Run: 2026-03-11-01KKFC3RDVXT6RR0CBT20Y0GWV

Run Details

Duration:
44.9s
Cost:
$0.001001
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone throbbed against her palm, a low crimson pulse that seemed to answer the night. She pressed the cold metal into the damp earth, feeling the stone’s warmth seep into her skin. The clearing rose from the shadows of Richmond Park like a secret breath, wildflowers blooming out of season. A crescent scar on her left wrist caught the faint glow, a reminder of a childhood accident that had never healed completely. The standing stones circled the space, ancient oaks marking their boundary with gnarled silhouettes. She recognized the place from a drunken phone call, a brother’s desperate whisper about a portal that fed on fear. She had left Cardiff behind, fled an abusive ex, and now chased a rumor that a Hel portal lay hidden here, fed by sorrowful hearts. The pendant pulsed faster as she approached the centre of the circle, as if sensing the threshold even before she saw it. She stopped, boots sinking into the soft grass, and lifted her head. A rustle curled from the edge of the trees, a sound that should not have existed in a place untouched by human hands. She turned, eyes sharp, scanning the darkness. A shape lingered at the periphery, a ripple of movement that vanished when she stared. She took a step forward, the pendant’s glow flaring in response, casting a thin scarlet halo on the stones. The air grew heavy, the scent of copper rose, metallic and invasive, making her throat tighten. She inhaled sharply, the taste of iron sharpening her focus. “Who’s there?” she called, voice steady, the words cutting through the silence. A whisper rose, a breath of wind that carried no words, only a vibration that resonated with the scar on her wrist. The whisper deepened, forming syllables that twisted like smoke. “You carry the stone.” She felt the pendant’s warmth surge, a pulse that matched the rhythm of her own heart. She gripped the chain tighter, the silver digging into her flesh, the metal cool against the heat within. “What do you want?” she demanded, the question sharp, cutting the thick air. The trees seemed to lean inward, branches scraping the sky with brittle sighs. A low chant emerged, not spoken but felt, a vibration that made the hair on her arms stand on end. She stepped back, the ground beneath her shifting, the grass folding back as if the earth itself retreated. The standing stones rotated slightly, their surfaces slick with moisture that smelled of old blood. She realized the time behaved oddly here, each second stretching like taffy, minutes expanding into hours. She recalled a trick her mother had taught her for dealing with wolves: move sideways, keep eyes on the predator. She pivoted on her heel, the heel of her boot scraping a stone, the sound sharp, echoing. She scanned the perimeter, the peripheral vision picking up glints of amber that flickered like fireflies. A figure emerged from behind a stone, its form elongated, thinned, draped in garments that seemed woven from night itself. The figure held no face, only a smooth expanse where features should be, eyes like voids reflecting the pendant’s glow. It raised a hand, fingers elongated, tipped with nails that gleamed like polished obsidian. She swallowed, the scar on her wrist pulsing in sympathy, the pain a grounding reminder of mortality. “Help me understand,” she said, the words escaping before thought could temper them. The figure did not answer, but the pendant flared, a burst of crimson light that painted the clearing in stark contrast. The light did not illuminate; it intensified the shadows, turning them into living masses that crawled along the ground. She felt the ground tremble, a low thrum that vibrated through the stones into her bones. The ground split, a fissure opening beneath her foot, darkness spilling like ink. She leapt, the pendant flaring brighter, casting her silhouette against the stone wall that rose up like a wall of night. She landed on solid rock, the impact jarring, a shock that reverberated through her spine. The void‑hand reached out, fingers curling around the edge of the fissure, pulling something from the darkness. She saw a shape form, a mass of shifting shadows that coalesced into a silhouette of a child, eyes wide and empty. The child’s mouth opened, a scream that was not sound but a pressure against her eardrums. She felt the pendant’s glow turn fierce, the crimson turning almost white, a heat that threatened to consume her. She clutched the chain, the silver biting into her skin, the scar aching as if remembering old wounds. “Leave,” the figure whispered, voice a blend of many tones, old and young, male and female, a chorus of lost souls. She tried to step backward, but the clearing clung to her feet, the grass turning to roots that wrapped around her ankles. The stones shifted again, rearranging themselves, forming a new pattern that sealed her path. She realized the grove was not merely a place; it was a living boundary, a gate that demanded a price. She raised the pendant, its light now a blinding white that seemed to tear the night apart. The void‑hand screamed, a sound that cracked the air, and the darkness surged forward. She felt the scar on her wrist burn, a searing pain that flared like a warning flare. The pendant cracked, a spray of molten crimson spilling onto the stones, staining them with blood that was not hers. She stared at the fissure, the darkness inside widening, threatening to swallow everything. She knew she could not retreat; the portal demanded a sacrifice, a heart willing to give everything. She felt the weight of the moment settle, the world narrowing to the point of the crack. A cold finger traced the scar on her wrist, the touch lingering, the pressure building. The crack widened, a vortex of darkness spiralling outward, pulling at the edges of the clearing. She heard a final whisper, a sound that seemed to come from everywhere and nowhere, “Give us what you carry.” She raised the Heartstone one last time, its glow reaching a blinding intensity. The light exploded outward, a wave of crimson energy that surged through the stones, through the trees, through the night. A scream rose, not from her mouth but from the void itself, echoing across the park, a scream that shattered the silence. The darkness recoiled, recoiling like a beast struck, its edges fraying at the edges of perception. She felt the ground give way beneath her, a sudden drop that sent her tumbling into a void of endless night. The pendant slipped from her grasp, its light dying, the crimson flickering out like a dying ember. She fell, the world turning black, the last thing she felt was the cold hand gripping her ankle, pulling her deeper into the darkness. The portal opened, swallowing the clearing, the stones, the wildflowers, the scent of copper, the pulse of the Heartstone, and all that remained was the echo of her name whispered by the night.
created_at"2026-03-11T21:16:14.169Z" 3/11/2026, 9:16:14 PM
model"nvidia/nemotron-3-nano-30b-a3b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency683
moderation_latency(null)
generation_time44691
tokens_prompt4560
tokens_completion4564
native_tokens_prompt4222
native_tokens_completion3949
native_tokens_completion_images(null)
native_tokens_reasoning2736
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason(null)
native_finish_reason(null)
usage0.0010009
router(null)
provider_responses
0
endpoint_id"2bd3912d-8b35-4818-b873-24ccfefa6cf9"
id"chatcmpl-RVpm0UXzq30P4a6vkpNHV9C5"
is_byokfalse
latency117
model_permaslug"nvidia/nemotron-3-nano-30b-a3b"
provider_name"DeepInfra"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773263774-EYOGaI4WH0YvgNaQ2smr"
upstream_id"chatcmpl-RVpm0UXzq30P4a6vkpNHV9C5"
total_cost0.0010009
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences6
tagDensity0.833
leniency1
rawRatio0
effectiveRatio0
87.23% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1175
totalAiIsmAdverbs3
found
0
adverb"completely"
count1
1
adverb"sharply"
count1
2
adverb"slightly"
count1
highlights
0"completely"
1"sharply"
2"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1175
totalAiIsms32
found
0
word"throbbed"
count1
1
word"pulse"
count3
2
word"warmth"
count2
3
word"reminder"
count2
4
word"whisper"
count4
5
word"pulsed"
count1
6
word"scanning"
count1
7
word"silence"
count2
8
word"resonated"
count1
9
word"predator"
count1
10
word"echoing"
count2
11
word"scanned"
count1
12
word"flickered"
count1
13
word"stark"
count1
14
word"vibrated"
count1
15
word"reverberated"
count1
16
word"searing"
count1
17
word"weight"
count1
18
word"traced"
count1
19
word"intensity"
count1
20
word"shattered"
count1
21
word"the last thing"
count1
22
word"echo"
count1
highlights
0"throbbed"
1"pulse"
2"warmth"
3"reminder"
4"whisper"
5"pulsed"
6"scanning"
7"silence"
8"resonated"
9"predator"
10"echoing"
11"scanned"
12"flickered"
13"stark"
14"vibrated"
15"reverberated"
16"searing"
17"weight"
18"traced"
19"intensity"
20"shattered"
21"the last thing"
22"echo"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"weight of words/silence"
count1
highlights
0"the weight of the moment"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences67
matches
0"g in sympathy"
36.25% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount5
narrationSentences67
filterMatches(empty)
hedgeMatches
0"seemed to"
1"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences68
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1175
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions7
wordCount1156
uniqueNames5
maxNameDensity0.26
worstName"Heartstone"
maxWindowNameDensity1
worstWindowName"Heartstone"
discoveredNames
Heartstone3
Richmond1
Park1
Cardiff1
Hel1
persons
0"Heartstone"
places
0"Richmond"
1"Park"
2"Cardiff"
globalScore1
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences67
glossingSentenceCount5
matches
0"pulse that seemed to answer the night"
1"as if sensing the threshold even before she saw it"
2"seemed woven from night itself"
3"as if remembering old wounds"
4"sound that seemed to come from everywhere and nowhere"
29.79% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.702
wordCount1175
matches
0"not spoken but felt, a vibration"
1"not from her mouth but from the void itself, echoing across the park, a scream"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences68
matches(empty)
17.83% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs14
mean83.93
std17.83
cv0.212
sampleLengths
073
181
257
379
460
582
673
785
884
992
1094
1181
12101
13133
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences67
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs201
matches(empty)
16.81% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount3
flaggedSentences3
totalSentences68
ratio0.044
matches
0"The light did not illuminate; it intensified the shadows, turning them into living masses that crawled along the ground."
1"She realized the grove was not merely a place; it was a living boundary, a gate that demanded a price."
2"She knew she could not retreat; the portal demanded a sacrifice, a heart willing to give everything."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1156
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.020761245674740483
lyAdverbCount7
lyAdverbRatio0.006055363321799308
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences68
echoCount0
echoWords(empty)
41.20% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences68
mean17.28
std4.37
cv0.253
sampleLengths
016
117
218
322
414
520
625
722
812
923
107
1115
1219
1316
1410
1512
1622
179
184
1916
2018
2113
2213
2320
2418
2515
2616
2720
2817
2916
3020
3120
3214
3317
3413
3521
3619
3716
3813
3921
4015
4117
4222
4316
4419
4518
4621
4722
4814
4920
32.35% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.1323529411764706
totalSentences68
uniqueOpeners9
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences67
matches(empty)
ratio0
5.07% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount36
totalSentences67
matches
0"She pressed the cold metal"
1"She recognized the place from"
2"She had left Cardiff behind,"
3"She stopped, boots sinking into"
4"She turned, eyes sharp, scanning"
5"She took a step forward,"
6"She inhaled sharply, the taste"
7"she called, voice steady, the"
8"She felt the pendant’s warmth"
9"She gripped the chain tighter,"
10"she demanded, the question sharp,"
11"She stepped back, the ground"
12"She realized the time behaved"
13"She recalled a trick her"
14"She pivoted on her heel,"
15"She scanned the perimeter, the"
16"It raised a hand, fingers"
17"She swallowed, the scar on"
18"she said, the words escaping"
19"She felt the ground tremble,"
ratio0.537
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount67
totalSentences67
matches
0"The Heartstone throbbed against her"
1"She pressed the cold metal"
2"The clearing rose from the"
3"A crescent scar on her"
4"The standing stones circled the"
5"She recognized the place from"
6"She had left Cardiff behind,"
7"The pendant pulsed faster as"
8"She stopped, boots sinking into"
9"A rustle curled from the"
10"She turned, eyes sharp, scanning"
11"A shape lingered at the"
12"She took a step forward,"
13"The air grew heavy, the"
14"She inhaled sharply, the taste"
15"she called, voice steady, the"
16"A whisper rose, a breath"
17"The whisper deepened, forming syllables"
18"She felt the pendant’s warmth"
19"She gripped the chain tighter,"
ratio1
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences67
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences60
technicalSentenceCount14
matches
0"The pendant pulsed faster as she approached the centre of the circle, as if sensing the threshold even before she saw it."
1"She took a step forward, the pendant’s glow flaring in response, casting a thin scarlet halo on the stones."
2"She felt the pendant’s warmth surge, a pulse that matched the rhythm of her own heart."
3"She stepped back, the ground beneath her shifting, the grass folding back as if the earth itself retreated."
4"She scanned the perimeter, the peripheral vision picking up glints of amber that flickered like fireflies."
5"The light did not illuminate; it intensified the shadows, turning them into living masses that crawled along the ground."
6"She saw a shape form, a mass of shifting shadows that coalesced into a silhouette of a child, eyes wide and empty."
7"She felt the pendant’s glow turn fierce, the crimson turning almost white, a heat that threatened to consume her."
8"She clutched the chain, the silver biting into her skin, the scar aching as if remembering old wounds."
9"The stones shifted again, rearranging themselves, forming a new pattern that sealed her path."
10"She felt the scar on her wrist burn, a searing pain that flared like a warning flare."
11"The darkness recoiled, recoiling like a beast struck, its edges fraying at the edges of perception."
12"The pendant slipped from her grasp, its light dying, the crimson flickering out like a dying ember."
13"She fell, the world turning black, the last thing she felt was the cold hand gripping her ankle, pulling her deeper into the darkness."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount2
matches
0"she called, voice steady, the words cutting through the silence"
1"she said, the words escaping before thought could temper them"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount2
fancyTags
0"she demanded (demand)"
1"the figure whispered (whisper)"
dialogueSentences6
tagDensity0.667
leniency1
rawRatio0.5
effectiveRatio0.5
55.5512%