Run: 2026-03-06-01KK1H7ZAYWDRFMYCPR4HM9MQ9

Run Details

Duration:
5.0s
Cost:
$0.002852
Provider:
Inception

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The torch sputtered, casting a jittery halo over a cramped stall of blackened glass jars. A body slumped against a rusted pipe, a dark stain spreading across the floor like ink. Harlow Quinn snapped the torch upward, eyes narrowing at the brass compass half‑buried in the victim’s hand. “What the hell happened here?” she demanded, voice low but edged with steel. A soft rustle followed as Eva Kowalski slipped from behind a stack of vellum‑bound tomes, round glasses catching the dim light. She tucked a curl behind her left ear, then held up a weathered satchel brimming with leather. “The market’s a maze of secrets,” Eva whispered, eyes flicking to the compass. “That thing points to a rift, not a street.” Harlow crouched, fingers brushing the copper‑green patina of the compass’s casing. The needle quivered, trembling toward a shadowed doorway at the far end of the tunnel. A faint ozone scent lingered, mingling with the metallic tang of blood. “The needle’s restless,” Harlow observed, her left wrist flashing the worn leather watch that had seen too many nights. “Someone wants us to follow it.” Eva’s breath hitched. “If the Veil Market moves each full moon, the rift could be here now. The token required for entry—” A voice cut through the gloom. “You’re chasing ghosts, Quinn.” DS Patel, a forensic analyst with a habit of tapping his pen on the back of his hand, stepped into the torch’s glow, his coat slick with rain from the street above. “The victim was shot,” Patel said, gesturing to the tiny puncture wound at the back of the neck. “Ballistic residue matches a .38, standard issue. The compass is a distraction.” Harlow lifted the compass, feeling the protective sigils etched into its face. “Those sigils aren’t decorative. They’re wards against something… something that wants to stay hidden.” Patel frowned. “Wards? You’re talking about folklore again.” Eva interjected, voice steady despite the tremor in her hands. “The Veil Market sells more than trinkets. It trades in portals, in doors between worlds. The compass is a tool for artisans, a Shade artisan crafted it to locate a rift. The victim—” “The victim was a Shade artisan,” Harlow completed, eyes scanning the corpse’s leather coat. “And that coat matches the pattern of the watch on my wrist—both made from the same tanned hide. Someone’s trying to send a message.” Patel knelt, his gloved hand hovering over the ground. “Or they’re planting false leads.” A distant clang echoed, a metallic tick‑tock that seemed to pulse with the heartbeat of the tunnel. Harlow’s gaze snapped to a narrow crevice behind a stack of crates. A faint glimmer caught her eye—bone white, smooth, a token half‑buried in dust. She reached in, fingers closing around the bone token. Its surface bore a single rune, a stylised eye. “Entry token,” she murmured, turning it over. “Only those who know the market’s secret could have slipped this in.” Eva’s eyes widened. “The token is bound to a specific portal. If someone used it to open a rift, they’d need a compass to locate it. That’s why the needle points here.” Patel scoffed. “You’re giving a supernatural explanation to a murder case.” Harlow stood, the compass humming faintly against her palm. “The victim’s throat was cut after the shot, the wound sealed with a fast‑acting alchemical gel. The blood pattern doesn’t match a single blow. Someone staged the scene.” She stepped toward the shadowed doorway the needle indicated. The air grew colder, and a low hum rose, like a choir of distant bells. The floor beneath her boots thrummed, as if the tunnel itself breathed. “Do you feel that?” Eva asked, voice barely audible. Harlow nodded, her jaw set. “The rift is opening. The compass is guiding us, not the murderer.” Patel hesitated, then lowered his pen. “If you’re right, we’re standing on the edge of something we can’t control.” A sudden flash of light erupted from the doorway, a blinding white that swallowed the torch’s glow. The compass needle spun wildly, then snapped to a fixed point. A silhouette emerged, tall, cloaked, its eyes glinting like polished obsidian. Harlow’s hand tightened around the compass, her watch ticking in rhythm with the pulse of the light. “Who are you?” she demanded, voice echoing off the stone walls. The figure lifted a hand, revealing a small, cracked mirror. In its surface, a face stared back—her own, but older, eyes hollow, a scar tracing the jawline where DS Morris had once stood. Eva gasped, clutching her satchel. “The mirror… it shows the rift’s reflection.” Patel stepped back, stumbling over a crate, his pen clattering to the ground. “We need to—” The figure spoke, voice a low rasp that seemed to come from the tunnel itself. “You think you can close what you never opened?” The light intensified, the air crackling with static. Harlow felt the compass heat, the sigils glowing brighter, as if feeding on the surge. She glanced at the bone token, now pulsing with an inner light. “Hold the compass steady,” she whispered, more to herself than to anyone else. “Don’t let it pull you in.” The silhouette lunged, a shadow spilling forward, and the tunnel shuddered. The torch sputtered, then went out, plunging the market into darkness broken only by the eerie glow of the rift and the frantic ticking of Harlow’s watch. A scream ripped through the void, not human but something else, and the ground beneath Harlow gave way, a yawning fissure swallowing the compass, the token, and the echo of a promise left unfinished.
created_at"2026-03-06T12:16:33.136Z" 3/6/2026, 12:16:33 PM
model"inception/mercury-2-20260304"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2742
moderation_latency(null)
generation_time4985
tokens_prompt4671
tokens_completion2916
native_tokens_prompt4100
native_tokens_completion2438
native_tokens_completion_images(null)
native_tokens_reasoning1190
native_tokens_cached6
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00285215
router(null)
provider_responses
0
endpoint_id"c2a24e34-c306-4b4d-9e2f-b162c2d8bf0e"
id"chatcmpl-7cb60eda-ce59-4880-bab4-c926ab0ccc03"
is_byokfalse
latency112
model_permaslug"inception/mercury-2-20260304"
provider_name"Inception"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1772799393-swEtMHzJUKitWP8F3VwY"
upstream_id"chatcmpl-7cb60eda-ce59-4880-bab4-c926ab0ccc03"
total_cost0.00285215
cache_discount0.00000135
upstream_inference_cost0
provider_name"Inception"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount0
adverbTags(empty)
dialogueSentences29
tagDensity0.345
leniency0.69
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount928
totalAiIsmAdverbs0
found(empty)
highlights(empty)
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Patel"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
35.34% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount928
totalAiIsms12
found
0
word"quivered"
count1
1
word"gloom"
count1
2
word"standard"
count1
3
word"etched"
count1
4
word"scanning"
count1
5
word"echoed"
count1
6
word"pulse"
count2
7
word"glinting"
count1
8
word"echoing"
count1
9
word"tracing"
count1
10
word"echo"
count1
highlights
0"quivered"
1"gloom"
2"standard"
3"etched"
4"scanning"
5"echoed"
6"pulse"
7"glinting"
8"echoing"
9"tracing"
10"echo"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes widened"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences52
matches(empty)
5.49% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount2
narrationSentences52
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences71
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords925
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
54.46% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount628
uniqueNames6
maxNameDensity1.91
worstName"Harlow"
maxWindowNameDensity2.5
worstWindowName"Harlow"
discoveredNames
Quinn1
Eva7
Kowalski1
Harlow12
Patel7
Morris1
persons
0"Quinn"
1"Eva"
2"Kowalski"
3"Harlow"
4"Patel"
5"Morris"
places(empty)
globalScore0.545
windowScore0.833
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences44
glossingSentenceCount3
matches
0"tick‑tock that seemed to pulse with the heartbeat of the tunnel"
1"rasp that seemed to come from the tunnel itself"
2"as if feeding on the surge"
91.89% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.081
wordCount925
matches
0"not human but something else"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences71
matches(empty)
71.44% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs33
mean28.03
std11.21
cv0.4
sampleLengths
048
113
238
322
438
525
622
742
830
926
108
1143
1238
1314
1442
1537
1632
1711
1837
1936
209
2117
2219
2339
2428
2533
2612
2716
2824
2935
3019
3138
3234
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences52
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs122
matches(empty)
62.37% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount0
flaggedSentences2
totalSentences71
ratio0.028
matches
0"A faint glimmer caught her eye—bone white, smooth, a token half‑buried in dust."
1"In its surface, a face stared back—her own, but older, eyes hollow, a scar tracing the jawline where DS Morris had once stood."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount630
adjectiveStacks0
stackExamples(empty)
adverbCount17
adverbRatio0.026984126984126985
lyAdverbCount4
lyAdverbRatio0.006349206349206349
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences71
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences71
mean13.03
std7.32
cv0.562
sampleLengths
015
116
217
313
421
517
613
79
811
915
1012
1119
126
133
1419
156
1636
1718
1812
1912
2014
212
226
2310
2433
2514
2624
279
285
2917
3012
3113
329
339
347
3512
363
3729
382
399
409
4128
429
4315
4412
459
465
4712
486
4913
54.46% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.352112676056338
totalSentences71
uniqueOpeners25
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences50
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount9
totalSentences50
matches
0"she demanded, voice low but"
1"She tucked a curl behind"
2"She reached in, fingers closing"
3"Its surface bore a single"
4"she murmured, turning it over"
5"She stepped toward the shadowed"
6"she demanded, voice echoing off"
7"She glanced at the bone"
8"she whispered, more to herself"
ratio0.18
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount49
totalSentences50
matches
0"The torch sputtered, casting a"
1"A body slumped against a"
2"Harlow Quinn snapped the torch"
3"she demanded, voice low but"
4"A soft rustle followed as"
5"She tucked a curl behind"
6"Eva whispered, eyes flicking to"
7"Harlow crouched, fingers brushing the"
8"The needle quivered, trembling toward"
9"A faint ozone scent lingered,"
10"Harlow observed, her left wrist"
11"Eva’s breath hitched."
12"A voice cut through the"
13"DS Patel, a forensic analyst"
14"Patel said, gesturing to the"
15"Harlow lifted the compass, feeling"
16"Eva interjected, voice steady despite"
17"Harlow completed, eyes scanning the"
18"Patel knelt, his gloved hand"
19"A distant clang echoed, a"
ratio0.98
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences50
matches(empty)
ratio0
91.84% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences28
technicalSentenceCount2
matches
0"A distant clang echoed, a metallic tick‑tock that seemed to pulse with the heartbeat of the tunnel."
1"Patel stepped back, stumbling over a crate, his pen clattering to the ground."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount6
matches
0"she demanded, voice low but edged with steel"
1"Eva whispered, eyes flicking to the compass"
2"Harlow completed, eyes scanning the corpse’s leather coat"
3"Eva asked, voice barely audible"
4"she demanded, voice echoing off the stone walls"
5"she whispered, more to herself than to anyone else"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount6
fancyTags
0"she demanded (demand)"
1"Eva whispered (whisper)"
2"Harlow observed (observe)"
3"she murmured (murmur)"
4"she demanded (demand)"
5"she whispered (whisper)"
dialogueSentences29
tagDensity0.276
leniency0.552
rawRatio0.75
effectiveRatio0.414
68.2432%