NC Bench
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Run: 2026-03-06-01KK1GTQWNHSDEV1MKSXV0QVYZ
Run Details
Model:
Inception Mercury 2
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
6.0s
Cost:
$0.003098
Provider:
Inception
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
87.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
0.00%
AI-ism word frequency
(details)
33.33%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
72.45%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
62.56%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
44.50%
Sentence opener variety
(details)
0.00%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
0.00%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
54.79%
Technical jargon density
(details)
0.00%
Useless dialogue additions
(details)
0.00%
Dialogue tag variety (said vs. fancy)
(details)
71.8210%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
"You've got the same stare as a night‑shift nurse,"
Silas muttered, his voice low
enough to drown in the hum of the neon sign outside.
Aurora turned, the delivery bag
slinging from her shoulder, and saw the
familiar
silhouette behind the bar.
The green glow from the
sign painted his grey‑streaked auburn hair in a sickly hue.
He leaned on the worn
wooden counter, the silver signet ring catching the light on his right hand.
She set the bag down
with a soft thud, the clatter of
porcelain
plates
echoing
off the cracked tiles.
The Raven's Nest smelled of
stale beer, fried rice, and a faint metallic tang that clung to the air like a secret.
The walls, plastered with black‑and‑white
photographs, stared back with eyes that had seen more than they ought.
Silas's limp shifted as he
shifted
weight
onto his left leg, a subtle wince hidden beneath his calm façade.
He brushed a stray lock
of hair from his forehead, his hazel eyes narrowing. "Rory,"
he said, the name slipping
out like a half‑remembered code. "You still deliver for Yu‑Fei?" Aurora's lips twitched. "I could ask you the same. Still running a bar that pretends to be a front for something else?" A low chuckle escaped Silas. "Fronts change, but the game stays the same."
She glanced at the scar
on her left wrist, the crescent shape a
reminder
of a childhood accident that never quite healed. "You look… different."
Silas's beard twitched, a faint
smile tugging at his lips. "Time does that. You, on the other hand, seem to have put the world on a leash."
A glass shattered behind the
bar, the sound cutting through the conversation like a blade.
A patron slipped, the bottle
rolling across the floor, spilling amber liquid onto the rug. "Watch your step,"
Silora warned, his tone soft
but edged with warning. "The floor's slick."
Aurora bent, her fingers brushing
the spilled whisky, feeling the cold burn.
She stood, wiping the liquid
with a napkin, the motion precise, almost rehearsed. "Ever think about that night in Prague?"
she asked, the question hanging
between them like a taut wire. Silas's eyes
flickered
, a flash of memory crossing his face. "The botched extraction? I still hear the tick‑tock of the clock in that bunker."
She laughed, a short, bitter
sound. "You always loved the sound of a ticking clock."
His gaze drifted to the
bookshelf lining the far wall, the spines of old maps and manuals forming a silent barrier. "You remember the secret room?" Aurora's breath caught. The hidden back room, accessible only through a false shelf, had been their
sanctuary
once, a place where whispered plans turned into action. "I thought you closed it down." Silas tapped the signet ring against his thumb, the metal clinking
softly
. "Some doors stay open for the right reason." He gestured toward the bookshelf. "Follow me." She slipped past the bar, the neon sign's green light casting a pallid glow on the polished wood. The bookshelf creaked as Silas pulled a volume, revealing a narrow passage. The air grew cooler, the scent of old paper mingling with the faint smell of rust. Inside, the secret room held a single table, a battered leather chair, and a wall of monitors flickering with static. The glow of the screens painted Silas's face in pale blue, his eyes
scanning
the feeds. "Why bring me here?" Aurora asked, her voice low, the scar on her wrist catching the light. Silas placed a hand on the table, his fingers resting on a stack of old dossiers. "Because the past never
truly
ends, Rory." She stared at the documents, each one a fragment of a life she had left behind. "You think I can still help?" A sudden thud
reverberated
through the walls, the sound of a heavy boot landing on the floor outside. The door to the secret room burst open, a figure slipping in, coat flapping like a wounded bird. Silas's hand moved to the pistol hidden beneath his jacket, his grip steady despite the limp that threatened to betray him. Aurora's
eyes widened
, the scar on her wrist throbbing as if in rhythm with her
racing
heart. "Who the the hell are you?"
Silas demanded, his voice a low growl
. The intruder's mask glinted under the neon light, the eyes behind it cold and
calculating
. "You know why I'm here." Aurora stepped forward, the delivery bag now forgotten at her feet. "I don't have time for this." The masked figure raised a hand, a small device whirring to life, a soft beeping filling the room. Silas's fingers tightened around his pistol, the silver signet ring
glinting
as he aimed. "Don't make a sound," the figure hissed. "Or the whole building will collapse." A sudden crash
echoed
from the bar, the sound of a
shattered
window, glass raining down onto the street. The neon sign
flickered
, casting erratic shadows across the room. Silas's eyes met Aurora's, a silent exchange passing between them—regret, loyalty, and a shared history that refused to be buried. The masked figure lunged, the pistol firing with a deafening crack. The bullet ricocheted off the metal wall, splintering the wooden table. Splinters flew, embedding themselves in Silas's coat and Aurora's arm. A scream rose from the bar, the patrons scrambling, the air thick with panic. The neon sign sputtered, then flared, bathing the secret room in a harsh, unforgiving light. Silas stumbled, his limp worsening, the pistol slipping from his grasp. Aurora grabbed the weapon, her fingers trembling as she pressed it against the intruder's throat. "Who sent you?"
she demanded, the scar on
her wrist now a vivid line of blood. The masked figure's eyes
flickered
, a brief flash of recognition crossing the mask's surface. "You shouldn't have come back." A sudden explosion rattled the building, the floor shaking, dust
cascading
from the ceiling. The neon sign exploded in a burst of green fire, the glow turning to ash. Silas fell to his knees, the silver signet ring clattering to the floor, the sound a tiny, mournful chime. Aurora stared at the broken sign,
the weight of the moment
crushing the air between them. The intruder vanished into the chaos, leaving only the
echo
of a gunshot and the smell of burnt circuitry. A phone on the table rang, its shrill tone cutting through the
silence
. Aurora stared at the device, the scar on her wrist throbbing in time with the ringing. Silas's hand reached for the phone, his fingers brushing the edge of the table, the ring
echoing
like a death knell. The room
trembled
, the walls cracking, the secret room's hidden door swinging open to reveal a dark stairwell descending into unknown
depths
. A cold wind rushed up the stairs, carrying with it the scent of rust and old blood. The neon sign's green light
flickered
one last time before plunging the room into darkness. A sudden, deafening crash
resonated
from the stairwell, a heavy door slamming shut, sealing whatever lay beyond. The sound
reverberated
through the secret room, the air thick with the promise of something far worse than a simple confrontation. Aurora's breath caught, the scar on her wrist now a vivid line of blood, her eyes locked on Silas's face as he stared at the closed door, his expression a mixture of resignation and fierce determination. A low, guttural laugh rose from the darkness, the sound
echoing
off the stone walls, the
laugh that seemed to belong to the very building itself
. The neon sign outside sputtered once more, a final
flicker
of green before the darkness consumed it
completely
. The bar's windows
shattered
, rain pouring in, the street below awash with puddles reflecting the chaos within. Silas's hand tightened around Aurora's wrist, his fingers brushing the scar, a silent promise that whatever lay beyond the door, they would face it together. The phone on the table rang again, the shrill tone now a frantic plea, the line crackling with static. Aurora lifted the receiver, her voice barely a
whisper
. "Who are you?"
she asked, the words swallowed
by the roar of the collapsing building. The line hissed, a voice distorted beyond recognition. "The past never dies, Rory. It only waits." A sudden, violent shudder ripped through the floor, the entire
structure
groaning as if alive. The secret room's walls crumbled, dust and plaster falling like rain. Silas's
eyes widened
, his grip on Aurora's wrist loosening as the world tilted. The neon sign outside burst into flames, the green light turning to a sickly orange, casting a grotesque glow over the chaos. A final, deafening crack
echoed
through the night, the sound of something breaking beyond repair. The building shuddered, the roof caving in, the night swallowing the Raven's Nest whole. Silas fell backward, his body hitting the floor with a thud, the silver signet ring skidding across the tiles, disappearing into the darkness. Aurora stared at the falling debris, the scar on her wrist now a bright, throbbing wound. The phone rang one last time, its tone a desperate,
echoing
scream. Aurora lifted it, the receiver trembling in her hand, her breath ragged. "Answer,"
she whispered, the words lost
amid the roar of the collapsing world.
created_at
"2026-03-06T12:09:19.525Z"
3/6/2026, 12:09:19 PM
model
"inception/mercury-2-20260304"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
2259
moderation_latency
(null)
generation_time
5918
tokens_prompt
4618
tokens_completion
3199
native_tokens_prompt
3938
native_tokens_completion
2819
native_tokens_completion_images
(null)
native_tokens_reasoning
892
native_tokens_cached
4
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.00309785
router
(null)
provider_responses
0
endpoint_id
"c2a24e34-c306-4b4d-9e2f-b162c2d8bf0e"
id
"chatcmpl-00f0ce93-89e0-4796-ab47-a23e8c841601"
is_byok
false
latency
57
model_permaslug
"inception/mercury-2-20260304"
provider_name
"Inception"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer
(null)
api_type
"completions"
id
"gen-1772798959-CLS3hvtqdt7AgzCaO7Zz"
upstream_id
"chatcmpl-00f0ce93-89e0-4796-ab47-a23e8c841601"
total_cost
0.00309785
cache_discount
9e-7
upstream_inference_cost
0
provider_name
"Inception"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
10
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
29
tagDensity
0.345
leniency
0.69
rawRatio
0
effectiveRatio
0
87.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1538
totalAiIsmAdverbs
4
found
0
adverb
"softly"
count
1
1
adverb
"truly"
count
1
2
adverb
"very"
count
1
3
adverb
"completely"
count
1
highlights
0
"softly"
1
"truly"
2
"very"
3
"completely"
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
0.00%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1538
totalAiIsms
34
found
0
word
"familiar"
count
1
1
word
"porcelain"
count
1
2
word
"echoing"
count
4
3
word
"weight"
count
2
4
word
"reminder"
count
1
5
word
"shattered"
count
3
6
word
"flickered"
count
4
7
word
"sanctuary"
count
1
8
word
"scanning"
count
1
9
word
"reverberated"
count
2
10
word
"racing"
count
1
11
word
"calculating"
count
1
12
word
"glinting"
count
1
13
word
"echoed"
count
2
14
word
"cascading"
count
1
15
word
"echo"
count
1
16
word
"silence"
count
1
17
word
"trembled"
count
1
18
word
"depths"
count
1
19
word
"resonated"
count
1
20
word
"flicker"
count
1
21
word
"whisper"
count
1
22
word
"structure"
count
1
highlights
0
"familiar"
1
"porcelain"
2
"echoing"
3
"weight"
4
"reminder"
5
"shattered"
6
"flickered"
7
"sanctuary"
8
"scanning"
9
"reverberated"
10
"racing"
11
"calculating"
12
"glinting"
13
"echoed"
14
"cascading"
15
"echo"
16
"silence"
17
"trembled"
18
"depths"
19
"resonated"
20
"flicker"
21
"whisper"
22
"structure"
33.33%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
3
maxInWindow
3
found
0
label
"eyes widened/narrowed"
count
2
1
label
"weight of words/silence"
count
1
highlights
0
"eyes widened"
1
"the weight of the moment"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
1
narrationSentences
90
matches
0
"k with panic"
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
1
narrationSentences
90
filterMatches
(empty)
hedgeMatches
0
"seemed to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
109
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
36
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1537
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
13
unquotedAttributions
0
matches
(empty)
72.45%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
43
wordCount
1354
uniqueNames
4
maxNameDensity
1.55
worstName
"Silas"
maxWindowNameDensity
2.5
worstWindowName
"Silas"
discoveredNames
Aurora
18
Raven
2
Nest
2
Silas
21
persons
0
"Aurora"
1
"Raven"
2
"Nest"
3
"Silas"
places
(empty)
globalScore
0.725
windowScore
0.833
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
85
glossingSentenceCount
1
matches
0
"laugh that seemed to belong to the very building itself"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1537
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
109
matches
(empty)
62.56%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
58
mean
26.5
std
9.78
cv
0.369
sampleLengths
0
25
1
50
2
58
3
33
4
16
5
22
6
13
7
25
8
27
9
30
10
15
11
25
12
18
13
24
14
15
15
26
16
32
17
20
18
7
19
46
20
36
21
17
22
23
23
22
24
36
25
38
26
13
27
20
28
17
29
32
30
13
31
29
32
20
33
32
34
29
35
26
36
16
37
19
38
29
39
35
40
32
41
37
42
22
43
32
44
38
45
36
46
26
47
35
48
25
49
28
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
90
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
213
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
1
semicolonCount
0
flaggedSentences
1
totalSentences
109
ratio
0.009
matches
0
"Silas's eyes met Aurora's, a silent exchange passing between them—regret, loyalty, and a shared history that refused to be buried."
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1355
adjectiveStacks
0
stackExamples
(empty)
adverbCount
24
adverbRatio
0.017712177121771217
lyAdverbCount
7
lyAdverbRatio
0.0051660516605166054
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
109
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
109
mean
14.1
std
5.93
cv
0.42
sampleLengths
0
25
1
17
2
15
3
18
4
19
5
22
6
17
7
19
8
14
9
11
10
5
11
3
12
19
13
5
14
8
15
22
16
3
17
10
18
17
19
15
20
15
21
12
22
3
23
12
24
13
25
18
26
10
27
14
28
6
29
9
30
21
31
5
32
3
33
23
34
6
35
12
36
8
37
5
38
2
39
18
40
12
41
16
42
20
43
16
44
17
45
16
46
7
47
16
48
6
49
18
44.50%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
6
diversityRatio
0.22018348623853212
totalSentences
109
uniqueOpeners
24
0.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
0
totalSentences
90
matches
(empty)
ratio
0
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
15
totalSentences
90
matches
0
"He leaned on the worn"
1
"She set the bag down"
2
"He brushed a stray lock"
3
"he said, the name slipping"
4
"She glanced at the scar"
5
"She stood, wiping the liquid"
6
"she asked, the question hanging"
7
"She laughed, a short, bitter"
8
"His gaze drifted to the"
9
"He gestured toward the bookshelf."
10
"She slipped past the bar,"
11
"She stared at the documents,"
12
"she demanded, the scar on"
13
"she asked, the words swallowed"
14
"she whispered, the words lost"
ratio
0.167
0.00%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
89
totalSentences
90
matches
0
"Silas muttered, his voice low"
1
"Aurora turned, the delivery bag"
2
"The green glow from the"
3
"He leaned on the worn"
4
"She set the bag down"
5
"The Raven's Nest smelled of"
6
"The walls, plastered with black‑and‑white"
7
"Silas's limp shifted as he"
8
"He brushed a stray lock"
9
"he said, the name slipping"
10
"Aurora's lips twitched."
11
"A low chuckle escaped Silas."
12
"She glanced at the scar"
13
"Silas's beard twitched, a faint"
14
"A glass shattered behind the"
15
"A patron slipped, the bottle"
16
"Silora warned, his tone soft"
17
"Aurora bent, her fingers brushing"
18
"She stood, wiping the liquid"
19
"she asked, the question hanging"
ratio
0.989
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
90
matches
(empty)
ratio
0
54.79%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
73
technicalSentenceCount
9
matches
0
"Aurora bent, her fingers brushing the spilled whisky, feeling the cold burn."
1
"Silas's hand moved to the pistol hidden beneath his jacket, his grip steady despite the limp that threatened to betray him."
2
"Aurora's eyes widened, the scar on her wrist throbbing as if in rhythm with her racing heart."
3
"Silas's eyes met Aurora's, a silent exchange passing between them—regret, loyalty, and a shared history that refused to be buried."
4
"Aurora stared at the device, the scar on her wrist throbbing in time with the ringing."
5
"Silas's hand reached for the phone, his fingers brushing the edge of the table, the ring echoing like a death knell."
6
"A low, guttural laugh rose from the darkness, the sound echoing off the stone walls, the laugh that seemed to belong to the very building itself."
7
"A sudden, violent shudder ripped through the floor, the entire structure groaning as if alive."
8
"Silas fell backward, his body hitting the floor with a thud, the silver signet ring skidding across the tiles, disappearing into the darkness."
0.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
10
uselessAdditionCount
6
matches
0
"he said, the name slipping out like a half‑remembered code"
1
"Silora warned, his tone soft but edged with warning"
2
"she asked, the question hanging between them like a taut wire"
3
"Silas demanded, his voice a low growl"
4
"she asked, the words swallowed by the roar of the collapsing building"
5
"she whispered, the words lost amid the roar of the collapsing world"
0.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
10
fancyCount
6
fancyTags
0
"Silas muttered (mutter)"
1
"Silora warned (warn)"
2
"Silas demanded (demand)"
3
"the figure hissed (hiss)"
4
"she demanded (demand)"
5
"she whispered (whisper)"
dialogueSentences
29
tagDensity
0.345
leniency
0.69
rawRatio
0.6
effectiveRatio
0.414
71.8210%