Run: 2026-02-26-01KJCS5B9X2JN6PT741MTBQ819

Run Details

Model:
LFM2 24B
Duration:
27.2s
Cost:
$0.000285
Provider:
Together

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory pushed through the swinging doors of The Raven’s Nest, the neon green sign flickering like a dying heartbeat above her. The air inside smelled of stale beer and old wood, a scent that clung to the back of her throat. She scanned the room, her sharp eyes catching the glint of a silver signet ring on a gaunt face hunched over a whiskey glass. Silas Blackwood. The name surfaced from some half-forgotten memory, a ghost from Cardiff days. His hair, once auburn and neatly trimmed, now hung in greying strands across his forehead, and his left leg moved with a slight, almost imperceptible limp. Yet the same piercing hazel eyes remained, scanning the crowd with the same quiet intensity she remembered. “Rory,” he said without looking up, his voice a low rumble that carried the weight of decades. “Still chasing deliveries, I see.” She hesitated, fingers tightening around the strap of her leather satchel. “And you’re still hiding behind bars and bad decisions.” Her tone was light, but her pulse thudded in her ears. Years had carved lines into his face, etched by some unseen burden. Silas finally lifted his gaze, the corners of his mouth twitching in something between a smile and a grimace. “Time changes us all, doesn’t it?” He gestured to the empty stool beside him. “Sit. Before I change my mind and pour you a drink you won’t finish.” The stool creaked under her weight as she lowered herself, the wooden frame groaning like an old man shifting in bed. The bartender, a broad-shouldered man with a tattooed arm, nodded at Silas without breaking his stare at the mirror behind him. Rory noticed the way Silas’s hand trembled slightly as he reached for a glass—subtle, but there. “You look… different,” she said, forcing her voice to stay even. “So do you.” His eyes flicked to her face, lingering on the faint scar at her wrist. “Still got that souvenir?” “Don’t remind me.” She ran a thumb over the thin white line, the memory of a childhood fall flooding back. “You ever think about leaving?” Silas snorted, sliding a glass of amber liquid toward her. “Every damn day. But then I remember the debts I owe.” He leaned forward, elbows on the scarred oak table. “And the people who’d rather see me dead than walk away.” The words hung between them, thick as the smoke curling from a nearby cigarette burner. Rory studied his profile—the way his jawline had hardened, the shadows beneath his eyes deeper now. He looked like a man who’d traded laughter for silence. “Why are you here?” she asked, nodding toward the door. “Not the bar. The city.” His gaze drifted to the entrance, where rain streaked the glass like tears. “Same reason you are, I bet.” He paused, then added, “Or maybe we’re just two fools who can’t stop running from the same ghost.” A beat passed. Somewhere in the distance, a glass clinked against another, and the jukebox crooned a tune Rory couldn’t place. She studied him—the calluses on his fingers, the way his knuckles whitened as he gripped the glass. “You ever get tired of it?” she asked suddenly. “The running?” Silas’s laugh was bitter. “Tired? No. Just… waiting for the other shoe to drop.” He traced the rim of his glass with a calloused finger. “You ever feel like you’re standing still while everything else moves?” The question struck her like a blow. She thought of Cardiff, of summer nights spent laughing under stars, of promises whispered over cheap wine. Then of the night she’d fled, the car crash that left her broken and silent, the years spent rebuilding herself in the shadow of guilt. “I feel it every day,” she admitted. He studied her, his expression unreadable. “You look like you’ve aged backward.” “And you?” “Like I’ve been carved out of someone else.” His voice dropped. “I used to think power was about control. Now I wonder if it’s just another cage.” The admission hung in the air, fragile as spun glass. Rory reached across the table, her hand hovering near his. “You could leave.” Silas’s breath hitched. For a moment, neither moved. Then he shook his head, as if dispelling a fever. “Not yet.” Outside, thunder rumbled. Inside, the jukebox shifted into a mournful melody, and the weight of unspoken words pressed down like the storm gathering beyond the windows. Silas stood abruptly, his chair scraping against the floor. “I should go.” “Wait.” Her voice cracked. He turned, the movement slow, deliberate. “You ever wonder what would’ve happened if we’d stayed?” The question coiled around her ribs. She swallowed. “I don’t know.” He smiled then—a real one, fleeting but bright. “Neither do I.” As he left, the door swinging shut behind him, Rory stared at the empty chair. The scar on her wrist throbbed, a phantom echo of choices made and lives altered. Somewhere in the rain-soaked streets, Silas vanished into the mist, carrying his ghosts like old friends. She ordered another drink she didn’t want. The bartender didn’t ask questions. The music played on. And the night stretched, endless and heavy, as if the world itself held its breath.
created_at"2026-02-26T10:50:52.449Z" 2/26/2026, 10:50:52 AM
model"liquid/lfm-2-24b-a2b-20260224"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency378
moderation_latency(null)
generation_time27082
tokens_prompt4618
tokens_completion1390
native_tokens_prompt4443
native_tokens_completion1266
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00028521
router(null)
provider_responses
0
endpoint_id"b5f259c3-1e77-40d6-8fa4-161cdf0e4a7c"
id"oYugMPg-2j9zxn-9d3ee24de5cb761f"
is_byokfalse
latency378
model_permaslug"liquid/lfm-2-24b-a2b-20260224"
provider_name"Together"
status200
api_type"completions"
id"gen-1772103052-H0bKwtEBiElRrseifd9H"
upstream_id"oYugMPg-2j9zxn-9d3ee24de5cb761f"
total_cost0.00028521
cache_discount(null)
upstream_inference_cost0
provider_name"Together"

Evaluation details

Result Evaluator Details Meta Data
70.97% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount2
adverbTags
0"He paused then [then]"
1"she asked suddenly [suddenly]"
dialogueSentences31
tagDensity0.452
leniency0.903
rawRatio0.143
effectiveRatio0.129
88.48% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount868
totalAiIsmAdverbs2
found
0
adverb"slightly"
count1
1
adverb"suddenly"
count1
highlights
0"slightly"
1"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount868
totalAiIsms18
found
0
word"scanned"
count1
1
word"glint"
count1
2
word"scanning"
count1
3
word"intensity"
count1
4
word"carried the weight"
count1
5
word"pulse"
count1
6
word"etched"
count1
7
word"weight"
count2
8
word"trembled"
count1
9
word"flicked"
count1
10
word"silence"
count1
11
word"traced"
count1
12
word"unreadable"
count1
13
word"unspoken"
count1
14
word"fleeting"
count1
15
word"throbbed"
count1
16
word"echo"
count1
highlights
0"scanned"
1"glint"
2"scanning"
3"intensity"
4"carried the weight"
5"pulse"
6"etched"
7"weight"
8"trembled"
9"flicked"
10"silence"
11"traced"
12"unreadable"
13"unspoken"
14"fleeting"
15"throbbed"
16"echo"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"weight of words/silence"
count1
1
label"hung in the air"
count1
highlights
0"the weight of unspoken words"
1"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences59
matches
0"was bitter"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences59
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences76
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen26
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords864
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
82.84% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions21
wordCount670
uniqueNames7
maxNameDensity1.34
worstName"Silas"
maxWindowNameDensity2
worstWindowName"Silas"
discoveredNames
Raven1
Nest1
Blackwood1
Cardiff2
Years1
Silas9
Rory6
persons
0"Raven"
1"Blackwood"
2"Years"
3"Silas"
4"Rory"
places
0"Cardiff"
globalScore0.828
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences45
glossingSentenceCount3
matches
0"something between a smile and a grimace"
1"looked like a man who’d traded laughter f"
2"as if dispelling a fever"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount864
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences76
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs30
mean28.8
std22.76
cv0.79
sampleLengths
0122
122
243
347
458
511
621
725
841
941
1015
1137
1238
1311
1436
1549
167
1712
182
1927
2023
2120
2226
2312
244
2515
2611
2711
2846
2931
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences59
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs115
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount0
flaggedSentences4
totalSentences76
ratio0.053
matches
0"Rory noticed the way Silas’s hand trembled slightly as he reached for a glass—subtle, but there."
1"Rory studied his profile—the way his jawline had hardened, the shadows beneath his eyes deeper now."
2"She studied him—the calluses on his fingers, the way his knuckles whitened as he gripped the glass."
3"He smiled then—a real one, fleeting but bright."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount677
adjectiveStacks0
stackExamples(empty)
adverbCount18
adverbRatio0.026587887740029542
lyAdverbCount5
lyAdverbRatio0.007385524372230428
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences76
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences76
mean11.37
std6.79
cv0.597
sampleLengths
021
120
224
32
412
526
617
717
85
911
1020
1112
1219
1314
1414
1521
1621
1716
1811
1917
204
2120
225
2310
2420
2511
2615
2716
2810
2910
305
3113
3224
333
3418
3517
369
372
384
3921
4011
417
4217
4325
447
456
466
472
4811
4916
65.35% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.40789473684210525
totalSentences76
uniqueOpeners31
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences56
matches
0"Somewhere in the distance, a"
1"Then of the night she’d"
2"Then he shook his head,"
3"Somewhere in the rain-soaked streets,"
ratio0.071
48.57% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences56
matches
0"She scanned the room, her"
1"His hair, once auburn and"
2"he said without looking up,"
3"She hesitated, fingers tightening around"
4"Her tone was light, but"
5"He gestured to the empty"
6"she said, forcing her voice"
7"His eyes flicked to her"
8"She ran a thumb over"
9"He leaned forward, elbows on"
10"He looked like a man"
11"she asked, nodding toward the"
12"His gaze drifted to the"
13"He paused, then added"
14"She studied him—the calluses on"
15"she asked suddenly"
16"He traced the rim of"
17"She thought of Cardiff, of"
18"He studied her, his expression"
19"His voice dropped"
ratio0.429
49.29% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount46
totalSentences56
matches
0"Rory pushed through the swinging"
1"The air inside smelled of"
2"She scanned the room, her"
3"The name surfaced from some"
4"His hair, once auburn and"
5"he said without looking up,"
6"She hesitated, fingers tightening around"
7"Her tone was light, but"
8"Years had carved lines into"
9"Silas finally lifted his gaze,"
10"He gestured to the empty"
11"The stool creaked under her"
12"The bartender, a broad-shouldered man"
13"Rory noticed the way Silas’s"
14"she said, forcing her voice"
15"His eyes flicked to her"
16"She ran a thumb over"
17"Silas snorted, sliding a glass"
18"He leaned forward, elbows on"
19"The words hung between them,"
ratio0.821
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences56
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences29
technicalSentenceCount1
matches
0"Then of the night she’d fled, the car crash that left her broken and silent, the years spent rebuilding herself in the shadow of guilt."
89.29% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount1
matches
0"She ran, the memory of a childhood fall flooding back"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount1
fancyTags
0"she admitted (admit)"
dialogueSentences31
tagDensity0.161
leniency0.323
rawRatio0.2
effectiveRatio0.065
78.7148%