Run: 2026-03-03-01KJTZ1KPMM8WFJ47VRJDYA0W1

Run Details

Duration:
3m 26s
Cost:
$0.003580
Provider:
Seed

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
She prodded the hollow of the corpse’s throat with her torch, the plastic tip scraping over raised, blackened marks that didn’t match the shallow slicing wounds on his wrists. The worn leather watch on her left wrist ticked too loud in the quiet tunnel, each click a reminder of the three hours she’d spent digging through homeless encampments and discarded takeaway containers before finding this spot. She pushed a strand of her closely cropped salt-and-pepper hair out of her face, her sharp jaw tightening as she knelt back onto the dust-caked platform. The air smelled like damp metal and burnt matches, with a thick, coppery tang that clung to the back of her throat, not just the blood seeping into the cracks between the tiles. She shifted her weight, boots scuffing through fine gray dust that coated every surface, from the rusted railings to the faded paint of the platform sign, half-obscured by grime: CAMDEWN TOWN, 1907. A rustle from the far side of the platform cut through the hum of distant trains above. She trained the torch on the shadow, the beam cutting through the dust motes swirling in the stagnant air, and Eva Kowalski stepped into the light. Curly red hair frayed at the ends, round glasses slipping down her freckled nose, a worn leather satchel slung over one shoulder. Eva tucked a strand of hair behind her left ear, her hands shaking slightly. “You’re not going to like this.” Harlow’s grip on the torch tightened. She knew that tone, the cautious, over-researched cadence of the university occult researchers she’d been forced to consult on half a dozen ritual killing cases over the years. “Try me.” Eva stepped forward, careful not to brush the corpse, and pointed to the blackened marks on his throat. “Those aren’t knife wounds. Look at the spacing. They’re runes. Reversed runes.” Harlow scoffed, reaching into her coat pocket to pull out a clear evidence bag. She carefully lifted the corpse’s left hand, the wrists crisscrossed with shallow, clean cuts, not the ragged slashes she’d expect from a gangland debt collection. “Joy dealer gone wrong. He tried to stiff a supplier, got his throat cut for it.” “These cuts are execution-style,” Eva said, nodding at the wrist wounds. “Clean, precise. Not random. And the marks on his throat? I’ve seen them before. In the restricted archives at the British Museum.” She patted her satchel, the leather creaking under the weight of books, and pulled out a small charcoal notebook. She flipped to a page covered in dense sketches and faded transcriptions, pushing her glasses back up her nose. “17th-century grimoire, bound in human skin, said to be used by rift-walkers to bind portals. But whoever carved these on him messed up the third rune. Swapped the horizontal and vertical lines. It’s not binding a portal—it’s binding a person. To a portal.” Harlow’s laugh was sharp, edged with the weariness of 18 years on the force. She’d heard this before, from students with too much time on their hands and too many horror movies in their heads. “Rift-walkers? You’ve been sitting in those museum archives too long, Evie.” Eva’s jaw set, and she pointed to the small brass object half-buried in the dust next to the corpse’s foot. “Look at that. You saw it too, didn’t you? You just didn’t know what it was.” Harlow shifted her gaze, and her breath caught. She’d spotted the object earlier, writing it off as a discarded child’s toy, but now she saw it for what it was: a small compass, its casing dulled with a verdigris patina, face etched with tiny, swirling sigils she didn’t recognize. She reached down, careful not to disturb the dust, and picked it up. The needle inside spun wildly, then settled, pointing toward the broken platform tile behind Eva, the one that jutted out from the wall like a broken tooth. “What is this?” she asked, turning it over in her hands. The metal was cool against her palm, and when she pressed her thumb to the etched sigils, she felt a faint tingle run up her arm, like static electricity. Eva’s eyes widened, and she leaned in, her voice barely a whisper. “That’s a Veil Compass. Made by Shade artisans, sold at the Veil Market. It points to the nearest supernatural rift. Morris mentioned it in his final case notes. He was going to bring it to you, but he never came back.” Harlow’s blood ran cold. She’d spent three years telling herself that DS Morris had died in a car crash, that the black smoke the witness described was just a pile of burning debris, that the strange marks on his cheek were just sharp rocks from the embankment. But Eva’s voice was steady, no trace of the nervousness she’d shown moments before, and the compass in her hand hummed softly, matching the tick of her watch. “Morris was investigating this?” she said, her voice quieter than she intended. Eva nodded, flipping through her notebook until she found a page covered in scrawled handwriting. “His final report, dated three years ago yesterday. He’d been tracking a group of rift-walkers who were smuggling enchanted goods through portals under Camden. He sent this a week before he vanished.” She pushed the notebook toward Harlow, and Harlow flipped through the pages, her jaw tightening as she read the words: Veil Market, rift beneath Camden Tube, Veil Compass, need to verify. The distant train rumble faded, replaced by a low, humming sound that grew louder by the second. The dust on the platform began to swirl, forming a tight vortex around the broken tile behind Eva. A faint, icy blue glow seeped through the cracks in the tile, and Harlow’s torch flickered, the beam dimming for a second before returning to full strength. She grabbed her radio from her coat pocket, fumbling with the dial as she tried to call for forensics and backup. “Units 7, this is Quinn, reporting a possible crime scene at abandoned Camden Town Tube—” Static cut her off, a screeching white noise that made her ears ring. The compass in her hand began to spin wildly again, faster than before, and the glow from the tile brightened, casting blue light over the corpse and the surrounding dust. Eva tucked a strand of hair behind her left ear, her hands shaking now, and stepped closer to Harlow. “We need to go. Now.” Harlow didn’t move. She was staring at the cracked tile, her mind racing with memories of Morris’s empty desk, the photo of them at his retirement dinner that still sat on her desk, the way he’d laughed when she’d teased him for playing with “silly old compass toys.” Then, the crack in the tile widened, and a hand pushed through, pale and gaunt, with black, claw-like nails.
created_at"2026-03-03T23:03:03.665Z" 3/3/2026, 11:03:03 PM
model"bytedance-seed/seed-2.0-mini-20260224"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2406
moderation_latency(null)
generation_time205977
tokens_prompt4671
tokens_completion8479
native_tokens_prompt4577
native_tokens_completion7806
native_tokens_completion_images(null)
native_tokens_reasoning6276
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0035801
router(null)
provider_responses
0
endpoint_id"9265aa87-9657-4d40-b9d7-2a70318e57d9"
id"021772578984074f5fadfdc607fef478c6f908597481cce74f695"
is_byokfalse
latency2406
model_permaslug"bytedance-seed/seed-2.0-mini-20260224"
provider_name"Seed"
status200
api_type"completions"
id"gen-1772578983-VBGX9BZk3HOsnTDAsvxn"
upstream_id"021772578984074f5fadfdc607fef478c6f908597481cce74f695"
total_cost0.0035801
cache_discount(null)
upstream_inference_cost0
provider_name"Seed"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences16
tagDensity0.375
leniency0.75
rawRatio0
effectiveRatio0
86.83% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1139
totalAiIsmAdverbs3
found
0
adverb"slightly"
count1
1
adverb"carefully"
count1
2
adverb"softly"
count1
highlights
0"slightly"
1"carefully"
2"softly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
64.88% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1139
totalAiIsms8
found
0
word"reminder"
count1
1
word"weight"
count2
2
word"etched"
count2
3
word"whisper"
count1
4
word"flickered"
count1
5
word"racing"
count1
highlights
0"reminder"
1"weight"
2"etched"
3"whisper"
4"flickered"
5"racing"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"blood ran cold"
count1
1
label"eyes widened/narrowed"
count1
highlights
0"blood ran cold"
1"eyes widened"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences42
matches(empty)
0.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount3
narrationSentences42
filterMatches
0"watch"
hedgeMatches
0"began to"
1"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences52
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen64
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1138
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions30
wordCount902
uniqueNames9
maxNameDensity1.22
worstName"Eva"
maxWindowNameDensity2.5
worstWindowName"Harlow"
discoveredNames
Eva11
Kowalski1
Morris2
Harlow10
Veil2
Market1
Camden1
Tube1
Compass1
persons
0"Eva"
1"Kowalski"
2"Morris"
3"Harlow"
4"Compass"
places(empty)
globalScore0.89
windowScore0.833
87.50% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences40
glossingSentenceCount1
matches
0"smelled like damp metal and burnt matches"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1138
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences52
matches
0"knew that tone"
90.43% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs20
mean56.9
std26.54
cv0.467
sampleLengths
066
191
279
36
436
530
655
7114
846
936
1089
1140
1253
1375
1412
1578
1662
1736
1867
1967
96.91% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences42
matches
0"been forced"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs147
matches
0"was staring"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences52
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount908
adjectiveStacks1
stackExamples
0"faint, icy blue glow"
adverbCount20
adverbRatio0.022026431718061675
lyAdverbCount8
lyAdverbRatio0.00881057268722467
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences52
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences52
mean21.88
std13.56
cv0.619
sampleLengths
029
137
226
333
432
517
626
722
814
96
106
1128
122
1318
1412
1514
1625
1716
1811
1941
2019
2143
2214
2321
2411
2520
2616
278
2841
2913
3027
3111
3229
3312
3441
354
3643
3728
3812
3915
4063
4117
4218
4327
4421
4515
4613
4730
4819
495
69.87% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.4423076923076923
totalSentences52
uniqueOpeners23
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences42
matches(empty)
ratio0
58.10% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences42
matches
0"She prodded the hollow of"
1"She pushed a strand of"
2"She shifted her weight, boots"
3"She trained the torch on"
4"She knew that tone, the"
5"She carefully lifted the corpse’s"
6"She patted her satchel, the"
7"She flipped to a page"
8"She’d heard this before, from"
9"She’d spotted the object earlier,"
10"She reached down, careful not"
11"she asked, turning it over"
12"She’d spent three years telling"
13"she said, her voice quieter"
14"She pushed the notebook toward"
15"She grabbed her radio from"
16"She was staring at the"
ratio0.405
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount40
totalSentences42
matches
0"She prodded the hollow of"
1"The worn leather watch on"
2"She pushed a strand of"
3"The air smelled like damp"
4"She shifted her weight, boots"
5"A rustle from the far"
6"She trained the torch on"
7"Eva tucked a strand of"
8"Harlow’s grip on the torch"
9"She knew that tone, the"
10"Eva stepped forward, careful not"
11"Harlow scoffed, reaching into her"
12"She carefully lifted the corpse’s"
13"Eva said, nodding at the"
14"She patted her satchel, the"
15"She flipped to a page"
16"Harlow’s laugh was sharp, edged"
17"She’d heard this before, from"
18"Eva’s jaw set, and she"
19"Harlow shifted her gaze, and"
ratio0.952
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences42
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences32
technicalSentenceCount1
matches
0"She shifted her weight, boots scuffing through fine gray dust that coated every surface, from the rusted railings to the faded paint of the platform sign, half-…"
41.67% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount1
matches
0"she said, her voice quieter than she intended"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences16
tagDensity0.188
leniency0.375
rawRatio0
effectiveRatio0
78.0062%