Run: 2026-03-11-01KKFH18FFR1S5799DAYFEEYP8

Run Details

Duration:
45.8s
Cost:
$0.000000
Provider:
Stealth

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air in the Fae Grove tasted of damp earth and something else, something sweet and cloying like overripe fruit. Rory crouched at the edge of the ancient oak standing stones, their bark scarred with symbols she didn’t recognize. Above, the canopy of leaves blotted out the stars, leaving only a faint, bruised light to filter down. The wildflowers beneath her boots, a riot of impossible colour even in the dark, felt cold and waxy when she brushed a finger against a petal. She’d come because the pendant had led her here. For the past week, the Heartstone had been a constant, faint warmth against her sternum, a dull throb that sharpened to a pulse whenever she neared Richmond Park. Tonight, it was a steady, insistent heat, the deep crimson gem glowing with a soft, inner light that painted her skin in shades of rust. "Alright," she whispered to herself, the sound swallowed by the thick, still air. "Let's see what you're so keen on." She stepped between two of the towering oaks. The transition was subtle, a shift in pressure against her eardrums, a sudden absence of city hum. The grove was silent. Not a peaceful silence, but a held-breath silence, the quiet of a predator waiting. She clicked on her torch. The beam cut through the gloom, catching on the strange, phosphorescent moss that clung to the roots. It pulsed in slow, rhythmic waves, like a sleeping heart. Her reason for being here felt thin in this place. A delivery for Yu-Fei, a mysterious note tucked into the order requesting a drop-off at "Isolde's Grove, moonrise." The pay was too good to question. Now, the money felt like a foolish lure. The pendant burned hotter. She moved deeper, her boots making no sound on the spongy ground. The torchlight skittered over the standing stones, each one a gnarled sentinel. She counted them. Twelve. An old, primal number. As she passed the seventh, a sound scraped the silence. It was dry, like dead leaves skittering over pavement, but it came from above. Rory froze, beam stabbing upwards into the dark lattice of branches. Nothing moved. The sound stopped. She let out a slow breath. An animal. A fox. The grove was in a park, after all. She walked on, scanning the ground for a delivery note, a package, anything. The wildflowers here were different. Pale, bell-shaped blossoms hung from vines that curled around the oaks like barbed wire. They smelled of honey and decay. A low whisper brushed her ear, so faint she felt it more than heard it, a breath of air shaped into a sibilant word. Rory spun, torch beam slashing through the empty space behind her. "Who's there?" The only answer was the slow, deep pulse of the moss at her feet. The pendant was almost uncomfortably warm now, a brand against her skin. She pulled it out, the silver chain cool in her palm. The crimson gem’s glow was stronger here, casting a small circle of bloody light. In its illumination, she saw something on the ground—a trail. Not footprints. A faint, glistening smear, like slug-slime, but it shimmered with an oily, rainbow sheen. It led away from the standing stones, toward the heart of the grove. A reason. A path. Her cool-headedness, the trait she prided herself on, warred with the primal scream in her hindbrain. She followed the slime trail. The air grew heavier, thicker. The sweet-rot smell intensified. The whispers returned, not one voice but a chorus, coming from all directions, a rustling of dry paper that almost formed syllables. "…lost…" "…cold…" "…stay…" Her torch flickered. Once. Twice. It steadied, but the light seemed weaker, the darkness pressing closer. She moved faster, the glistening trail widening, becoming a slick path. It led to a hollow between three immense oaks, their roots intertwined to form a kind of natural bowl. At its center lay a small, wooden crate, the kind used for fine wines. A simple brown paper tag was tied to it with twine. The whispers stopped. The sudden silence was a physical blow. Rory’s breath sounded ragged in her own ears. She approached the crate, her every sense screaming. The pendant’s glow was blinding, the heat painful. She reached for the tag, her fingers closing on the rough paper. It was blank. A drop of cold liquid hit the back of her neck. She jerked away, wiping at it. Her fingers came away wet, slick with the same rainbow-sheened slime. Another drop hit her shoulder. Then another on her forehead. She looked up. The canopy above was moving. Not in a wind, for there was none. The leaves and branches were parting like a curtain, revealing a patch of night sky. But it wasn’t the sky over London. It was a deep, starless black, a void. And in that void, something vast and dark was folding itself, limb over impossible limb, descending through the gap in the trees. It wasn’t falling. It was unraveling itself into the grove. No face. No eyes she could see. Just a suggestion of a shape, all angles and edges that didn’t quite hold still, a silhouette cut from absolute nothingness. The whispers erupted again, not from the trees, but from the shape itself, a thousand dry, rustling voices speaking in unison. "The key turns. The gate is thin." Rory’s mind, her quick, out-of-the-box thinking, had frozen. There was no box. There was only this. Her hand, numb, fumbled for the crate. Her fingers closed around the cold twine of the tag. The shape above pulsed, and the world tilted. The standing stones seemed to lean inward, the flowers at her feet turned their pale heads toward her, the slime path began to glow. She pulled. The tag came free. The twine wasn’t twine. It was a single, long strand of dark, wiry hair. And the crate lid wasn’t nailed shut. It lifted silently, revealing not wine bottles, but a nest of soft, black fur. In the center of the fur lay a single object: a tarnished silver locket, heart-shaped, identical in size and design to the pendant burning against her chest. The rustling voice came from directly above her now, a cold breath on her scalp. "Put them together." Her hand, acting on its own, went to her neck. She clutched the Heartstone. Its heat was searing. The thing in the void above leaned closer, the darkness of it drinking the light from her torch, from her pendant. The grove was shrinking, the oaks bending toward her, their branches like reaching fingers. "Put them together," the chorus insisted, a needle of sound boring into her skull. "Complete the set." She looked from the glowing Heartstone in her hand to the dull locket in the crate. The wrongness wasn’t just a feeling anymore. It was a demand. It was the reason. She was the key, and the lock was here, and something very old and very hungry was waiting for her to turn it. A single, long finger, made of shadow and smelling of ozone and grave dirt, extended from the formless mass above. It touched the surface of the wooden crate, and the wood began to smolder, not with fire, but with a creeping, white frost. The choice wasn’t a choice at all. It was a trigger. Rory’s fingers closed around the cold, tarnished silver of the locket.
created_at"2026-03-11T22:42:15.165Z" 3/11/2026, 10:42:15 PM
model"openrouter/hunter-alpha"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1797
moderation_latency(null)
generation_time45754
tokens_prompt1038
tokens_completion2672
native_tokens_prompt938
native_tokens_completion2346
native_tokens_completion_images(null)
native_tokens_reasoning846
native_tokens_cached512
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0
router(null)
provider_responses(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773268935-wUVbTmXiZjvs3KEX2chr"
upstream_id"gen-1773268935-wUVbTmXiZjvs3KEX2chr"
total_cost0
cache_discount(null)
upstream_inference_cost0
provider_name"Stealth"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences11
tagDensity0.273
leniency0.545
rawRatio0
effectiveRatio0
91.90% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1234
totalAiIsmAdverbs2
found
0
adverb"very"
count2
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
6.81% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1234
totalAiIsms23
found
0
word"warmth"
count1
1
word"throb"
count1
2
word"pulse"
count2
3
word"silence"
count4
4
word"predator"
count1
5
word"gloom"
count1
6
word"pulsed"
count2
7
word"rhythmic"
count1
8
word"sentinel"
count1
9
word"scanning"
count1
10
word"whisper"
count1
11
word"glistening"
count2
12
word"shimmered"
count1
13
word"flickered"
count1
14
word"unraveling"
count1
15
word"searing"
count1
16
word"grave"
count1
highlights
0"warmth"
1"throb"
2"pulse"
3"silence"
4"predator"
5"gloom"
6"pulsed"
7"rhythmic"
8"sentinel"
9"scanning"
10"whisper"
11"glistening"
12"shimmered"
13"flickered"
14"unraveling"
15"searing"
16"grave"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences118
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences118
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences126
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1233
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions15
wordCount1201
uniqueNames8
maxNameDensity0.5
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Heartstone"
discoveredNames
Fae1
Grove1
Heartstone3
Richmond1
Park1
Yu-Fei1
London1
Rory6
persons
0"Heartstone"
1"Rory"
places
0"Fae"
1"Grove"
2"Richmond"
3"Park"
4"London"
globalScore1
windowScore1
55.06% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences79
glossingSentenceCount3
matches
0"felt like a foolish lure"
1"seemed weaker the darkness pressing closer"
2"quite hold still, a silhouette cut from absolute nothingness"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches5
per1kWords4.055
wordCount1233
matches
0"Not a peaceful silence, but a held-breath silence, the quiet of a predator waiting"
1"not one voice but a chorus, coming from all directions, a rustling of dry pape"
2"not from the trees, but from the shape itself, a thousand dry, rustling voices speak"
3"not wine bottles, but a nest of soft, black fur"
4"not with fire, but with a creeping, white frost"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences126
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs30
mean41.1
std27.19
cv0.662
sampleLengths
083
162
220
375
447
556
634
762
813
990
1056
111
121
131
1471
1546
163
1741
1875
1949
207
2165
2268
2315
243
2553
2617
2754
2843
2922
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences118
matches
0"was tied"
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount8
totalVerbs173
matches
0"was blinding"
1"were parting"
2"was folding"
3"wasn’t falling"
4"was unraveling"
5"was searing"
6"was shrinking"
7"was waiting"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences126
ratio0.008
matches
0"In its illumination, she saw something on the ground—a trail."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1211
adjectiveStacks2
stackExamples
0"Pale, bell-shaped blossoms"
1"same rainbow-sheened slime."
adverbCount33
adverbRatio0.027250206440957887
lyAdverbCount7
lyAdverbRatio0.005780346820809248
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences126
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences126
mean9.79
std6.84
cv0.699
sampleLengths
020
119
218
326
49
528
625
713
87
98
1017
114
1214
135
1417
1510
1610
1725
188
194
2012
2112
223
231
244
2510
2614
2711
282
293
306
312
322
338
3413
355
3614
376
3824
3911
402
4114
4212
4311
4414
4510
462
4714
4813
492
38.10% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.29365079365079366
totalSentences126
uniqueOpeners37
62.31% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences107
matches
0"Then another on her forehead."
1"Just a suggestion of a"
ratio0.019
62.99% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount42
totalSentences107
matches
0"She’d come because the pendant"
1"she whispered to herself, the"
2"She stepped between two of"
3"She clicked on her torch."
4"It pulsed in slow, rhythmic"
5"Her reason for being here"
6"She moved deeper, her boots"
7"She counted them."
8"It was dry, like dead"
9"She let out a slow"
10"She walked on, scanning the"
11"They smelled of honey and"
12"She pulled it out, the"
13"It led away from the"
14"Her cool-headedness, the trait she"
15"She followed the slime trail."
16"Her torch flickered."
17"It steadied, but the light"
18"She moved faster, the glistening"
19"It led to a hollow"
ratio0.393
44.11% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount89
totalSentences107
matches
0"The air in the Fae"
1"Rory crouched at the edge"
2"The wildflowers beneath her boots,"
3"She’d come because the pendant"
4"Tonight, it was a steady,"
5"she whispered to herself, the"
6"She stepped between two of"
7"The transition was subtle, a"
8"The grove was silent."
9"She clicked on her torch."
10"The beam cut through the"
11"It pulsed in slow, rhythmic"
12"Her reason for being here"
13"A delivery for Yu-Fei, a"
14"The pendant burned hotter."
15"She moved deeper, her boots"
16"The torchlight skittered over the"
17"She counted them."
18"An old, primal number."
19"It was dry, like dead"
ratio0.832
46.73% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences107
matches
0"Now, the money felt like"
ratio0.009
90.91% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences55
technicalSentenceCount4
matches
0"For the past week, the Heartstone had been a constant, faint warmth against her sternum, a dull throb that sharpened to a pulse whenever she neared Richmond Par…"
1"Tonight, it was a steady, insistent heat, the deep crimson gem glowing with a soft, inner light that painted her skin in shades of rust."
2"Pale, bell-shaped blossoms hung from vines that curled around the oaks like barbed wire."
3"Just a suggestion of a shape, all angles and edges that didn’t quite hold still, a silhouette cut from absolute nothingness."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount1
matches
0"the chorus insisted, a needle of sound boring into her skull"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"she whispered (whisper)"
1"the chorus insisted (insist)"
dialogueSentences11
tagDensity0.182
leniency0.364
rawRatio1
effectiveRatio0.364
72.8969%