Run: 2026-03-11-01KKFCQZEECGZ75R7QM6X9NJC3

Run Details

Duration:
39.7s
Cost:
$0.000000
Provider:
Stealth

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air inside the grove tasted of crushed mint and ancient stone. Rory stepped between two leaning oaks that seemed to lean toward each other like gossiping sentinels, their bark etched with faint, spiraling patterns that glowed with a soft, internal light. The transition was a physical sensation, a soft pressure against the skin like walking through a curtain of cool water. Behind her, Nyx flowed through, their shadow-form solidifying into the tall, dark silhouette against the dappled, impossible light. Their violet eyes pulsed faintly. “Time… hiccups here,” their wind-whisper voice rustled through the leaves. Isolde was already ahead, her silver hair a river against the deep green. She left no mark on the mossy ground. “The clock forgets its duty. An hour here might be a minute outside. Or a day. Best not to count.” Rory’s hand went to the Heartstone pendant beneath her shirt. It was warm, a steady, living pulse against her sternum. Not the urgent, near-scalding heat it gave near a Hel-gate, but something calmer, like a contented cat purring. She scanned the clearing. It wasn’t just a park glade. The wildflowers—blue, violet, blood-red—grew in impossible, geometric clusters, their petals shimmering with an oily iridescence. The grass was a shade too blue, like crushed turquoise. In the center, instead of a pond, a cluster of seven standing stones jutted from the earth. They weren’t the rough-hewn pillars of a henge; they were smooth, obsidian-black, and shaped like elongated, tapering fingers reaching for the sky. Their surfaces were polished to a mirror finish, but they didn’t reflect the clearing. Instead, they showed shifting, misty scenes: a desert of black sand under a violet sun, a city of crystal spires, a forest of giant, bioluminescent fungi. “What are those?” Rory breathed, stepping closer. “Memory stones,” Isolde said, her lavender eyes fixed on the nearest one. “They drink the light of passing realms and show the dregs. Do not look too long. They can drink your memories, too. Take only what you came for.” “Which is what, exactly?” Rory asked, her gaze drawn to a stone showing a vast, amber-lit plain where colossal, bloated figures feasted at a endless table. Dymas. She felt a lurch of recognition, followed by a wave of nausea. The pendant pulsed a little harder. “A question asked needs no repeating,” Isolde said, moving toward a gap between two of the largest stones. The air there shimmered, not with the faint distortion of the Veil, but with a thick, syrupy ripple, like heat haze over asphalt. Nyx drifted to Rory’s side. “The Seer plays games. We play along. For now.” Rory nodded, her delivery-person practicality warring with the sheer, overwhelming *otherness* of the place. The sounds were wrong. No birds, no insects. Just a low, subsonic hum that vibrated in her teeth, and the occasional soft *chime* when a shimmer in the air would catch the light and fracture it into sound. They passed through the shimmer. The air grew warmer, scented with decaying blossoms and sweet, overripe fruit. The path underfoot changed from moss to a soft, rust-red loam. The trees here were twisted, their bark like wrinkled leather, and instead of leaves, they bore translucent, bladder-like sacs filled with glowing, golden liquid. One dripped onto the path, sizzling faintly. “What is this place?” Rory whispered, instinctively lowering her voice. “The edge of the edge,” Isolde replied, not whispering. “A forgotten garden. Once a place of cross-pollination between realms. Now, just a nursery for echoes.” Something moved in the periphery. Rory spun, her hand dropping to the Fae-forged dagger at her belt. It was always cold, even through the leather sheath. A shape—like a deer, but made of woven twigs and blooming nightshade—skittered away into the glowing undergrowth. It made no sound. Nyx’s form flickered, stretching thin. “Shades. Minor ones. Not harmful. Curious.” Deeper in, they found the ruin. It looked like a greenhouse built by giants, its frames of verdigris-covered bronze, its panes not glass but what looked like solidified, colored smoke. Most were shattered, but a few remained intact, showcasing miniature ecosystems within: a terrarium of floating, crystalline flowers; a pool where silver fish swam in slow, geometric patterns. Rory peered through a smoky pane. Inside, a single, perfect apple hung from a gnarled, silver branch. It was the reddest thing she had ever seen. Her mouth watered. “Do not touch,” Isolde’s voice cut through, sharper than usual. “The fruit here are memories, too. That one tastes of a sun that died a billion years ago. It would burn you from the inside out.” Rory pulled her hand back, flexing her fingers. The Heartstone was a warm, reassuring weight. “How do you know all this?” “I see the roots of things,” Isolde said, her gaze distant. “The roots of this place are tangled with Dymas and the Fae Courts. It is why I can walk here. Why you are drawn.” The path ended at a small, clear pool. The water was perfectly still, and it reflected not the strange sky above, but a starfield, dense and swirling with nebulae. As Rory watched, a comet streaked across the reflected depths. Nyx solidified completely beside the pool. For the first time, their voice sounded less like a whisper, more like the low murmur of a deep well. “I remember this sky. From before. When I was… else.” Rory looked at the shade-being, this being of living shadow that was once a man named Aldric, trapped for centuries. She saw not a monster, but a fellow exile. “It’s beautiful.” “It was cold,” Nyx replied. “The spaces between stars are colder than you know.” A sudden, deep chime echoed through the grove, not from the air, but from the stones they had left behind. The pool’s surface rippled, the starfield shattering. The Heartstone flared with heat, urgent and bright against Rory’s chest. Isolde went still, her head cocked. “The hour has hiccupped. It is later than we thought. The grove is waking up. We must go.” “What’s waking up?” Rory asked, drawing the moonsilver dagger. It glowed with a soft, lunar light in this realm, casting sharp, blue shadows. “The gardeners,” Isolde said, turning. Her silver hair whipped around her as she moved, swift and soundless. “They do not like mortals plucking at their roots.” From the twisted trees, a rhythmic, rustling sound grew. Not the curious shade-deer. Something larger. Something that moved with the grinding patience of tectonic plates. Rory didn’t wait to see it. She followed Isolde, Nyx flowing at her side like a protective shadow. They ran back through the bladder-fruit trees, past the memory stones now showing scenes of pursuit and ancient hunts, and burst back through the shimmering boundary. The air of the main grove hit her—cooler, quieter. The subsonic hum faded. The geometric flowers stood placid. But the pendant was still warm, and the taste of mint and stone was overlaid now with the scent of ozone and decay. They stood in the clearing, catching their breath that didn’t seem to need catching. Isolde’s ethereal composure was unruffled. Nyx reformed, their violet eyes scanning the perimeter. “Did we get what we came for?” Rory panted, sheathing the dagger. Her mind raced: the memory stones, the nursery, the hinted-at gardeners, Nyx’s quiet pain. Isolde looked at her, a faint, cryptic smile on her ageless lips. “You carried the key. You walked the path. You saw the roots. The question was never *what* we would find. It was *if* you would look.” The grove waited, silent and ancient, the answer hanging in the shimmering air between the standing stones.
created_at"2026-03-11T21:27:16.698Z" 3/11/2026, 9:27:16 PM
model"openrouter/hunter-alpha"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1099
moderation_latency(null)
generation_time39541
tokens_prompt1816
tokens_completion2358
native_tokens_prompt1744
native_tokens_completion2081
native_tokens_completion_images(null)
native_tokens_reasoning331
native_tokens_cached512
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0
router(null)
provider_responses(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773264436-XGVe4zPA5UfebAreIi3l"
upstream_id"gen-1773264436-XGVe4zPA5UfebAreIi3l"
total_cost0
cache_discount(null)
upstream_inference_cost0
provider_name"Stealth"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount0
adverbTags(empty)
dialogueSentences27
tagDensity0.444
leniency0.889
rawRatio0
effectiveRatio0
92.13% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1270
totalAiIsmAdverbs2
found
0
adverb"perfectly"
count1
1
adverb"completely"
count1
highlights
0"perfectly"
1"completely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
9.45% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1270
totalAiIsms23
found
0
word"sentinels"
count1
1
word"etched"
count1
2
word"pulsed"
count2
3
word"whisper"
count2
4
word"pulse"
count1
5
word"scanned"
count1
6
word"crystal"
count1
7
word"lurch"
count1
8
word"shimmered"
count1
9
word"vibrated"
count1
10
word"echoes"
count1
11
word"flickered"
count1
12
word"shattered"
count1
13
word"crystalline"
count1
14
word"perfect"
count1
15
word"weight"
count1
16
word"depths"
count1
17
word"echoed"
count1
18
word"rhythmic"
count1
19
word"scanning"
count1
20
word"raced"
count1
highlights
0"sentinels"
1"etched"
2"pulsed"
3"whisper"
4"pulse"
5"scanned"
6"crystal"
7"lurch"
8"shimmered"
9"vibrated"
10"echoes"
11"flickered"
12"shattered"
13"crystalline"
14"perfect"
15"weight"
16"depths"
17"echoed"
18"rhythmic"
19"scanning"
20"raced"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"wave of emotion"
count1
highlights
0"a wave of nausea"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences90
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences90
filterMatches(empty)
hedgeMatches
0"seemed to"
1"seem to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences104
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords4
totalWords1267
ratio0.003
matches
0"otherness"
1"chime"
2"what"
3"if"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions43
wordCount1007
uniqueNames9
maxNameDensity1.59
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Nyx8
Isolde11
Heartstone3
Hel-gate1
Rory16
Dymas1
Veil1
Fae-forged1
Aldric1
persons
0"Nyx"
1"Isolde"
2"Rory"
3"Aldric"
places
0"Hel-gate"
1"Fae-forged"
globalScore0.706
windowScore0.667
76.47% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences68
glossingSentenceCount2
matches
0"oaks that seemed to lean toward each other like gossiping sentinels, their bark etched with faint, spiraling patterns that glowed with a soft, internal light"
1"looked like a greenhouse built by giants"
2"looked like solidified, colored smoke"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches6
per1kWords4.736
wordCount1267
matches
0"Not the urgent, near-scalding heat it gave near a Hel-gate, but something calmer, like a contented cat purring"
1"not with the faint distortion of the Veil, but with a thick, syrupy ripple, like heat haze over asphalt"
2"not glass but what looked like solidified, colored smoke"
3"not the strange sky above, but a starfield, dense"
4"not a monster, but a fellow exile"
5"not from the air, but from the stones they had left behind"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences104
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs37
mean34.24
std18.87
cv0.551
sampleLengths
062
123
210
341
442
5110
67
740
845
941
1014
1152
1259
1310
1425
1547
1611
1758
1829
1936
2021
2135
2239
2336
2431
2514
2638
2724
2823
2926
3025
3144
3241
3327
3426
3538
3617
85.77% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences90
matches
0"were polished"
1"were twisted"
2"were shattered"
3"was overlaid"
4"was unruffled"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs169
matches(empty)
5.49% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount2
flaggedSentences5
totalSentences104
ratio0.048
matches
0"The wildflowers—blue, violet, blood-red—grew in impossible, geometric clusters, their petals shimmering with an oily iridescence."
1"They weren’t the rough-hewn pillars of a henge; they were smooth, obsidian-black, and shaped like elongated, tapering fingers reaching for the sky."
2"A shape—like a deer, but made of woven twigs and blooming nightshade—skittered away into the glowing undergrowth."
3"Most were shattered, but a few remained intact, showcasing miniature ecosystems within: a terrarium of floating, crystalline flowers; a pool where silver fish swam in slow, geometric patterns."
4"The air of the main grove hit her—cooler, quieter."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1027
adjectiveStacks1
stackExamples
0"soft, rust-red loam."
adverbCount28
adverbRatio0.027263875365141188
lyAdverbCount6
lyAdverbRatio0.005842259006815969
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences104
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences104
mean12.18
std7.22
cv0.593
sampleLengths
012
130
220
318
45
510
613
78
820
910
1010
1118
124
136
1415
1510
1617
1722
1814
1926
207
2112
2228
2326
241
2512
266
2718
2823
295
309
3114
324
334
3430
355
3612
3711
3824
397
4010
419
4216
435
4412
459
4617
474
485
496
48.08% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.34615384615384615
totalSentences104
uniqueOpeners36
76.63% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences87
matches
0"Instead, they showed shifting, misty"
1"Just a low, subsonic hum"
ratio0.023
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences87
matches
0"Their violet eyes pulsed faintly."
1"their wind-whisper voice rustled through"
2"She left no mark on"
3"It was warm, a steady,"
4"She scanned the clearing."
5"It wasn’t just a park"
6"They weren’t the rough-hewn pillars"
7"Their surfaces were polished to"
8"She felt a lurch of"
9"They passed through the shimmer."
10"It was always cold, even"
11"It made no sound."
12"It looked like a greenhouse"
13"It was the reddest thing"
14"Her mouth watered."
15"She saw not a monster,"
16"It glowed with a soft,"
17"Her silver hair whipped around"
18"She followed Isolde, Nyx flowing"
19"They ran back through the"
ratio0.253
46.21% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount72
totalSentences87
matches
0"The air inside the grove"
1"Rory stepped between two leaning"
2"The transition was a physical"
3"Their violet eyes pulsed faintly."
4"their wind-whisper voice rustled through"
5"Isolde was already ahead, her"
6"She left no mark on"
7"Rory’s hand went to the"
8"It was warm, a steady,"
9"She scanned the clearing."
10"It wasn’t just a park"
11"The wildflowers—blue, violet, blood-red-grew in"
12"The grass was a shade"
13"They weren’t the rough-hewn pillars"
14"Their surfaces were polished to"
15"Rory breathed, stepping closer"
16"Isolde said, her lavender eyes"
17"Rory asked, her gaze drawn"
18"She felt a lurch of"
19"The pendant pulsed a little"
ratio0.828
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences87
matches(empty)
ratio0
93.02% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount3
matches
0"Rory stepped between two leaning oaks that seemed to lean toward each other like gossiping sentinels, their bark etched with faint, spiraling patterns that glow…"
1"Just a low, subsonic hum that vibrated in her teeth, and the occasional soft *chime* when a shimmer in the air would catch the light and fracture it into sound."
2"Rory looked at the shade-being, this being of living shadow that was once a man named Aldric, trapped for centuries."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount3
matches
0"Isolde said, her lavender eyes fixed on the nearest one"
1"Isolde replied, not whispering"
2"Isolde said, her gaze distant"
38.89% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags11
fancyCount3
fancyTags
0"Rory breathed (breathe)"
1"Rory whispered (whisper)"
2"Rory panted (pant)"
dialogueSentences27
tagDensity0.407
leniency0.815
rawRatio0.273
effectiveRatio0.222
74.4267%