Run: 2026-03-06-01KK1H0RV8713PXHW8TG34BCEV

Run Details

Duration:
6.5s
Cost:
$0.003571
Provider:
Inception

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
“Hold the pendant steady,” Aurora whispered, her bright blue eyes flicking to the faint crimson glow that pulsed against her wrist. The silver chain clinked softly as she tightened her grip, feeling the warmth surge when the ancient stone arch loomed ahead. Nyx slipped through the doorway before her, a tall humanoid silhouette of living shadow that rippled like ink on water. Their violet eyes glowed faintly, a whisper carried on the wind. “The Veil thins here,” they said, voice a soft hiss that seemed to echo from both sides of the world. Isolde stepped behind them, her waist‑length silver hair trailing like moonlight on a dark pond. Pale lavender eyes scanned the carvings on the stone, each line a riddle waiting to be answered. “When the night swallows the sun, the hidden path reveals its mouth,” she murmured, a smile curling at the edge of her lips. The trio entered the cavern, the air thick with a scent of copper and wilted roses. Crystalline spires rose from the floor, their facets catching a ghostly light that seemed to emanate from nowhere and everywhere at once. The ground beneath Aurora’s boots felt cool, as if the stone itself breathed. A low hum resonated through the chamber, vibrating through the pendant and into her bones. The deep crimson gemstone throbbed in rhythm, a silent drum guiding them deeper. Aurora’s hand brushed a wall of obsidian, and a ripple of shadow slipped across the surface, revealing a hidden alcove. “Look,” Nyx whispered, their form flickering between solid and incorporeal. “A ward guards the way.” Their hand hovered over a sigil etched in silver, the lines shifting like liquid mercury. Isolde’s voice rose, lilting and cryptic. “A blade of moonsilver cuts the night; the cold will melt the stone’s heart.” She lifted a small velvet pouch, revealing a slender leaf‑shaped moonsilver dagger, its edge forever cold to the touch. Aurora unsheathed the blade, the faint luminescence in moonlight dancing along its curve. She pressed it against the sigil, the metal singing as it met the ward. The ward shivered, then fractured, shards of shadow scattering like ash in a wind. The stone door behind the ward groaned, ancient hinges protesting the intrusion. Light spilled from the crack, amber and warm, a sky of endless banquet. Aurora’s breath caught; the scent of ripe figs and spiced wine drifted on the breeze, a reminder of Dymas, the realm of gluttony. “Prince Belphegor watches,” Nyx murmured, eyes narrowing. Their shadow stretched, merging with the doorway, becoming one with the portal’s edge. Isolde stepped forward, her feet leaving no footprints on the polished floor. “The path is a riddle; the answer is a bite.” She lifted a hand, and a faint shimmering distortion rippled across the portal, the Veil’s boundary wavering like a curtain in a storm. Aurora felt the Heartstone Pendant flare, its warmth spreading through her wrist and up her arm. The crimson gem pulsed faster, as if urging her onward. She turned to Nyx. “We go together. No one stays behind.” Nyx’s form solidified, their violet eyes locking onto Aurora’s. “The night hides many teeth.” Their voice carried a warning, a promise of danger lurking beyond. The trio stepped through the doorway, the air changing instantly. They emerged onto a vast terrace of towering vines heavy blossoms dripping with honeyed nectar. The sky above was a molten amber, clouds of sugar‑spun cotton drifting lazily. In the distance, a massive banquet hall stretched, its tables laden with delicacies that seemed to sigh with life. A chorus of muffled laughter rose from the hall, low and guttural, echoing off the walls of crystal. Aurora’s stomach tightened; the scent of roasted meat and sweet pastry filled her nostrils, a temptation she had never known. “Feast or famine?” Isolde asked, her voice a riddle wrapped in a whisper. “The answer lies in the bite that never fills.” Nyx’s shadow stretched across the terrace, merging with the vines, their form slipping between the leaves. “The hunger is a beast,” they said, eyes scanning the horizon. A massive figure emerged from the banquet hall, its form a grotesque amalgam of flesh and flame. Its eyes burned like coals, its maw lined with teeth that dripped a viscous amber. The creature’s presence warped the air, making the vines shudder. Aurora tightened her grip on the dagger, the cold metal biting into her palm. The Heartstone Pendant flared, a pulse that matched the creature’s heartbeat. “Stand back,” she said, voice steady despite the tremor in her throat. Nyx shifted, becoming a living shadow that wrapped around the creature’s legs, pulling it forward. “Your hunger will choke you,” they hissed, their form flickering with each breath. Isolde raised her hands, silver hair catching the amber light. “When the moon hides, the feast ends.” She whispered a chant in a language older than the stones, the words curling like smoke. The creature roared, a sound that rattled the crystal spires. Its massive claw slammed into the ground, sending a shockwave that rippled across the terrace. Aurora felt the ground tremble beneath her boots, the Heartstone Pendant’s glow dimming for a heartbeat before flaring again. A sudden gust of wind surged from the portal, scattering the amber clouds. The veil between worlds shivered, a thin line of light flickering like a candle about to be snuffed. The creature lunged, its massive form casting a dark silhouette against the amber sky. Aurora thrust the moonsilver dagger forward, the blade slicing through the creature’s shoulder with a clean, cold cut. The wound hissed, releasing a spray of amber blood that sizzled on the stone. The creature staggered, its eyes widening in shock. Nyx’s shadow surged, wrapping around the creature’s throat, tightening like a no. “You cannot devour what you cannot touch,” they whispered, their voice a wind that seemed to carry the scent of distant storms. Isolde’s eyes glowed pale lavender, her voice rising in a chant that resonated through the terrace. “The feast ends when the heart stops beating.” The words hung in the air, a promise of finality. The creature’s roar faltered, its massive form trembling. A crack appeared in its chest, a fissure of darkness that began to widen. The amber sky flickered, the portal’s edge shimmering like a mirage. Aurora felt the Heartstone Pendant pulse once more, a rhythm that matched the creature’s faltering heartbeat. She stepped forward, dagger raised, eyes locked on the fissure. “Now,” she said, voice low but firm. The creature’s eyes darted to Aurora, a flash of fear crossing its features. It lunged, its massive claw aiming for her throat. The moment stretched, a heartbeat suspended between life and death. A sudden, deafening crack split the air, the crystal spires shattering in a cascade of glittering shards. The portal’s amber light flared, a blinding surge that washed over the terrace. Shadows recoiled, the veil trembling as if caught in a storm. The creature’s form dissolved into a spray of amber dust, swirling around the trio before being sucked back into the portal. The light dimmed, leaving a lingering warmth that clung to Aurora’s skin. Nyx’s silhouette flickered, their violet eyes reflecting the fading glow. “The Veil closes,” they said, voice a whisper that seemed to carry the weight of centuries. Isolde’s lips curled into a cryptic smile. “A riddle answered, yet another begins.” She glanced at the Heartstone Pendant, its crimson gem now steady, a silent promise. Aurora lowered the dagger, the cold metal humming against her palm. She glanced toward the portal, now a dark maw of shadow, the amber sky fading into a void of endless night. A low, guttural growl rose from the darkness beyond the portal, a sound that seemed to echo from the very depths of Hel. The veil shivered once more, a thin line of light trembling like a heartbeat. The trio stood frozen, the air thick with anticipation, the scent of honeyed nectar mingling with the metallic tang of blood. The darkness beyond the portal swelled, a tide of shadow ready to spill over. Aurora tightened her grip on the pendant, the deep crimson gemstone pulsing once more, a rhythm that matched the distant growl. Nyx’s shadow stretched, merging with the darkness, while Isolde’s eyes glowed faintly, a promise of unseen visions. The portal’s edge rippled, a thin line of light quivering as if waiting for a single breath. The world held its breath, the moment hanging on the edge of a blade, the next step a plunge into the unknown.
created_at"2026-03-06T12:12:37.113Z" 3/6/2026, 12:12:37 PM
model"inception/mercury-2-20260304"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3074
moderation_latency(null)
generation_time6454
tokens_prompt5338
tokens_completion3539
native_tokens_prompt4706
native_tokens_completion3194
native_tokens_completion_images(null)
native_tokens_reasoning1375
native_tokens_cached5
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.003570875
router(null)
provider_responses
0
endpoint_id"c2a24e34-c306-4b4d-9e2f-b162c2d8bf0e"
id"chatcmpl-6c79fe9a-3d31-4bfc-8bb1-29003724ca16"
is_byokfalse
latency107
model_permaslug"inception/mercury-2-20260304"
provider_name"Inception"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1772799157-DKjD7uDZeQ04nTrF2w6n"
upstream_id"chatcmpl-6c79fe9a-3d31-4bfc-8bb1-29003724ca16"
total_cost0.003570875
cache_discount0.000001125
upstream_inference_cost0
provider_name"Inception"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags19
adverbTagCount0
adverbTags(empty)
dialogueSentences21
tagDensity0.905
leniency1
rawRatio0
effectiveRatio0
89.43% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1419
totalAiIsmAdverbs3
found
0
adverb"softly"
count1
1
adverb"lazily"
count1
2
adverb"very"
count1
highlights
0"softly"
1"lazily"
2"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1419
totalAiIsms37
found
0
word"pulsed"
count2
1
word"warmth"
count3
2
word"loomed"
count1
3
word"whisper"
count3
4
word"echo"
count2
5
word"scanned"
count1
6
word"crystalline"
count1
7
word"resonated"
count2
8
word"throbbed"
count1
9
word"etched"
count1
10
word"velvet"
count1
11
word"dancing"
count1
12
word"fractured"
count1
13
word"reminder"
count1
14
word"wavering"
count1
15
word"echoing"
count1
16
word"crystal"
count3
17
word"stomach"
count1
18
word"scanning"
count1
19
word"maw"
count2
20
word"pulse"
count2
21
word"flickered"
count2
22
word"weight"
count1
23
word"depths"
count1
24
word"anticipation"
count1
highlights
0"pulsed"
1"warmth"
2"loomed"
3"whisper"
4"echo"
5"scanned"
6"crystalline"
7"resonated"
8"throbbed"
9"etched"
10"velvet"
11"dancing"
12"fractured"
13"reminder"
14"wavering"
15"echoing"
16"crystal"
17"stomach"
18"scanning"
19"maw"
20"pulse"
21"flickered"
22"weight"
23"depths"
24"anticipation"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"hung in the air"
count1
1
label"flicker of emotion"
count1
highlights
0"hung in the air"
1"a flash of fear"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences93
matches
0"k with anticipation"
35.33% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount7
narrationSentences93
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences95
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1419
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions18
unquotedAttributions0
matches(empty)
88.37% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions47
wordCount1298
uniqueNames8
maxNameDensity1.23
worstName"Aurora"
maxWindowNameDensity2
worstWindowName"Aurora"
discoveredNames
Isolde8
Aurora16
Dymas1
Veil1
Heartstone5
Pendant5
Nyx10
Hel1
persons
0"Isolde"
1"Aurora"
2"Veil"
3"Pendant"
4"Nyx"
places
0"Heartstone"
globalScore0.884
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences91
glossingSentenceCount8
matches
0"hiss that seemed to echo from both sides of the world"
1"light that seemed to emanate from nowhere and everywhere at once"
2"as if urging her onward"
3"delicacies that seemed to sigh with life"
4"wind that seemed to carry the scent of distant storms"
5"whisper that seemed to carry the weight of centuries"
6"sound that seemed to echo from the very depths of Hel"
7"as if waiting for a single breath"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1419
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences95
matches(empty)
23.71% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs38
mean37.34
std8.7
cv0.233
sampleLengths
042
151
255
351
448
530
639
741
848
920
1045
1137
1225
1357
1438
1522
1627
1742
1837
1928
2033
2144
2245
2340
2434
2534
2633
2733
2832
2941
3033
3126
3227
3332
3437
3535
3638
3739
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences93
matches
0"being sucked"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs212
matches(empty)
22.56% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount4
flaggedSentences4
totalSentences95
ratio0.042
matches
0"“A blade of moonsilver cuts the night; the cold will melt the stone’s heart.” She lifted a small velvet pouch, revealing a slender leaf‑shaped moonsilver dagger, its edge forever cold to the touch."
1"Aurora’s breath caught; the scent of ripe figs and spiced wine drifted on the breeze, a reminder of Dymas, the realm of gluttony."
2"“The path is a riddle; the answer is a bite.” She lifted a hand, and a faint shimmering distortion rippled across the portal, the Veil’s boundary wavering like a curtain in a storm."
3"Aurora’s stomach tightened; the scent of roasted meat and sweet pastry filled her nostrils, a temptation she had never known."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1298
adjectiveStacks0
stackExamples(empty)
adverbCount33
adverbRatio0.025423728813559324
lyAdverbCount6
lyAdverbRatio0.004622496147919877
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences95
echoCount0
echoWords(empty)
79.92% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences95
mean14.94
std5.23
cv0.35
sampleLengths
021
121
220
311
420
515
617
723
816
922
1013
1115
1213
1320
1410
1520
166
1733
1813
1914
2014
2112
2213
2323
247
2513
2612
2733
2816
2910
304
317
329
3316
3410
3515
3613
3719
3818
3920
4013
419
4216
4311
4417
4515
4610
4714
4811
4912
40.53% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.2631578947368421
totalSentences95
uniqueOpeners25
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences93
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences93
matches
0"Their violet eyes glowed faintly,"
1"they said, voice a soft"
2"she murmured, a smile curling"
3"Their hand hovered over a"
4"She lifted a small velvet"
5"She pressed it against the"
6"Their shadow stretched, merging with"
7"She lifted a hand, and"
8"She turned to Nyx."
9"Their voice carried a warning,"
10"They emerged onto a vast"
11"they said, eyes scanning the"
12"Its eyes burned like coals,"
13"she said, voice steady despite"
14"they hissed, their form flickering"
15"She whispered a chant in"
16"Its massive claw slammed into"
17"they whispered, their voice a"
18"She stepped forward, dagger raised,"
19"she said, voice low but"
ratio0.258
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount90
totalSentences93
matches
0"Aurora whispered, her bright blue"
1"The silver chain clinked softly"
2"Nyx slipped through the doorway"
3"Their violet eyes glowed faintly,"
4"they said, voice a soft"
5"Isolde stepped behind them, her"
6"she murmured, a smile curling"
7"The trio entered the cavern,"
8"The ground beneath Aurora’s boots"
9"A low hum resonated through"
10"The deep crimson gemstone throbbed"
11"Aurora’s hand brushed a wall"
12"Nyx whispered, their form flickering"
13"Their hand hovered over a"
14"Isolde’s voice rose, lilting and"
15"She lifted a small velvet"
16"Aurora unsheathed the blade, the"
17"She pressed it against the"
18"The ward shivered, then fractured,"
19"The stone door behind the"
ratio0.968
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences93
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences67
technicalSentenceCount14
matches
0"Crystalline spires rose from the floor, their facets catching a ghostly light that seemed to emanate from nowhere and everywhere at once."
1"The crimson gem pulsed faster, as if urging her onward."
2"In the distance, a massive banquet hall stretched, its tables laden with delicacies that seemed to sigh with life."
3"Nyx’s shadow stretched across the terrace, merging with the vines, their form slipping between the leaves."
4"Its eyes burned like coals, its maw lined with teeth that dripped a viscous amber."
5"The Heartstone Pendant flared, a pulse that matched the creature’s heartbeat."
6"Nyx shifted, becoming a living shadow that wrapped around the creature’s legs, pulling it forward."
7"Aurora felt the ground tremble beneath her boots, the Heartstone Pendant’s glow dimming for a heartbeat before flaring again."
8"Nyx’s shadow surged, wrapping around the creature’s throat, tightening like a no."
9"Isolde’s eyes glowed pale lavender, her voice rising in a chant that resonated through the terrace."
10"Aurora felt the Heartstone Pendant pulse once more, a rhythm that matched the creature’s faltering heartbeat."
11"A low, guttural growl rose from the darkness beyond the portal, a sound that seemed to echo from the very depths of Hel."
12"Aurora tightened her grip on the pendant, the deep crimson gemstone pulsing once more, a rhythm that matched the distant growl."
13"The portal’s edge rippled, a thin line of light quivering as if waiting for a single breath."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags19
uselessAdditionCount10
matches
0"Nyx whispered, their form flickering between solid and incorporeal"
1"Their hand hovered, the lines shifting like liquid mercury"
2"Nyx murmured, eyes narrowing"
3"Their voice carried, a promise of danger lurking beyond"
4"Isolde asked, her voice a riddle wrapped in a whisper"
5"they said, eyes scanning the horizon"
6"she said, voice steady despite the tremor in her throat"
7"they hissed, their form flickering with each breath"
8"The words hung, a promise of finality"
9"she said, voice low but firm"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags13
fancyCount7
fancyTags
0"Aurora whispered (whisper)"
1"she murmured (murmur)"
2"Nyx whispered (whisper)"
3"Nyx murmured (murmur)"
4"they hissed (hiss)"
5"She whispered (whisper)"
6"they whispered (whisper)"
dialogueSentences21
tagDensity0.619
leniency1
rawRatio0.538
effectiveRatio0.538
61.5504%