Run: 2026-02-26-01KJCRTTSFJVV9RZZ6XY116D2G

Run Details

Model:
LFM2 24B
Duration:
34.0s
Cost:
$0.000306
Provider:
Together

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn stepped into the cavernous space beneath Camden’s disused Tube station, the air thick with damp iron and the faint tang of ozone. Her leather watch glinted faintly as she adjusted her grip on the compass tucked inside her coat—a tool gifted by a Shade artisan whose sigils still hummed against her skin. The Veil Compass quivered, its needle spinning wildly toward a rusted archway half-hidden by peeling posters advertising long-defunct cabaret shows. “Still no sign of the body,” said Eva Kowalski, her voice tight as she traced a gloved finger along the wall’s cracked tiles. The occult researcher’s freckled cheeks flushed under the flickering bulb overhead. “The witnesses swear they saw movement near the old ventilation shaft. But the ground here’s solid concrete.” Harlow knelt, brushing away grime to reveal a faint scuff mark—shallow, deliberate—on the stone. “Or maybe they saw shadows,” she murmured, rising. “This place breathes. You ever notice how the air shifts before something happens?” Eva glanced at her, skepticism warring with curiosity. “You’re saying this isn’t just another dead end?” “Dead ends rot,” Harlow replied, crouching again. Her boots echoed as she paced the perimeter. “But this? This feels… staged.” A metallic clang reverberated from deeper within the tunnel. Both women froze. Harlow’s jaw tightened; she’d heard that sound before—in a warehouse fire, a decade prior, when her partner had vanished mid-search. “That’s not machinery,” Eva whispered. “It’s… wet. Like something dragged.” They moved toward the noise, Harlow’s compass pulsing hotter. The shaft yawned wider, revealing a narrow ledge slick with condensation. Halfway across, Harlow paused. “Wait.” She pointed to a cluster of dried blood staining the walls—not human, she realized, but viscous, iridescent. “This isn’t blood. It’s… residue.” Eva knelt beside her, peering closer. “From what? The air smells like burnt sage.” “Like the incense they burn during the Equinox rites,” Harlow said, recalling a case in Brixton where cultists had used similar compounds to mask decomposition. “But this isn’t enough. Someone dragged it here. Purposefully.” A sudden gust sent loose debris cascading. Harlow grabbed Eva’s arm, yanking her back. “Stay behind me.” They retreated toward the entrance, but the compass now screamed, pointing to a section of wall where bricks had been pried loose. Inside, a hollow cavity held a bundle wrapped in oilcloth. Harlow’s fingers trembled as she peeled back the fabric. Inside lay a child’s doll, its porcelain face cracked to reveal a hollow interior. But it wasn’t the toy that made her stomach drop—it was the note tucked beneath it, written in jagged script: *She’s not gone. She’s waiting.* Eva’s breath hitched. “This isn’t a kidnapping. This is… ritualistic.” “Or a warning,” Harlow muttered. “But warnings don’t leave footprints.” Another clang echoed, closer this time. From the shadows, a figure emerged—a man in a soot-stained coat, his face obscured by a gas mask. He raised a hand, palm outward. “Don’t shoot!” Harlow shouted, raising her own weapon. The man tilted his head, then laughed—a dry, rattling sound. “You think this is about the girl?” He gestured to the doll. “She’s the key. And you’ve already broken the lock.” Eva stepped forward, voice steady despite the tremor in her hands. “Who are you?” The man’s mask shifted, revealing a scar running from temple to jaw. “Someone who knows what happens when the Veil thins.” His gaze locked onto Harlow’s compass. “You feel it too, don’t you? The pull?” Harlow’s pulse roared in her ears. The compass spun violently, its needle piercing the floorboards. A low groan rose from the tunnel as the walls began to shift, dust billowing like smoke. “Run!” Eva yelled, but Harlow stood frozen, the doll’s note burning in her pocket. Then the ceiling collapsed. Not with a crash—but a sigh. Stone crumbled into a perfect circle, revealing a chamber below. The air smelled of iron and lilies. And there, seated on an altar carved from black marble, was the girl from the notes. Her eyes were closed, lips parted in a smile too wide, too still. “She’s not gone,” Harlow breathed. The man stepped into the light, the doll clutched to his chest. “Welcome to the second act.” Eva’s voice cut through the silence. “Where’s the body?” The man’s smile faded. “The body’s here.” He gestured to the girl’s chest, where a faint outline pulsed beneath her skin. “And you’ve already chosen.” Harlow’s hand flew to her gun, but the chamber’s walls began to bleed—dark liquid seeping through cracks, pooling around their boots. The compass fell from her grasp, its needle melting into the floor. “Move!” Eva shouted, grabbing her arm. As they fled, the girl’s eyes snapped open. Not with life—but with hunger. Behind them, the chamber sealed with a thunderclap. And somewhere far above, a clock struck thirteen. --- The rain fell in sheets when Harlow stumbled into the street, Eva’s hand still clamped in hers. Neon signs blurred into streaks of color, but all she could see were the doll’s words burned into her retinas: *She’s not gone. She’s waiting.* “You saw it too,” Eva said, her voice small. Harlow nodded, throat dry. “The Veil’s thinner than we thought. And whatever’s on the other side… it’s learning.” A siren wailed in the distance. Somewhere, a door creaked open. Harlow tightened her grip on the compass—now cold, inert—and wondered if the real mystery was why they’d survived long enough to find it.
created_at"2026-02-26T10:45:14.416Z" 2/26/2026, 10:45:14 AM
model"liquid/lfm-2-24b-a2b-20260224"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1610
moderation_latency(null)
generation_time27146
tokens_prompt4671
tokens_completion1564
native_tokens_prompt4490
native_tokens_completion1426
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00030582
router(null)
provider_responses
0
endpoint_id"b5f259c3-1e77-40d6-8fa4-161cdf0e4a7c"
id"oYued7F-2j9zxn-9d3eda0ee4d8761f"
is_byokfalse
latency1610
model_permaslug"liquid/lfm-2-24b-a2b-20260224"
provider_name"Together"
status200
api_type"completions"
id"gen-1772102714-89VNQhqgdJCQTMBEEkA6"
upstream_id"oYued7F-2j9zxn-9d3eda0ee4d8761f"
total_cost0.00030582
cache_discount(null)
upstream_inference_cost0
provider_name"Together"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags15
adverbTagCount0
adverbTags(empty)
dialogueSentences33
tagDensity0.455
leniency0.909
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount912
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
23.25% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount912
totalAiIsms14
found
0
word"quivered"
count1
1
word"traced"
count1
2
word"echoed"
count2
3
word"reverberated"
count1
4
word"cascading"
count1
5
word"trembled"
count1
6
word"porcelain"
count1
7
word"stomach"
count1
8
word"pulse"
count1
9
word"perfect"
count1
10
word"marble"
count1
11
word"silence"
count1
12
word"pulsed"
count1
highlights
0"quivered"
1"traced"
2"echoed"
3"reverberated"
4"cascading"
5"trembled"
6"porcelain"
7"stomach"
8"pulse"
9"perfect"
10"marble"
11"silence"
12"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences69
matches(empty)
80.75% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences69
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences87
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords10
totalWords899
ratio0.011
matches
0"She’s not gone. She’s waiting."
1"She’s not gone. She’s waiting."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions15
unquotedAttributions0
matches(empty)
15.63% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions39
wordCount707
uniqueNames10
maxNameDensity2.69
worstName"Harlow"
maxWindowNameDensity4
worstWindowName"Harlow"
discoveredNames
Harlow19
Quinn1
Camden1
Tube1
Shade1
Veil1
Compass1
Eva12
Kowalski1
Brixton1
persons
0"Harlow"
1"Quinn"
2"Camden"
3"Compass"
4"Eva"
5"Kowalski"
places
0"Brixton"
globalScore0.156
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences51
glossingSentenceCount0
matches(empty)
88.77% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.112
wordCount899
matches
0"not human, she realized, but viscous, iridescent"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences87
matches
0"heard that sound"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs38
mean23.66
std16.43
cv0.695
sampleLengths
075
151
235
316
420
532
610
747
814
934
1017
1141
1239
1310
1410
1530
1639
1714
1835
1932
2014
214
2252
235
2417
259
2625
2733
286
298
305
318
328
3343
349
3518
3611
3723
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences69
matches
0"been pried"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs143
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount13
semicolonCount1
flaggedSentences11
totalSentences87
ratio0.126
matches
0"Her leather watch glinted faintly as she adjusted her grip on the compass tucked inside her coat—a tool gifted by a Shade artisan whose sigils still hummed against her skin."
1"Harlow knelt, brushing away grime to reveal a faint scuff mark—shallow, deliberate—on the stone."
2"Harlow’s jaw tightened; she’d heard that sound before—in a warehouse fire, a decade prior, when her partner had vanished mid-search."
3"“Wait.” She pointed to a cluster of dried blood staining the walls—not human, she realized, but viscous, iridescent."
4"But it wasn’t the toy that made her stomach drop—it was the note tucked beneath it, written in jagged script: *She’s not gone."
5"From the shadows, a figure emerged—a man in a soot-stained coat, his face obscured by a gas mask."
6"The man tilted his head, then laughed—a dry, rattling sound."
7"Not with a crash—but a sigh."
8"Harlow’s hand flew to her gun, but the chamber’s walls began to bleed—dark liquid seeping through cracks, pooling around their boots."
9"Not with life—but with hunger."
10"Harlow tightened her grip on the compass—now cold, inert—and wondered if the real mystery was why they’d survived long enough to find it."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount725
adjectiveStacks0
stackExamples(empty)
adverbCount17
adverbRatio0.023448275862068966
lyAdverbCount3
lyAdverbRatio0.004137931034482759
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences87
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences87
mean10.32
std6.33
cv0.614
sampleLengths
025
130
220
323
411
517
614
78
813
98
108
117
128
135
149
153
1620
175
185
199
2011
214
2218
235
246
258
2625
279
287
297
303
3122
3210
339
3414
3523
362
373
387
395
405
416
4218
436
448
4510
4612
479
4811
493
74.33% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.45977011494252873
totalSentences87
uniqueOpeners40
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences64
matches
0"Then the ceiling collapsed."
1"Somewhere, a door creaked open."
ratio0.031
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount11
totalSentences64
matches
0"Her leather watch glinted faintly"
1"she murmured, rising"
2"Her boots echoed as she"
3"They moved toward the noise,"
4"She pointed to a cluster"
5"They retreated toward the entrance,"
6"He raised a hand, palm"
7"He gestured to the doll"
8"His gaze locked onto Harlow’s"
9"Her eyes were closed, lips"
10"He gestured to the girl’s"
ratio0.172
61.56% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount51
totalSentences64
matches
0"Detective Harlow Quinn stepped into"
1"Her leather watch glinted faintly"
2"The Veil Compass quivered, its"
3"The occult researcher’s freckled cheeks"
4"Harlow knelt, brushing away grime"
5"she murmured, rising"
6"Eva glanced at her, skepticism"
7"Harlow replied, crouching again"
8"Her boots echoed as she"
9"A metallic clang reverberated from"
10"Both women froze."
11"Harlow’s jaw tightened; she’d heard"
12"They moved toward the noise,"
13"The shaft yawned wider, revealing"
14"Halfway across, Harlow paused."
15"She pointed to a cluster"
16"Eva knelt beside her, peering"
17"Harlow said, recalling a case"
18"A sudden gust sent loose"
19"Harlow grabbed Eva’s arm, yanking"
ratio0.797
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences64
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences25
technicalSentenceCount1
matches
0"The Veil Compass quivered, its needle spinning wildly toward a rusted archway half-hidden by peeling posters advertising long-defunct cabaret shows."
91.67% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags15
uselessAdditionCount1
matches
0"Eva said, her voice small"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags11
fancyCount7
fancyTags
0"she murmured (murmur)"
1"Eva whispered (whisper)"
2"Harlow muttered (mutter)"
3"Harlow shouted (shout)"
4"Eva yelled (yell)"
5"Harlow breathed (breathe)"
6"Eva shouted (shout)"
dialogueSentences33
tagDensity0.333
leniency0.667
rawRatio0.636
effectiveRatio0.424
81.1981%