NC Bench
Overview
About
Tests
Categories
Models
Vendors
Compare
Run: 2026-03-06-01KK1GJYKS3ST9D6B41ZTDSMK9
Run Details
Model:
Inception Mercury 2
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
5.8s
Cost:
$0.003102
Provider:
Inception
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
92.45%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
0.00%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
37.04%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
91.22%
Name drop frequency
(details)
0.00%
Narrator intent-glossing
(details)
0.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
83.84%
Paragraph length variance
(details)
96.60%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
94.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
58.31%
Sentence length variance
(details)
45.12%
Sentence opener variety
(details)
41.15%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
0.00%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
0.00%
Technical jargon density
(details)
0.00%
Useless dialogue additions
(details)
0.00%
Dialogue tag variety (said vs. fancy)
(details)
64.6577%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
A twig snapped behind her, and the night air
seemed to
hold its breath.
Aurora crouched among the wildflowers
that never wilted, the ancient oak standing stones
looming
like silent
sentinels
.
She had come to the
Grove because the Heartstone pendant had
pulsed
in her palm, a faint
warmth
that promised a portal to the Hel realm.
The silver chain clinked softly
against her wrist, the tiny ancient circular deep crimson Dymas silver chain protective pendant glowing faintly in the
gloom
.
She pressed the pendant against
the bark of the nearest stone, feeling the heat rise like a heartbeat.
The ground trembled under her
boots, a low hum resonating through the roots.
A rustle rose from the
edges of her vision, as if the wildflowers themselves whispered names she could not hear. “Who’s there?”
she called, her voice low, the words barely disturbing the night
.
Silence answered, then a soft
click‑clack of something moving in the shadows.
Aurora’s bright blue eyes darted
to the perimeter, catching a
flicker
of movement that vanished when she
tried to
focus.
A low, melodic hum drifted
from the stones, a tune she recognised from childhood lullabies, but warped, as if sung by a choir of insects.
She tightened her grip on
the pendant, the scar on her left wrist throbbing in rhythm. “Leave me be,”
she muttered, though she knew
she was alone.
A sudden gust rattled the
oak leaves, scattering pollen that glittered like tiny stars. The scent of earth rose, sharp and metallic, mingling with the sweet perfume of the ever‑blooming flowers.
Aurora inhaled, feeling the cold
bite of night on her lungs. “Do you hear that?”
a voice whispered from the
darkness,
not a voice she could place, but a feeling
that brushed her ear like a feather.
She spun, eyes scanning the
darkness, but saw only the silhouettes of the standing stones.
The hum grew louder, now
accompanied by a faint crackle, like static on an old radio. “Show yourself,”
she demanded, her tone steadier
than she felt. A silhouette emerged from behind a stone, a figure cloaked in moss and shadow, its limbs moving with a jerky, tick‑tock rhythm. The creature’s eyes glowed amber, reflecting the pendant’s crimson glow. “You carry the Heartstone,”
it hissed, voice low and
guttural, as if the earth itself spoke. Aurora’s mind
raced
. The pendant had
been given
by an unknown benefactor, a promise of power, a promise of danger.
She had never imagined it
would summon
something like this
. “The portal is close,” the figure rasped, stepping closer.
Its footfall left a smear
of black sap on the ground, spreading like ink. Aurora felt the pendant
pulse
stronger, heat seeping into her palm, spreading up her arm to the scar. The scar glowed faintly, a crescent moon of light against her skin. “Tell me why I’m here,”
she said, voice barely a
whisper
. The figure tilted its head, moss rustling like a dry leaf. “You seek answers. You seek the truth behind the Hel portal. But the Grove does not give its secrets willingly.” A sudden crack split the air, and a stone split open, revealing a yawning black
void that seemed to swallow the moonlight
. The wind howled, carrying a chorus of distant screams that faded in and out. Aurora’s heart hammered.
She stepped back, the pendant’s
glow intensifying, casting a crimson halo around her. The creature lunged, its claws scraping the stone, sending shards of ancient oak splintering. “Run!”
she shouted, not to the
creature but to herself, the words a desperate mantra.
She sprinted toward the centre
of the clearing, the standing stones blurring as she passed. The ground beneath her feet shifted, the wildflowers turning to a slick, oily surface that clung to her shoes. The hum turned into a frantic, high‑pitched wail, like a choir of insects trapped in a jar. Aurora’s breath came in ragged bursts, each inhale tasting of iron.
She reached the heart of
the Grove, where a circle of stones formed a
perfect
ring. In the centre, a vortex of dark light swirled, the Hel portal opening like a wound in the night. The creature’s claws slammed into the stone, sending a shockwave that knocked her sideways. She hit the ground hard, the pendant slipping from her grasp, landing with a soft thud on the moss. For a heartbeat, the world fell silent.
Then the portal erupted, a
burst of crimson and black energy spilling outward, illuminating the clearing with an eerie glow. Aurora scrambled to her feet, her hand finding the pendant, the chain snapping back onto her wrist. The scar on her left wrist flared, a bright crescent of
light that seemed to pulse in time with the portal
. “Enough!”
she cried, her voice echoing
against the stones, the words a blade of sound. The creature recoiled, its form flickering like a candle in a draft. The portal’s edge rippled, the black void trembling
as if resisting her command
. A sudden, sharp crack split the night, and a stone from the circle
shattered
, sending a spray of glittering shards into the air. One shard struck the pendant, sending a flash of crimson light that shot straight into the portal. The portal shuddered, the dark vortex contracting as if
being drawn
into the pendant’s glow. The creature let out a guttural howl, its form dissolving into a cloud of ash that drifted away on the wind. Aurora felt the ground shake, the ancient oak stones trembling as if the forest itself exhaled. The hum faded, replaced by a low, resonant thrum that
resonated
through her bones.
She stood amid the falling
ash, the pendant warm against her skin, the scar still glowing. The night was quiet now, but the
silence
felt heavy,
as if waiting for something else to emerge
. A faint, metallic clang rang from the far side of the clearing, a sound that should not belong to any earthly instrument. Aurora turned, eyes narrowing, the pendant’s glow reflecting in the darkness. From the shadows, a pair of eyes opened, amber and unblinking, staring directly at her. “Welcome,”
the voice whispered, the words chilling her to the core
. The ground beneath the stones cracked, a fissure widening, revealing a deeper
darkness that seemed to pulse with a life of its own
. Aurora’s breath caught, the pendant’s heat surging, the scar on her wrist flaring brighter than ever.
She raised her hand, the
pendant swinging, its crimson glow spilling over the fissure. The darkness recoiled, a scream of wind and shadow rising, and the earth split open, a yawning
maw
of black that threatened to swallow the entire Grove. Aurora stared into the abyss, the pendant’s light fighting the encroaching black, the scar pulsing like a second heartbeat. A cold hand brushed her cheek,
not a touch but a sensation, as if the night itself reached out
. “Now,”
the voice hissed, and the ground trembled, the ancient stones cracking further, the wildflowers wilting in an instant
. The portal’s edge snapped shut, sealing the darkness, but the fissure remained, a jagged scar in the earth. Aurora felt the
weight
of the night pressing down, the pendant’s glow dimming, the scar’s light fading. A sudden, sharp crack
echoed
, and a scream rose from the fissure, a
sound that seemed to come from a thousand mouths at once
.
She tightened her grip on
the pendant, the silver chain biting into her wrist, the scar’s light flaring one last time. The fissure widened, a black vortex spilling out, swallowing the stones, the wildflowers, the
very
air around her. Aurora’s
eyes widened
, the world tilting, the darkness rushing toward her. She whispered a single word, the sound swallowed by the night, as the vortex lunged. The pendant’s glow burst, a flash of crimson that illuminated the night for a heartbeat, then vanished. The darkness consumed everything, and Aurora’s scream was cut short, leaving only the
echo
of a heartbeat in the void.
created_at
"2026-03-06T12:05:04.264Z"
3/6/2026, 12:05:04 PM
model
"inception/mercury-2-20260304"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
2494
moderation_latency
(null)
generation_time
5762
tokens_prompt
4560
tokens_completion
3256
native_tokens_prompt
3979
native_tokens_completion
2812
native_tokens_completion_images
(null)
native_tokens_reasoning
1087
native_tokens_cached
6
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.0031024
router
(null)
provider_responses
0
endpoint_id
"c2a24e34-c306-4b4d-9e2f-b162c2d8bf0e"
id
"chatcmpl-650b896b-1caa-4f38-a10a-0d60224903fc"
is_byok
false
latency
51
model_permaslug
"inception/mercury-2-20260304"
provider_name
"Inception"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer
(null)
api_type
"completions"
id
"gen-1772798704-eA505K6l4a8v9T7l5U5a"
upstream_id
"chatcmpl-650b896b-1caa-4f38-a10a-0d60224903fc"
total_cost
0.0031024
cache_discount
0.00000135
upstream_inference_cost
0
provider_name
"Inception"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
11
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
12
tagDensity
0.917
leniency
1
rawRatio
0
effectiveRatio
0
92.45%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1324
totalAiIsmAdverbs
2
found
0
adverb
"softly"
count
1
1
adverb
"very"
count
1
highlights
0
"softly"
1
"very"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
0.00%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1324
totalAiIsms
27
found
0
word
"looming"
count
1
1
word
"sentinels"
count
1
2
word
"pulsed"
count
1
3
word
"warmth"
count
1
4
word
"gloom"
count
1
5
word
"trembled"
count
2
6
word
"silence"
count
2
7
word
"flicker"
count
1
8
word
"scanning"
count
1
9
word
"raced"
count
1
10
word
"footfall"
count
1
11
word
"pulse"
count
3
12
word
"whisper"
count
1
13
word
"perfect"
count
1
14
word
"echoing"
count
1
15
word
"shattered"
count
1
16
word
"resonated"
count
1
17
word
"chilling"
count
1
18
word
"to the core"
count
1
19
word
"maw"
count
1
20
word
"weight"
count
1
21
word
"echoed"
count
1
22
word
"echo"
count
1
highlights
0
"looming"
1
"sentinels"
2
"pulsed"
3
"warmth"
4
"gloom"
5
"trembled"
6
"silence"
7
"flicker"
8
"scanning"
9
"raced"
10
"footfall"
11
"pulse"
12
"whisper"
13
"perfect"
14
"echoing"
15
"shattered"
16
"resonated"
17
"chilling"
18
"to the core"
19
"maw"
20
"weight"
21
"echoed"
22
"echo"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"eyes widened/narrowed"
count
1
highlights
0
"eyes widened"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
81
matches
(empty)
37.04%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
6
narrationSentences
81
filterMatches
(empty)
hedgeMatches
0
"seemed to"
1
"tried to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
82
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
27
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1324
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
13
unquotedAttributions
0
matches
(empty)
91.22%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
23
wordCount
1276
uniqueNames
6
maxNameDensity
1.18
worstName
"Aurora"
maxWindowNameDensity
2
worstWindowName
"Aurora"
discoveredNames
Grove
3
Heartstone
1
Hel
2
Dymas
1
Silence
1
Aurora
15
persons
0
"Silence"
1
"Aurora"
places
0
"Grove"
1
"Hel"
globalScore
0.912
windowScore
1
0.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
78
glossingSentenceCount
7
matches
0
"something like this"
1
"void that seemed to swallow the moonlight"
2
"light that seemed to pulse in time with the portal"
3
"as if resisting her command"
4
"as if waiting for something else to emerge"
5
"darkness that seemed to pulse with a life of its own"
6
"sound that seemed to come from a thousand mouths at once"
0.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
3
per1kWords
2.266
wordCount
1324
matches
0
"not a voice she could place, but a feeling"
1
"not to the creature but to herself, the words a desperate mantra"
2
"not a touch but a sensation, as if the night itself reached out"
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
82
matches
(empty)
83.84%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
52
mean
25.46
std
11.29
cv
0.443
sampleLengths
0
14
1
67
2
51
3
13
4
32
5
41
6
11
7
42
8
26
9
31
10
10
11
32
12
16
13
30
14
23
15
30
16
11
17
31
18
36
19
30
20
15
21
34
22
28
23
35
24
33
25
27
26
38
27
15
28
25
29
40
30
36
31
30
32
34
33
33
34
15
35
11
36
23
37
16
38
14
39
27
40
19
41
19
42
19
43
18
44
17
45
24
46
21
47
18
48
11
49
15
96.60%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
2
totalSentences
81
matches
0
"been given"
1
"being drawn"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
221
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
82
ratio
0
matches
(empty)
94.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1276
adjectiveStacks
1
stackExamples
0
"tiny ancient circular deep crimson"
adverbCount
28
adverbRatio
0.0219435736677116
lyAdverbCount
10
lyAdverbRatio
0.007836990595611285
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
82
echoCount
0
echoWords
(empty)
58.31%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
82
mean
16.15
std
4.78
cv
0.296
sampleLengths
0
14
1
17
2
26
3
24
4
18
5
13
6
20
7
13
8
12
9
20
10
25
11
16
12
11
13
14
14
17
15
11
16
26
17
15
18
16
19
10
20
22
21
10
22
16
23
3
24
17
25
10
26
9
27
14
28
18
29
12
30
11
31
11
32
20
33
22
34
14
35
3
36
13
37
14
38
15
39
15
40
19
41
17
42
11
43
16
44
19
45
14
46
19
47
7
48
20
49
17
45.12%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
4
diversityRatio
0.25609756097560976
totalSentences
82
uniqueOpeners
21
41.15%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
1
totalSentences
81
matches
0
"Then the portal erupted, a"
ratio
0.012
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
21
totalSentences
81
matches
0
"She had come to the"
1
"She pressed the pendant against"
2
"she called, her voice low,"
3
"She tightened her grip on"
4
"she muttered, though she knew"
5
"She spun, eyes scanning the"
6
"she demanded, her tone steadier"
7
"it hissed, voice low and"
8
"She had never imagined it"
9
"Its footfall left a smear"
10
"she said, voice barely a"
11
"She stepped back, the pendant’s"
12
"she shouted, not to the"
13
"She sprinted toward the centre"
14
"She reached the heart of"
15
"She hit the ground hard,"
16
"she cried, her voice echoing"
17
"She stood amid the falling"
18
"She raised her hand, the"
19
"She tightened her grip on"
ratio
0.259
0.00%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
76
totalSentences
81
matches
0
"A twig snapped behind her,"
1
"Aurora crouched among the wildflowers"
2
"She had come to the"
3
"The silver chain clinked softly"
4
"She pressed the pendant against"
5
"The ground trembled under her"
6
"A rustle rose from the"
7
"she called, her voice low,"
8
"Silence answered, then a soft"
9
"Aurora’s bright blue eyes darted"
10
"A low, melodic hum drifted"
11
"She tightened her grip on"
12
"she muttered, though she knew"
13
"A sudden gust rattled the"
14
"The scent of earth rose,"
15
"Aurora inhaled, feeling the cold"
16
"a voice whispered from the"
17
"She spun, eyes scanning the"
18
"The hum grew louder, now"
19
"she demanded, her tone steadier"
ratio
0.938
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
81
matches
(empty)
ratio
0
0.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
67
technicalSentenceCount
21
matches
0
"She had come to the Grove because the Heartstone pendant had pulsed in her palm, a faint warmth that promised a portal to the Hel realm."
1
"A rustle rose from the edges of her vision, as if the wildflowers themselves whispered names she could not hear."
2
"A low, melodic hum drifted from the stones, a tune she recognised from childhood lullabies, but warped, as if sung by a choir of insects."
3
"A sudden gust rattled the oak leaves, scattering pollen that glittered like tiny stars."
4
"Aurora felt the pendant pulse stronger, heat seeping into her palm, spreading up her arm to the scar."
5
"A sudden crack split the air, and a stone split open, revealing a yawning black void that seemed to swallow the moonlight."
6
"She stepped back, the pendant’s glow intensifying, casting a crimson halo around her."
7
"The creature lunged, its claws scraping the stone, sending shards of ancient oak splintering."
8
"The ground beneath her feet shifted, the wildflowers turning to a slick, oily surface that clung to her shoes."
9
"The creature’s claws slammed into the stone, sending a shockwave that knocked her sideways."
10
"She hit the ground hard, the pendant slipping from her grasp, landing with a soft thud on the moss."
11
"Aurora scrambled to her feet, her hand finding the pendant, the chain snapping back onto her wrist."
12
"The portal’s edge rippled, the black void trembling as if resisting her command."
13
"The portal shuddered, the dark vortex contracting as if being drawn into the pendant’s glow."
14
"The night was quiet now, but the silence felt heavy, as if waiting for something else to emerge."
15
"A faint, metallic clang rang from the far side of the clearing, a sound that should not belong to any earthly instrument."
16
"Aurora turned, eyes narrowing, the pendant’s glow reflecting in the darkness."
17
"The ground beneath the stones cracked, a fissure widening, revealing a deeper darkness that seemed to pulse with a life of its own."
18
"Aurora’s breath caught, the pendant’s heat surging, the scar on her wrist flaring brighter than ever."
19
"Aurora stared into the abyss, the pendant’s light fighting the encroaching black, the scar pulsing like a second heartbeat."
20
"Aurora felt the weight of the night pressing down, the pendant’s glow dimming, the scar’s light fading."
0.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
11
uselessAdditionCount
6
matches
0
"she called, her voice low, the words barely disturbing the night"
1
"she demanded, her tone steadier than she felt"
2
"it hissed, voice low and guttural, as if the earth itself spoke"
3
"she said, voice barely a whisper"
4
"the voice whispered, the words chilling her to the core"
5
"the voice hissed, and the ground trembled, the ancient stones cracking further, the wildflowers wilting in an instant"
0.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
10
fancyCount
8
fancyTags
0
"she muttered (mutter)"
1
"a voice whispered (whisper)"
2
"she demanded (demand)"
3
"it hissed (hiss)"
4
"she shouted (shout)"
5
"she cried (cry)"
6
"the voice whispered (whisper)"
7
"the voice hissed (hiss)"
dialogueSentences
12
tagDensity
0.833
leniency
1
rawRatio
0.8
effectiveRatio
0.8
64.6577%