Run: 2026-02-26-01KJCRXXAGPBJW4NBE5PYJVDF8

Run Details

Model:
LFM2 24B
Duration:
16.7s
Cost:
$0.000135
Provider:
Together

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air tasted metallic, sharp on Aurora’s tongue. She stepped off the rickety bus that had dropped her at the edge of Richmond Park. The streetlights flickered, casting jagged shadows across the wet grass. Her boots squelched as she moved toward the old oak tree marking the entrance to the Fae Grove. The Heartstone Pendant pressed cold against her chest, its faint pulse matching her heartbeat. She paused beneath the gnarled branches. The silence felt thick, like fog pressing against her ears. Somewhere in the distance, a low hum vibrated through the ground. Not wind. Not animal. Something else. Aurora adjusted the silver chain around her neck. The pendant’s crimson gemstone seemed to darken as clouds passed overhead. She remembered the note left by the benefactor—just three words: “Seek the stone.” But the note hadn’t mentioned how the air would feel tonight. How the trees leaned closer than they should. Footsteps crunched behind her. She spun, heart lurching. Nothing. Just the rustle of leaves. She told herself it was the wind again. The path narrowed. Wildflowers glowed faintly, their petals trembling as if breathing. Aurora’s breath hitched. The time behavior of this place gnawed at her mind. An hour here could stretch into days—or collapse into moments. She checked her phone. No signal. The screen remained stubbornly blank. A twig snapped. She froze. The sound came again, closer. Her hand drifted to the pendant. It warmed suddenly, then cooled. She swallowed hard. The grove’s edges blurred. Trees shifted, their trunks thickening, their roots curling like fingers. “Hello?” Her voice cracked. The word echoed, swallowed by the dark. No answer. Only the hum. It grew louder, vibrating in her bones. Aurora took a step forward. The ground softened underfoot, spongy with moss. She noticed a circle of stones ahead, ancient and uneven. The standing stones marked the boundary, their surfaces etched with symbols that hurt to look at directly. She knelt, brushing dirt from one. The carvings pulsed faintly, matching the pendant’s rhythm. A whisper brushed her ear—too quiet to make out words. Her skin prickled. The air smelled of iron and honey. A shadow detached itself from the trees. Tall, thin, shifting. Aurora’s breath caught. The figure didn’t move toward her. It simply stood, watching. Its outline wavered, like smoke given shape. She backed away. The pendant burned against her skin. The hum became a song, low and insistent. Her feet carried her toward the stones. Each step felt heavier, as though the earth resisted her passage. The circle tightened around her, invisible walls closing in. The figure stepped forward. Not quickly. Deliberately. Its face emerged—pale, hollow-eyed, mouth stretched too wide. Aurora’s throat closed. The pendant flared bright crimson. The trees groaned. The figure raised a hand. Aurora’s knees buckled. She fell onto the moss, the pendant slipping from her grasp. It landed with a soft thud, then rolled toward the standing stones. The symbols flared, glowing red. The hum rose to a scream. Her vision blurred. The world tilted. She heard voices—not human, not quite. They whispered her name, but wrong. “Rory. Laila. Aurora. Malphora.” Each name twisted, mocking. The pendant stopped pulsing. The figure vanished. The standing stones collapsed inward, merging into a single trunk. The grove dissolved into darkness. Aurora lay still, listening to the silence return. The air tasted of nothing now. Her phone buzzed once. A message from an unknown number: “You found it.” She stared at the screen. No other notifications. The light dimmed. The darkness pressed closer. Somewhere, a clock ticked backward. Somewhere, a door creaked open. Somewhere, the Fae Grove waited again.
created_at"2026-02-26T10:46:48.752Z" 2/26/2026, 10:46:48 AM
model"liquid/lfm-2-24b-a2b-20260224"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency303
moderation_latency(null)
generation_time16625
tokens_prompt1038
tokens_completion983
native_tokens_prompt982
native_tokens_completion877
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0001347
router(null)
provider_responses
0
endpoint_id"b5f259c3-1e77-40d6-8fa4-161cdf0e4a7c"
id"oYuf6wi-2j9zxn-9d3edc5ac4609965"
is_byokfalse
latency303
model_permaslug"liquid/lfm-2-24b-a2b-20260224"
provider_name"Together"
status200
api_type"completions"
id"gen-1772102808-iG7yHgFhBMvdYkF4LlU7"
upstream_id"oYuf6wi-2j9zxn-9d3edc5ac4609965"
total_cost0.0001347
cache_discount(null)
upstream_inference_cost0
provider_name"Together"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences4
tagDensity1
leniency1
rawRatio0
effectiveRatio0
75.21% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount605
totalAiIsmAdverbs3
found
0
adverb"suddenly"
count1
1
adverb"quickly"
count1
2
adverb"deliberately"
count1
highlights
0"suddenly"
1"quickly"
2"deliberately"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.83% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount605
totalAiIsms12
found
0
word"flickered"
count1
1
word"pulse"
count1
2
word"silence"
count2
3
word"vibrated"
count1
4
word"footsteps"
count1
5
word"lurching"
count1
6
word"echoed"
count1
7
word"etched"
count1
8
word"pulsed"
count1
9
word"whisper"
count1
10
word"wavered"
count1
highlights
0"flickered"
1"pulse"
2"silence"
3"vibrated"
4"footsteps"
5"lurching"
6"echoed"
7"etched"
8"pulsed"
9"whisper"
10"wavered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences94
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences94
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences94
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords600
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
82.09% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions16
wordCount589
uniqueNames7
maxNameDensity1.36
worstName"Aurora"
maxWindowNameDensity2
worstWindowName"Aurora"
discoveredNames
Aurora8
Richmond1
Park1
Fae2
Grove2
Heartstone1
Pendant1
persons
0"Aurora"
1"Pendant"
places
0"Richmond"
1"Park"
2"Fae"
3"Grove"
globalScore0.821
windowScore1
41.30% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences46
glossingSentenceCount2
matches
0"as if breathing"
1"not quite"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount600
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences94
matches(empty)
66.10% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs17
mean35.29
std13.46
cv0.381
sampleLengths
066
133
251
322
446
538
611
751
834
930
1044
1126
1242
1326
1436
1528
1616
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences94
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs115
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount5
semicolonCount0
flaggedSentences5
totalSentences94
ratio0.053
matches
0"She remembered the note left by the benefactor—just three words: “Seek the stone.” But the note hadn’t mentioned how the air would feel tonight."
1"An hour here could stretch into days—or collapse into moments."
2"A whisper brushed her ear—too quiet to make out words."
3"Its face emerged—pale, hollow-eyed, mouth stretched too wide."
4"She heard voices—not human, not quite."
92.35% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount595
adjectiveStacks0
stackExamples(empty)
adverbCount29
adverbRatio0.04873949579831933
lyAdverbCount9
lyAdverbRatio0.015126050420168067
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences94
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences94
mean6.38
std3.99
cv0.625
sampleLengths
08
116
210
318
414
56
610
711
82
92
102
118
1211
1324
148
154
164
171
185
198
203
219
223
2310
2410
254
262
275
283
292
305
316
325
333
344
3510
364
377
382
393
407
415
427
4310
4417
456
468
4710
483
497
37.23% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.26595744680851063
totalSentences94
uniqueOpeners25
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences85
matches
0"Somewhere in the distance, a"
1"Just the rustle of leaves."
2"Only the hum."
3"Somewhere, a clock ticked backward."
4"Somewhere, a door creaked open."
5"Somewhere, the Fae Grove waited"
ratio0.071
97.65% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences85
matches
0"She stepped off the rickety"
1"Her boots squelched as she"
2"She paused beneath the gnarled"
3"She remembered the note left"
4"She spun, heart lurching."
5"She told herself it was"
6"She checked her phone."
7"Her hand drifted to the"
8"It warmed suddenly, then cooled."
9"She swallowed hard."
10"Her voice cracked"
11"It grew louder, vibrating in"
12"She noticed a circle of"
13"She knelt, brushing dirt from"
14"Her skin prickled."
15"It simply stood, watching."
16"Its outline wavered, like smoke"
17"She backed away."
18"Her feet carried her toward"
19"Its face emerged—pale, hollow-eyed, mouth"
ratio0.306
12.94% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount76
totalSentences85
matches
0"The air tasted metallic, sharp"
1"She stepped off the rickety"
2"The streetlights flickered, casting jagged"
3"Her boots squelched as she"
4"The Heartstone Pendant pressed cold"
5"She paused beneath the gnarled"
6"The silence felt thick, like"
7"Aurora adjusted the silver chain"
8"The pendant’s crimson gemstone seemed"
9"She remembered the note left"
10"Footsteps crunched behind her."
11"She spun, heart lurching."
12"She told herself it was"
13"The path narrowed."
14"Wildflowers glowed faintly, their petals"
15"Aurora’s breath hitched."
16"The time behavior of this"
17"An hour here could stretch"
18"She checked her phone."
19"The screen remained stubbornly blank."
ratio0.894
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences85
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences18
technicalSentenceCount1
matches
0"She stepped off the rickety bus that had dropped her at the edge of Richmond Park."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
80.1900%