-15aaf577-c8ad-946d-900d-348e65f46740"
total_cost
0.0034453
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Alibaba"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
16
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
87
tagDensity
0.184
leniency
0.368
rawRatio
0
effectiveRatio
0
93.07%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1444
totalAiIsmAdverbs
2
found
0
adverb
"tightly"
count
1
1
adverb
"slowly"
count
1
highlights
0
"tightly"
1
"slowly"
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
58.45%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1444
totalAiIsms
12
found
0
word
"silence"
count
1
1
word
"flickered"
count
4
2
word
"weight"
count
2
3
word
"velvet"
count
1
4
word
"gloom"
count
1
5
word
"whisper"
count
1
6
word
"scanned"
count
1
7
word
"footsteps"
count
1
highlights
0
"silence"
1
"flickered"
2
"weight"
3
"velvet"
4
"gloom"
5
"whisper"
6
"scanned"
7
"footsteps"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
206
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
0
narrationSentences
206
filterMatches
(empty)
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
277
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
23
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
1
markdownWords
3
totalWords
1444
ratio
0.002
matches
0
"The Raven's Nest"
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
9
unquotedAttributions
0
matches
(empty)
16.67%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
38
wordCount
1063
uniqueNames
4
maxNameDensity
2.07
worstName
"Silas"
maxWindowNameDensity
4.5
worstWindowName
"Silas"
discoveredNames
Silas
22
Rory
14
Raven
1
Cardiff
1
persons
0
"Silas"
1
"Rory"
2
"Raven"
places
0
"Cardiff"
globalScore
0.465
windowScore
0.167
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
70
glossingSentenceCount
1
matches
0
"looked like the shape of a man with a hat"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1444
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
277
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
110
mean
13.13
std
12.84
cv
0.978
sampleLengths
0
75
1
16
2
19
3
45
4
12
5
24
6
8
7
7
8
19
9
47
10
17
11
3
12
5
13
20
14
6
15
2
16
47
17
3
18
9
19
5
20
16
21
24
22
5
23
2
24
3
25
25
26
6
27
8
28
3
29
15
30
22
31
7
32
32
33
2
34
3
35
22
36
5
37
4
38
24
39
2
40
5
41
38
42
2
43
24
44
1
45
1
46
19
47
8
48
9
49
44
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
2
totalSentences
206
matches
0
"was gone"
1
"was gone"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
3
totalVerbs
202
matches
0
"was trying"
1
"was opening"
2
"was turning"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
277
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1065
adjectiveStacks
0
stackExamples
(empty)
adverbCount
22
adverbRatio
0.020657276995305163
lyAdverbCount
4
lyAdverbRatio
0.003755868544600939
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
277
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
277
mean
5.21
std
3.14
cv
0.602
sampleLengths
0
10
1
13
2
13
3
12
4
4
5
23
6
9
7
7
8
15
9
4
10
5
11
6
12
6
13
3
14
6
15
13
16
6
17
12
18
7
19
4
20
5
21
8
22
3
23
5
24
7
25
13
26
6
27
3
28
13
29
8
30
8
31
2
32
2
33
11
34
6
35
11
36
3
37
5
38
10
39
6
40
4
41
6
42
2
43
3
44
8
45
4
46
15
47
3
48
1
49
13
37.73%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
34
diversityRatio
0.23826714801444043
totalSentences
277
uniqueOpeners
66
75.33%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
4
totalSentences
177
matches
0
"Just the smell of a"
1
"Just the gesture."
2
"Just a thumbprint on the"
3
"Then a new sound started."
ratio
0.023
25.65%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
86
totalSentences
177
matches
0
"She didn't turn around."
1
"She knew the weight of"
2
"His voice was gravel wrapped"
3
"She turned the glass until"
4
"He adjusted his silver signet"
5
"He didn't sit."
6
"He never sat on the"
7
"He wore the grey-streaked auburn"
8
"She drained the spirit"
9
"Her hand didn't shake."
10
"It never shook with him."
11
"He slid a napkin across"
12
"He didn't move."
13
"He just stood there, a"
14
"His face tightened for a"
15
"Her bright blue eyes pierced"
16
"She saw the change."
17
"He wasn't the same man"
18
"He was harder."
19
"He looked toward the street."
ratio
0.486
0.00%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
167
totalSentences
177
matches
0
"The glass hit the mahogany"
1
"Silence rippled through the dim"
2
"Aurora stared at the reflection"
3
"The green light flickered, casting"
4
"She didn't turn around."
5
"She knew the weight of"
6
"His voice was gravel wrapped"
7
"She turned the glass until"
8
"Silas leant against the bar."
9
"He adjusted his silver signet"
10
"The metal caught the low"
11
"He didn't sit."
12
"He never sat on the"
13
"He wore the grey-streaked auburn"
14
"Hazel pupils contracted against the"
15
"She drained the spirit"
16
"Her hand didn't shake."
17
"It never shook with him."
18
"That was the only consistency"
19
"Silas nodded slowly."
ratio
0.944
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
177
matches
(empty)
ratio
0
91.84%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
14
technicalSentenceCount
1
matches
0
"She knew the weight of the limp that approached the counter, the specific rhythm of the cane tapping floorboards over a hidden injury."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
16
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
5
fancyCount
2
fancyTags
0
"Silas ordered (order)"
1
"She whispered (whisper)"
dialogueSentences
87
tagDensity
0.057
leniency
0.115
rawRatio
0.4
effectiveRatio
0.046
83.2911%