Run: 2026-03-03-01KJTZTNDZRZ9N8AW4RFCXRBBS

Run Details

Duration:
10.0s
Cost:
$0.003965
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The floor tiles beneath my boots shifted, grinding the grit of decades into a fine, unpleasant powder. Water dripped from a rusted pipe somewhere in the darkness, a rhythmic, maddening ping-ping against a discarded metal bucket. I adjusted my grip on the torch, the beam cutting a thick, yellow path through the stale, stagnant air of the forgotten platform. "You’re late, Harlow." I didn’t look up from the scuff marks marring the platform’s yellow safety line. Standing near the edge, the silhouette of a younger officer hovered, his frame tense, his hands shoved deep into his pockets. I checked my watch, the worn leather strap biting into my wrist, a familiar, grounding sensation. "The traffic, or the lack of interest in this hole?" "The sergeant wanted a clean sweep before forensics arrived. Three bodies, all found in a neat line. Like they were waiting for a train that stopped running in the nineties." I stepped closer to the first body. A young kid, maybe twenty, wearing an expensive, neon-coloured hoodie that looked jarring against the grime. His eyes were wide, fixed on the vaulted ceiling with an expression of mild, wide-eyed surprise. I knelt, my knees popping in the silence. There was no blood, no bruising, no sign of the frantic violence typically associated with a triple homicide in a subway station. Just that stillness, the kind that reminded me of the day DS Morris vanished into a blink of empty space. "Cause of death, Miller?" "Heart failure, looks like. Massive, instantaneous cardiac arrest for all three. Toxicology reports on the others are clean, but these kids—they’ve got nothing in their systems. Not even caffeine." I leaned in, ignoring the prickle of static climbing up the back of my neck. I fished a pair of latex gloves from my pocket and pulled them tight. Beneath the boy’s collar, at the very edge of his jawline, sat a faint, ink-black mark in the shape of a crooked, serrated blade. "Look at this." Miller leaned over, his torchlight joining mine. He frowned, his brow furrowing as he traced the outline of the mark with his gaze. "Some sort of gang initiation? Camden’s got a few crews who like the occult aesthetic." "This isn't a tattoo." "What is it, then?" "It’s an invitation." I stood, my movements precise, my focus sharpening. This wasn't standard criminal behaviour. People didn't just drop dead of heart failure in triplets at two in the morning unless something drained them from the inside out. I swept the area, my eyes scanning for any sign of a struggle, anything—a discarded bag, a lost phone, a stray shell casing. Nothing. The station was scrubbed, polished by the passage of time and the absence of light. Then, I saw it. Tucked behind a rusted vending machine that still held rows of faded, sun-bleached snacks, a small, glinting object caught the edge of my beam. I didn't reach for it immediately. I circled the machine, taking in the dust patterns on the floor. "Miller, don't move." "Why? Did you find something?" "Stay exactly where you are." I reached behind the machine, my fingers brushing against cold, textured stone. I pulled out a small, brass compass attached to a leather cord. The needle didn't point North. It spun, erratically, occasionally snapping toward the dark tunnel that led deeper into the belly of the city. The casing bore a thick, green patina, and the face was etched with sigils I’d seen in files I wasn't technically supposed to have access to. *The Veil Compass.* "That's a antique piece, Harlow. Doesn't have any place in a homicide investigation." "Depends on the homicide." "You're acting squirrelly. Is this about Morris again?" I stiffened, the sound of his name hitting me like a physical blow. The air in the station grew colder, the metallic taste of ozone coating my tongue. I shoved the compass into my coat pocket. "Morris has nothing to do with this." "The brass—they think you’re chasing ghosts. They keep talking about medical leave, about the stress of the job, the trauma of the case going cold." "The case didn't go cold, Miller. It was scrubbed." I turned back to the bodies. My gaze swept over the second victim, a girl clutching a heavy satchel to her chest. I carefully pried her fingers loose, the leather worn and cracked, smelling of old parchment and damp. Inside, I found not clothes or makeup, but a collection of hand-drawn maps of the Tube system, each one marked with strange, shifting geometries that seemed to bruise the paper. "She’s an researcher," I muttered, mostly to myself. "Eva Kowalski. She worked at the British Museum." "How do you know her name?" "I’ve seen her around the archives. She’s a friend of mine, or she was." "Was? You think she's one of the victims?" "I think she's the reason they're here." I flipped open one of the maps. It wasn't the London Underground. It was a projection, a series of rifts mapped against the city's infrastructure. My chest tightened. If this map was accurate, the Veil Market was shifting, and it wasn't just staying underground. It was bleeding up, pulling the unsuspecting into the dark geometry of a world that didn't play by the rules of biology or law. A soft, low hum began to vibrate through the soles of my boots. It wasn't the sound of an approaching train. It was the sound of air undergoing a sudden, violent change in pressure. The shadows across the platform began to stretch, detaching themselves from the walls, pooling into the centre of the room like black, viscous ink. "Harlow, what is that?" Miller pulled his sidearm, his voice cracking with a sudden, sharp fear. "Put that away, it won't help." "It's moving. The floor is—the floor is breathing." The ground beneath the bodies began to ripple. The victims didn't just lie there; they began to sink, absorbed by the very concrete they’d died on. The ink-like shadows reached up, swirling around my ankles. I felt a tug, a magnetic, irresistible pull toward the edge of the platform. "Move! Towards the stairs!" I grabbed Miller by the back of his jacket and shoved him toward the emergency exit sign that glowed with a faint, dying red light. He stumbled, slipping on the slick surface as the platform began to buckle and fold in on itself like damp cardboard. The light from my torch flickered and died. In the sudden, total darkness, I saw the truth. The station wasn't a crime scene. It was a digestion track. And we had just stepped into the stomach. "Run, Miller! Now!" He didn't need to be told twice. We scrambled toward the metal stairs, our boots clanging against the rusted iron. Behind us, the sound of stone grinding against stone echoed like the closing of a tomb. I didn't look back to see what was rising from the floor. I didn't need to. The drop in temperature and the smell of ozone told me everything. We reached the iron door at the top of the stairwell. I slammed my shoulder against it, but it didn't budge. It was locked from the other side. A cold, heavy weight thudded against the metal from the outside, followed by a rhythmic, deliberate knock. "Is that the tactical team?" Miller hissed, his breathing ragged. I didn't answer. I pulled the Veil Compass from my pocket. The needle had stopped spinning. It was pointing directly at the door, vibrating with a high, sustained intensity. "That's not the tactical team." The door groaned, the hinges screaming as something enormous pressed against it, bowing the metal inward. A sliver of light leaked through the gap. Not the cool, artificial white of a flashlight, but a sickly, pulsating violet glow. "Harlow, look by the handle." I stared. A hand, pale and thin, with fingers that seemed to have too many joints, slid through the widening gap of the door. The fingernails were pitch black, and the skin was etched with the same crooked, serrated mark I’d found on the boy’s neck. The fingers curled around the frame, pulling, the metal shrieking as it folded like paper. Then, a voice flowed into the station—not a sound, but a vibration that rattled my teeth. "Detective."
created_at"2026-03-03T23:16:44.637Z" 3/3/2026, 11:16:44 PM
model"google/gemini-3.1-flash-lite-preview-20260303"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency569
moderation_latency(null)
generation_time9891
tokens_prompt4671
tokens_completion2115
native_tokens_prompt4537
native_tokens_completion1887
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.00396475
router(null)
provider_responses
0
endpoint_id"e004ce39-eb0c-4474-93d5-55072e725970"
is_byokfalse
latency569
model_permaslug"google/gemini-3.1-flash-lite-preview-20260303"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1772579804-zeS1MFHJnVOruZ9xo2aX"
upstream_id(null)
total_cost0.00396475
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences34
tagDensity0.059
leniency0.118
rawRatio0
effectiveRatio0
89.17% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1385
totalAiIsmAdverbs3
found
0
adverb"very"
count2
1
adverb"carefully"
count1
highlights
0"very"
1"carefully"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
38.63% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1385
totalAiIsms17
found
0
word"rhythmic"
count2
1
word"familiar"
count1
2
word"silence"
count1
3
word"furrowing"
count1
4
word"traced"
count1
5
word"standard"
count1
6
word"scanning"
count1
7
word"glinting"
count1
8
word"etched"
count2
9
word"magnetic"
count1
10
word"flickered"
count1
11
word"stomach"
count1
12
word"echoed"
count1
13
word"weight"
count1
14
word"intensity"
count1
highlights
0"rhythmic"
1"familiar"
2"silence"
3"furrowing"
4"traced"
5"standard"
6"scanning"
7"glinting"
8"etched"
9"magnetic"
10"flickered"
11"stomach"
12"echoed"
13"weight"
14"intensity"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences86
matches
0"felt a tug"
9.97% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount7
narrationSentences86
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences118
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords3
totalWords1380
ratio0.002
matches
0"The Veil Compass."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions15
wordCount1109
uniqueNames9
maxNameDensity0.36
worstName"Miller"
maxWindowNameDensity1
worstWindowName"Veil"
discoveredNames
Morris1
North1
Veil3
Tube1
London1
Underground1
Market1
Miller4
Compass2
persons
0"Morris"
1"Miller"
2"Compass"
places
0"London"
globalScore1
windowScore1
80.56% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences72
glossingSentenceCount2
matches
0"geometries that seemed to bruise the paper"
1"fingers that seemed to have too many joints, slid through the widening gap of the door"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.174
wordCount1380
matches
0"not clothes or makeup, but a collection of hand-drawn maps of the Tube system, each one"
1"Not the cool, artificial white of a flashlight, but a sickly, pulsating violet glow"
2"not a sound, but a vibration"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences118
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs55
mean25.09
std24.95
cv0.994
sampleLengths
059
13
251
310
430
589
64
729
853
93
1023
1115
124
134
143
1575
1646
173
185
195
2073
213
2213
234
248
2536
267
2725
289
2969
3016
316
3214
338
347
3568
3658
374
3812
396
408
4149
424
4346
4436
453
4664
4745
4810
4929
93.02% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences86
matches
0"was scrubbed"
1"was etched"
2"was etched"
14.81% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount5
totalVerbs180
matches
0"was shifting"
1"wasn't just staying"
2"was bleeding"
3"was rising"
4"was pointing"
70.22% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount1
flaggedSentences3
totalSentences118
ratio0.025
matches
0"I swept the area, my eyes scanning for any sign of a struggle, anything—a discarded bag, a lost phone, a stray shell casing."
1"The victims didn't just lie there; they began to sink, absorbed by the very concrete they’d died on."
2"Then, a voice flowed into the station—not a sound, but a vibration that rattled my teeth."
70.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1117
adjectiveStacks5
stackExamples
0"expensive, neon-coloured hoodie"
1"mild, wide-eyed surprise."
2"faint, ink-black mark"
3"faded, sun-bleached snacks,"
4"enormous pressed against it,"
adverbCount28
adverbRatio0.025067144136078783
lyAdverbCount10
lyAdverbRatio0.008952551477170993
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences118
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences118
mean11.69
std7.07
cv0.605
sampleLengths
017
119
223
33
414
521
616
710
830
97
1016
1116
128
1322
1420
154
1629
1715
1814
1924
203
217
2216
2315
244
254
263
278
285
2923
3023
311
3215
334
3424
356
3612
373
385
395
4012
4112
425
4318
4426
453
4613
474
488
4913
53.11% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats14
diversityRatio0.3898305084745763
totalSentences118
uniqueOpeners46
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences84
matches
0"Just that stillness, the kind"
1"Then, I saw it."
2"Then, a voice flowed into"
ratio0.036
15.24% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount43
totalSentences84
matches
0"I adjusted my grip on"
1"I didn’t look up from"
2"I checked my watch, the"
3"I stepped closer to the"
4"His eyes were wide, fixed"
5"I knelt, my knees popping"
6"I leaned in, ignoring the"
7"I fished a pair of"
8"He frowned, his brow furrowing"
9"I stood, my movements precise,"
10"I swept the area, my"
11"I didn't reach for it"
12"I circled the machine, taking"
13"I reached behind the machine,"
14"I pulled out a small,"
15"It spun, erratically, occasionally snapping"
16"I stiffened, the sound of"
17"I shoved the compass into"
18"I turned back to the"
19"My gaze swept over the"
ratio0.512
37.38% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount71
totalSentences84
matches
0"The floor tiles beneath my"
1"Water dripped from a rusted"
2"I adjusted my grip on"
3"I didn’t look up from"
4"I checked my watch, the"
5"I stepped closer to the"
6"A young kid, maybe twenty,"
7"His eyes were wide, fixed"
8"I knelt, my knees popping"
9"I leaned in, ignoring the"
10"I fished a pair of"
11"Miller leaned over, his torchlight"
12"He frowned, his brow furrowing"
13"I stood, my movements precise,"
14"This wasn't standard criminal behaviour."
15"People didn't just drop dead"
16"I swept the area, my"
17"The station was scrubbed, polished"
18"I didn't reach for it"
19"I circled the machine, taking"
ratio0.845
59.52% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences84
matches
0"If this map was accurate,"
ratio0.012
61.99% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences53
technicalSentenceCount6
matches
0"A young kid, maybe twenty, wearing an expensive, neon-coloured hoodie that looked jarring against the grime."
1"I swept the area, my eyes scanning for any sign of a struggle, anything—a discarded bag, a lost phone, a stray shell casing."
2"It spun, erratically, occasionally snapping toward the dark tunnel that led deeper into the belly of the city."
3"Inside, I found not clothes or makeup, but a collection of hand-drawn maps of the Tube system, each one marked with strange, shifting geometries that seemed to …"
4"It was bleeding up, pulling the unsuspecting into the dark geometry of a world that didn't play by the rules of biology or law."
5"I grabbed Miller by the back of his jacket and shoved him toward the emergency exit sign that glowed with a faint, dying red light."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount1
matches
0"Miller hissed, his breathing ragged"
91.18% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"I muttered (mutter)"
1"Miller hissed (hiss)"
dialogueSentences34
tagDensity0.059
leniency0.118
rawRatio1
effectiveRatio0.118
72.8266%