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Run: 2026-03-06-01KK1GRMJTASNGDW015PTDZ5ZB
Run Details
Model:
GPT-5.4
Test:
Bad Writing Habits
Scenario:
Fantasy: entering an ancient ruin
Duration:
1m 15s
Cost:
$0.039189
Provider:
OpenAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
66.34%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
66.67%
Name drop frequency
(details)
57.41%
Narrator intent-glossing
(details)
44.56%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
62.66%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
80.92%
Subject-first sentence starts
(details)
65.36%
Subordinate conjunction sentence starts
(details)
70.39%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
90.4767%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
“Don’t touch that.”
Aurora caught her hand a
breath from the standing stone.
The old oak monolith loomed
over her shoulder, bark petrified into ridged grey bands that looked too much like muscle under skin. Fine silver veins ran through the grooves.
They pulsed once, slow as
a heartbeat. “Wasn’t going to.”
Nyx’s faintly glowing violet eyes
shifted towards her from within their tall silhouette.
Even here, in the hush
between the ring of ancient stones, shadow pooled around them as if the grove itself gave them room. “You leaned.” “I observe with enthusiasm.” “Mortals often call it that.”
Aurora slipped her hand back
into the pocket of her coat and curled her fingers around the Heartstone pendant through the fabric.
The deep crimson gem had
warmed since they crossed the last deer path in Richmond Park. By the stones, it felt almost feverish. Behind her, Eva swore under her breath as a branch snagged in her sleeve.
She tore free and stepped
into the clearing with the sharp, annoyed grace of someone who hated mud on principle. “This is it? Your famous hidden prophet’s garden?”
She glanced about, unimpressed for
all of two seconds. “Right. No. I take that back.”
The change struck all at
once. One step they stood among bracken and root and the stale scent of city earth. The next, the air opened.
The clearing stretched far wider
than it should have.
Wildflowers spread in thick drifts
between pale roots that rose from the ground like the ribs of something sleeping under the soil.
Trees grew in elegant, impossible
arches.
Their trunks twisted together and
apart again, smooth as carved ivory in one glance, dark and wet as fresh bark in the next. Glassy fruit hung from branches with stars trapped in the flesh.
Somewhere water chimed, though Aurora
could see no stream.
The grass bent away from
their boots before they touched it. Eva folded her arms tighter. “That’s not normal.” “No,” Aurora said. “That was in the brochure.” There were no birds. No insects. The
silence
held shape.
It sat on her skin
and listened back. She glanced behind them.
The standing stones still marked
a rough boundary, but the world beyond them had changed. The park had thinned to a pale shimmer, as if London lay at the bottom of a deep well. “Tell me again,” Eva said, “why the exiled fae oracle who speaks in riddles couldn’t meet us in a café.” “She leaves no footprints,” Nyx murmured. “A barista would notice.” “Helpful.” Aurora took the lead because neither of the others would admit they wanted her to.
She kept one hand in
her pocket on the Heartstone and the other near the hilt of the Fae-forged blade under her coat. Isolde’s dagger rode cold against her forearm, a line of winter against her skin.
Even she had not expected
that gift, or the way the leaf-shaped moonsilver edge
seemed to
listen when magic stirred nearby. The path revealed itself only as they walked.
Flat white stones rose through
the grass, one after another, forming a neat track between the flowers. Each step released a different scent. Mint. Rain on slate. Burnt sugar. Apples split with a knife. Eva noticed too. “All right. That’s vile.” “What part?” “The path deciding it’s a perfume counter.” “It is taking inventory,” Nyx said. Eva stopped. “Of what?” “You.” “That’s not better.” Aurora moved on before Eva could decide to turn round. The grove drew the eye forward in sly ways. Branches framed distant shapes, then changed them when she blinked.
Once she thought she saw
a cottage set beneath drooping silver boughs. Another step and it was only a mound of moss and stone. Pale lights drifted low over the flowers,
not quite will
-o’-the-wisps, not quite embers. When one passed close, she saw an eye in the centre of it, lidless and blue as milk glass. It stared at her wrist, at the small crescent scar there, then floated off. “Did that thing just judge me?” “It examined you,” Nyx said. “Again, not better.” The chiming water grew louder.
They came to a brook
that cut across the path in a ribbon of black glass. No current moved on the surface, but silver fish swam in the air above it, fins whispering like
silk
fans.
Their scales flashed with tiny
scenes instead of colour. Aurora saw a railway platform in one fish’s side, empty except for a suitcase. In another, a woman laughed with blood on her teeth. In another, a vineyard under a warm amber sky, long tables set among the rows and every plate
gleaming
with sauce. Dymas. The glimpse vanished as the fish turned. The Heartstone kicked hot against her palm. Nyx’s head turned at once. “You felt it.” “I did.” Aurora crouched by the brook. The pendant
pulsed
now in a steady rhythm, heat soaking through coat and glove. “Hel’s touched this place.” “Or this place remembers Hel.” “Is there a difference?” Nyx looked down at the water.
Their body thinned at the
edges, shadow loosening from shape. “To old magic, no.” Eva peered at one of the floating fish and recoiled when it swam straight through her face. “I miss ordinary crimes. Pickpockets. Tax fraud. That sort of thing.” “You never dealt with tax fraud.” “I could have. I have range.” A bridge rose from the brook before any of them stepped in, three curved branches weaving themselves into a narrow arch. Fresh leaves burst from the joins and opened with soft wet clicks. Aurora set one boot on it, testing. The living wood held. “Ladies first,” Eva said. Nyx glided past both of them and crossed without sound. “Coward,” Aurora muttered. “Prudent,” came the
whisper
from halfway over. On the far side, the grove changed again. The trees stood farther apart. White trunks gave way to dark ones with bark like polished jet.
Their leaves were silver on
one side, black on the other, and they turned
as if following speech
. Between the roots lay small objects half-sunk in moss, as if the ground had been collecting secrets for centuries. A child’s shoe made of red leather. A tarnished signet ring. A silver spoon bent in the bowl. A bird skull with gold wire threaded through the sockets. None looked rotted. None looked abandoned. Eva crouched by the ring and held her hands behind her back. “I’m learning,” she said. Aurora smiled despite herself. “Proud of you.”
They passed under a low
bough hung with bells made from translucent shells. No wind stirred them, yet one rang. Then another. A pattern, not random. Nyx froze. “We are seen.” “By Isolde?” “By the grove. The Seer will know soon enough.” Aurora’s shoulders tightened. Seeking Isolde had
seemed sensible outside the stones
. Here, every answer felt expensive. The grove had that sort of taste. Lovely things. Sharp prices. Ahead, the path widened into a long glade crowded with flowers taller than a person.
Their petals cupped inward around
columns of pale fire. As the group moved between them, the blossoms turned their heads. The sound they made was soft and damp, like lips parting. Eva drew a knife from her boot. “Oh, now we’re in a field of carnivorous orchids. Excellent. Love that for us.” “They are not hungry,” Nyx said. One flower bent low over Aurora. Inside its petals, she saw
not flame but memory
.
Her mother at a kitchen
table in Cardiff, red pen in hand, marking exercise books.
Her father at the front
step, face stiff, tie loose, saying nothing about the bruise hidden under Aurora’s sleeve because saying nothing was how some men kept the peace with themselves. The image shifted. Evan’s hand on her wrist. Too tight. The old panic flashed hot in her throat.
She stepped back so fast
her heel skidded on the path. The flower straightened. The fire returned. Eva caught her elbow at once. “What did you see?” “Nothing useful.” “A lie in the fairy garden. Bold.” Aurora eased free. “You first.” Eva eyed the nearest blossom and did not move closer. “On second thought, I respect privacy.” Nyx raised one shadowed hand towards a flower.
It folded shut before they
touched it. “Interesting.” “What?” “It does not know what to show me.” “That’s
comforting
,” Eva said. “Our guide confuses the haunted botany.” The bells rang again, all at once this time, and the glade went still. Not silent. Still. Every silver-black leaf stopped turning. Every floating light halted mid-drift. The flowers lowered their fire. The sensation swept through the grove like a held breath.
Then footsteps sounded on the
path ahead, though no grass bent under them. Isolde Varga emerged between the tall blossoms in a fall of silver hair and layered pale robes that
seemed woven from mist and frost
.
She looked young until the
eye caught on her gaze. No age sat there. No haste either.
Her pale lavender eyes moved
from Nyx to Eva to Aurora, and when she smiled it felt less like welcome than recognition. “You carry a heart that is not yours,” she said. Aurora took her hand from her pocket but did not reveal the pendant. “You asked me to come.” “I ask many things. Few arrive before the question settles.” Eva barked a short laugh. “Good. She talks exactly as advertised.” Isolde’s gaze slid to her. “And you, little flint, stand close to the spark and call yourself untouched.” Eva’s mouth tightened. “Right. Fantastic. We’re doing poetry.” Nyx inclined their head. “Seer.” “Nightwhisper. Still wearing the mistake that named you.” For the first time since entering the grove, Nyx gave the faint impression of unease. Their outline blurred, then steadied. Aurora stepped in before the
silence
curdled. “You know why I’m here.” “The crimson stone burns when Hel looks through thin places. Yes.” Aurora pulled the Heartstone free. The pendant’s deep red core glowed under the silver chain. Warmth licked across her palm. At the sight of it, the flowers around them folded shut. Isolde’s expression sharpened. “Not here,” she said. The path ahead parted. Roots withdrew into the soil with a dry rattling hiss, uncovering a descent spiralling into the earth.
Pale green light rose from
below. The air that came with it smelled of crushed nettles, iron, and old wine. Eva stared down. “You have a cellar.” “I have an answer,” Isolde said. “The two often share a wall.” Aurora stepped towards the opening. The ground
lurched
. A crack split across the path between her and Isolde with a sound like glass breaking under water. Light burst from it, not green, not gold, but a thick amber glow Aurora knew at once from the vision in the fish. Heat slammed into her face. Vines punched up through the earth, dark and glossy, heavy with black grapes that bled red juice where they burst. The scent hit next, roasted meat, spiced honey, ferment, feast smoke, all rich enough to turn the
stomach
. Dymas. The Heartstone blazed so hot it scorched her palm. She hissed and almost dropped it. From the crack came voices, many of them, laughing through full mouths. Platters clattered. Glass rang.
Then another sound pushed beneath
it, low and hungry, the growl of something that had smelled Earth through a door left ajar. Nyx moved first, shadow surging across the rupture. “Back.” The amber light flared. A claw the size of a carving knife hooked over the broken edge of the path, lacquer-black and dripping wine-dark ichor. Then a second. The grove screamed through every shell bell at once.
created_at
"2026-03-06T12:08:10.602Z"
3/6/2026, 12:08:10 PM
model
"openai/gpt-5.4-20260305"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
399
moderation_latency
(null)
generation_time
75112
tokens_prompt
5338
tokens_completion
3109
native_tokens_prompt
4854
native_tokens_completion
2514
native_tokens_completion_images
0
native_tokens_reasoning
0
native_tokens_cached
4736
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"completed"
usage
0.039189
router
(null)
provider_responses
0
endpoint_id
"9ff5625c-403f-4d7f-b895-58ac7295062c"
id
"resp_06bbfb6aae2b246d0169aac3aaa9488194b61cf82c81729b7e"
is_byok
false
latency
161
model_permaslug
"openai/gpt-5.4-20260305"
provider_name
"OpenAI"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer
(null)
api_type
"completions"
id
"gen-1772798890-JfMR7l6KE3vchYJjq8Yl"
upstream_id
"resp_06bbfb6aae2b246d0169aac3aaa9488194b61cf82c81729b7e"
total_cost
0.039189
cache_discount
0.010656
upstream_inference_cost
0
provider_name
"OpenAI"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
15
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
68
tagDensity
0.221
leniency
0.441
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1931
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
66.34%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1931
totalAiIsms
13
found
0
word
"loomed"
count
1
1
word
"pulsed"
count
2
2
word
"silence"
count
2
3
word
"silk"
count
1
4
word
"gleaming"
count
1
5
word
"whisper"
count
1
6
word
"comforting"
count
1
7
word
"footsteps"
count
1
8
word
"warmth"
count
1
9
word
"lurched"
count
1
10
word
"stomach"
count
1
highlights
0
"loomed"
1
"pulsed"
2
"silence"
3
"silk"
4
"gleaming"
5
"whisper"
6
"comforting"
7
"footsteps"
8
"warmth"
9
"lurched"
10
"stomach"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
181
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
1
narrationSentences
181
filterMatches
(empty)
hedgeMatches
0
"seemed to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
233
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
31
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1930
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
22
unquotedAttributions
1
matches
0
"Behind her, Eva swore under her breath as a branch snagged in her sleeve."
66.67%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
73
wordCount
1611
uniqueNames
13
maxNameDensity
1.3
worstName
"Aurora"
maxWindowNameDensity
3
worstWindowName
"Eva"
discoveredNames
Heartstone
5
Richmond
1
Park
1
Eva
17
Aurora
21
London
1
Nyx
14
Fae-forged
1
Isolde
7
One
2
Cardiff
1
Varga
1
Earth
1
persons
0
"Heartstone"
1
"Eva"
2
"Aurora"
3
"Nyx"
4
"Isolde"
5
"One"
6
"Varga"
places
0
"Richmond"
1
"Park"
2
"London"
3
"Cardiff"
4
"Earth"
globalScore
0.848
windowScore
0.667
57.41%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
108
glossingSentenceCount
4
matches
0
"not quite will"
1
"as if following speech"
2
"seemed sensible outside the stones"
3
"seemed woven from mist and frost"
44.56%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
3
per1kWords
1.554
wordCount
1930
matches
0
"not flame but memory"
1
"not green, not gold, but a thick amber glow Aurora knew at once from the vision in th"
2
"not gold, but a thick amber glow Aurora knew at once from the vision in th"
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
233
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
114
mean
16.93
std
21.56
cv
1.274
sampleLengths
0
3
1
46
2
3
3
36
4
2
5
4
6
5
7
45
8
34
9
23
10
26
11
80
12
11
13
5
14
3
15
8
16
18
17
38
18
20
19
10
20
1
21
73
22
42
23
7
24
2
25
7
26
6
27
4
28
1
29
3
30
99
31
6
32
5
33
3
34
95
35
1
36
7
37
7
38
5
39
3
40
25
41
5
42
4
43
16
44
4
45
28
46
6
47
6
48
33
49
11
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
181
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
273
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
233
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
679
adjectiveStacks
0
stackExamples
(empty)
adverbCount
27
adverbRatio
0.039764359351988215
lyAdverbCount
5
lyAdverbRatio
0.007363770250368188
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
233
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
233
mean
8.28
std
6
cv
0.724
sampleLengths
0
3
1
10
2
22
3
7
4
7
5
3
6
13
7
23
8
2
9
4
10
5
11
22
12
16
13
7
14
14
15
20
16
17
17
6
18
6
19
15
20
5
21
9
22
22
23
6
24
23
25
11
26
9
27
11
28
5
29
3
30
3
31
5
32
4
33
2
34
4
35
8
36
4
37
15
38
19
39
20
40
6
41
4
42
1
43
15
44
23
45
14
46
21
47
8
48
17
49
6
62.66%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
14
diversityRatio
0.41201716738197425
totalSentences
233
uniqueOpeners
96
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
7
totalSentences
153
matches
0
"Somewhere water chimed, though Aurora"
1
"Flat white stones rose through"
2
"Once she thought she saw"
3
"Then footsteps sounded on the"
4
"Pale green light rose from"
5
"Then another sound pushed beneath"
6
"Then a second."
ratio
0.046
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
22
totalSentences
153
matches
0
"They pulsed once, slow as"
1
"She tore free and stepped"
2
"She glanced about, unimpressed for"
3
"Their trunks twisted together and"
4
"It sat on her skin"
5
"She glanced behind them."
6
"She kept one hand in"
7
"It stared at her wrist,"
8
"They came to a brook"
9
"Their scales flashed with tiny"
10
"Their body thinned at the"
11
"Their leaves were silver on"
12
"They passed under a low"
13
"Their petals cupped inward around"
14
"Her mother at a kitchen"
15
"Her father at the front"
16
"She stepped back so fast"
17
"It folded shut before they"
18
"She looked young until the"
19
"Her pale lavender eyes moved"
ratio
0.144
80.92%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
116
totalSentences
153
matches
0
"Aurora caught her hand a"
1
"The old oak monolith loomed"
2
"They pulsed once, slow as"
3
"Nyx’s faintly glowing violet eyes"
4
"Aurora slipped her hand back"
5
"The deep crimson gem had"
6
"She tore free and stepped"
7
"She glanced about, unimpressed for"
8
"The change struck all at"
9
"The next, the air opened."
10
"The clearing stretched far wider"
11
"Wildflowers spread in thick drifts"
12
"Trees grew in elegant, impossible"
13
"Their trunks twisted together and"
14
"The grass bent away from"
15
"Eva folded her arms tighter."
16
"The silence held shape."
17
"It sat on her skin"
18
"She glanced behind them."
19
"The standing stones still marked"
ratio
0.758
65.36%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
2
totalSentences
153
matches
0
"Even here, in the hush"
1
"Even she had not expected"
ratio
0.013
70.39%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
69
technicalSentenceCount
7
matches
0
"The old oak monolith loomed over her shoulder, bark petrified into ridged grey bands that looked too much like muscle under skin."
1
"Even here, in the hush between the ring of ancient stones, shadow pooled around them as if the grove itself gave them room."
2
"Their leaves were silver on one side, black on the other, and they turned as if following speech."
3
"Between the roots lay small objects half-sunk in moss, as if the ground had been collecting secrets for centuries."
4
"Isolde Varga emerged between the tall blossoms in a fall of silver hair and layered pale robes that seemed woven from mist and frost."
5
"Vines punched up through the earth, dark and glossy, heavy with black grapes that bled red juice where they burst."
6
"Then another sound pushed beneath it, low and hungry, the growl of something that had smelled Earth through a door left ajar."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
15
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
13
fancyCount
2
fancyTags
0
"Nyx murmured (murmur)"
1
"Aurora muttered (mutter)"
dialogueSentences
68
tagDensity
0.191
leniency
0.382
rawRatio
0.154
effectiveRatio
0.059
90.4767%