Run: 2026-03-11-01KKFH8ED2Z53ETCMA9QA6WVGT

Run Details

Duration:
42.3s
Cost:
$0.000000
Provider:
Stealth

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The boot print shouldn't be there. Detective Harlow Quinn crouched at the edge of the police tape, her dark eyes tracing the mark in the dust. Size nine, right foot, rubber sole with a distinctive herringbone pattern. It stepped right through the pool of drying blood on the concrete platform and kept walking toward the tunnel mouth, where the yellow crime scene lights flickered against centuries-old brick. "The prints lead away from the body, Guv." DS Navarro stood three metres behind her, arms folded, his voice carrying that particular note of boredom he reserved for cases he'd already decided were simple. "Vic goes down, our perp bolts. Classic." Quinn said nothing. She pulled on fresh nitrile gloves, the snap echoing through the abandoned Underground station like a pistol crack. Her worn leather watch caught the beam of her torch as she adjusted her grip, and she noted the time out of habit. 23:47. The station had been sealed since the sixties, a forgotten wedge of London's underground map swallowed by newer lines and newer ambitions. Someone had cut through the chain on the service entrance above. The body lay splayed on the platform between two corroded tracks, a man in his thirties, face down, arms at awkward angles that suggested no defensive wounds. No, not suggested. Quinn examined the visible forearms. No scratches, no bruising, no torn fingernails. Whatever killed him, it hadn't required a struggle. "Where's forensics?" "Stuck on the Northern line. Signal failure at Mornington Crescent." Navarro grinned. "You couldn't write it." Quinn's jaw tightened. "What do we know?" "Preliminary ID says Marcus Webb, thirty-four, no fixed address. The call came from a maintenance worker doing a survey for the new extension. Found him around twenty-one hundred." "Time of death?" "Pathologist estimated between eighteen hundred and twenty hundred." Quinn rose and turned slowly, torch beam sweeping the platform. The station had once served as a stop on the old Northern line before it was decommissioned, and decay had done its quiet work. Old posters for Ovaltine and Brylcreem curled away from the walls like shed skin. Pigeon droppings crusted the overhead signage, but the tiles on the platform wall still held their mosaic pattern, pale blue and cream, a ghost of Edwardian optimism. Her light caught something near the body. She moved closer, stepping over the chalk outline some junior officer had drawn with perhaps too much enthusiasm. Beside Webb's outstretched right hand lay a small brass object. "And nobody touched that?" "Not our first rodeo." Navarro's tone shifted, just slightly. He knew her methods well enough. Quinn crouched again. The object was a compass, no larger than a pocket watch, its casing a rich brass dulled by a patina of verdigris. The face bore strange etchings she couldn't immediately place, angular symbols that weren't quite alphabetic but carried an unsettling intentionality. The needle spun, slow and lazy, despite Quinn being certain there was nothing magnetic nearby. "A compass." She didn't pick it up yet. "In a sealed underground station with no windows, no sky to navigate by." "So he was lost." "In a space smaller than a football pitch?" Quinn looked at Navarro. "These tunnels are a straight line, north to south. You don't need a compass down here." She photographed the item from three angles, then bagged it. The metal felt warm against the plastic, an impossible detail she filed away without comment. Marcus Webb's left hand was balled into a fist, and Quinn gently worked the fingers open. What she found made her still. Bone fragments. Small, polished, threaded on a leather cord like crude jewellery. But the polish was wrong, too uniform, too deliberate for something scavenged. These pieces had been shaped and finished by hand. "Navarro. These bones. They look deliberate." "Jewellery?" "No tooling I recognise." She dropped the fragment into a second evidence bag. "I want a full analysis on both items. Priority." She stood and walked the perimeter, her boots crunching on grit and broken glass. The boot print that concerned her wasn't the one walking away from the body. That one was obvious, and Navarro was right about its direction. What bothered her was a second set of impressions she'd spotted near the platform's far edge, partially obscured by a collapsed ventilation grate. These prints led toward the body, not away from it. And they were smaller. Size five, maybe six. Lighter tread. Someone else had been here. Not a maintenance worker, not a uniformed officer, not anyone with an official reason to walk through an active crime scene. And whoever it was had left after the uniforms arrived, which meant they'd either hidden somewhere in the station's labyrinthine side tunnels or they'd known exactly where the camera blind spots were. Quinn knelt beside the grate. The metal had been moved recently, dragged to one side and positioned to block the view from the platform. Beyond it lay a narrow corridor, pitch black, the air carrying a scent that didn't belong in an abandoned tube station. Not damp or decay or even the usual metropolitan funk of old concrete and iron. This smell was sweeter, herbal, like dried sage mixed with something chemical she couldn't name. "Someone accessed the service tunnels." "Work crew, probably." Navarro appeared behind her, flashlight in hand. "The station's been used for storage on and off for years. Council's been moving stuff in and out for the extension project." "Council workers wear size eight boots with herringbone soles?" She pointed to the second set of prints. "These aren't the same person." Navarro's torch beam joined hers. He was quiet for a beat. "Alright. I'll get uniforms to search the tunnels." "No." Quinn straightened. "Not yet. Seal the grate and add it to the scene log. We don't know what's down there, and I don't want spooked PCs trampling evidence." She walked back to the body and crouched for one last look. Webb's face was turned to one side, and she could see now that his expression held no fear, no pain. His eyes were closed as if he'd simply lain down and died. The blood had pooled beneath him, but the flow pattern was wrong. It spread too evenly, as if his heart had stopped mid-beat rather than from trauma. No visible wounds on his back, no entry points she could spot without turning him. Something caught her attention. At the edge of the blood pool, the liquid had formed an almost perfect circle, its boundary smooth and precise. Blood didn't behave like that. It spread in uneven sheets, following the contours of the ground, thinning at the edges. This pool had been contained. Deliberately. She stood and moved to the platform's edge, looking down at the tracks. The rails were corroded, the ballast between them cracked and weed-choked, but in the immediate area around the body, the weeds had died. Not withered from neglect. They'd blackened and curled inward, every stem and leaf turned to carbon as if subjected to intense heat from below. "Navarro. Look at the tracks." He crossed to her side and peered down. His easy demeanour shifted. "What the hell did that?" "Something that didn't come from outside." She looked at the compass in its evidence bag. The needle had stopped spinning. It pointed directly at the sealed grate, at the darkness beyond, at whatever sweet-smelling thing breathed in the tunnels beneath Camden's forgotten stations. "Make sure forensics knows about the secondary boot prints when they get here. I want tread analysis, soil composition, the works." "And where will you be?" Quinn pocketed the evidence bags and pulled back the police tape, ducking under without waiting for permission. The surface streets above were calling, the real world with its paperwork and CCTV and witnesses who didn't know about bone tokens or compasses that spun in sealed rooms. But first, she needed to make a stop in Camden. She knew someone who might understand what those symbols on the compass meant. Eva Kowalski wouldn't be pleased about a midnight visit, but the British Museum's restricted archives kept strange hours. So did the things that came out of them.
created_at"2026-03-11T22:46:10.625Z" 3/11/2026, 10:46:10 PM
model"openrouter/hunter-alpha"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2890
moderation_latency(null)
generation_time42194
tokens_prompt4671
tokens_completion2338
native_tokens_prompt4238
native_tokens_completion1932
native_tokens_completion_images(null)
native_tokens_reasoning215
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0
router(null)
provider_responses(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
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upstream_id"gen-1773269170-13TTcUPQsxJU59RgXtUA"
total_cost0
cache_discount(null)
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provider_name"Stealth"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount1
adverbTags
0"Navarro's tone shifted just [just]"
dialogueSentences33
tagDensity0.273
leniency0.545
rawRatio0.111
effectiveRatio0.061
85.25% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1356
totalAiIsmAdverbs4
found
0
adverb"slowly"
count1
1
adverb"slightly"
count1
2
adverb"gently"
count1
3
adverb"deliberately"
count1
highlights
0"slowly"
1"slightly"
2"gently"
3"deliberately"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Marcus"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
74.19% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1356
totalAiIsms7
found
0
word"tracing"
count1
1
word"flickered"
count1
2
word"echoing"
count1
3
word"mosaic"
count1
4
word"magnetic"
count1
5
word"navigate"
count1
6
word"perfect"
count1
highlights
0"tracing"
1"flickered"
2"echoing"
3"mosaic"
4"magnetic"
5"navigate"
6"perfect"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences90
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences90
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences114
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1356
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions34
wordCount1090
uniqueNames14
maxNameDensity1.1
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn12
Navarro7
Underground1
London1
Northern1
Ovaltine1
Brylcreem1
Edwardian1
Webb3
Camden2
Kowalski1
British1
Museum1
persons
0"Harlow"
1"Quinn"
2"Navarro"
3"Brylcreem"
4"Webb"
5"Camden"
6"Kowalski"
7"Museum"
places
0"London"
globalScore0.95
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount1
matches
0"appeared behind her, flashlight in hand"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1356
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences114
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs46
mean29.48
std24.86
cv0.843
sampleLengths
06
161
241
378
450
52
616
77
828
93
108
1175
1235
134
1415
1560
1621
174
1828
1947
2033
216
221
2322
2482
255
2653
2775
285
2932
3022
3111
328
3329
3486
3550
3660
375
3817
396
4037
4121
425
4356
4413
4527
70.18% Passive voice overuse
Target: ≤2% passive sentences
passiveCount9
totalSentences90
matches
0"been sealed"
1"was decommissioned"
2"was balled"
3"been shaped"
4"been moved"
5"was turned"
6"were closed"
7"been contained"
8"were corroded"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs179
matches
0"were calling"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences114
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1094
adjectiveStacks1
stackExamples
0"against centuries-old brick."
adverbCount36
adverbRatio0.03290676416819013
lyAdverbCount11
lyAdverbRatio0.010054844606946984
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences114
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences114
mean11.89
std7.82
cv0.657
sampleLengths
06
120
211
330
434
57
63
718
823
91
1022
1111
1227
133
145
157
168
172
1812
194
203
214
2228
233
248
2510
2624
2714
2827
297
3018
3110
324
339
346
353
3622
3720
3815
398
4013
414
4212
4316
4410
4515
4616
476
482
4910
73.45% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.45132743362831856
totalSentences113
uniqueOpeners51
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences84
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences84
matches
0"It stepped right through the"
1"She pulled on fresh nitrile"
2"Her worn leather watch caught"
3"Her light caught something near"
4"She moved closer, stepping over"
5"He knew her methods well"
6"She didn't pick it up"
7"She photographed the item from"
8"She dropped the fragment into"
9"She stood and walked the"
10"She pointed to the second"
11"He was quiet for a"
12"She walked back to the"
13"His eyes were closed as"
14"It spread too evenly, as"
15"It spread in uneven sheets,"
16"She stood and moved to"
17"They'd blackened and curled inward,"
18"He crossed to her side"
19"His easy demeanour shifted."
ratio0.274
79.05% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount64
totalSentences84
matches
0"The boot print shouldn't be"
1"Detective Harlow Quinn crouched at"
2"It stepped right through the"
3"DS Navarro stood three metres"
4"Quinn said nothing."
5"She pulled on fresh nitrile"
6"Her worn leather watch caught"
7"The station had been sealed"
8"Someone had cut through the"
9"The body lay splayed on"
10"Quinn examined the visible forearms."
11"Whatever killed him, it hadn't"
12"Quinn's jaw tightened."
13"Quinn rose and turned slowly,"
14"The station had once served"
15"Pigeon droppings crusted the overhead"
16"Her light caught something near"
17"She moved closer, stepping over"
18"Navarro's tone shifted, just slightly"
19"He knew her methods well"
ratio0.762
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences84
matches(empty)
ratio0
85.71% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences50
technicalSentenceCount4
matches
0"The face bore strange etchings she couldn't immediately place, angular symbols that weren't quite alphabetic but carried an unsettling intentionality."
1"Beyond it lay a narrow corridor, pitch black, the air carrying a scent that didn't belong in an abandoned tube station."
2"They'd blackened and curled inward, every stem and leaf turned to carbon as if subjected to intense heat from below."
3"The surface streets above were calling, the real world with its paperwork and CCTV and witnesses who didn't know about bone tokens or compasses that spun in sea…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
87.5054%