Run: 2026-02-26-01KJCRZDTEHRQ62G9FPS2THXSB

Run Details

Model:
LFM2 24B
Duration:
21.5s
Cost:
$0.000263
Provider:
Together

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora’s boots sank into the moss as she crossed the threshold of the abandoned chapel, the iron gate groaning behind her like a wounded animal. The moon hung low, a sickly yellow orb that cast long shadows across the cracked flagstones. She clutched the Heartstone Pendant tighter beneath her coat, its faint pulse syncing with the thud of her heart. The air smelled of damp earth and something sharper—metallic, almost like blood. The door creaked open before she could push it, as if expecting her. Inside, the pews were overturned, their wooden frames splintered as though something had tried to claw their way out. A draft swept past her, carrying the whisper of voices—low, guttural, speaking in a language she didn’t recognize but somehow understood. Her breath hitched. She’d read about these places in old parish records, the ones buried in the margins of history. *Fae-touched ground*, they called it. A threshold. “Rory?” The name slipped out, raw and unsteady. Her childhood friend’s voice, but distorted, stretched thin. The chapel echoed with a laugh—not hers, not anyone’s she knew. It slithered through the rafters, high and brittle. She stepped forward, the pendant burning against her ribs. The walls were lined with carvings, twisted and jagged, depicting figures with too many joints, their faces melting into ash. One image caught her eye: a woman with her own bright blue eyes, her hair black as the void between stars. The face was scratched out, but the outline remained, a hollowed-out mirror. A floorboard groaned behind her. Aurora spun, hand flying to the pocketknife at her belt. Nothing. Just the silence, thick and suffocating. Then—a flicker. A shadow detaching itself from the wall, elongating until it pooled at her feet like oil. It writhed, then split into two, then four, each fragment moving with a will of its own. They circled her, slow and deliberate, until one brushed her ankle. Cold. Wet. She yanked her leg back, but the chill lingered, seeping into her bones. The pendant pulsed harder now, its crimson glow seeping through her coat. The voices rose in pitch, a chorus of static and screams. She remembered the stories—how the Fae demanded offerings, how they traded beauty for decay. Her fingers trembled as she traced the carving of the faceless woman. *Why did they erase her?* A sudden crash shattered the stillness. The chapel doors slammed shut. Aurora’s pulse roared in her ears. She backed toward the entrance, but the threshold had vanished. In its place stood a wall of living ivy, thorns glinting like teeth. The pendant’s glow dimmed, its warmth fading. The voices coalesced into a single word, spoken in a tongue that curled around her spine: *Stay.* Her throat tightened. She’d come here to find answers—her mother’s disappearance, the whispers in her dreams—but the truth felt like a blade poised at her throat. The ground beneath her shifted, and she stumbled, catching herself on a pew. Its surface was slick, not with moss but something darker. Blood. Fresh. A figure materialized at the edge of her vision—a silhouette with too many limbs, its head tilting in a way that defied anatomy. Aurora froze. The air grew colder, the scent of copper intensifying. The figure took a step closer, and she saw its face: a mosaic of broken mirrors, reflecting her own terrified eyes back at her. “You shouldn’t have come,” it hissed, its voice a chorus of overlapping tones. “The Fae don’t forgive trespassers.” Her breath came in shallow gasps. The pendant’s chain dug into her palm as she clutched it, the stone now cold as a corpse’s skin. The chapel seemed to shrink, the walls closing in. Somewhere in the distance, a bell tolled—a deep, resonant sound that vibrated in her molars. Aurora turned, sprinting toward the door, but the threshold was gone. In its place stood a mirror, its surface rippling like water. Her reflection stared back, but the eyes were wrong—pupils dilated, irises swirling with black. The figure loomed behind her, its form dissolving into mist. She ran. The ivy tore at her clothes, the thorns drawing blood. The pendant’s glow flickered once, twice, then died. In the darkness, she heard the laughter again—closer now, a swarm of tiny, cruel voices. The chapel dissolved around her, replaced by a forest of skeletal trees, their branches clawing at a blood-red sky. Somewhere, a door creaked open. And she knew, with a certainty that chilled her to the marrow, that the Fae were waiting.
created_at"2026-02-26T10:47:38.427Z" 2/26/2026, 10:47:38 AM
model"liquid/lfm-2-24b-a2b-20260224"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency379
moderation_latency(null)
generation_time21374
tokens_prompt4560
tokens_completion1178
native_tokens_prompt4369
native_tokens_completion1102
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00026331
router(null)
provider_responses
0
endpoint_id"b5f259c3-1e77-40d6-8fa4-161cdf0e4a7c"
id"oYufMhw-2j9zxn-9d3edd9144a76e5c"
is_byokfalse
latency379
model_permaslug"liquid/lfm-2-24b-a2b-20260224"
provider_name"Together"
status200
api_type"completions"
id"gen-1772102858-gcs5mQtxCLfu28xCAS07"
upstream_id"oYufMhw-2j9zxn-9d3edd9144a76e5c"
total_cost0.00026331
cache_discount(null)
upstream_inference_cost0
provider_name"Together"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences3
tagDensity0.667
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount759
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount759
totalAiIsms18
found
0
word"pulse"
count2
1
word"whisper"
count1
2
word"echoed"
count1
3
word"silence"
count1
4
word"flicker"
count1
5
word"chill"
count1
6
word"pulsed"
count1
7
word"trembled"
count1
8
word"traced"
count1
9
word"shattered"
count1
10
word"glinting"
count1
11
word"warmth"
count1
12
word"mosaic"
count1
13
word"vibrated"
count1
14
word"loomed"
count1
15
word"flickered"
count1
16
word"chilled"
count1
highlights
0"pulse"
1"whisper"
2"echoed"
3"silence"
4"flicker"
5"chill"
6"pulsed"
7"trembled"
8"traced"
9"shattered"
10"glinting"
11"warmth"
12"mosaic"
13"vibrated"
14"loomed"
15"flickered"
16"chilled"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences68
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences68
filterMatches(empty)
hedgeMatches
0"tried to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences69
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords8
totalWords748
ratio0.011
matches
0"Fae-touched ground"
1"Why did they erase her?"
2"Stay."
62.50% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions1
matches
0"*Fae-touched ground*, they called it."
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions10
wordCount738
uniqueNames4
maxNameDensity0.68
worstName"Aurora"
maxWindowNameDensity1
worstWindowName"Aurora"
discoveredNames
Heartstone1
Pendant1
Fae3
Aurora5
persons
0"Pendant"
1"Fae"
2"Aurora"
places(empty)
globalScore1
windowScore1
53.85% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences52
glossingSentenceCount2
matches
0"as if expecting her"
1"felt like a blade poised at her throat"
66.31% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.337
wordCount748
matches
0"not with moss but something darker"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences69
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs17
mean44
std24.12
cv0.548
sampleLengths
072
180
235
362
470
567
611
753
851
958
1018
1149
1246
132
1452
155
1617
84.62% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences68
matches
0"were overturned"
1"were lined"
2"was scratched"
3"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs131
matches
0"were waiting"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount11
semicolonCount0
flaggedSentences10
totalSentences69
ratio0.145
matches
0"The air smelled of damp earth and something sharper—metallic, almost like blood."
1"A draft swept past her, carrying the whisper of voices—low, guttural, speaking in a language she didn’t recognize but somehow understood."
2"The chapel echoed with a laugh—not hers, not anyone’s she knew."
3"Then—a flicker."
4"She remembered the stories—how the Fae demanded offerings, how they traded beauty for decay."
5"She’d come here to find answers—her mother’s disappearance, the whispers in her dreams—but the truth felt like a blade poised at her throat."
6"A figure materialized at the edge of her vision—a silhouette with too many limbs, its head tilting in a way that defied anatomy."
7"Somewhere in the distance, a bell tolled—a deep, resonant sound that vibrated in her molars."
8"Her reflection stared back, but the eyes were wrong—pupils dilated, irises swirling with black."
9"In the darkness, she heard the laughter again—closer now, a swarm of tiny, cruel voices."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount751
adjectiveStacks0
stackExamples(empty)
adverbCount22
adverbRatio0.02929427430093209
lyAdverbCount1
lyAdverbRatio0.0013315579227696406
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences69
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences69
mean10.84
std6.36
cv0.587
sampleLengths
025
116
219
312
413
519
621
73
817
95
102
118
128
1311
148
159
1620
1721
1812
195
2010
211
226
232
2416
2517
2611
271
281
2913
3012
3111
3214
3312
345
356
365
376
3810
3913
407
4117
423
4323
4413
4510
461
471
4823
492
49.28% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.34782608695652173
totalSentences69
uniqueOpeners24
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences59
matches
0"Just the silence, thick and"
1"Somewhere in the distance, a"
2"Somewhere, a door creaked open."
ratio0.051
97.97% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences59
matches
0"She clutched the Heartstone Pendant"
1"Her breath hitched."
2"She’d read about these places"
3"Her childhood friend’s voice, but"
4"It slithered through the rafters,"
5"She stepped forward, the pendant"
6"It writhed, then split into"
7"They circled her, slow and"
8"She yanked her leg back,"
9"She remembered the stories—how the"
10"Her fingers trembled as she"
11"She backed toward the entrance,"
12"Her throat tightened."
13"She’d come here to find"
14"Its surface was slick, not"
15"it hissed, its voice a"
16"Her breath came in shallow"
17"Her reflection stared back, but"
ratio0.305
53.22% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount48
totalSentences59
matches
0"Aurora’s boots sank into the"
1"The moon hung low, a"
2"She clutched the Heartstone Pendant"
3"The air smelled of damp"
4"The door creaked open before"
5"A draft swept past her,"
6"Her breath hitched."
7"She’d read about these places"
8"The name slipped out, raw"
9"Her childhood friend’s voice, but"
10"The chapel echoed with a"
11"It slithered through the rafters,"
12"She stepped forward, the pendant"
13"The walls were lined with"
14"The face was scratched out,"
15"A floorboard groaned behind her."
16"Aurora spun, hand flying to"
17"A shadow detaching itself from"
18"It writhed, then split into"
19"They circled her, slow and"
ratio0.814
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences59
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences39
technicalSentenceCount2
matches
0"Inside, the pews were overturned, their wooden frames splintered as though something had tried to claw their way out."
1"A figure materialized at the edge of her vision—a silhouette with too many limbs, its head tilting in a way that defied anatomy."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount1
matches
0"it hissed, its voice a chorus of overlapping tones"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"it hissed (hiss)"
dialogueSentences3
tagDensity0.333
leniency0.667
rawRatio1
effectiveRatio0.667
75.5914%