NC Bench
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Run: 2026-03-11-01KKFCBTXKNN26378Q4AFJGW3E
Run Details
Model:
Qwen 3.5 9B
Test:
Bad Writing Habits
Scenario:
Romance: separated couple reunites
Duration:
58.2s
Cost:
$0.001041
Provider:
Together
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
73.18%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
0.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
31.37%
Sentence opener variety
(details)
0.00%
Adverb-first sentence starts
(details)
0.00%
Pronoun-first sentence starts
(details)
0.00%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
0.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
76.8183%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Romance genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4415" name="Lucien Moreau" aliases="Lucien, Luc, the Frenchman" pronouns="he/him" species="Half-Demon" storyRole="Ally"> <eyeColor>heterochromatic — one amber, one black</eyeColor> <hair>slicked-back platinum blond</hair> <height>5'11"</height> <age>32</age> <cane>ivory-handled cane that conceals a thin blade</cane> <dress>tailored charcoal suits</dress> <description>An impeccably dressed fixer and information broker in London's supernatural underworld. He speaks four languages fluently.</description> <backstory>Born in Marseille to a human mother and a demon father from the realm of Avaros.</backstory> </character> <location id="858" name="Eva's Flat" aliases="Eva's place, the flat on Brick Lane" realm="Earth"> <cat>tabby cat named Ptolemy</cat> <security>three deadbolts on the front door</security> <description>A cramped one-bedroom flat above a curry house on Brick Lane, East London. Every surface is covered with books, scrolls, and research notes.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the romance genre. Two people who parted on complicated terms are forced together again when one shows up unannounced at the other's flat. There's history between them — attraction, hurt, and things left unsaid. Write the scene from the moment the door opens. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The brass key turned. It did not rattle. It did not
whisper
.
It clicked into the cylinder
with a finality that made Rory's knife stutter in her hand.
She dropped it on the
kitchen floor.
The blade skittered into a
cupboard. Metal sounded against wood. The door opened. Light fell across the threshold.
Boots stained with soot rested
on the welcome mat. Rory stood still. She held the air. The man stepped inside. He did not ask. He never asked. "This house is full." "Guests?" Rory asked.
She wiped her hands on
a rag. The rag was dirty. "I am not your guest." Lucien entered. He wore a charcoal suit.
An ivory-handled cane rested in
his hand. Subtle movement told him of the blade concealed inside the wood.
Hints of old rubber and
rain clung to him. "I left instructions." "You did." Rory looked at him. Her eyes were blue. He studied her wrists. A thin scar curved on her skin. "Heard about Evelyn. She told me." Lucien took a step forward.
He stopped three feet from
her. "I told her that I knew." "Better to know than try. A habit I learned from experience." He moved past her.
His coat brushed against her
arm. The smell of tobacco smoke and ozone filled the small air.
She followed him into the
living room. The room was small. Books covered the shelves. Scrolls lay open on the floor. Sticky notes
were stuck
everywhere. "I didn't ask for this." "I know." Lucien turned.
He did not look at
her. He looked at the room. "Someone tracked you." "Silas tracked her." Rory moved to the table. She picked up a wrench. She did not shine it. She did not clean it. She just held it. Lucien took out a letter. The paper crinkled. He slid it forward. It says you
are wanted
. "Where." Rory breathed. "London. All over London." Lucien nodded. "Your ex. He signed your contract." "Evil monster." "Not a monster. He is human." "Like you." Lucien laughed. It was a short sound. It cut through the
silence
. "You think I am a human. I am not. You think I hate you. I do not." "I told you once. I do not need a monster." "You need safety." Lucien touched the scar on her wrist. His fingers paused there. He did not pull away. "I liked that boy once. You know." He did not say the name. "Evan." "I know." "I remember your laugh. Sharp. Bright. Then it stopped." Rory could not move her hand. Her chest tightened. She looked down at the floor. Lucien stepped back. He turned his head. An orange eye caught the light. The other was black. They were the same size. Both watched her closely. "Tell me." "I cannot tell you." "You can try." Lucien walked past her. He opened the drawer. He removed a gun. It was heavy. He slid it into his pocket. "Why the weapon?" "Did not plan much." Lucien turned back.
He did not look at
her. He pointed to the front door. "The noise stops." "Joshua?" "Outside." Rory looked at the door. She looked at Lucien. She looked at Lucien again. Her hand tightened on the wrench. She gripped it like a stone. "Who is at the door?" "Business." Lucien smiled. He did not show his teeth. "It is coming." Rory put the wrench down. She picked up a knife from the table. It had a silver handle. It felt cold in her palm. "Who are you working for?" "Someone paying well." Rory did not answer. She held the door. She did not open it. "Open it." It smells like rain. "No." "Open it." Rory looked at the clock. "The ball falls at seven." "It is five." "Yes." Lucien moved to the table. He picked up a phone. He turned it off. He did not ask why. "What is that?" "Time." Lucien put the phone back. He looked at her. An amber eye pierced her. "Run." "It cannot. We cannot. They will follow." "They do not know you are inside." "Joshua is close." "He is not a threat." "He is a threat." He pulled his coat. He opened the door. The wind rushed in. Cold air bit the face. It smelled of wet wool. Lucien looked through the gap. He saw the street. He saw the lights. He heard the
footsteps
. "Go." "No." "You go." Lucien looked at her. He looked at Rory. His chest expanded. His shoulders squared. "If you do not move. He breaks you." "I am not moving." Lucien took a step. He did not retreat. He did not advance. He waited. The
footsteps
grew louder. He felt the
tension
. It pressed against him. It was tight. Rory looked at the window. She saw the reflection. Of the other. He did not want to leave. He wanted to stay. Lucien moved to the door. He gripped the knob. He did not open it. "Do not wait." "He waits." Rory breathed. The air was thin. Her heart beat fast. She did not scream. She did not cry. She held the knife tight. The lock clicked. Rumbled. Rory heard it. She did not speak. She did not move. Lucien looked at her. He did not speak. He did not move. The door opened. A man stood there. He wore a grey coat. He held a gun. He did not say a word.
He did not look at
Rory.
He did not look at
Lucien. He looked at Lucien. Lucien smiled. He withdrew the cane. The blade flashed. The man raised the gun. "Back."
created_at
"2026-03-11T21:20:38.875Z"
3/11/2026, 9:20:38 PM
model
"qwen/qwen3.5-9b-20260310"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
359
moderation_latency
(null)
generation_time
58052
tokens_prompt
4556
tokens_completion
4043
native_tokens_prompt
4417
native_tokens_completion
3993
native_tokens_completion_images
(null)
native_tokens_reasoning
2653
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.00104065
router
(null)
provider_responses
0
endpoint_id
"00d506d9-a5e9-4382-a2b9-d54732365594"
id
"oagGiDd-6Ng1vN-9dad9ab302656f64"
is_byok
false
latency
359
model_permaslug
"qwen/qwen3.5-9b-20260310"
provider_name
"Together"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer
(null)
api_type
"completions"
id
"gen-1773264038-d5l6kEUV21GjlopCmJPU"
upstream_id
"oagGiDd-6Ng1vN-9dad9ab302656f64"
total_cost
0.00104065
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Together"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
9
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
60
tagDensity
0.15
leniency
0.3
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
932
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
73.18%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
932
totalAiIsms
5
found
0
word
"whisper"
count
1
1
word
"silence"
count
1
2
word
"footsteps"
count
2
3
word
"tension"
count
1
highlights
0
"whisper"
1
"silence"
2
"footsteps"
3
"tension"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
153
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
0
narrationSentences
153
filterMatches
(empty)
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
204
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
17
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
932
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
8
unquotedAttributions
0
matches
(empty)
0.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
39
wordCount
706
uniqueNames
2
maxNameDensity
3.26
worstName
"Lucien"
maxWindowNameDensity
5.5
worstWindowName
"Lucien"
discoveredNames
Rory
16
Lucien
23
persons
0
"Rory"
1
"Lucien"
places
(empty)
globalScore
0
windowScore
0
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
32
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
932
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
204
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
93
mean
10.02
std
9.2
cv
0.918
sampleLengths
0
45
1
35
2
4
3
14
4
7
5
32
6
3
7
2
8
19
9
17
10
6
11
11
12
28
13
19
14
5
15
18
16
3
17
24
18
12
19
5
20
3
21
12
22
2
23
6
24
2
25
29
26
10
27
3
28
16
29
14
30
2
31
24
32
26
33
2
34
4
35
3
36
21
37
3
38
4
39
15
40
3
41
1
42
1
43
26
44
5
45
12
46
24
47
5
48
3
49
13
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
2
totalSentences
153
matches
0
"were stuck"
1
"are wanted"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
159
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
204
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
707
adjectiveStacks
0
stackExamples
(empty)
adverbCount
8
adverbRatio
0.011315417256011316
lyAdverbCount
1
lyAdverbRatio
0.0014144271570014145
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
204
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
204
mean
4.57
std
2.38
cv
0.521
sampleLengths
0
4
1
4
2
4
3
16
4
7
5
6
6
4
7
3
8
5
9
9
10
3
11
4
12
4
13
4
14
3
15
4
16
3
17
7
18
4
19
7
20
5
21
7
22
11
23
9
24
3
25
2
26
4
27
4
28
4
29
7
30
11
31
6
32
6
33
11
34
4
35
6
36
11
37
7
38
4
39
4
40
6
41
5
42
5
43
4
44
6
45
5
46
3
47
3
48
5
49
5
31.37%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
38
diversityRatio
0.2696078431372549
totalSentences
204
uniqueOpeners
55
0.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
0
totalSentences
142
matches
(empty)
ratio
0
0.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
87
totalSentences
142
matches
0
"It did not rattle."
1
"It did not whisper."
2
"It clicked into the cylinder"
3
"She dropped it on the"
4
"She held the air."
5
"He did not ask."
6
"He never asked."
7
"She wiped her hands on"
8
"He wore a charcoal suit."
9
"Her eyes were blue."
10
"He studied her wrists."
11
"He stopped three feet from"
12
"He moved past her."
13
"His coat brushed against her"
14
"She followed him into the"
15
"He did not look at"
16
"He looked at the room."
17
"She picked up a wrench."
18
"She did not shine it."
19
"She did not clean it."
ratio
0.613
0.00%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
138
totalSentences
142
matches
0
"The brass key turned."
1
"It did not rattle."
2
"It did not whisper."
3
"It clicked into the cylinder"
4
"She dropped it on the"
5
"The blade skittered into a"
6
"Metal sounded against wood."
7
"The door opened."
8
"Light fell across the threshold."
9
"Boots stained with soot rested"
10
"Rory stood still."
11
"She held the air."
12
"The man stepped inside."
13
"He did not ask."
14
"He never asked."
15
"She wiped her hands on"
16
"The rag was dirty."
17
"He wore a charcoal suit."
18
"An ivory-handled cane rested in"
19
"Hints of old rubber and"
ratio
0.972
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
142
matches
(empty)
ratio
0
0.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
3
technicalSentenceCount
1
matches
0
"It clicked into the cylinder with a finality that made Rory's knife stutter in her hand."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
9
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
2
fancyCount
1
fancyTags
0
"Rory breathed (breathe)"
dialogueSentences
60
tagDensity
0.033
leniency
0.067
rawRatio
0.5
effectiveRatio
0.033
76.8183%