Run: 2026-03-03-01KJTZRZG41V7E1STXB5HQX7SZ

Run Details

Duration:
8.1s
Cost:
$0.003404
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The floorboards groaned under my boots, a wet, splintering sound that echoed through the hollow chamber of the abandoned Northern Line station. Above, the city held its breath, but down here, the stagnant air tasted of ozone and ancient decay. I clicked my heavy torch on, sweeping the beam across the rotted remains of a disused ticket kiosk. "Bit late for a sightseeing tour, isn't it, Detective?" I didn't turn. The rhythmic tap of a polished heel against the cracked tiling gave her away before the voice did. Harlow Quinn stepped out from the shadows near the turnstiles, her closely cropped salt-and-pepper hair catching the sickly yellow gleam of my flashlight. She stood with military precision, her sharp jaw set tight, her left hand resting near the holster at her hip. "I don't sightsee in tomb-like basements, Harlow. I follow the energy." I pulled the Veil Compass from my pocket. The brass casing felt cold, the verdigris-stained surface slick with condensation. The needle didn't spin aimlessly; it vibrated, locking onto a point somewhere behind the darkened tracks where the tunnel curved into a subterranean void. "What is that? A souvenir?" "Navigation tool. For places that don't appear on your maps." Quinn let out a sharp, dismissive huff. She walked toward me, her gaze lingering on the compass with visible suspicion. She looked tired, the kind of exhaustion that had nothing to do with sleep and everything to do with the eighteen years she’d spent burying secrets. "We have a body, Detective. Not a scavenger hunt. The forensics team is already processing the platform, and they’ve found enough to wrap this up as a drug-related homicide. Keep your occult toys in your pocket." "A body?" "Found near the third rail. Looked like a standard overdose until we saw the markings." I pushed past her, moving toward the platform edge where the humidity turned into a biting, unnatural chill. There, slumped against a rusted junction box, lay a young man. He couldn't have been more than twenty. His skin was translucent, stretched taut over his frame, and the veins beneath were blackened, pulsing with a faint, rhythmic violet light that defied human biology. "Look at the neck," Quinn commanded, stepping up to stand beside me. I knelt. Beside the victim’s body lay a worn leather satchel—the kind Eva would carry, though this one was shredded at the edges, spilling dust and dried parchment onto the tracks. I ignored Quinn’s directive and reached for the man’s neck, pushing aside the collar. The flesh wasn't bruised; it was charred in the shape of a perfectly geometric sigil. "He was trying to open something, wasn't he?" Quinn crossed her arms, her worn leather watch ticking too loudly in the quiet space. "He was a courier. Had vials of synthetic narcotics in his pockets. Likely huffed something that stopped his heart. The branding? A dealer’s mark. A warning to others." "Dealers don't use silver-nitrate branding tools that leave necrotic residue, Harlow. Smell his skin." Quinn leaned down, nostrils flaring. She straightened up, her face a mask of practiced indifference, though her eyes betrayed a flicker of genuine shock. "Chemical burn." "It's a conduit breach. He didn't die of an overdose. He died from leaking energy." I reached into the satchel, pulling out a small, jagged fragment of bone—a token. It was smooth, worn thin by constant handling. The moment my fingers brushed it, the air in the station grew heavy, the taste of copper and wet earth flooding my senses. "That's evidence. Put it down." "This isn't a murder scene, Harlow. It's an altar." I stood, my back stiffening as the vibration from the compass intensified. Behind the tracks, the shadows seemed to detach themselves from the tunnel walls, coalescing into something solid. I knew that sensation—a tear in the fabric of the city. The Market wasn't supposed to be here. Not tonight. Not when the moon was thin and bleeding. "Every piece of evidence here points to a local gang dispute," Quinn persisted, though her voice lacked its usual bite. She pulled a notepad from her pocket, her hand hovering over the page. "I have witness reports of shouting. I have the tox screen pending. I have a perfectly logical sequence of events that doesn't involve your ghost stories." "Logical sequences don't include people whose veins turn to liquid shadow." I walked toward the edge of the platform, the compass needle spinning wildly now, a blurred silver streak against the etched sigils. I looked at the wall behind the tracks, where the grime seemed to swirl like oil on black water. A thin, hair-line fracture in the concrete was beginning to widen, revealing a pulsing, impossible violet glow emanating from the void on the other side. "You’re trying to build a case out of thin air," I said, not taking my eyes off the crack. "You’re ignoring the fact that he wasn't carrying drugs. He was carrying a key." "I am ignoring nothing," Quinn stood her ground, though she unconsciously gripped her belt. "I saw DS Morris lost to 'nothing' during that case three years ago. I spent three years chasing shadows. I will not lose another man to a theory I cannot shoot, handcuff, or bring to a judge." "This goes deeper than Morris, Harlow. And if you keep looking at it like a standard homicide, you’re the next thing marked for the void." "Is that a threat?" "It's a warning." The station groaned, a deep, grinding sound of iron against stone. The lights above the platform flickered, once, twice, and then shattered in a cascade of glass. The violet glow from the wall brightened, casting long, twisted shadows that seemed to reach out and grip our ankles. I drew my breath in, the air now frigid enough to turn my exhale into white mist. "Something's coming through," I whispered, holding the compass out. The needle stopped dead, pointing directly at the center of the widening fracture. From deep within the tunnel, something stirred, a sound like grinding teeth and rustling silk growing louder with every passing heartbeat. Quinn finally drew her weapon, the familiar weight of the steel looking puny against the expanding dark. "What is that?" Quinn hissed, her composure finally fracturing. "A customer," I said, gripping the bone token tight. "And he's not here for the drugs." The floor beneath us bucked, a wave of pressure throwing us both off-balance. I fell toward the edge of the tracks as the concrete beneath the courier’s body began to slide away, revealing a drop into a darkness that had no bottom. The creature behind the wall surged, its presence heavy and predatory, and I realized with a sickening jolt that the hole in the wall wasn't a rift. It was a doorway. And it was swinging wide.
created_at"2026-03-03T23:15:49.411Z" 3/3/2026, 11:15:49 PM
model"google/gemini-3.1-flash-lite-preview-20260303"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency559
moderation_latency(null)
generation_time7993
tokens_prompt4671
tokens_completion1751
native_tokens_prompt4537
native_tokens_completion1513
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.00340375
router(null)
provider_responses
0
endpoint_id"e004ce39-eb0c-4474-93d5-55072e725970"
is_byokfalse
latency559
model_permaslug"google/gemini-3.1-flash-lite-preview-20260303"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1772579749-ZFfiRjZu5jwuAzJ3gV7K"
upstream_id(null)
total_cost0.00340375
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences29
tagDensity0.241
leniency0.483
rawRatio0
effectiveRatio0
91.20% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1137
totalAiIsmAdverbs2
found
0
adverb"perfectly"
count2
highlights
0"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
34.04% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1137
totalAiIsms15
found
0
word"echoed"
count1
1
word"rhythmic"
count2
2
word"vibrated"
count1
3
word"standard"
count2
4
word"chill"
count1
5
word"synthetic"
count1
6
word"flicker"
count1
7
word"etched"
count1
8
word"flickered"
count1
9
word"shattered"
count1
10
word"silk"
count1
11
word"familiar"
count1
12
word"weight"
count1
highlights
0"echoed"
1"rhythmic"
2"vibrated"
3"standard"
4"chill"
5"synthetic"
6"flicker"
7"etched"
8"flickered"
9"shattered"
10"silk"
11"familiar"
12"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences56
matches(empty)
15.31% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount4
narrationSentences56
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences78
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen37
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1134
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions16
wordCount801
uniqueNames7
maxNameDensity1.25
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Northern1
Line1
Quinn10
Veil1
Compass1
Eva1
Market1
persons
0"Quinn"
1"Eva"
places(empty)
globalScore0.876
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences50
glossingSentenceCount1
matches
0"shadows that seemed to reach out and grip our ankles"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1134
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences78
matches
0"knew that sensation"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs37
mean30.65
std23.25
cv0.759
sampleLengths
058
19
264
311
443
55
610
746
836
92
1015
1162
1212
1360
148
1543
1614
1726
1815
1945
205
219
2257
2359
2411
2566
2633
2751
2825
294
303
3164
329
3351
349
3516
3678
86.47% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences56
matches
0"were blackened"
1"was shredded"
2"was charred"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs137
matches
0"was beginning"
1"was swinging"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount2
flaggedSentences5
totalSentences78
ratio0.064
matches
0"The needle didn't spin aimlessly; it vibrated, locking onto a point somewhere behind the darkened tracks where the tunnel curved into a subterranean void."
1"Beside the victim’s body lay a worn leather satchel—the kind Eva would carry, though this one was shredded at the edges, spilling dust and dried parchment onto the tracks."
2"The flesh wasn't bruised; it was charred in the shape of a perfectly geometric sigil."
3"I reached into the satchel, pulling out a small, jagged fragment of bone—a token."
4"I knew that sensation—a tear in the fabric of the city."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount809
adjectiveStacks0
stackExamples(empty)
adverbCount19
adverbRatio0.023485784919653894
lyAdverbCount10
lyAdverbRatio0.012360939431396786
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences78
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences78
mean14.54
std8.08
cv0.556
sampleLengths
022
118
218
39
43
518
623
720
811
98
1011
1124
125
1310
147
1513
1626
1736
182
1915
2018
2111
227
2326
2412
252
2629
2714
2815
298
3015
3128
3214
335
3419
352
3615
3714
388
3923
405
419
4212
4317
4411
457
462
478
4820
4913
54.70% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.3974358974358974
totalSentences78
uniqueOpeners31
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences54
matches(empty)
ratio0
42.22% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences54
matches
0"I clicked my heavy torch"
1"I didn't turn."
2"She stood with military precision,"
3"I pulled the Veil Compass"
4"She walked toward me, her"
5"She looked tired, the kind"
6"I pushed past her, moving"
7"He couldn't have been more"
8"His skin was translucent, stretched"
9"I ignored Quinn’s directive and"
10"She straightened up, her face"
11"I reached into the satchel,"
12"It was smooth, worn thin"
13"I stood, my back stiffening"
14"I knew that sensation—a tear"
15"She pulled a notepad from"
16"I walked toward the edge"
17"I looked at the wall"
18"I said, not taking my"
19"I drew my breath in,"
ratio0.444
15.56% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount48
totalSentences54
matches
0"The floorboards groaned under my"
1"I clicked my heavy torch"
2"I didn't turn."
3"The rhythmic tap of a"
4"Harlow Quinn stepped out from"
5"She stood with military precision,"
6"I pulled the Veil Compass"
7"The brass casing felt cold,"
8"The needle didn't spin aimlessly;"
9"Quinn let out a sharp,"
10"She walked toward me, her"
11"She looked tired, the kind"
12"I pushed past her, moving"
13"There, slumped against a rusted"
14"He couldn't have been more"
15"His skin was translucent, stretched"
16"Quinn commanded, stepping up to"
17"I ignored Quinn’s directive and"
18"The flesh wasn't bruised; it"
19"Quinn crossed her arms, her"
ratio0.889
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences54
matches(empty)
ratio0
65.64% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences37
technicalSentenceCount4
matches
0"The floorboards groaned under my boots, a wet, splintering sound that echoed through the hollow chamber of the abandoned Northern Line station."
1"His skin was translucent, stretched taut over his frame, and the veins beneath were blackened, pulsing with a faint, rhythmic violet light that defied human bio…"
2"The violet glow from the wall brightened, casting long, twisted shadows that seemed to reach out and grip our ankles."
3"I fell toward the edge of the tracks as the concrete beneath the courier’s body began to slide away, revealing a drop into a darkness that had no bottom."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount3
matches
0"Quinn persisted, though her voice lacked its usual bite"
1"I said, not taking my eyes off the crack"
2"Quinn hissed, her composure finally fracturing"
81.03% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount2
fancyTags
0"I whispered (whisper)"
1"Quinn hissed (hiss)"
dialogueSentences29
tagDensity0.138
leniency0.276
rawRatio0.5
effectiveRatio0.138
72.3166%