Run: 2026-02-25-01KJBJGW9VS02N2G53SP5DT75P

Run Details

Duration:
51.8s
Cost:
$0.012428
Provider:
Alibaba

Model input

System
You are an expert and award-winning novel writer in the dark Romance genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4415" name="Lucien Moreau" aliases="Lucien, Luc, the Frenchman" pronouns="he/him" species="Half-Demon" storyRole="Ally"> <eyeColor>heterochromatic — one amber, one black</eyeColor> <hair>slicked-back platinum blond</hair> <height>5'11"</height> <age>32</age> <cane>ivory-handled cane that conceals a thin blade</cane> <dress>tailored charcoal suits</dress> <description>An impeccably dressed fixer and information broker in London's supernatural underworld. He speaks four languages fluently.</description> <backstory>Born in Marseille to a human mother and a demon father from the realm of Avaros.</backstory> </character> <location id="858" name="Eva's Flat" aliases="Eva's place, the flat on Brick Lane" realm="Earth"> <cat>tabby cat named Ptolemy</cat> <security>three deadbolts on the front door</security> <description>A cramped one-bedroom flat above a curry house on Brick Lane, East London. Every surface is covered with books, scrolls, and research notes.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the romance genre. Two people who parted on complicated terms are forced together again when one shows up unannounced at the other's flat. There's history between them — attraction, hurt, and things left unsaid. Write the scene from the moment the door opens. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The lock clicked. The door swung in. Lucien Moreau stood framed against the landing light, the smell of stale cigarette smoke clinging to his charcoal suit. He stepped inside without waiting for an invitation. Aurora Carter dropped the mug. Glass shattered against the lino floor. Tea splashed her left wrist, the small crescent scar there whitening as the liquid hit the broken skin. Lucius didn't blink. He didn't even look down. His heterochromatic eyes—one amber, one black—locked onto hers. He held an ivory-handled cane like a sceptre. The wood gleamed under the fluorescent strip light. I stood up. My heart hammered against my ribs like a trapped bird. I backed against the worktop. The kitchen was small. Cramped. Covered in stacks of research notes. Books piled on the floor. I shouldn't be here. Not with him. Not tonight. "Good evening, Rory," Lucien said. His voice carried the smooth lilt of Marseille. "You look tense." "You weren't supposed to know where I was." My voice came out flat. "The world is small." He closed the door with his foot. Three deadbolts engaged with a heavy thud. "Eva's keys are loose. She told you." "Eva wouldn't tell you anything." "Did she have to?" He moved into the room. His boots made no sound on the wooden floor. "I am a fixer. Information is my currency." The cat Ptolemy hissed from the bookshelf. A tabby striped with orange and black. He sat on a pile of scrolls. Fur bristled. Lucien ignored the animal. He stopped three paces from me. Too close. His scent was expensive cologne and something metallic. Copper and blood. Old magic. "You need to leave," I said. I crossed my arms over my chest. "This is Eva's place. You don't belong here." "I know your address." He tilted his head. The platinum blond hair slicked back from his forehead. "And I know about the ex." I flinched. Evan. My past. "Who told you?" "The people who are currently looking for you." Lucien reached into his jacket pocket. My hand went to the knife in my apron. A kitchen knife. A heavy one. "Calm down. I am not Evan." He pulled out a phone. A sleek black device. He placed it on the table. The screen lit up with a photo. It was Evan. Standing outside the restaurant. Golden Empress. Holding a burner phone. "He's here," I said. "He is in London." Lucien tapped the screen. "With men who do not like loose ends. You should not be in a safe house. A friend's flat is not a fortress." "I am safe." "Are you?" He stepped closer. The air grew heavy. Static electricity prickled my skin. "You have been in hiding for three months. Evan is patient. Men like him are not." "I handled him." "Did you?" He raised an eyebrow. "The police said you fled. They said you were unstable." "They lied." "Everyone lies." Lucien turned to the window. The street below was dark. Rain streaked the glass. "I came to offer you protection." "I don't need protection." He turned back. "You need survival. I can provide it." "I need my own way." I moved to the cupboard. I wanted to find something. A weapon. A tool. A reason to fight. "I have a job. I have my life." "You are delivering food." He gestured to the apron. "Yu-Fei Cheung pays minimum wage. You think this man is safe?" I gripped the edge of the counter. My knuckles went white. "He paid me." "Enough." Lucien took the cane in his right hand. He rested it on the floor. The ivory handle was smooth. Polished. "The deadbolts are good. But the walls are thin." "There is nothing to steal." "There is nothing to hide." He walked past me. He smelled of rain. "The people you work for. They know you are not who you say you are." "I am Aurora Carter." "You are a target." He looked at me. His gaze was intense. Dark. "I found out who hired him." I didn't move. "Who?" "A syndicate. Not human." The word hung in the air. Heavy. Dangerous. "They are using Evan to find the next asset. You are the key." The cat hissed again. Ptolemy jumped down. His claws scraped the wood. He hissed at Lucien. "Don't hurt him." "I am not here to hurt the cat." Lucien picked up the phone. He looked at the screen one last time. "Evan is downstairs. He is not alone." I froze. "How do you know?" "He is in the stairwell." Lucien pointed to the door. "He is coming up. With a weapon." My blood ran cold. "How?" "He tracked your phone." I looked at the black device on the table. "I left it at work." "He found it." Lucien reached into his coat. I tensed. "Relax. It is not a bomb." He pulled out a folded sheet of paper. He threw it on the table. It landed with a slap. I didn't touch it. "What is it?" "His next move." Lucien walked to the window. "He will not go home. He will come here. He wants you." "Why are you here?" I asked. "Why tell me this?" "Because I like the game." Lucien turned. "And because I need you to run." The floorboards groaned. A step above the first floor. Heavy. Slow. Someone walked up the stairs. I looked at the door. It was solid oak. Old. Painted white. "Did you bring him here?" "I opened the door," Lucien said. "He was waiting." A shadow moved under the door. A silhouette. A man. Tall. Broad. I backed away. My hand hovered over the knife handle. "What do you want?" Lucien checked the ivory handle of his cane. He twisted the top. A thin blade slid out. Shiny. Sharp. "You know what we want." "I don't." "You want to live." He pushed the door. It didn't budge. "Lock it." "I locked it." "Three deadbolts." He stepped back. The shadow under the door didn't move. It just waited. I gripped the knife. The handle was cold. Metal against skin. "Why me?" "Because you are the only one who can help me." Lucien looked at the door. "The door is opening." "It is locked." "Men like Evan don't care about locks." The doorknob turned. Slowly. Metal ground on metal. The lock mechanism clicked. Loud. Sharp. A sound that cut through the silence of the flat. Lucien moved. He grabbed my wrist. His grip was iron. "Don't fight him. Run." "I can't run." The door handle stopped. The silence stretched. Then the door creaked open. Just an inch. A crack of light from the landing spilled onto the floor. Evan's voice drifted in. "Rory." The shadow stepped inside. A boot hit the carpet. I stood frozen. Lucien held the cane like a sword. "Go," he said. "I will hold the line." I looked at him. I looked at the man in the doorway. He held a baton. Black. Wooden. "You said I should run." "I said run." Lucien raised the cane. "Now go." I turned. I ran for the kitchen window. I grabbed the latch. It stuck. Lucien slammed his cane into the doorframe. The wood splintered. Evan laughed. The window gave way. Glass fell. The night air rushed in. I jumped. Lucien shouted a curse. The window opened. I fell into the dark. I hit the ground hard. The rain hit my face. Cold. Wet. I rolled. My wrist screamed with pain. The scar throbbed. I looked up. The window above was dark. Lucien was inside. The door opened fully. Evan stepped out. Lucien stood in the frame. The blade gleamed. "You can't hide," Evan said. He took a step forward. "I found you." Lucien didn't move. He didn't blink. "I am not hiding." The cane struck. A spark. A sound. Evan fell. The baton clattered on the pavement. Lucien looked down at the body. He didn't smile. He looked at the window. He looked at me. The alleyway was silent. The rain fell hard. I stood up. My legs shook. Lucien walked to the window. He leaned out. He looked at me. "You need to move," he said. "Where?" "Up." He pointed. "The roof." I looked at the roof. It was high. The gutter was slick. "Jump," he said. I looked at the wall. I looked at the gap between us. He held out his hand. I reached. He pulled me up. We stood on the ledge. The city lights blurred in the rain. Below, the body lay still. Lucien turned. "This is not over." "I know." "The door is open." He pointed. "They know." I looked at him. The blade still glinted. "We are running." "Always." The rain washed over us. The city held its breath. Lucien stepped back. He vanished into the shadows. I stood alone. The window opened. Another voice. "Rory." I turned. The door opened. A woman stood there. Eva. She held a key. She looked at me. She looked at the window. "You shouldn't have jumped," she said. I didn't answer. I just watched her walk into the room. The lights flickered. The phone on the table rang. I picked it up. "Evan is dead," I said. "Good," the voice said. "Now we can finish." The line went dead. I dropped the phone. The door slammed shut. I turned. Eva smiled. Her eyes were black. "Come here," she said. I backed away. The cat hissed again. The floor shook. The building groaned. I looked at the window. The glass cracked. I turned. Eva stepped forward. I ran.
created_at"2026-02-25T23:35:36.005Z" 2/25/2026, 11:35:36 PM
model"qwen/qwen3.5-35b-a3b-20260224"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency705
moderation_latency(null)
generation_time51732
tokens_prompt4556
tokens_completion5680
native_tokens_prompt4417
native_tokens_completion5662
native_tokens_completion_images(null)
native_tokens_reasoning3297
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.01242825
router(null)
provider_responses
0
endpoint_id"48c1210f-b7d2-4688-a340-f7424fc99d2b"
id"chatcmpl-ee23f331-cdce-94d1-bbd2-01d306e92f7a"
is_byokfalse
latency705
model_permaslug"qwen/qwen3.5-35b-a3b-20260224"
provider_name"Alibaba"
status200
api_type"completions"
id"gen-1772062536-zEdzFTLai4wasESNrs7k"
upstream_id"chatcmpl-ee23f331-cdce-94d1-bbd2-01d306e92f7a"
total_cost0.01242825
cache_discount(null)
upstream_inference_cost0
provider_name"Alibaba"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags37
adverbTagCount0
adverbTags(empty)
dialogueSentences106
tagDensity0.349
leniency0.698
rawRatio0
effectiveRatio0
96.87% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1598
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
78.10% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1598
totalAiIsms7
found
0
word"shattered"
count1
1
word"lilt"
count1
2
word"eyebrow"
count1
3
word"silence"
count2
4
word"throbbed"
count1
5
word"flickered"
count1
highlights
0"shattered"
1"lilt"
2"eyebrow"
3"silence"
4"throbbed"
5"flickered"
33.33% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches3
maxInWindow3
found
0
label"blood ran cold"
count1
1
label"knuckles turned white"
count1
2
label"hung in the air"
count1
highlights
0"blood ran cold"
1"knuckles went white"
2"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences270
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences270
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences338
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen23
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1596
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions23
unquotedAttributions0
matches(empty)
16.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions47
wordCount1106
uniqueNames10
maxNameDensity2.53
worstName"Lucien"
maxWindowNameDensity4.5
worstWindowName"Lucien"
discoveredNames
Moreau1
Carter1
Marseille1
Three1
Ptolemy2
Evan7
Empress1
Lucien28
Heavy2
Eva3
persons
0"Moreau"
1"Carter"
2"Ptolemy"
3"Evan"
4"Lucien"
5"Eva"
places
0"Marseille"
globalScore0.234
windowScore0.167
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences49
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1596
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences338
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs142
mean11.24
std8.87
cv0.79
sampleLengths
034
129
232
334
49
516
613
725
85
926
1023
1125
1221
1323
145
153
1635
1735
184
1931
203
2130
223
2316
242
2522
264
2710
2831
2920
3014
3130
325
3328
344
3519
364
3725
3816
393
4028
416
4217
435
444
4514
4616
4719
487
4920
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences270
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs235
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount0
flaggedSentences1
totalSentences338
ratio0.003
matches
0"His heterochromatic eyes—one amber, one black—locked onto hers."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1109
adjectiveStacks0
stackExamples(empty)
adverbCount17
adverbRatio0.015329125338142471
lyAdverbCount2
lyAdverbRatio0.0018034265103697023
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences338
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences338
mean4.72
std3.04
cv0.643
sampleLengths
03
14
219
38
45
56
618
73
85
98
108
118
123
1310
145
154
161
176
185
194
203
212
225
238
243
2513
2611
277
287
295
309
319
328
337
347
357
362
374
386
392
408
413
422
436
447
458
468
479
486
492
39.05% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats37
diversityRatio0.2485207100591716
totalSentences338
uniqueOpeners84
33.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences202
matches
0"Then the door creaked open."
1"Just an inch."
ratio0.01
29.90% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount96
totalSentences202
matches
0"He stepped inside without waiting"
1"He didn't even look down."
2"His heterochromatic eyes—one amber, one"
3"He held an ivory-handled cane"
4"I stood up."
5"My heart hammered against my"
6"I backed against the worktop."
7"I shouldn't be here."
8"His voice carried the smooth"
9"My voice came out flat"
10"He closed the door with"
11"He moved into the room"
12"His boots made no sound"
13"He sat on a pile"
14"He stopped three paces from"
15"His scent was expensive cologne"
16"I crossed my arms over"
17"He tilted his head"
18"My hand went to the"
19"He pulled out a phone."
ratio0.475
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount194
totalSentences202
matches
0"The lock clicked."
1"The door swung in."
2"Lucien Moreau stood framed against"
3"He stepped inside without waiting"
4"Aurora Carter dropped the mug."
5"Glass shattered against the lino"
6"Tea splashed her left wrist,"
7"Lucius didn't blink."
8"He didn't even look down."
9"His heterochromatic eyes—one amber, one"
10"He held an ivory-handled cane"
11"The wood gleamed under the"
12"I stood up."
13"My heart hammered against my"
14"I backed against the worktop."
15"The kitchen was small."
16"Books piled on the floor."
17"I shouldn't be here."
18"His voice carried the smooth"
19"My voice came out flat"
ratio0.96
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences202
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences6
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags37
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags12
fancyCount0
fancyTags(empty)
dialogueSentences106
tagDensity0.113
leniency0.226
rawRatio0
effectiveRatio0
80.8975%