Run: 2026-03-03-01KJV034J35AH71FM4E57NA3MW

Run Details

Duration:
9.2s
Cost:
$0.004123
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air in the Richmond grove did not just sit; it shimmered, thick with the scent of crushed ozone and blooming nightshade. My boots sank into moss that felt unnervingly like warm velvet, leaving no mark behind. Beside me, Nyx drifted, a jagged tear in the fabric of the twilight, their violet eyes flickering like dying embers. "Keep your heartbeat low, Aurora," the shadow-voice rasped, vibrating against my ribs rather than my ears. "The stillness here is predatory." I gripped the hilt of the moonsilver dagger, the metal biting into my skin with a cold that defied the humid heat of the grove. Ahead, the ancient oak standing stones loomed, their surfaces scarred with jagged, glowing runes that seemed to writhe whenever I blinked. Between them, the space rippled—a distortion in the air that looked like oil on water, but tasted of static and old iron. "Isolde said the boundary would be porous today," I muttered, my voice sounding flat and alien in the heavy silence. "Isolde says many things," Nyx replied, drifting through a thicket of white lilies that bowed in the phantom wind as they passed. "Most of them are traps wrapped in honey." I stepped through the shimmering veil. The transition felt like being pulled through a needle's eye. The world folded, twisted, and spat us out. The amber sky of Dymas hit me first—heavy, syrup-thick, and suffocatingly golden. It wasn't the sky of an afternoon, but the perpetual, stagnant glow of a fruit left to rot in the sun. The horizon stretched into impossible vistas of sprawling vineyards where the vines weren't wood, but pulsating, fleshy cords, heavy with fruit that bled juice the colour of bruised plums. "Gluttony," Nyx whispered, solidifying into a tall, ink-black silhouette. They stood perfectly still, their posture radiating a predatory readiness. "Nature here has been twisted into a feast that never ends." We stood on a balcony carved from obsidian, overlooking a valley of terraces that tumbled down toward a central, smoking pit. The smells overwhelmed me: roasted game, spiced wine, and that underlying, metallic tang of raw hunger. Hundreds of figures moved through the orchards, their skin slick with sweat, their eyes wide and glassy, forever plucking, chewing, and swallowing fruits that regrew before the pulp hit their stomachs. "The Heartstone—it's burning," I said, gasping as the pendant against my chest flared. The crimson gem pulsated against my sternum, a rhythmic, frantic thrum that mirrored the heat radiating from the ground. "Keep it hidden." Nyx caught my wrist, their touch freezing, a stark contrast to the stifling warmth of the Dymasian air. "If a local sees a beacon of Hel-aligned power in their kingdom, they will carve it out of you without waiting for an invitation." We moved down a staircase fashioned from polished bone, the steps echoing like muffled heartbeats under our feet. I watched a group of Dymasians near a fountain of churning honey. One, a man with teeth sharpened to needles, tore into a glowing, translucent pear, his jaw unhinging with a sickening crack. As he swallowed, his skin bloomed with vibrant, sickly flowers—violets, lilies, roses—only for them to wither and fall into ash the moment he reached for the next branch. "They never find satisfaction," I remarked, keeping my eyes locked on the path ahead. "Satisfaction is a mortal concept," Nyx corrected. "Here, there is only the requirement to continue. It is the purest form of decay." The path narrowed, winding behind a waterfall that cascaded with a thick, viscous red wine. Behind the curtain of liquid, a hidden grotto opened up, lined with crystals that hummed in a low, dissonant chord. The Heartstone flared again, brighter this time, a beacon in the gloom of the cave. I slowed my pace, the air growing thick with a familiar, crackling pressure. "Someone is waiting," Nyx hissed, shifting back into a half-formed, flickering wisp. I drew the Fae-forged blade. The luminescent edge carved a pale, ghost-like light into the shadows of the grotto, revealing a figure huddled near a cluster of jagged, pulsing stones. It was a woman, her gown woven from dead leaves and spidersilk, her face obscured by a veil of woven brambles. She held a silver cup, the contents glowing with an inner, stagnant light. "The delivery girl arrives," the figure croaked, the voice sounding like dry stone grinding against dry stone. "You are late, human. The harvest in Cardiff is not the harvest of Hel." "I was not invited to this banquet," I said, keeping my posture rigid. I watched her hands—gnarled, earth-stained fingers tracing the rim of the silver cup. "Invitations are for the living. You carry the Heartstone. It sings of portals, of tears in the Veil, of breaches that shouldn't be." She stood, the leaves of her dress rustling like a thousand dying moths. She was taller than she had seemed, her shadow stretching long and distorted across the cave wall until it merged with Nyx’s own darkness. "Are you here to stop the feast, or to become the main course?" "I’m here for answers," I moved to the side, scanning the grotto. The stones behind her weren't just decorative; they were anchoring something. A low, rhythmic thudding came from beneath the floor, steady and industrial. "And I don't intend to stay long enough to taste anything." "Answers are costly," she said, stepping into the light. Her eyes were milky, sightless, yet they tracked my movement with impossible precision. "The Prince does not like unannounced visitors. And his appetite for surprises is... legendary." The ground beneath us hummed, a vibration so intense that the teeth in my head ached. Dust fell from the grotto ceiling. Outside the cave, the ambient sound of the Dymasian feast stopped. The sudden, absolute silence was sharp, like a blade pressed against the throat. "Nyx," I breathed, never breaking eye contact with the crone. "The shadow has drifted far, old one," Nyx’s voice echoed from every corner of the grotto at once. "It has," the woman rasped. She tossed the silver cup aside. It struck the ground and shattered, but instead of wine, a swarm of black, iridescent beetles poured out, scuttling across the stone in a frantic, clicking wave. "But the Prince is already here. He hates to be kept waiting for his wine." Behind her, the stone floor of the grotto cracked, widening into a jagged, glowing maw of amber light. A hand—pale, massive, and wrapped in bands of rusted iron—gripped the edge of the fracture, pulling the heavy, suffocating heat of the inner circle of Gluttony directly into our space. The air screamed as the pressure changed, and the walls began to weep, not water or wine, but a thick, black ichor that hissed as it touched the floor. "Run?" I asked, my grip tightening on the moonsilver blade. "Through the rift," Nyx commanded, their form surging into a cyclone of shadow that tore into the encroaching darkness. "Do not look back, Aurora. Do not let the scent of the fruit touch your tongue." The iron-clad entity heaved itself upward, filling the breach, its body a mass of bloated, mismatched muscle and stitched-together finery. It opened a mouth too wide for its face, revealing a throat that spiralled down into an endless, burning pit. I lunged forward, not toward the exit, but toward the crackling, unstable energy beneath the creature's feet, the Heartstone pulsing so violently it burned my skin through my jacket. The ground beneath the monster began to crumble, the entire structure of the grotto groaning in protest as the weight of the portal threatened to collapse the section of the terrace. I braced my boots against the shaking foundation, the cold of the blade the only thing keeping the heat from melting my resolve. "Down!" I screamed, slamming the blade into the pulsing, amber light of the rift. The reality of the world shivered and split, a blinding, crystalline crack of white noise tearing through the golden rot of the realm. The monster let out a sound not of pain, but of starving, unquenchable hunger, and the ceiling began to collapse. I dived into the instability, the world dissolving into a chaotic, spinning vortex of light and shadow, my hand still gripping the cold hilt of the blade, the scream of the falling world ringing in my ears as the floor beneath me simply ceased to exist.
created_at"2026-03-03T23:21:22.275Z" 3/3/2026, 11:21:22 PM
model"google/gemini-3.1-flash-lite-preview-20260303"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency660
moderation_latency(null)
generation_time9057
tokens_prompt5338
tokens_completion2146
native_tokens_prompt5247
native_tokens_completion1874
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.00412275
router(null)
provider_responses
0
endpoint_id"e004ce39-eb0c-4474-93d5-55072e725970"
is_byokfalse
latency660
model_permaslug"google/gemini-3.1-flash-lite-preview-20260303"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1772580082-r4gr8rUqK5c5xtSC9sOO"
upstream_id(null)
total_cost0.00412275
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags20
adverbTagCount0
adverbTags(empty)
dialogueSentences31
tagDensity0.645
leniency1
rawRatio0
effectiveRatio0
96.44% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1406
totalAiIsmAdverbs1
found
0
adverb"perfectly"
count1
highlights
0"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
7.54% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1406
totalAiIsms26
found
0
word"shimmered"
count1
1
word"velvet"
count1
2
word"loomed"
count1
3
word"silence"
count2
4
word"rhythmic"
count2
5
word"stark"
count1
6
word"warmth"
count1
7
word"beacon"
count2
8
word"aligned"
count1
9
word"echoing"
count1
10
word"churning"
count1
11
word"gloom"
count1
12
word"familiar"
count1
13
word"tracing"
count1
14
word"scanning"
count1
15
word"echoed"
count1
16
word"shattered"
count1
17
word"maw"
count1
18
word"structure"
count1
19
word"weight"
count1
20
word"resolve"
count1
21
word"crystalline"
count1
22
word"chaotic"
count1
highlights
0"shimmered"
1"velvet"
2"loomed"
3"silence"
4"rhythmic"
5"stark"
6"warmth"
7"beacon"
8"aligned"
9"echoing"
10"churning"
11"gloom"
12"familiar"
13"tracing"
14"scanning"
15"echoed"
16"shattered"
17"maw"
18"structure"
19"weight"
20"resolve"
21"crystalline"
22"chaotic"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences71
matches(empty)
62.37% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences71
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences82
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen46
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1398
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount1160
uniqueNames8
maxNameDensity0.78
worstName"Nyx"
maxWindowNameDensity1.5
worstWindowName"Nyx"
discoveredNames
Richmond1
Nyx9
Dymas1
Dymasian2
Dymasians1
Heartstone2
Fae-forged1
Gluttony1
persons
0"Nyx"
1"Dymas"
2"Heartstone"
places
0"Richmond"
globalScore1
windowScore1
76.47% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences68
glossingSentenceCount2
matches
0"looked like oil on water, but tasted of s"
1"felt like being pulled through a needle"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.146
wordCount1398
matches
0"not water or wine, but a thick, black ichor"
1"not toward the exit, but toward the crackling, unstable energy beneath the creature's"
2"not of pain, but of starving, unquenchable hunger"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences82
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs33
mean42.36
std22.94
cv0.541
sampleLengths
057
121
268
320
430
56
680
730
868
932
1045
1179
1214
1322
1463
1512
1664
1731
1826
1973
2046
2136
2246
2310
2418
2553
2677
2710
2835
2940
3083
3157
3246
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences71
matches
0"being pulled"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs194
matches
0"were anchoring"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount2
flaggedSentences7
totalSentences82
ratio0.085
matches
0"The air in the Richmond grove did not just sit; it shimmered, thick with the scent of crushed ozone and blooming nightshade."
1"Between them, the space rippled—a distortion in the air that looked like oil on water, but tasted of static and old iron."
2"The amber sky of Dymas hit me first—heavy, syrup-thick, and suffocatingly golden."
3"As he swallowed, his skin bloomed with vibrant, sickly flowers—violets, lilies, roses—only for them to wither and fall into ash the moment he reached for the next branch."
4"I watched her hands—gnarled, earth-stained fingers tracing the rim of the silver cup."
5"The stones behind her weren't just decorative; they were anchoring something."
6"A hand—pale, massive, and wrapped in bands of rusted iron—gripped the edge of the fracture, pulling the heavy, suffocating heat of the inner circle of Gluttony directly into our space."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1175
adjectiveStacks2
stackExamples
0"tall, ink-black silhouette."
1"thick, viscous red wine."
adverbCount28
adverbRatio0.023829787234042554
lyAdverbCount9
lyAdverbRatio0.007659574468085106
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences82
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences82
mean17.05
std7.64
cv0.448
sampleLengths
022
115
220
316
45
525
621
722
820
922
108
116
1210
138
1412
1521
1629
179
1810
1911
2021
2116
2231
2313
2419
2521
2624
2718
2812
2921
3028
3114
327
3315
3415
3520
3615
3713
3812
395
4025
4121
4213
4317
4414
4513
4613
4736
4824
4913
68.70% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.4634146341463415
totalSentences82
uniqueOpeners38
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences70
matches(empty)
ratio0
42.86% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount31
totalSentences70
matches
0"My boots sank into moss"
1"I gripped the hilt of"
2"I muttered, my voice sounding"
3"I stepped through the shimmering"
4"It wasn't the sky of"
5"They stood perfectly still, their"
6"We stood on a balcony"
7"I said, gasping as the"
8"We moved down a staircase"
9"I watched a group of"
10"I remarked, keeping my eyes"
11"I slowed my pace, the"
12"I drew the Fae-forged blade."
13"It was a woman, her"
14"She held a silver cup,"
15"I said, keeping my posture"
16"I watched her hands—gnarled, earth-stained"
17"She stood, the leaves of"
18"She was taller than she"
19"I moved to the side,"
ratio0.443
17.14% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount62
totalSentences70
matches
0"The air in the Richmond"
1"My boots sank into moss"
2"the shadow-voice rasped, vibrating against"
3"I gripped the hilt of"
4"I muttered, my voice sounding"
5"Nyx replied, drifting through a"
6"I stepped through the shimmering"
7"The transition felt like being"
8"The world folded, twisted, and"
9"The amber sky of Dymas"
10"It wasn't the sky of"
11"The horizon stretched into impossible"
12"Nyx whispered, solidifying into a"
13"They stood perfectly still, their"
14"We stood on a balcony"
15"The smells overwhelmed me: roasted"
16"Hundreds of figures moved through"
17"I said, gasping as the"
18"The crimson gem pulsated against"
19"Nyx caught my wrist, their"
ratio0.886
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences70
matches(empty)
ratio0
18.63% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences46
technicalSentenceCount8
matches
0"My boots sank into moss that felt unnervingly like warm velvet, leaving no mark behind."
1"I gripped the hilt of the moonsilver dagger, the metal biting into my skin with a cold that defied the humid heat of the grove."
2"The horizon stretched into impossible vistas of sprawling vineyards where the vines weren't wood, but pulsating, fleshy cords, heavy with fruit that bled juice …"
3"Hundreds of figures moved through the orchards, their skin slick with sweat, their eyes wide and glassy, forever plucking, chewing, and swallowing fruits that r…"
4"The crimson gem pulsated against my sternum, a rhythmic, frantic thrum that mirrored the heat radiating from the ground."
5"One, a man with teeth sharpened to needles, tore into a glowing, translucent pear, his jaw unhinging with a sickening crack."
6"The path narrowed, winding behind a waterfall that cascaded with a thick, viscous red wine."
7"It opened a mouth too wide for its face, revealing a throat that spiralled down into an endless, burning pit."
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags20
uselessAdditionCount4
matches
0"I muttered, my voice sounding flat and alien in the heavy silence"
1"the figure croaked, the voice sounding like dry stone grinding against dry stone"
2"I breathed, never breaking eye contact with the crone"
3"I asked, my grip tightening on the moonsilver blade"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags12
fancyCount7
fancyTags
0"I muttered (mutter)"
1"Nyx whispered (whisper)"
2"Nyx corrected (correct)"
3"Nyx hissed (hiss)"
4"the figure croaked (croak)"
5"I breathed (breathe)"
6"I screamed (scream)"
dialogueSentences31
tagDensity0.387
leniency0.774
rawRatio0.583
effectiveRatio0.452
66.7720%