Run: 2026-02-26-01KJCS8QVE5A8D0BFF1VFQ59WC

Run Details

Model:
LFM2 24B
Duration:
33.2s
Cost:
$0.000203
Provider:
Together

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air hums with a low vibration as the door of Silas’ bar creaks shut behind them. Aurora’s boots echo on the stone floor. Nyx drifts ahead, their silhouette flickering like a candle flame caught in a draft. Isolde lingers at the threshold, fingers brushing the silver pendant at her throat. “Feel that?” Aurora asks, voice barely above a whisper. Her breath fogs in the sudden chill. Nyx tilts their head. “It’s not just cold,” they murmur. “It’s… hungry.” They step forward. The walls pulse with a slow, rhythmic throb, as though something vast breathes beneath the surface. The ceiling disappears into darkness. A faint scent of burnt honey and iron fills the air. A corridor stretches ahead, lined with archways carved from obsidian. Each archway pulses with a soft violet light. The ground beneath their feet is uneven—some stones warm, others cold. Aurora’s hand brushes the Heartstone pendant at her collar. It thrums against her skin. “Something’s watching us,” she says, eyes darting to the nearest arch. The violet glow deepens where her gaze lands. Nyx steps closer, their form blurring at the edges. “Not watching. Waiting.” Their voice carries a hollow resonance, like wind through hollow bones. Isolde steps forward, her silver hair catching the light. “This isn’t Dymas,” she says, more to herself than anyone else. “The air tastes wrong. Like… memory.” A low chime rings out somewhere behind them. The sound reverberates through the stone, making the ground tremble. Aurora’s heart pounds. She reaches out, gripping Nyx’s arm. Their skin feels colder than it should. “Do you hear that?” she asks. Nyx nods. “It’s not a sound. It’s a question.” They move deeper. The corridor narrows, walls closing in until they’re almost touching. The air grows thicker, harder to breathe. Aurora’s lungs burn. Nyx’s form flickers more frequently now, as if struggling to stay solid. Ahead, a doorway stands open. Beyond it, a garden blooms under a sky that isn’t quite sky. Stars swirl like liquid gold. Vines hang heavy with fruit that glows faintly. The ground is carpeted with flowers that pulse softly, like hearts beating in unison. Isolde steps through first. “This is the Fae Grove,” she whispers. “But… it shouldn’t be here.” Aurora follows, her boots sinking slightly into the soft earth. The flowers sway without wind. She reaches out, touching one. It dissolves into mist as her fingers brush its petals. Nyx hesitates. “It’s beautiful. But dangerous.” A sudden gust of wind sweeps through the clearing. The vines twist, forming shapes—faces, hands, eyes. Aurora gasps. Nyx’s form ripples violently. “Stay close,” Isolde says. Her voice is steady, but her knuckles whiten around the hilt of the Fae-Forged Blade. From the shadows, a figure emerges. Tall, cloaked in shadows that seem to drink the light. Its eyes are empty pits. It raises a hand. The ground cracks beneath them. Aurora draws her knife—a simple kitchen blade—but it feels useless. Nyx steps forward, their voice echoing strangely. “You’re not welcome here.” The figure laughs. The sound is like shattering glass. It lunges. Isolde swings the blade. Silver flashes, cutting through the air. The figure recoils, smoke curling from its form. But it doesn’t fall. It reforms, stronger. Nyx moves faster. Their dagger glows faintly in moonlight. They strike true, slicing across the figure’s chest. It screams—a sound that cuts off abruptly. The ground trembles again. Aurora rushes forward. She sees something glinting in the creature’s chest. A Heartstone Pendant. The same one she wears. “No,” she breathes. “That’s mine.” The figure collapses, smoke dissipating into nothingness. The clearing falls silent. The flowers stop pulsing. Isolde kneels beside Aurora. “What did you do?” Aurora looks down. The pendant lies on the ground, cracked. Inside, the crimson gemstone pulses weakly. She touches it. A vision flashes—her childhood home, her father’s voice, the smell of rain on cobblestones. Then darkness. “I think it chose me,” she says quietly. Nyx approaches. “Or something else chose this place.” They stand together, staring at the broken pendant. The air shifts. The violet light dims. Somewhere far away, a bell tolls. Isolde stands. “We need to leave. Now.” But the path back is gone. The archways have vanished. The garden stretches endlessly before them, impossible to navigate. Aurora’s breath comes faster. “I heard something earlier. A voice.” Nyx’s eyes narrow. “It wasn’t asking a question. It was warning us.” Isolde pulls the Fae-Forged Blade tighter. “Then we’ll find another way.” They walk deeper into the grove. The flowers close around them. The stars above shift, rearranging into patterns that hurt to look at. Aurora feels the weight of unseen eyes. Nyx’s form flickers more often now. Somewhere in the distance, a door opens. A sound like wings unfurling. They don’t speak. They don’t need to. The journey continues.
created_at"2026-02-26T10:52:43.589Z" 2/26/2026, 10:52:43 AM
model"liquid/lfm-2-24b-a2b-20260224"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3932
moderation_latency(null)
generation_time33108
tokens_prompt1816
tokens_completion1362
native_tokens_prompt1835
native_tokens_completion1237
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00020349
router(null)
provider_responses
0
endpoint_id"b5f259c3-1e77-40d6-8fa4-161cdf0e4a7c"
id"oYugvRr-2j9zxn-9d3ee50487c5dd58"
is_byokfalse
latency3932
model_permaslug"liquid/lfm-2-24b-a2b-20260224"
provider_name"Together"
status200
api_type"completions"
id"gen-1772103163-XA09ZRbaHyo1DFtyeq5w"
upstream_id"oYugvRr-2j9zxn-9d3ee50487c5dd58"
total_cost0.00020349
cache_discount(null)
upstream_inference_cost0
provider_name"Together"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount1
adverbTags
0"she says quietly [quietly]"
dialogueSentences23
tagDensity0.435
leniency0.87
rawRatio0.1
effectiveRatio0.087
81.32% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount803
totalAiIsmAdverbs3
found
0
adverb"barely above a whisper"
count1
1
adverb"softly"
count1
2
adverb"slightly"
count1
highlights
0"barely above a whisper"
1"softly"
2"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
25.28% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount803
totalAiIsms12
found
0
word"echo"
count1
1
word"whisper"
count1
2
word"chill"
count1
3
word"pulse"
count2
4
word"rhythmic"
count1
5
word"throb"
count1
6
word"resonance"
count1
7
word"echoing"
count1
8
word"glinting"
count1
9
word"navigate"
count1
10
word"weight"
count1
highlights
0"echo"
1"whisper"
2"chill"
3"pulse"
4"rhythmic"
5"throb"
6"resonance"
7"echoing"
8"glinting"
9"navigate"
10"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences111
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences111
filterMatches(empty)
hedgeMatches
0"seem to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences124
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen17
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords797
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
56.34% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions41
wordCount694
uniqueNames7
maxNameDensity1.87
worstName"Aurora"
maxWindowNameDensity2.5
worstWindowName"Aurora"
discoveredNames
Aurora13
Heartstone2
Isolde8
Nyx13
Fae-Forged2
Blade2
Pendant1
persons
0"Aurora"
1"Isolde"
2"Nyx"
3"Pendant"
places(empty)
globalScore0.563
windowScore0.833
20.69% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences58
glossingSentenceCount3
matches
0"as if struggling to stay solid"
1"quite sky"
2"shadows that seem to drink the light"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount797
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences124
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs39
mean20.44
std11.85
cv0.58
sampleLengths
051
116
212
335
443
519
623
726
834
96
109
1135
1244
1316
1430
156
1622
1719
1830
1921
2011
2125
2228
2319
245
2515
268
2735
288
298
3021
317
3219
3310
3412
3511
3636
3712
3810
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences111
matches
0"is carpeted"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs127
matches(empty)
27.65% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount6
semicolonCount0
flaggedSentences5
totalSentences124
ratio0.04
matches
0"The ground beneath their feet is uneven—some stones warm, others cold."
1"The vines twist, forming shapes—faces, hands, eyes."
2"Aurora draws her knife—a simple kitchen blade—but it feels useless."
3"It screams—a sound that cuts off abruptly."
4"A vision flashes—her childhood home, her father’s voice, the smell of rain on cobblestones."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount64
adjectiveStacks0
stackExamples(empty)
adverbCount1
adverbRatio0.015625
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences124
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences124
mean6.43
std3.35
cv0.521
sampleLengths
017
17
214
313
49
57
64
76
82
93
1016
115
1211
1310
148
1511
169
175
1811
198
209
2114
229
2311
246
258
2610
273
286
297
306
312
327
333
3410
357
363
3712
385
3912
405
418
4214
434
447
455
4610
475
485
4910
41.13% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.2903225806451613
totalSentences124
uniqueOpeners36
67.34% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences99
matches
0"Somewhere far away, a bell"
1"Somewhere in the distance, a"
ratio0.02
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences99
matches
0"Her breath fogs in the"
1"They step forward."
2"It thrums against her skin."
3"she says, eyes darting to"
4"Their voice carries a hollow"
5"she says, more to herself"
6"She reaches out, gripping Nyx’s"
7"Their skin feels colder than"
8"They move deeper."
9"She reaches out, touching one."
10"It dissolves into mist as"
11"Her voice is steady, but"
12"Its eyes are empty pits."
13"It raises a hand."
14"It reforms, stronger."
15"Their dagger glows faintly in"
16"They strike true, slicing across"
17"It screams—a sound that cuts"
18"She sees something glinting in"
19"She touches it."
ratio0.253
10.51% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount89
totalSentences99
matches
0"The air hums with a"
1"Aurora’s boots echo on the"
2"Nyx drifts ahead, their silhouette"
3"Isolde lingers at the threshold,"
4"Aurora asks, voice barely above"
5"Her breath fogs in the"
6"Nyx tilts their head."
7"They step forward."
8"The walls pulse with a"
9"The ceiling disappears into darkness."
10"A faint scent of burnt"
11"A corridor stretches ahead, lined"
12"Each archway pulses with a"
13"The ground beneath their feet"
14"Aurora’s hand brushes the Heartstone"
15"It thrums against her skin."
16"she says, eyes darting to"
17"The violet glow deepens where"
18"Nyx steps closer, their form"
19"Their voice carries a hollow"
ratio0.899
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences99
matches(empty)
ratio0
63.49% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences18
technicalSentenceCount2
matches
0"The walls pulse with a slow, rhythmic throb, as though something vast breathes beneath the surface."
1"Nyx’s form flickers more frequently now, as if struggling to stay solid."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount3
matches
0"Aurora asks, voice barely above a whisper"
1"she says, eyes darting to the nearest arch"
2"she says, more to herself than anyone else"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags9
fancyCount4
fancyTags
0"Aurora asks (aurora ask)"
1"they murmur (murmur)"
2"she whispers (whisper)"
3"she breathes (breathe)"
dialogueSentences23
tagDensity0.391
leniency0.783
rawRatio0.444
effectiveRatio0.348
73.1249%