Run: 2026-02-25-01KJBK7E26XK6HX9GW7TD6N7BT

Run Details

Duration:
41.9s
Cost:
$0.011997
Provider:
Alibaba

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The iron gate of Richmond Park stood silent against the dark. Aurora pushed through the wrought-iron bars, the cold biting through her leather coat. She stepped onto the grass. No birds sang. The crickets held their breath. The air smelled of wet stone and something sweet, like rotting lilies blooming in a sealed tomb. She pulled the Heartstone from her coat pocket. The crimson gem pulsed against her palm, a steady heartbeat against her skin. It grew warm. Too warm. She wrapped her fingers around the silver chain, the metal cool against her calloused skin. The scar on her left wrist burned in time with the stone. She looked at the ancient oak standing stones that marked the boundary. They leaned inward, blocking out the moonlight. Rory adjusted the collar of her coat. Her black hair stuck to her neck in damp clumps. Blue eyes scanned the perimeter. Shadows stretched too long on the ground. She stepped over a cluster of wildflowers that glowed with an unnatural luminescence. White petals, pink centers. They didn't sway in the wind. There was no wind. "I know you're waiting," Rory said to the silence. Her voice dropped low. The words didn't echo. They died instantly, swallowed by the grass. The ground felt spongy under her boots. Time warped. She checked her watch. The second hand ticked backward. She froze. She shook her head and checked again. It ticked forward, but the spacing between ticks stretched. A minute felt like an hour. A rustle came from behind the largest standing stone. Rory turned. Nothing moved but the flowers. She breathed out. A cloud of vapor hung in the air. She tightened her grip on the pendant. The stone pulsed faster. A throb against her ribs. "Don't play games," she whispered. She walked deeper into the clearing. The path disappeared. The wildflowers grew thicker, forming walls on either side of her. She pushed through the stalks. Petals brushed her cheeks. They felt like silk, but they smelled of copper. A twig snapped. She stopped. Her muscles coiled. She knew she wasn't alone. The feeling sat on her chest, heavy as a lead weight. She turned slowly. Her left wrist scar throbbed in a sharp, rhythmic pain. She looked at the edge of her vision. A shape moved. A shadow detached itself from the trunk of an ancient oak. It had no legs. It floated an inch above the grass. Rory exhaled slowly. She kept her hand on the pendant. "You want the stone?" The shadow moved closer. It didn't make a sound. The temperature dropped ten degrees in seconds. Her breath came in shallow gasps. Frost crept across the wildflowers. The pink centers turned gray. "Come on then," she said. Her voice held steady. She forced her feet to stop shaking. "Show yourself." The shadow halted. It shimmered. The darkness within it shifted, coiling like smoke in water. Rory took a step forward. The ground felt slick. Mud sucked at her boots. She wiped her hand on her thigh. The fabric was dry. She stared at the dark mass. She remembered the warning. Fae lands played with time. She checked the watch again. The minute hand was spinning counter-clockwise. The second hand stood still. Rory pocketed the pendant. She needed to keep her hands free. She reached for her phone in her pocket. No signal. The screen was black. She tried to power it on. Nothing. She shoved the phone back. She focused on the breathing. Inhale. Hold. Exhale. The air felt thin. The flowers parted in front of her. A path opened. She walked forward. The standing stones loomed higher. They blocked the stars. The sky turned a sickly violet. No clouds. Just color. A whisper drifted through the air. It sounded like a woman's voice. She knew that voice. It was hers. It came from the stones. "You are not welcome," the whisper said. Rory spun around. "Who are you?" The voice came from her right. Then her left. It came from the ground. It came from the air. "Not alone." She clamped her mouth shut. The cold seeped into her bones. She rubbed her arms. Her fingers brushed the scar on her wrist. It pulsed. The same rhythm as the stone in her pocket. The connection pulled. She felt the stone move in her pocket. It wasn't still. It was walking. Rory pulled the pendant out again. The crimson gem flared bright red. It threw a shadow against the ground. The shadow moved independently of the stone. It pointed toward the center of the grove. A circle of stones lay there. They formed a perfect ring. The grass inside was bare. She walked toward the ring. The air hummed. A low frequency vibration rattled her teeth. She stepped over the boundary of the ring. The whisper grew louder. "Leave." "I came for the portal," Rory said. She spoke through clenched teeth. The cold numbed her lips. "You can't stop me." The shadows detached from the stones. They pooled on the ground, merging into a single mass. The mass rose. It took the shape of a person. No face. Just smooth, dark surface. It stood seven feet tall. "You bring the heart," the figure said. The voice resonated in her chest. "I brought a stone," Rory corrected. She held the pendant up. "Not a heart." The figure tilted its head. The movement wasn't human. The neck snapped like a dry twig. It took a step. The ground cracked. "Time moves differently here," Rory said. She backed up. Her boots crunched on the dry grass. "You know the rules." The figure raised a hand. The shadow reached out. It didn't move through the air. It moved through the space between them, erasing the distance. Rory felt a draft. The smell of ozone. "You are late," the figure said. "I'm exactly on time," Rory snapped. She pressed the pendant against her throat. The gem burned. The heat spread through her skin. She looked at the stones. They were closing in. The oaks leaned further. The branches wove together. The sky vanished. The figure stepped closer. The cold intensified. Rory's knees buckled. The ground felt unstable. It shifted like a living thing. She caught herself on a standing stone. The bark felt warm. Pulsing. "Wait," Rory said. She looked at the figure. The shape shifted. For a second, she saw her own face. Then it was gone. The figure reached out again. Rory backed into the ring of stones. She stood inside the circle. The air inside was still. The hum stopped. "You're trapped," the figure said. It didn't move. It didn't need to. The stones locked into place. The gaps between them vanished. The light from the flowers died out. Darkness fell. Rory stood in the pitch black. She could feel the stones around her. She could feel the breathing of the figure. It wasn't breathing. It was waiting. "Show me the way," Rory said. "Go," the voice answered. "Or stay." She didn't move. She listened. The sound of a bird. A single note. High pitched. From the east. Rory turned her head. The shadow of the figure stretched toward her. It wrapped around her ankles. She pulled her leg free. The shadow held tight. "Let go," she said. The figure laughed. A sound like grinding glass. Rory tightened her grip on the pendant. The gem grew hot. It seared her skin. She held it up high. The light flared. It illuminated the circle. The figure recoiled. "It burns," the figure said. "It's yours," Rory shouted. "You don't own it." The light flickered. The figure pressed forward. The shadows thickened. They filled the circle. Rory pressed her back against the stone. She squeezed her eyes shut. She couldn't see them, but she felt the cold air on her eyelids. She felt the pressure against her chest. She opened her eyes. The figure stood inches from her face. The dark surface reflected her own terrified expression. "Rory," the figure whispered. "You know what I am." "I know you're here," she replied. The figure reached out. Its hand brushed the pendant. The gem dimmed. The warmth faded. "Give it to me," the figure said. Rory pulled the chain tight. The metal bit into her throat. "No." The stone stopped pulsing. The silence returned. Absolute and total. The figure stepped back. The shadows retreated to the edges of the clearing. "You cannot keep it," the figure said. "I don't have to keep it," Rory said. "I just have to use it." She looked at the standing stones. They were vibrating. The ground shook. The time distortion spiked. She felt the weight of the seconds dragging. She checked her watch. The hands were spinning wildly. "Open the door," Rory said. The figure raised a hand again. The shadow reached for her throat. Rory gripped the pendant. It was cold now. Ice cold. "You have until dawn," the figure said. Rory swallowed. The sound of her throat was loud in the quiet. "Dawn is a long way off." "It is only an hour," the figure said. "Here." The figure turned away. The shadows melted back into the stones. The violet sky cleared. Moonlight filtered through the oaks. The grass stopped moving. Rory took a step. Her feet felt heavy. She looked at the edge of the clearing. The gate was visible. The iron bars glinted in the moonlight. "Go," the figure said. It didn't turn around. "Go." Rory turned toward the gate. She walked. The ground felt solid now. She didn't look back. She didn't need to. She knew the shadow was still there. Watching. Waiting for the next time. She reached the iron gate. Her hand touched the cold metal. She pushed it open. She stepped through. The air on the other side felt normal. Heavy. Real. She didn't look back. She didn't breathe. She walked to the street. Cars drove by. The streetlights hummed. She stopped. She looked at her wrist. The scar was bleeding. A single drop of blood fell. It didn't hit the pavement. It hung in the air. It floated. She watched it fall. It vanished. She turned around. The gate stood closed. She looked at the stone around her neck. The crimson gem was dark. Cold. She walked back toward the alleyway. She knew she was safe. She knew she wasn't. She felt the weight of the eyes following her. She reached into her coat pocket. She pulled out her phone. It turned on. The screen flickered. A message appeared. *It is not time yet.* Rory deleted the message. She threw the phone into the trash bin. She walked up the stairs. Her legs felt like lead. She entered the flat above the bar. She locked the door. She looked at the Heartstone. It sat on the table. It began to hum. Rory sat down. She listened to the hum. It wasn't the stone. It was the walls. She touched the table. It was warm. The wood pulsed. She stood up. She walked to the window. She looked out at Richmond Park. The Grove was dark. No lights. No movement. She turned away from the window. The sound of the humming grew louder. She grabbed the pendant. She held it tight. "Talk to me," she said. The pendant remained silent. She held her breath. She waited for the voice. She sat down on the floor. The table hummed. The walls hummed. The room filled with light. It wasn't moonlight. It was violet. She stood up. The door unlocked. It swung open. The hallway was empty. The shadows stretched long. The figure stood there. No face. Just smooth darkness. Rory walked toward it. She held the pendant high. "Where is the portal?" The figure stepped forward. The shadows pooled around her feet. "It is here." Rory looked down. The floor wasn't wood anymore. It was a ring of standing stones. She was in the middle of the grove. The bar was gone. The flat was gone. She looked up. The figure smiled. A smile of sharp teeth. "You are home," the figure said. Rory dropped the pendant. It hit the ground. The stone shattered. The crimson light exploded. The room filled with the scream of a thousand voices. Rory screamed. She opened her eyes. The figure stood inches from her face. The dark surface rippled. "I told you," the figure said. "It is not time yet." Rory opened her mouth. She tried to speak. No sound came out. The figure leaned in. "Wait." The light faded. The grove returned. The moonlight filtered through the oaks. Rory stood alone. The figure was gone. She looked at her hands. They were shaking. She pulled her coat tight. The pendant was gone. The shards of the stone lay scattered on the grass. She walked toward the gate. Her feet felt heavy. She reached the iron bars. She pushed them. They wouldn't budge. "Let me out," she said. The gate didn't move. "Please," she said. The gate remained silent. She looked up. The moon was gone. The sky was black. She turned around. The standing stones were closing in. The ground was moving. She backed up. She hit the ring of stones. The grass disappeared. The ground was hard stone. She looked at the circle. The figure was inside. The shadows moved around it. "Wait," Rory said. She held her hands out. "Just wait." The figure stepped forward. The shadows grew. They covered the ground. They moved up her legs. "Let me go," she said. "Go," the figure said. "But you cannot leave." Rory stood still. The shadows stopped moving. They waited. The silence filled the grove. She looked at her left wrist. The scar was gone. The skin was smooth. She touched the spot. It felt cold. "Time," Rory said. The figure nodded. "You want it," she said. "I need it," the figure said. Rory looked at the stones. They hummed. The vibration shook her bones. She closed her eyes. She focused on the hum. "Open the gate," she said. The figure stepped back. The shadows lifted. The iron gate opened. The street was visible. The moon shone. Rory walked forward. She didn't look back. She stepped through the gate. The iron bars clanged shut. She turned. The gate was locked. She looked at her hands. The stones were still there. The scar was still there. She was back. She checked her watch. The hands were spinning. She looked at the sky. The moon was rising. She walked to the bar. The door was open. The lights were on. Silas sat behind the counter. He didn't look up. "You're late," Silas said. "I know," Rory said. She walked to the bar. She sat down. She looked at her hands. They were shaking. "Drink," Silas said. He slid a glass across the counter. Rory picked it up. She drank. The liquid burned. She set the glass down. She looked at the door. "It was there," she said. Silas didn't answer. He wiped a glass. "Did you see it?" she asked. Silas looked up. "See what?" Rory looked at the door. The shadows moved. The figure stood there. "Nothing," she said. She drank again. The silence filled the bar. The clock on the wall ticked. It ticked backward. Rory set the glass down. She looked at the door. The figure was gone. "Time moves differently," she said. Silas smiled. "It always does." Rory stood up. She walked to the door. She opened it. The night air hit her face. The grove was dark. The stones were silent. She stepped out. The gate was open. She walked toward it. "Come back," Silas said. "I'm coming back," she said. She walked through the gate. The iron bars closed behind her. The grass felt spongy. The wildflowers glowed. She walked toward the center of the grove. The figure stood there. It waited. "Wait," she said. The figure nodded. She stepped into the ring of stones. The grass disappeared. The ground was hard stone. She looked at the figure. It raised a hand. "Wait," the figure said. Rory closed her eyes. She listened to the hum. It wasn't the stone. It was the walls. She opened her eyes. The figure was gone. The stone was gone. She looked at her hand. The scar was there. It throbbed. She walked out of the grove. The gate opened. She stepped into the street. The car drove by. She walked to the flat. She went upstairs. She locked the door. She sat down. The pendant sat on the table. It hummed. She picked it up. It was whole. "Wait," she said. The pendant remained silent. She looked at the door. The shadows moved. "Wait," she said again. The figure stood there. It smiled. "Wait," the figure said. Rory held her breath. The door opened. The light from the street filled the room. "Wait," the figure said. Rory closed her eyes. The figure leaned in. "Wait."
created_at"2026-02-25T23:47:55.085Z" 2/25/2026, 11:47:55 PM
model"qwen/qwen3.5-35b-a3b-20260224"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency474
moderation_latency(null)
generation_time41793
tokens_prompt1038
tokens_completion6284
native_tokens_prompt988
native_tokens_completion5875
native_tokens_completion_images(null)
native_tokens_reasoning1966
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.011997
router(null)
provider_responses
0
endpoint_id"48c1210f-b7d2-4688-a340-f7424fc99d2b"
id"chatcmpl-94e3dcb2-4b48-92ff-b913-2e40e2e369b3"
is_byokfalse
latency472
model_permaslug"qwen/qwen3.5-35b-a3b-20260224"
provider_name"Alibaba"
status200
api_type"completions"
id"gen-1772063275-RnXvydJl0pUJUNNbCRSM"
upstream_id"chatcmpl-94e3dcb2-4b48-92ff-b913-2e40e2e369b3"
total_cost0.011997
cache_discount(null)
upstream_inference_cost0
provider_name"Alibaba"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags53
adverbTagCount1
adverbTags
0"she said again [again]"
dialogueSentences78
tagDensity0.679
leniency1
rawRatio0.019
effectiveRatio0.019
96.46% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2828
totalAiIsmAdverbs2
found
0
adverb"slowly"
count2
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
45.19% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2828
totalAiIsms31
found
0
word"pulsed"
count4
1
word"scanned"
count1
2
word"silence"
count4
3
word"echo"
count1
4
word"throb"
count1
5
word"silk"
count1
6
word"weight"
count3
7
word"throbbed"
count2
8
word"rhythmic"
count1
9
word"shimmered"
count1
10
word"loomed"
count1
11
word"whisper"
count3
12
word"perfect"
count1
13
word"resonated"
count1
14
word"could feel"
count2
15
word"flickered"
count2
16
word"warmth"
count1
17
word"shattered"
count1
highlights
0"pulsed"
1"scanned"
2"silence"
3"echo"
4"throb"
5"silk"
6"weight"
7"throbbed"
8"rhythmic"
9"shimmered"
10"loomed"
11"whisper"
12"perfect"
13"resonated"
14"could feel"
15"flickered"
16"warmth"
17"shattered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow1
found
0
label"hung in the air"
count2
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences582
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount3
narrationSentences582
filterMatches
0"watch"
hedgeMatches
0"tried to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences607
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen17
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords5
totalWords2828
ratio0.002
matches
0"It is not time yet."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions53
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions64
wordCount2615
uniqueNames6
maxNameDensity1.91
worstName"Rory"
maxWindowNameDensity3.5
worstWindowName"Rory"
discoveredNames
Richmond2
Park2
Heartstone2
Rory50
Grove1
Silas7
persons
0"Rory"
1"Grove"
2"Silas"
places
0"Richmond"
1"Park"
2"Heartstone"
globalScore0.544
windowScore0.5
90.48% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences126
glossingSentenceCount3
matches
0"felt like an hour"
1"felt like silk, but they smelled of cop"
2"sounded like a woman's voice"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount2828
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences607
matches
0"knew that voice"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs158
mean17.9
std14.27
cv0.797
sampleLengths
054
172
256
324
442
543
643
770
814
932
1018
1146
1225
1349
1432
1524
167
176
1821
1951
2050
2123
225
2321
2437
2513
2614
2723
2820
2933
306
3142
3232
3328
3420
3531
3627
376
386
3918
4026
414
428
4330
445
458
4646
4719
489
496
99.23% Passive voice overuse
Target: ≤2% passive sentences
passiveCount10
totalSentences582
matches
0"was gone"
1"was gone"
2"was gone"
3"was gone"
4"was gone"
5"was gone"
6"was gone"
7"was gone"
8"was gone"
9"was gone"
53.11% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount13
totalVerbs590
matches
0"was spinning"
1"was walking"
2"were closing"
3"wasn't breathing"
4"was waiting"
5"were vibrating"
6"were spinning"
7"was bleeding"
8"were shaking"
9"were closing"
10"were spinning"
11"was rising"
12"were shaking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences607
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount2617
adjectiveStacks0
stackExamples(empty)
adverbCount47
adverbRatio0.01795949560565533
lyAdverbCount6
lyAdverbRatio0.0022927015666794038
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences607
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences607
mean4.66
std2.08
cv0.447
sampleLengths
011
113
25
33
45
517
68
713
83
92
1015
1112
1212
137
147
1510
165
177
1813
194
206
214
229
234
244
257
267
272
284
295
302
317
329
336
349
352
365
373
388
397
404
415
425
436
443
4511
465
474
489
493
30.23% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats120
diversityRatio0.1070840197693575
totalSentences607
uniqueOpeners65
26.25% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences508
matches
0"Then her left."
1"Just smooth, dark surface."
2"Then it was gone."
3"Just smooth darkness."
ratio0.008
44.41% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount223
totalSentences508
matches
0"She stepped onto the grass."
1"She pulled the Heartstone from"
2"It grew warm."
3"She wrapped her fingers around"
4"She looked at the ancient"
5"They leaned inward, blocking out"
6"Her black hair stuck to"
7"She stepped over a cluster"
8"They didn't sway in the"
9"Her voice dropped low."
10"They died instantly, swallowed by"
11"She checked her watch."
12"She shook her head and"
13"It ticked forward, but the"
14"She breathed out."
15"She tightened her grip on"
16"She walked deeper into the"
17"She pushed through the stalks."
18"They felt like silk, but"
19"Her muscles coiled."
ratio0.439
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount495
totalSentences508
matches
0"The iron gate of Richmond"
1"Aurora pushed through the wrought-iron"
2"She stepped onto the grass."
3"The crickets held their breath."
4"The air smelled of wet"
5"She pulled the Heartstone from"
6"The crimson gem pulsed against"
7"It grew warm."
8"She wrapped her fingers around"
9"The scar on her left"
10"She looked at the ancient"
11"They leaned inward, blocking out"
12"Rory adjusted the collar of"
13"Her black hair stuck to"
14"Shadows stretched too long on"
15"She stepped over a cluster"
16"They didn't sway in the"
17"Rory said to the silence"
18"Her voice dropped low."
19"The words didn't echo."
ratio0.974
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences508
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences20
technicalSentenceCount1
matches
0"She stepped over a cluster of wildflowers that glowed with an unnatural luminescence."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags53
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags53
fancyCount5
fancyTags
0"she whispered (whisper)"
1"Rory corrected (correct)"
2"Rory snapped (snap)"
3"Rory shouted (shout)"
4"the figure whispered (whisper)"
dialogueSentences78
tagDensity0.679
leniency1
rawRatio0.094
effectiveRatio0.094
81.1787%