NC Bench
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Run: 2026-02-25-01KJBK5F9W90GBEVA197233ZQ2
Run Details
Model:
Qwen 3.5 27B
Test:
Bad Writing Habits
Scenario:
Romance: separated couple reunites
Duration:
49.1s
Cost:
$0.010363
Provider:
Alibaba
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
95.93%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
51.10%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
0.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
94.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
44.52%
Sentence opener variety
(details)
0.00%
Adverb-first sentence starts
(details)
70.60%
Pronoun-first sentence starts
(details)
0.00%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
81.8715%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Romance genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4415" name="Lucien Moreau" aliases="Lucien, Luc, the Frenchman" pronouns="he/him" species="Half-Demon" storyRole="Ally"> <eyeColor>heterochromatic — one amber, one black</eyeColor> <hair>slicked-back platinum blond</hair> <height>5'11"</height> <age>32</age> <cane>ivory-handled cane that conceals a thin blade</cane> <dress>tailored charcoal suits</dress> <description>An impeccably dressed fixer and information broker in London's supernatural underworld. He speaks four languages fluently.</description> <backstory>Born in Marseille to a human mother and a demon father from the realm of Avaros.</backstory> </character> <location id="858" name="Eva's Flat" aliases="Eva's place, the flat on Brick Lane" realm="Earth"> <cat>tabby cat named Ptolemy</cat> <security>three deadbolts on the front door</security> <description>A cramped one-bedroom flat above a curry house on Brick Lane, East London. Every surface is covered with books, scrolls, and research notes.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the romance genre. Two people who parted on complicated terms are forced together again when one shows up unannounced at the other's flat. There's history between them — attraction, hurt, and things left unsaid. Write the scene from the moment the door opens. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The third deadbolt clicked with
a sound like a breaking bone.
Rory leaned back against the
heavy oak door, her chest heaving.
She had not heard a
knock.
She had heard the lock
pick slide into the mechanism, a subtle scrape of metal on metal that only someone with specific training could hear.
The hallway light flickered once
before dying
completely
.
Lucien Moreau stepped into the
dimness of the flat without waiting for an invitation.
His tailored charcoal suit absorbed
the little light that remained from the street outside.
He did not look out
of place among the stacks of books and
scrolls that cluttered
every surface.
He looked like he owned
the clutter. "You changed the combination," he said.
His voice was smooth, like
velvet
dragged over gravel.
Rory kept her hand on
the doorknob. "I changed the locks." "Semantics."
Lucien tapped the ivory handle
of his cane against the floorboards. The sound was sharp,
rhythmic
. "You know I can bypass any lock in London. It is a waste of your energy."
Ptolemy, the tabby cat, arched
his back from the top of a bookshelf.
He hissed, a low rumble
that
vibrated
in Rory's chest. "Leave the cat alone," Rory said.
Lucien's heterochromatic eyes caught the
faint glow. One amber, one black. He looked at the cat, then back to her. "I have no interest in the beast. I am here for you." "I am not for sale." "Good."
Lucien took a step forward
.
The scent of expensive tobacco
and cold rain clung to his coat. "Because I am not buying anything tonight."
Rory moved away from the
door, putting distance between them. The floorboards creaked under her boots. "Then get out. Eva will be back in an hour." "Eva is not here." "How do you know that?" "Because I watched the building for three nights." Lucien stopped near the centre of the room. He leaned on his cane, the posture relaxed yet predatory. "You have been hiding. Running from Evan." Rory's left wrist twitched. The small crescent-shaped scar there itched under the sleeve of her jumper. "Evan is in prison." "For six months." Lucien tilted his head. "Prisons are not safe for the living, Aurora. Especially not when the guards are paid to look the other way." She froze. The air in the flat grew heavy, thick with the smell of old paper and ozone. "Who told you that?" "Does it matter?" Lucien pushed off his cane and walked closer. "The point is he will be out. And he will come for you. He knows where you live." "I live above Silas' bar." "You live here." Lucien gestured to the cramped room. "You sleep here. You hide here. You think the deadbolts keep the darkness out." "They keep people out." "Not all people." Rory backed up until her hips hit the edge of the desk. Papers scattered. A scroll unfurled, dust motes
dancing
in the
gloom
. "What do you want, Lucien?" He reached out.
His hand hovered near her
face, fingers long and pale. He did not touch her.
He let her feel the
heat radiating from his skin. "I want to know why you burned the bridge." "I didn't burn it." "You walked away. You left me in Marseille with a debt and a broken promise."
His voice dropped an octave
. "That is the same thing." "I was leaving Evan. I had to go." "And I was the one who got you the visa. The one who got you the job at the Empress." Lucien's hand moved down,
tracing
the line of her neck without making contact. "You owe me a favour, Rory." "I owe you nothing." "You owe me your life."
He finally touched her
.
His thumb brushed the scar
on her left wrist. The skin was sensitive, the memory of the childhood accident fresh in her mind. "This is not a debt. This is a
reminder
." Rory pulled her hand back. "Don't touch me." Lucien smiled, a thin expression that did not reach his eyes. "You always did have a temper. It suited you." "It suited me to survive." "Survival is not living."
He turned his attention to
the desk. He picked up a small, leather-bound journal. He flipped it open. "What is this?" "Nothing." "Runes." Lucien
traced
a symbol on the page with the tip of his cane. "Old magic. Dangerous magic." "It's research." "It's a summoning circle."
He closed the book and
held it up. "For what purpose?" Rory stepped forward, reaching for the book. "Give it to me." Lucien held it high, out of her reach. "Tell me what you are summoning." "I am not summoning anything." "Then why do you have the blood of a demon in your ink?" Rory stopped. The room
seemed to
tilt. "Where did you get that?" "From the bottle under your bed." Lucien tossed the book onto the desk. "I am not stupid, Aurora. I know what you are. I know what you are becoming." "I am human." "Are you?" Lucien stepped into her personal space. He smelled of power and ancient things. "You have been drinking from the well. You think you can control it." "I can control anything." "Can you?" He reached into his jacket and pulled out a small vial. It glowed with a faint, violet light. "This is what Evan is using. To break out." Rory stared at the vial. "He can't use that." "He can. And he will." Lucien capped the vial and tucked it back into his pocket. "I can stop him. I can make it so he never sees the light of day again." "What's the price?" "Come with me." Rory laughed, a dry, humourless sound. "Where?" "Paris. A safe house. My family has interests there." "I am not going to Paris." "You are going to die here." Lucien's voice was flat. "Evan is not the only one coming for you." "Who else?" "The ones who know what you are doing with the book." Lucien gestured to the journal. "You are digging into things that should remain buried." "I need to know the truth." "The truth will kill you."
Lucien leaned in, his lips brushing her ear
. "Let me save you." "I don't need saving." "Then you need a partner." He pulled back and looked at her. "We were good together. Before the lies." "We were never good together." "We were
efficient
." Lucien straightened up. "I am offering you a chance to finish what we started." "And if I say no?" "Then I leave." Lucien turned toward the door. "And you deal with Evan alone." He stopped at the threshold. The hallway light
flickered
back on, casting long shadows across the floor. "You have until midnight." "Midnight?" "The moon rises at midnight." Lucien looked over his shoulder. "Do not keep me waiting." He stepped out into the corridor. The door clicked shut behind him. Rory stood alone in the flat. The
silence
rushed in, heavy and suffocating. She looked at the journal on the desk. She looked at the door. Ptolemy jumped down from the bookshelf and rubbed against her leg. Rory picked up the journal. She opened it to the page with the summoning circle. She picked up a pen. The pen hovered over the paper. Outside, a siren wailed in the distance. It grew louder. Rory wrote the first name. The door handle turned.
created_at
"2026-02-25T23:46:50.819Z"
2/25/2026, 11:46:50 PM
model
"qwen/qwen3.5-27b-20260224"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
2271
moderation_latency
(null)
generation_time
48994
tokens_prompt
4556
tokens_completion
3821
native_tokens_prompt
4417
native_tokens_completion
3766
native_tokens_completion_images
(null)
native_tokens_reasoning
2051
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.0103635
router
(null)
provider_responses
0
endpoint_id
"f3f88554-0c22-4d57-973b-0dec948808e8"
id
"chatcmpl-989b745c-3537-9119-b7c7-3cec4ed0d824"
is_byok
false
latency
2271
model_permaslug
"qwen/qwen3.5-27b-20260224"
provider_name
"Alibaba"
status
200
api_type
"completions"
id
"gen-1772063210-9U93GOmBCcEYo2MMCrs4"
upstream_id
"chatcmpl-989b745c-3537-9119-b7c7-3cec4ed0d824"
total_cost
0.0103635
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Alibaba"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
23
adverbTagCount
1
adverbTags
0
"He pulled back [back]"
dialogueSentences
89
tagDensity
0.258
leniency
0.517
rawRatio
0.043
effectiveRatio
0.022
95.93%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1227
totalAiIsmAdverbs
1
found
0
adverb
"completely"
count
1
highlights
0
"completely"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
51.10%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1227
totalAiIsms
12
found
0
word
"flickered"
count
2
1
word
"velvet"
count
1
2
word
"rhythmic"
count
1
3
word
"vibrated"
count
1
4
word
"dancing"
count
1
5
word
"gloom"
count
1
6
word
"tracing"
count
1
7
word
"reminder"
count
1
8
word
"traced"
count
1
9
word
"efficient"
count
1
10
word
"silence"
count
1
highlights
0
"flickered"
1
"velvet"
2
"rhythmic"
3
"vibrated"
4
"dancing"
5
"gloom"
6
"tracing"
7
"reminder"
8
"traced"
9
"efficient"
10
"silence"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
88
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
1
narrationSentences
88
filterMatches
0
"feel"
hedgeMatches
0
"seemed to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
152
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
33
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1227
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
7
unquotedAttributions
0
matches
(empty)
0.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
37
wordCount
677
uniqueNames
3
maxNameDensity
3.1
worstName
"Lucien"
maxWindowNameDensity
6
worstWindowName
"Lucien"
discoveredNames
Moreau
1
Rory
15
Lucien
21
persons
0
"Moreau"
1
"Rory"
2
"Lucien"
places
(empty)
globalScore
0
windowScore
0
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
58
glossingSentenceCount
1
matches
0
"looked like he owned the clutter"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1227
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
1
totalSentences
152
matches
0
"scrolls that cluttered"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
80
mean
15.34
std
11.73
cv
0.765
sampleLengths
0
11
1
42
2
8
3
53
4
6
5
9
6
11
7
33
8
23
9
6
10
32
11
5
12
25
13
26
14
4
15
5
16
33
17
20
18
27
19
22
20
29
21
5
22
23
23
4
24
3
25
28
26
37
27
4
28
25
29
8
30
39
31
4
32
41
33
8
34
20
35
5
36
25
37
1
38
18
39
2
40
15
41
11
42
14
43
5
44
13
45
12
46
29
47
3
48
28
49
4
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
88
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
119
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
152
ratio
0
matches
(empty)
94.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
679
adjectiveStacks
1
stackExamples
0
"small, leather-bound journal."
adverbCount
9
adverbRatio
0.013254786450662739
lyAdverbCount
3
lyAdverbRatio
0.004418262150220913
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
152
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
152
mean
8.07
std
4.83
cv
0.598
sampleLengths
0
11
1
11
2
6
3
25
4
8
5
14
6
14
7
18
8
7
9
6
10
9
11
7
12
4
13
12
14
5
15
16
16
13
17
10
18
6
19
7
20
4
21
9
22
12
23
5
24
6
25
12
26
7
27
10
28
6
29
10
30
4
31
5
32
16
33
10
34
7
35
4
36
12
37
4
38
7
39
20
40
2
41
16
42
4
43
11
44
18
45
5
46
9
47
14
48
4
49
3
44.52%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
14
diversityRatio
0.3223684210526316
totalSentences
152
uniqueOpeners
49
0.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
0
totalSentences
83
matches
(empty)
ratio
0
70.60%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
31
totalSentences
83
matches
0
"She had not heard a"
1
"She had heard the lock"
2
"His tailored charcoal suit absorbed"
3
"He did not look out"
4
"He looked like he owned"
5
"His voice was smooth, like"
6
"He hissed, a low rumble"
7
"He looked at the cat,"
8
"He leaned on his cane,"
9
"He reached out."
10
"His hand hovered near her"
11
"He did not touch her."
12
"He let her feel the"
13
"His voice dropped an octave"
14
"He finally touched her"
15
"His thumb brushed the scar"
16
"He turned his attention to"
17
"He picked up a small,"
18
"He flipped it open."
19
"He closed the book and"
ratio
0.373
0.00%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
81
totalSentences
83
matches
0
"The third deadbolt clicked with"
1
"Rory leaned back against the"
2
"She had not heard a"
3
"She had heard the lock"
4
"The hallway light flickered once"
5
"Lucien Moreau stepped into the"
6
"His tailored charcoal suit absorbed"
7
"He did not look out"
8
"He looked like he owned"
9
"His voice was smooth, like"
10
"Rory kept her hand on"
11
"Lucien tapped the ivory handle"
12
"The sound was sharp, rhythmic."
13
"Ptolemy, the tabby cat, arched"
14
"He hissed, a low rumble"
15
"Lucien's heterochromatic eyes caught the"
16
"He looked at the cat,"
17
"Lucien took a step forward"
18
"The scent of expensive tobacco"
19
"Rory moved away from the"
ratio
0.976
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
83
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
21
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
23
uselessAdditionCount
1
matches
0
"Lucien leaned in, his lips brushing her ear"
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
2
fancyCount
0
fancyTags
(empty)
dialogueSentences
89
tagDensity
0.022
leniency
0.045
rawRatio
0
effectiveRatio
0
81.8715%