Run: 2026-03-06-01KK1GKYHJN7PWNDFY1C25DBY2

Run Details

Duration:
6.7s
Cost:
$0.003290
Provider:
Inception

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
A glass shattered against the floor, spilling amber across the tiles. The neon green sign above the doorway flickered, casting a sickly glow over the cracked leather stools and the wall of old maps. Silas stood behind the polished mahogany bar, his grey‑streaked auburn hair catching the light as he polished a chipped glass with a rag. A silver signet ring glinted on his right hand, the emblem of a long‑forgotten regiment. His left leg bore a slight limp, the old knee injury still reminding him of the night in Prague that had ended his field work. A low hum of conversation floated from the back room, hidden behind a bookshelf that looked like any other wall until a faint click revealed the secret doorway. A bell on the door chimed, and a woman slipped through the gloom, shoulders hunched against the chill of the night outside. Her bright blue eyes scanned the room, landing on the familiar silhouette of Silas. She shoved a delivery bag onto the bar, the weight of it thudding against her side. The crescent scar on her left wrist caught the neon light, a silent reminder of a childhood accident. Silas glanced up, his hazel eyes narrowing for a heartbeat before softening. "You've been a long time, Rory." She set the bag down with a soft thud, the clatter echoing off the tiled floor. "Silas. The bar hasn't changed, but you have." He lifted his hand, the ring catching the light. "Time does that. It carves, it scars." She smoothed the scar with a fingertip, a faint tremor in her fingers. "Carved a new line, you mean." Silas chuckled, a dry sound that seemed to vibrate the old photographs on the wall. "Your humour hasn't dulled. Still sharp as a razor." She crossed her arms, the leather of her bag creaking. "Sharp enough to cut through the lies we told each other." A bartender poured a whisky, the amber liquid swirling like a storm trapped in glass. Silas caught the glass, his limp barely noticeable as he placed it before her. "Drink?" She lifted the glass, the condensation beading her palm. "Only if you promise not to spill any more secrets tonight." He raised an eyebrow, the silver ring glinting as he tapped the glass lightly. "Secrets have a habit of leaking when you least expect them." The door swung open again, a gust of wind carrying a stray newspaper that fluttered across the floor. Silas's gaze flicked to the paper, then back to her. "Ever wonder why we end up where we think we shouldn't?" She stared at the paper, the headline about a missing person in Camden. "Because we run from the past until it catches up." Silas's hand tightened around the glass, the knuckles whitening. "Or because we chase it, hoping to rewrite it." She set the glass down, the sound sharp as a gunshot. "Rewriting rarely works. It just adds another layer of ink." A sudden clatter erupted from the back room as a shelf shifted, the secret door ajar. A thin silhouette slipped through, a figure in a dark coat, eyes hidden behind sunglasses. The air grew thick with tension, the neon sign flickering faster. Silas's voice dropped, barely audible over the hum of the bar. "Who are you?" The figure paused, then stepped forward, the coat flapping like a moth's wing. "Someone who knows what you hid." Aurora's breath caught, her eyes darting between Silas and the newcomer. "Hide what?" The stranger lifted a gloved hand, revealing a small, metallic device that pulsed with a low, steady tick-tock. "Your ledger." Silas's fingers tightened around his ring, the metal cold against his skin. "That belongs to the Nest." The stranger smiled, a thin, cruel line. "It belongs to anyone who can read it." Aurora's wrist twitched, the scar catching the neon glow. "You think you can threaten me with a piece of paper?" The stranger's eyes flickered, a flash of something unsaid. "It's not the paper. It's what it contains." Silas stepped forward, his limp barely audible as his boot clicked against the tile. "Leave now, and you'll walk away with nothing." The stranger's grin widened. "Nothing? Or everything?" A sudden crash echoed from the kitchen, a metal tray toppling, scattering cutlery like metallic rain. The bartender froze, eyes wide, as a dark figure emerged from the shadows, a pistol glinting in the neon light. Silas's hand moved to his coat, the signet ring catching the light. "Back off." The pistol-wielder raised the gun, the barrel aimed directly at Silas's chest. "Don't move." Aurora's heart hammered, the scar on her wrist pulsing as if it were a beacon. She reached for the delivery bag, feeling the weight of something hidden inside. "What's in the bag?" the pistol-wielder demanded, voice low and guttural. Silas's eyes narrowed, his voice a low whisper. "Your answer lies in the back room." The stranger at the pistol-wielder, the glint of the device in his hand reflecting the neon sign. "The back room holds more than maps, Silas." A sudden scream ripped through the bar, a woman's voice, raw and panicked, echoing from the secret doorway. Silas's jaw tightened, his ring glinting as he slipped a small, folded note from his pocket. "Read it." The pistol-wielder hesitated, his grip wavering. "Why should I trust you?" Aurora stepped forward, her voice steady despite the tremor in her hands. "Because the scar on my wrist is a promise." The pistol-wielder's eyes flicked to the scar, then to the device, then back to the note. "Promise?" Silas placed the note on the bar, the paper crinkling under his fingers. "It says what we both need to hear." The pistol-wielder lowered the gun slightly, curiosity battling caution. "And if I don't?" Aurora's gaze hardened, the neon light catching the edge of her jaw. "Then the night ends in a silence you can't afford." A sudden clang rang out as the secret door slammed shut, the bookshelf swinging back into place, sealing the hidden room. The neon sign flickered one last time before steadied, casting a green hue over the tense tableau. The pistol-wielder's hand trembled, the gun wobbling. "Enough." Silas stepped forward, his limp barely audible as he placed a hand on the pistol-wielder's shoulder. "Put the gun down." The pistol-wielder stared at him, his breath shallow. "Why?" Silas's voice lowered, a whisper that cut through the clamor. "Because the night is already broken." Aurora's fingers brushed the scar, a silent promise echoing in the neon glow. "Then let's finish what we started." The pistol-wielder's eyes flicked to the note, then to the device, then to the shadowed doorway where a faint, metallic click sounded. A low, guttural laugh rose from the darkness, the sound of a concealed engine revving. Silas's hand tightened around his ring, the metal cold against his skin. "The game has changed." Aurora's breath hitched, the scar on her wrist pulsing like a heartbeat. "Who else is in this?" The pistol-wielder's grin faded, replaced by a hard stare. "Someone who never left." A sudden flash of bright light burst from the secret doorway, illuminating a figure silhouetted against the green neon. The figure lifted a hand, revealing a small, silver key. Silas's eyes widened, his voice barely more than a hiss. "The key." The pistol-wielder's gun clicked, the barrel now pointing at the floor. "Leave us." The figure stepped forward, the neon sign casting a halo around the silver key. "Time's up." The neon sign flickered, the green light sputtering, as a low rumble rose from beneath the floorboards. The bar trembled, glasses rattling on the shelves. Silas felt the ground shift, his ring slipping slightly on his finger. "Run." Aurora's scar glowed faintly, a pulse matching the rumble. "The wall's coming down." The secret door slammed shut, the bookshelf slamming against the wall. The neon sign sputtered, then went dark, plunging the bar into a sudden, oppressive blackness. A deafening crack echoed, the sound of wood splintering, metal twisting. The floor beneath the bar gave way, a yawning chasm opening where the secret room had been. Silas lunged forward, his hand grasping Aurora's wrist, the scar burning under his grip. "Hold on." The pistol-wielder fell backward, his gun clattering against the broken floor. "Don't let go." A scream rose from the darkness, a voice that seemed to belong to someone long dead. The neon sign flickered back to life, a single green pulse illuminating the edge of the abyss. Silas's eyes met Aurora's, the unspoken regret hanging between them like a rope ready to snap. "There's no turning back." The abyss swallowed the bar's back wall, the green glow receding as the darkness claimed everything. A sudden, metallic clang echoed from the chasm, a chain dragging across the void. Silas's fingers tightened around Aurora's wrist, the scar pulsing brighter. "Now." The chain rose, a glint of steel catching the neon light, and a figure emerged from the darkness, its silhouette unmistakable. Silas's breath caught, his heart hammering against his ribs. "Silas?" The figure stepped into the green glow, a familiar face twisted by time, a gun pressed to his temple. The neon sign flickered once more, then steadied, casting a sickly green light over the scene as the bar teetered on the brink of collapse. A single, sharp crack split the air, the sound of a gunshot echoing through the night. Silas's hand slipped, the ring falling to the floor with a soft clink. Aurora's eyes widened, the scar on her wrist flaring like a beacon. The figure's gun smoked, the barrel tilting upward as the neon sign flickered, casting the whole room in a trembling, green glow. The abyss below roared, the floor trembling, the bar's walls shuddering. Silas stared at the fallen ring, the silver signet catching the light one last time. "Time's up." The neon sign sputtered, the green light dying, as the darkness swallowed the bar whole. A sudden, deafening silence fell, broken only by the soft, metallic tick-tock of a hidden device counting down. The darkness pressed in, the weight of unspoken regret hanging heavy in the air, as the night reached its breaking point.
created_at"2026-03-06T12:05:36.961Z" 3/6/2026, 12:05:36 PM
model"inception/mercury-2-20260304"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2015
moderation_latency(null)
generation_time6600
tokens_prompt4618
tokens_completion3792
native_tokens_prompt3938
native_tokens_completion3075
native_tokens_completion_images(null)
native_tokens_reasoning771
native_tokens_cached4
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00328985
router(null)
provider_responses
0
endpoint_id"c2a24e34-c306-4b4d-9e2f-b162c2d8bf0e"
id"chatcmpl-c1364a09-b494-40b9-90d0-8bfed8e5f330"
is_byokfalse
latency65
model_permaslug"inception/mercury-2-20260304"
provider_name"Inception"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1772798736-2iBnrZLAMXtbnHeXw9G0"
upstream_id"chatcmpl-c1364a09-b494-40b9-90d0-8bfed8e5f330"
total_cost0.00328985
cache_discount9e-7
upstream_inference_cost0
provider_name"Inception"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences54
tagDensity0.019
leniency0.037
rawRatio0
effectiveRatio0
91.15% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1695
totalAiIsmAdverbs3
found
0
adverb"lightly"
count1
1
adverb"slightly"
count2
highlights
0"lightly"
1"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1695
totalAiIsms50
found
0
word"shattered"
count1
1
word"flickered"
count7
2
word"gloom"
count1
3
word"chill"
count1
4
word"scanned"
count1
5
word"familiar"
count2
6
word"weight"
count3
7
word"reminder"
count1
8
word"echoing"
count4
9
word"eyebrow"
count1
10
word"glinting"
count3
11
word"fluttered"
count1
12
word"flicked"
count3
13
word"tension"
count1
14
word"pulsed"
count1
15
word"echoed"
count3
16
word"beacon"
count2
17
word"whisper"
count2
18
word"glint"
count2
19
word"wavering"
count1
20
word"silence"
count2
21
word"trembled"
count2
22
word"pulse"
count2
23
word"oppressive"
count1
24
word"unspoken"
count2
highlights
0"shattered"
1"flickered"
2"gloom"
3"chill"
4"scanned"
5"familiar"
6"weight"
7"reminder"
8"echoing"
9"eyebrow"
10"glinting"
11"fluttered"
12"flicked"
13"tension"
14"pulsed"
15"echoed"
16"beacon"
17"whisper"
18"glint"
19"wavering"
20"silence"
21"trembled"
22"pulse"
23"oppressive"
24"unspoken"
33.33% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches3
maxInWindow3
found
0
label"eyes widened/narrowed"
count3
highlights
0"eyes narrowed"
1"eyes widened"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences101
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences101
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences154
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1695
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
54.39% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions41
wordCount1412
uniqueNames4
maxNameDensity1.91
worstName"Silas"
maxWindowNameDensity3
worstWindowName"Silas"
discoveredNames
Prague1
Silas27
Camden1
Aurora12
persons
0"Silas"
1"Aurora"
places
0"Prague"
1"Camden"
globalScore0.544
windowScore0.667
75.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences100
glossingSentenceCount3
matches
0"looked like any other wall until a faint"
1"sound that seemed to vibrate the old photographs on the wall"
2"voice that seemed to belong to someone long dead"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1695
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences154
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs136
mean12.46
std12.66
cv1.016
sampleLengths
011
1114
270
312
46
516
68
79
87
913
106
1115
129
1310
1411
1529
161
179
1811
1914
2011
2128
2211
2313
2410
259
269
2711
2810
2942
3011
313
3213
336
3411
352
3618
372
3812
395
407
418
429
4311
449
458
4614
478
484
493
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences101
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs230
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences154
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1427
adjectiveStacks0
stackExamples(empty)
adverbCount40
adverbRatio0.02803083391730904
lyAdverbCount13
lyAdverbRatio0.009110021023125438
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences154
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences154
mean11.01
std5.86
cv0.533
sampleLengths
011
123
223
315
425
528
622
714
816
918
1012
116
1216
138
149
157
1613
176
1815
199
2010
2111
2215
2314
241
259
2611
2714
2811
2918
3010
3111
3213
3310
349
359
3611
3710
3816
3915
4011
4111
423
4313
446
4511
462
4718
482
4912
42.86% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.2662337662337662
totalSentences154
uniqueOpeners41
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences101
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount12
totalSentences101
matches
0"His left leg bore a"
1"Her bright blue eyes scanned"
2"She shoved a delivery bag"
3"She set the bag down"
4"He lifted his hand, the"
5"She smoothed the scar with"
6"She crossed her arms, the"
7"She lifted the glass, the"
8"He raised an eyebrow, the"
9"She stared at the paper,"
10"She set the glass down,"
11"She reached for the delivery"
ratio0.119
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount101
totalSentences101
matches
0"A glass shattered against the"
1"The neon green sign above"
2"Silas stood behind the polished"
3"A silver signet ring glinted"
4"His left leg bore a"
5"A low hum of conversation"
6"A bell on the door"
7"Her bright blue eyes scanned"
8"She shoved a delivery bag"
9"The crescent scar on her"
10"Silas glanced up, his hazel"
11"She set the bag down"
12"He lifted his hand, the"
13"She smoothed the scar with"
14"Silas chuckled, a dry sound"
15"She crossed her arms, the"
16"A bartender poured a whisky,"
17"Silas caught the glass, his"
18"She lifted the glass, the"
19"He raised an eyebrow, the"
ratio1
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences101
matches(empty)
ratio0
93.02% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences86
technicalSentenceCount6
matches
0"His left leg bore a slight limp, the old knee injury still reminding him of the night in Prague that had ended his field work."
1"A low hum of conversation floated from the back room, hidden behind a bookshelf that looked like any other wall until a faint click revealed the secret doorway."
2"The door swung open again, a gust of wind carrying a stray newspaper that fluttered across the floor."
3"Aurora's heart hammered, the scar on her wrist pulsing as if it were a beacon."
4"Silas lunged forward, his hand grasping Aurora's wrist, the scar burning under his grip."
5"The abyss below roared, the floor trembling, the bar's walls shuddering."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount1
matches
0"the pistol-wielder demanded, voice low and guttural"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"the pistol-wielder demanded (demand)"
dialogueSentences54
tagDensity0.019
leniency0.037
rawRatio1
effectiveRatio0.037
76.3252%