Run: 2026-03-06-01KK1GVABPXP42AR0GEXNXX2DE

Run Details

Duration:
5.3s
Cost:
$0.002042
Provider:
Inception

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory's breath caught as the oak stones whispered. She pressed the silver chain of the small ancient circular crimson Dymas silver protective Heartstone pendant against her wrist, feeling its faint warmth pulse against the night air. The ancient standing stones loomed, their bark mottled with lichen, marking the boundary of the hidden clearing that locals called the Fae Grove. She had come for the address scribbled on a crumpled receipt: “Meet at the oak at midnight – bring the pendant.” The promise of a job paid in cash had drawn her here, but the air tasted of iron and old pine, and a low hum thrummed just beyond her hearing. She stepped between the stones, the ground soft with wildflowers that never seemed to wilt. The scent of damp earth rose, mingling with a faint metallic tang that made her throat tighten. A rustle brushed her peripheral vision, like a moth skittering across a glass pane, but when she turned, nothing moved. She tightened her grip on the pendant, its inner glow flickering like a distant hearth. “Is anyone there?” she called, voice low, the words scattering like dry leaves. Silence answered, then a soft chuckle rose from the darkness, barely audible. It sounded like wind through reeds, yet it carried a cadence that felt almost human. “Lost, are you?” the voice whispered, amused. “I'm not looking for games,” Rory snapped, eyes scanning the shadows. “I have a delivery. I need the contact.” The chuckle deepened, echoing off the stones. “Deliveries in the Grove are never what they seem.” A sudden rustle erupted behind her, a rapid flurry of leaves that seemed to swirl without wind. A shape flickered at the edge of her sight—a slender figure, half‑concealed by the night, its outline shifting like a reflection on water. She spun, heart hammering, but the figure dissolved into a ripple of darkness. “Show yourself,” she demanded, voice steadier than she felt. The air grew colder, and the pendant throbbed louder, a pulse that matched the rhythm of her racing pulse. A low, guttural hum rose from the stones themselves, as if the earth were humming a warning. The wildflowers swayed, though no breeze brushed them, their petals opening and closing in a slow, deliberate rhythm. “Your curiosity will be your undoing,” the voice murmured, now closer, as if perched on a branch just above her head. Rory glanced upward, catching a glimpse of pale eyes reflected in the moonlight, though the moon was hidden behind a veil of clouds. The eyes blinked once, then vanished. She swallowed, feeling a cold sweat bead on her forehead. “Who are you?” she asked, voice cracking slightly. “Names are for the living,” the voice replied, amused. “I am the keeper of this place, the guardian of the threshold.” The pendant’s glow intensified, casting a thin, crimson halo around her wrist. She felt a tug, like a gentle hand pulling at the chain, urging her forward. “Fine,” she said, trying to keep her tone even. “What do you want?” A low chuckle turned into a sigh, as if the wind itself exhaled. “You have come for the Heartstone. It belongs to the Fae now. You cannot leave it.” Rory’s mind raced. The Heartstone Pendant had been given to her by an unknown benefactor, a token she never understood. She had thought it a trinket, a curiosity. Now it seemed a key, a bait. “Give me the details,” she demanded, stepping toward the centre of the clearing. The ground beneath her boots felt soft, as if the earth were a living thing, breathing beneath her feet. The voice fell silent, and for a heartbeat, only the faint rustle of leaves filled the air. Then a soft, melodic chime rang out, like a distant bell, and a thin veil of mist rose from the ground, curling around her ankles. “Your time is short,” the voice said, now a whisper that seemed to emanate from the mist itself. “The portal opens soon. Choose wisely.” Rory glanced at the pendant, its glow now a steady ember. She felt a pressure in her chest, a weight of unseen eyes watching her. The mist thickened, forming shapes—vague silhouettes of trees, faces, and something that resembled a doorway, its outline shimmering like heat on a summer road. “Where is the portal?” she asked, voice barely above a whisper. “The portal is not a place,” the voice replied, amused. “It is a choice. Step through, and you will never return to the world you know.” A sudden crack split the night, a sound like a branch snapping underfoot, but there was no branch. The stones trembled, and a low rumble rose from deep within the earth, as if the ground itself were groaning. Rory’s hand tightened around the pendant. She could feel the warmth spreading up her arm, a gentle pressure that seemed to anchor her. The mist swirled faster, forming a vortex that pulsed with a faint, crimson light. “Enough games,” she said, her voice steadier now. “I’m taking this back.” The voice laughed, a sound that was both cruel and delighted. “You cannot take what is not yours.” She turned, spotting a figure emerging from the mist—a tall, cloaked shape, its face obscured, but its hands cradling a small, glowing orb. The orb pulsed in rhythm with the pendant, a twin heartbeat. “What do you want?” she asked, eyes narrowing. “The Heartstone belongs to the Fae,” the cloaked figure said, voice low and resonant. “It will bind you to this realm forever.” Rory’s mind flashed to the streets of London, the bustling market stalls, the familiar clatter of plates at the Golden Empress. She imagined the flat above Silas’ bar, the quiet evenings, the ordinary life she had tried to escape. The thought of being trapped here, forever bound to an ancient grove, sent a chill down her spine. “Then let me go,” she said, stepping back, the pendant’s glow flaring brighter, casting a scarlet light over the stones. The cloaked figure raised its hands, and the orb lifted, releasing a cascade of silver threads that wrapped around the stones, binding them together. The threads glowed, a cold, metallic sheen that seemed to draw the very air into them. “Your fate is sealed,” the voice whispered, now coming from all directions, a chorus of unseen mouths. Rory felt the ground shift beneath her, the stones moving like bones rearranging. The mist swirled faster, and the air grew thick with a scent of ozone and old blood. She heard a faint, rhythmic thudding, like a heart beating in the earth. She lunged forward, clutching the pendant tighter, and the glow surged, a burst of crimson that illuminated the clearing in a flash. The mist recoiled, the cloaked figure staggered, and the orb shattered, sending shards of light scattering like fireflies. A deafening crack echoed, and the ancient oak stones split, their bark fissuring as if they were being torn apart. From the cracks, a black void yawned, a darkness deeper than night, humming with an unearthly resonance. Rory stared, eyes wide, as the void began to expand, swallowing the wildflowers, the mist, the broken stones. The pendant’s glow dimmed, then flared once more, a desperate pulse that seemed to plead for release. “Don’t—” she began, but the void swallowed her words, and a cold hand brushed her wrist, the touch of something unseen, icy, and unyielding. The pendant slipped from her grasp, clattering against the stone, its crimson glow flickering out. The darkness surged, a wave that rose higher than the stones, a black tide that threatened to drown everything. Rory’s heart hammered as the void crept toward her, the edge of her vision filled with shadows that shifted and writhed. She tried to step back, but the ground gave way, a sudden collapse of earth that sent her tumbling into the abyss. A scream rose from her throat, raw and unfiltered, as the darkness closed in, the heartbeat of the pendant echoing one last time before silence fell. The void swallowed the clearing whole, and the last thing she saw was a flash of crimson light, a single heartbeat of the Heartstone, before everything went black.
created_at"2026-03-06T12:09:38.437Z" 3/6/2026, 12:09:38 PM
model"inception/mercury-2-20260304"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2053
moderation_latency(null)
generation_time5235
tokens_prompt4560
tokens_completion2820
native_tokens_prompt3996
native_tokens_completion2587
native_tokens_completion_images(null)
native_tokens_reasoning835
native_tokens_cached3986
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0020424
router(null)
provider_responses
0
endpoint_id"c2a24e34-c306-4b4d-9e2f-b162c2d8bf0e"
id"chatcmpl-4f101360-4d31-4bb9-bd77-32ddb53da389"
is_byokfalse
latency93
model_permaslug"inception/mercury-2-20260304"
provider_name"Inception"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1772798978-dmNwzH2yC4XDCwyfXTTR"
upstream_id"chatcmpl-4f101360-4d31-4bb9-bd77-32ddb53da389"
total_cost0.0020424
cache_discount0.00089685
upstream_inference_cost0
provider_name"Inception"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags20
adverbTagCount0
adverbTags(empty)
dialogueSentences29
tagDensity0.69
leniency1
rawRatio0
effectiveRatio0
89.03% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1367
totalAiIsmAdverbs3
found
0
adverb"slightly"
count1
1
adverb"barely above a whisper"
count1
2
adverb"very"
count1
highlights
0"slightly"
1"barely above a whisper"
2"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1367
totalAiIsms31
found
0
word"warmth"
count2
1
word"pulse"
count4
2
word"loomed"
count1
3
word"silence"
count2
4
word"scanning"
count1
5
word"echoing"
count2
6
word"flickered"
count1
7
word"throbbed"
count1
8
word"racing"
count1
9
word"raced"
count1
10
word"whisper"
count2
11
word"weight"
count1
12
word"trembled"
count1
13
word"could feel"
count1
14
word"pulsed"
count2
15
word"familiar"
count1
16
word"chill"
count1
17
word"down her spine"
count1
18
word"rhythmic"
count1
19
word"shattered"
count1
20
word"echoed"
count1
21
word"resonance"
count1
22
word"the last thing"
count1
highlights
0"warmth"
1"pulse"
2"loomed"
3"silence"
4"scanning"
5"echoing"
6"flickered"
7"throbbed"
8"racing"
9"raced"
10"whisper"
11"weight"
12"trembled"
13"could feel"
14"pulsed"
15"familiar"
16"chill"
17"down her spine"
18"rhythmic"
19"shattered"
20"echoed"
21"resonance"
22"the last thing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"sent a shiver through"
count1
highlights
0"sent a chill down"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences79
matches
0"felt a tug"
0.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount8
narrationSentences79
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
2"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences89
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen50
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1365
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions21
wordCount1185
uniqueNames10
maxNameDensity0.84
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Dymas1
Heartstone3
Fae1
Grove1
Silence1
Rory10
Pendant1
London1
Golden1
Empress1
persons
0"Silence"
1"Rory"
2"Pendant"
places
0"Fae"
1"Grove"
2"London"
3"Golden"
globalScore1
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences72
glossingSentenceCount6
matches
0"sounded like wind through reeds, yet it ca"
1"leaves that seemed to swirl without wind"
2"whisper that seemed to emanate from the mist itself"
3"pressure that seemed to anchor her"
4"sheen that seemed to draw the very air into them"
5"pulse that seemed to plead for release"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1365
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences89
matches
0"clearing that locals"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs43
mean31.74
std19.1
cv0.602
sampleLengths
0110
167
213
327
47
519
616
753
89
954
1021
1139
128
1321
1427
1513
1629
1735
1832
1942
2024
2149
2211
2326
2438
2537
2612
2718
2834
298
3022
3157
3220
3340
3417
3543
3640
3737
3835
3924
4034
4143
4254
91.94% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences79
matches
0"was hidden"
1"been given"
2"being torn"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs216
matches
0"were humming"
1"were groaning"
46.55% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount0
flaggedSentences3
totalSentences89
ratio0.034
matches
0"A shape flickered at the edge of her sight—a slender figure, half‑concealed by the night, its outline shifting like a reflection on water."
1"The mist thickened, forming shapes—vague silhouettes of trees, faces, and something that resembled a doorway, its outline shimmering like heat on a summer road."
2"She turned, spotting a figure emerging from the mist—a tall, cloaked shape, its face obscured, but its hands cradling a small, glowing orb."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount796
adjectiveStacks1
stackExamples
0"small ancient circular crimson"
adverbCount20
adverbRatio0.02512562814070352
lyAdverbCount4
lyAdverbRatio0.005025125628140704
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences89
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences89
mean15.34
std7
cv0.456
sampleLengths
08
128
223
351
415
517
620
715
813
912
1015
117
1211
138
147
159
1617
1723
1813
199
2019
2117
2218
2321
2423
256
2610
278
289
2912
3012
3115
329
334
3413
3516
363
3717
388
397
4013
4119
4217
4325
4418
456
4611
4714
4824
4911
42.13% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.2696629213483146
totalSentences89
uniqueOpeners24
42.19% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences79
matches
0"Then a soft, melodic chime"
ratio0.013
88.35% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences79
matches
0"She pressed the silver chain"
1"She had come for the"
2"She stepped between the stones,"
3"She tightened her grip on"
4"she called, voice low, the"
5"It sounded like wind through"
6"She spun, heart hammering, but"
7"she demanded, voice steadier than"
8"She swallowed, feeling a cold"
9"she asked, voice cracking slightly"
10"She felt a tug, like"
11"she said, trying to keep"
12"She had thought it a"
13"she demanded, stepping toward the"
14"She felt a pressure in"
15"she asked, voice barely above"
16"She could feel the warmth"
17"she said, her voice steadier"
18"She turned, spotting a figure"
19"she asked, eyes narrowing"
ratio0.329
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount76
totalSentences79
matches
0"Rory's breath caught as the"
1"She pressed the silver chain"
2"The ancient standing stones loomed,"
3"She had come for the"
4"She stepped between the stones,"
5"The scent of damp earth"
6"A rustle brushed her peripheral"
7"She tightened her grip on"
8"she called, voice low, the"
9"Silence answered, then a soft"
10"It sounded like wind through"
11"the voice whispered, amused"
12"Rory snapped, eyes scanning the"
13"The chuckle deepened, echoing off"
14"A sudden rustle erupted behind"
15"A shape flickered at the"
16"She spun, heart hammering, but"
17"she demanded, voice steadier than"
18"The air grew colder, and"
19"A low, guttural hum rose"
ratio0.962
63.29% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences79
matches
0"Now it seemed a key,"
ratio0.013
5.49% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences52
technicalSentenceCount10
matches
0"The scent of damp earth rose, mingling with a faint metallic tang that made her throat tighten."
1"A low, guttural hum rose from the stones themselves, as if the earth were humming a warning."
2"The ground beneath her boots felt soft, as if the earth were a living thing, breathing beneath her feet."
3"The mist thickened, forming shapes—vague silhouettes of trees, faces, and something that resembled a doorway, its outline shimmering like heat on a summer road."
4"She turned, spotting a figure emerging from the mist—a tall, cloaked shape, its face obscured, but its hands cradling a small, glowing orb."
5"She lunged forward, clutching the pendant tighter, and the glow surged, a burst of crimson that illuminated the clearing in a flash."
6"A deafening crack echoed, and the ancient oak stones split, their bark fissuring as if they were being torn apart."
7"The pendant slipped from her grasp, clattering against the stone, its crimson glow flickering out."
8"The darkness surged, a wave that rose higher than the stones, a black tide that threatened to drown everything."
9"Rory’s heart hammered as the void crept toward her, the edge of her vision filled with shadows that shifted and writhed."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags20
uselessAdditionCount10
matches
0"she called, voice low, the words scattering like dry leaves"
1"Rory snapped, eyes scanning the shadows"
2"she demanded, voice steadier than she felt"
3"she asked, voice cracking slightly"
4"she said, trying to keep her tone even"
5"she asked, voice barely above a whisper"
6"she said, her voice steadier now"
7"she asked, eyes narrowing"
8"figure said, voice low and resonant"
9"she began, but the void swallowed her words, and a cold hand brushed her wrist, the touch of something unseen, icy, and unyielding"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags17
fancyCount6
fancyTags
0"the voice whispered (whisper)"
1"Rory snapped (snap)"
2"she demanded (demand)"
3"the voice murmured (murmur)"
4"she demanded (demand)"
5"the voice whispered (whisper)"
dialogueSentences29
tagDensity0.586
leniency1
rawRatio0.353
effectiveRatio0.353
68.7661%