Run: 2026-03-11-01KKFD1PQBTHGD0DPD5SBSWCDE

Run Details

Duration:
1m 6s
Cost:
$0.001193
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
A whisper cracked the night as Aurora slipped a trembling hand over the Heartstone pendant. Nyx's shadow stretched across the moss‑laden stone, expanding until it filled the narrow gap that had yawned behind the iron gate. The air hummed, low and resonant, as if the ground itself were breathing in time with an unseen rhythm. "Did you feel that?" Aurora asked, voice steady despite the rapid thrum in her chest. The words hung in the gloom, unadorned, waiting for an answer. Nyx answered without moving, voice a ripple that brushed the leaves. "The veil trembles, child of earth. It remembers the hunger of Dymas." A faint sigh rose from the trees, moving the wildflowers that swayed despite the absence of wind. Their petals glowed faintly, violet and amber, each blossom a pulse of colour that seemed to echo the pendant's inner light. Aurora's wrist brushed the scar, a crescent of old pain reminding her of the day she had fled Cardiff. Isolde emerged from between two ancient oak standing stones, her silver hair catching the moon that filtered through the canopy. She moved without leaving a trace upon the ground, her feet barely disturbing the fallen leaves. "The path you walk is not a path," she intoned, eyes like pale lavender pools reflecting the strange light. "It is a promise kept and broken." Aurora glanced at the silver chain of the pendant, feeling the faint warmth that pulsed whenever they neared a Hel portal. The glow intensified, a soft crimson pulse that seemed to sync with the rhythm of the stones. "Is this the Heartstone?" she queried, holding the pendant up. "It burns like a heart." Isolde's lips curled into a smile that never reached her eyes. "It is a heart that beats in another realm. Take it, and you may taste the feast of gluttony, but beware the cost of excess." Nyx's form flickered, shifting from solid silhouette to wisp of shadow, then back again. "Do not linger where the scent of roasted figs and spiced wine calls. The feasts of Dymas are sweet, but the diners are bound." Aurora tightened her grip on the satchel slung over her shoulder, feeling the weight of the delivery manifests inside. She had left the orderly streets of London for this moment, for the chance to test the blade Isolde had gifted her. The Fae-Forged Blade rested against her thigh, cold as moonlight, its leaf‑shaped edge catching the faint luminescence. She drew it, the blade singing a note that cut the silence. "If we are to survive this, we must cut the cords that bind us to the ordinary." A rustle rippled through the grove as clusters of fire‑kissed mushrooms released a scent of burnt sugar and iron. The smell hit Aurora's nostrils, coppery and metallic, stirring the memory of a recent delivery run gone wrong, of a kitchen fire that had almost consumed a batch of dumplings. She inhaled, the scent pulling her deeper. The group moved forward, each step echoing on the ancient stones. The ground beneath them seemed to pulse, a subtle vibration that resonated with the Heartstone's glow. The stones themselves were covered in runes that shifted when observed, their lines rearranging into new symbols as if rearranging thoughts. "It's changing," Nyx murmured, voice barely more than a breeze. "The Veil weakens here, especially during the winter solstice. The barrier thins, allowing threads to slip through." Aurora turned the pendant toward the runes, watching the crimson light dance across the etchings. "If the Veil thins, perhaps we can find a way back," she said, determined. "Or we could slip into the realm that lies beyond." Isolde raised a hand, and the surrounding flora seemed to lean in, listening. "The Fae Courts watch, but they do not intervene. They know the price of curiosity." Her words hung like a veil of mist, each syllable a puzzle piece. "Seek the banquet table, and you will see the true nature of gluttony." A sudden gust, not of wind but of raw, unseen force, swept through the grove, scattering petals like shards of stained glass. The air grew heavy, and the temperature dropped, the cold of the blade seeping into Aurora's fingers. She tightened her stance, feeling the blade's chill bite into her skin. From the centre of the clearing rose a column of shimmering distortion, the Veil tearing like a torn curtain. Through it, a vista unfolded: towers of stone bathed in amber light, aisles of tables laden with dishes that seemed to float, steam rising in slow, deliberate curls. The distant clatter of silverware rang like a choir of bells, each note a promise of indulgence. "Look," Aurora whispered, pointing. "There—" Before she could finish, a figure stepped through the distortion. It was cloaked in darkness, its form shifting between solid and shadow, eyes glowing faintly violet. The creature's mouth opened, not to speak but to reveal a maw of endless appetite, teeth like rows of polished obsidian. Nyx's shadow surged forward, enveloping the creature. "Stay your hunger," Nyx warned, voice now a roar that seemed to shake the very roots of the standing stones. "You shall not devour what is not yours." The creature recoiled, its form rippling. It lunged, claws extending, tearing at the air as if trying to rend the barrier itself. Aurora reacted instinctively, thrusting the Fae‑Forged Blade forward. The blade met the creature's form with a sound like shattering glass, sparks of violet and crimson exploding outward. The blade sang, cutting through the creature's ethereal flesh, leaving a wound that seeped dark, viscous liquid. "The blade works," Aurora shouted, eyes wide with a mixture of shock and exhilaration. "It cuts the veil!" Isolde stepped forward, her silver hair fluttering despite the still air. She raised her hands, and the runes on the stones flared brighter, casting a lattice of light across the group. "The banquet is set," she whispered, but the words carried a weight that seemed to press upon the very ground. "But the feast is not for the faint‑hearted." The creature's roar filled the grove, a sound that reverberated through the bones of everyone present. It surged toward Aurora, its maw widening, ready to swallow her whole. The Heartstone pendant pulsed wildly, its light now a blinding scarlet that illuminated the creature's twisted form. Aurora felt a surge of heat travel up her arm, radiating from the pendant through the blade, into her very core. She gripped the hilt tighter, feeling the blade's cold bite against her palm, and swung with all the force she could muster. The blade sang again, a note that seemed to split the night, and the creature recoiled, shrieking as if wounded in a way that no physical injury could describe. The wound glowed, the darkness receding, replaced by a flash of pure, white light that exploded outward, scattering the shadowy figures that had gathered. In that instant, the world seemed to split. On one side, the glittering banquet of Dymas stretched endless, plates of golden pastries and goblets of ruby wine hovering in the air. On the other, the grove remained, but the trees now bore leaves of blackened gold, their branches heavy with fruit that pulsed like tiny hearts. The air crackled with the promise of something ancient awakening. Aurora's breath caught, her heart hammering against her ribs. She could hear the faint echo of a distant chorus, a choir of voices singing a hymn of excess. Nyx's whisper returned, softer now, as if relieved. "The feast begins," Nyx said, but the words were not a question; they were a declaration. Before any further words could be spoken, the ground beneath Aurora's feet gave way, revealing a yawning chasm that swallowed the edge of the grove. From its depths rose a torrent of blackened water, swirling with glittering shards that reflected the amber sky of Hel. The water surged upward, threatening to engulf the entire clearing. Isolde's hands moved in a swift, fluid motion, chanting in a language that sounded like wind through leaves and the hum of unseen insects. The chant formed a barrier of shimmering silk around them, halting the torrent's advance for a heartbeat. "We must move!" Aurora shouted, her voice cutting through the roar. She grabbed Nyx's arm, pulling the shade toward the far side of the grove. The Fae‑Forged Blade glowed brighter, its edge humming with a power that seemed to pulse in time with the Heartstone's crimson rhythm. Nyx's form dissolved into a cascade of shadows, guiding Aurora and the others through the narrowing gap left by the closing chasm. As they emerged on the other side, they found themselves back in the familiar narrow alley behind Silas's bar, the smell of fried fish and fried dough filling their nostrils. The night outside was unchanged, except for a single, lingering ember of crimson light that lingered in the air, faint but unmistakable. Aurora stared at the pendant, now dark, its glow extinguished. She looked at her companions—Nyx's violet eyes flickering, Isolde's expression unreadable—and felt the weight of what they had just witnessed settle upon her shoulders. The night held its breath, waiting for the next move.
created_at"2026-03-11T21:32:35.466Z" 3/11/2026, 9:32:35 PM
model"nvidia/nemotron-3-nano-30b-a3b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency660
moderation_latency(null)
generation_time66274
tokens_prompt5338
tokens_completion5414
native_tokens_prompt5054
native_tokens_completion4704
native_tokens_completion_images(null)
native_tokens_reasoning3083
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason(null)
native_finish_reason(null)
usage0.0011935
router(null)
provider_responses
0
endpoint_id"2bd3912d-8b35-4818-b873-24ccfefa6cf9"
id"chatcmpl-R9FErFClpA9GvjZlA5gRDAt8"
is_byokfalse
latency46
model_permaslug"nvidia/nemotron-3-nano-30b-a3b"
provider_name"DeepInfra"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773264755-6YDq6K2aKRFqw2JUFBi7"
upstream_id"chatcmpl-R9FErFClpA9GvjZlA5gRDAt8"
total_cost0.0011935
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount1
adverbTags
0"Her words hung like [like]"
dialogueSentences25
tagDensity0.48
leniency0.96
rawRatio0.083
effectiveRatio0.08
90.18% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1528
totalAiIsmAdverbs3
found
0
adverb"very"
count3
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
1.83% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1528
totalAiIsms30
found
0
word"whisper"
count2
1
word"gloom"
count1
2
word"pulse"
count4
3
word"echo"
count2
4
word"warmth"
count1
5
word"pulsed"
count3
6
word"flickered"
count1
7
word"weight"
count3
8
word"silence"
count1
9
word"echoing"
count1
10
word"resonated"
count1
11
word"dance"
count1
12
word"determined"
count1
13
word"chill"
count1
14
word"maw"
count2
15
word"reverberated"
count1
16
word"depths"
count1
17
word"silk"
count1
18
word"familiar"
count1
19
word"unreadable"
count1
highlights
0"whisper"
1"gloom"
2"pulse"
3"echo"
4"warmth"
5"pulsed"
6"flickered"
7"weight"
8"silence"
9"echoing"
10"resonated"
11"dance"
12"determined"
13"chill"
14"maw"
15"reverberated"
16"depths"
17"silk"
18"familiar"
19"unreadable"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences82
matches(empty)
0.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount10
narrationSentences82
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences95
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1526
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions16
unquotedAttributions0
matches(empty)
81.51% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions51
wordCount1314
uniqueNames12
maxNameDensity1.37
worstName"Aurora"
maxWindowNameDensity2
worstWindowName"Aurora"
discoveredNames
Aurora18
Heartstone4
Cardiff1
Hel2
Isolde7
London1
Fae-Forged1
Blade3
Veil1
Dymas1
Nyx11
Silas1
persons
0"Aurora"
1"Heartstone"
2"Isolde"
3"Blade"
4"Veil"
5"Dymas"
6"Nyx"
7"Silas"
places
0"Cardiff"
1"London"
globalScore0.815
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences80
glossingSentenceCount10
matches
0"colour that seemed to echo the pendant's inner light"
1"pulse that seemed to sync with the rhythm of the stones"
2"as if rearranging thoughts"
3"dishes that seemed to float, steam rising in slow, deliberate curls"
4"roar that seemed to shake the very roots of the standing stones"
5"as if trying to rend the barrier itself"
6"weight that seemed to press upon the very ground"
7"note that seemed to split the night, and the creature recoiled, shrieking as if wounded in a way that no physical injury could describe"
8"sounded like wind through leaves and the h"
9"power that seemed to pulse in time with the Heartstone's crimson rhythm"
68.94% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.311
wordCount1526
matches
0"not of wind but of raw, unseen force, swept through the grove, scattering pe"
1"not to speak but to reveal a maw of endless appetite, teeth like rows of poli"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences95
matches(empty)
59.35% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs31
mean49.23
std17.61
cv0.358
sampleLengths
055
126
223
357
462
553
636
738
887
956
1048
1127
1239
1354
1451
1564
165
1747
1835
1966
2018
2159
2266
2375
2466
2552
2655
2741
2847
2974
3044
92.43% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences82
matches
0"were covered"
1"was cloaked"
2"was unchanged"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs223
matches
0"were breathing"
82.71% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount1
flaggedSentences2
totalSentences95
ratio0.021
matches
0"\"The feast begins,\" Nyx said, but the words were not a question; they were a declaration."
1"She looked at her companions—Nyx's violet eyes flickering, Isolde's expression unreadable—and felt the weight of what they had just witnessed settle upon her shoulders."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1317
adjectiveStacks0
stackExamples(empty)
adverbCount21
adverbRatio0.015945330296127564
lyAdverbCount7
lyAdverbRatio0.005315110098709187
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences95
echoCount0
echoWords(empty)
97.69% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences95
mean16.06
std6.33
cv0.394
sampleLengths
015
121
219
315
411
511
612
717
821
919
1020
1116
1219
137
1421
1517
1610
175
1811
1925
2014
2124
2219
2322
2417
2512
2617
2719
2830
297
3011
3116
3221
3310
3417
3515
3614
3710
3813
3928
4013
4122
4217
4312
4419
4528
4617
474
481
4910
43.68% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.2736842105263158
totalSentences95
uniqueOpeners26
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences82
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount19
totalSentences82
matches
0"Their petals glowed faintly, violet"
1"She moved without leaving a"
2"she intoned, eyes like pale"
3"she queried, holding the pendant"
4"She had left the orderly"
5"She drew it, the blade"
6"She inhaled, the scent pulling"
7"she said, determined"
8"Her words hung like a"
9"She tightened her stance, feeling"
10"It was cloaked in darkness,"
11"It lunged, claws extending, tearing"
12"She raised her hands, and"
13"she whispered, but the words"
14"It surged toward Aurora, its"
15"She gripped the hilt tighter,"
16"She could hear the faint"
17"She grabbed Nyx's arm, pulling"
18"She looked at her companions—Nyx's"
ratio0.232
14.88% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount73
totalSentences82
matches
0"A whisper cracked the night"
1"Nyx's shadow stretched across the"
2"The air hummed, low and"
3"Aurora asked, voice steady despite"
4"The words hung in the"
5"Nyx answered without moving, voice"
6"A faint sigh rose from"
7"Their petals glowed faintly, violet"
8"Aurora's wrist brushed the scar,"
9"Isolde emerged from between two"
10"She moved without leaving a"
11"she intoned, eyes like pale"
12"Aurora glanced at the silver"
13"The glow intensified, a soft"
14"she queried, holding the pendant"
15"Isolde's lips curled into a"
16"Nyx's form flickered, shifting from"
17"Aurora tightened her grip on"
18"She had left the orderly"
19"The Fae-Forged Blade rested against"
ratio0.89
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences82
matches
0"Before she could finish, a"
1"Before any further words could"
ratio0.024
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences63
technicalSentenceCount16
matches
0"Nyx's shadow stretched across the moss‑laden stone, expanding until it filled the narrow gap that had yawned behind the iron gate."
1"The air hummed, low and resonant, as if the ground itself were breathing in time with an unseen rhythm."
2"Isolde emerged from between two ancient oak standing stones, her silver hair catching the moon that filtered through the canopy."
3"She drew it, the blade singing a note that cut the silence."
4"The smell hit Aurora's nostrils, coppery and metallic, stirring the memory of a recent delivery run gone wrong, of a kitchen fire that had almost consumed a bat…"
5"The ground beneath them seemed to pulse, a subtle vibration that resonated with the Heartstone's glow."
6"The stones themselves were covered in runes that shifted when observed, their lines rearranging into new symbols as if rearranging thoughts."
7"Through it, a vista unfolded: towers of stone bathed in amber light, aisles of tables laden with dishes that seemed to float, steam rising in slow, deliberate c…"
8"It was cloaked in darkness, its form shifting between solid and shadow, eyes glowing faintly violet."
9"It lunged, claws extending, tearing at the air as if trying to rend the barrier itself."
10"The blade sang, cutting through the creature's ethereal flesh, leaving a wound that seeped dark, viscous liquid."
11"The wound glowed, the darkness receding, replaced by a flash of pure, white light that exploded outward, scattering the shadowy figures that had gathered."
12"Before any further words could be spoken, the ground beneath Aurora's feet gave way, revealing a yawning chasm that swallowed the edge of the grove."
13"From its depths rose a torrent of blackened water, swirling with glittering shards that reflected the amber sky of Hel."
14"The Fae‑Forged Blade glowed brighter, its edge humming with a power that seemed to pulse in time with the Heartstone's crimson rhythm."
15"The night outside was unchanged, except for a single, lingering ember of crimson light that lingered in the air, faint but unmistakable."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount8
matches
0"Aurora asked, voice steady despite the rapid thrum in her chest"
1"Nyx murmured, voice barely more than a breeze"
2"she said, determined"
3"Her words hung like, each syllable a puzzle piece"
4"Aurora shouted, eyes wide with a mixture of shock and exhilaration"
5"she whispered, but the words carried a weight that seemed to press upon the very ground"
6"Nyx said, but the words were not a question; they were a declaration"
7"Aurora shouted, her voice cutting through the roar"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags10
fancyCount7
fancyTags
0"she queried (query)"
1"Nyx murmured (murmur)"
2"Aurora whispered (whisper)"
3"Nyx warned (warn)"
4"Aurora shouted (shout)"
5"she whispered (whisper)"
6"Aurora shouted (shout)"
dialogueSentences25
tagDensity0.4
leniency0.8
rawRatio0.7
effectiveRatio0.56
67.7734%