Run: 2026-03-11-01KKFHHHXXSA713KE36HXEYPEK

Run Details

Duration:
53.7s
Cost:
$0.001042
Provider:
Together

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bell above the door chimed a single lonely note. Silas Blackwood leaned against the polished bar, his fingers brushing the rim of a whiskey glass. He watched the woman enter. She hurried. He knew that rush. "You look like you lost a fight." She stopped. The neon sign buzzed behind her. The green light flickered like a dying insect. Silas angled his head. The honest signal was her silent chest. "Someone is watching," he added. The door closed with a heavy thud behind her. Silas turned. The silver signet ring caught the low light on his wide right hand. "You're talking to yourself." She didn't speak. Her hand moved. The uniform pulsed with the familiar movement of her driver cargo pants. "You look tired." Rory shifted. A tangle of black hair framed her bright blue eyes. They narrowed. The scar on her left wrist tightened when she moved. "Did someone tell you that name?" Silas hissed on air. A stray ash fell from his hand. The grey-streaked beard they both knew was there. "Or the scar?" Rory's hand fell flat against the table. She touched the crescent shape. The skin glowed under his gaze. The neon shadows danced. "Stop it," she said. The voice shook. Silas stood up. His left leg stiffened. The limp was imperceptible but visible to the partner eye. "You know why you're here." He poured his glass against the air. "I know why I'm late." Rory sat down. The chair scraped the floor. The carpet smelled like old beer and tobacco. "I didn't see you in five years." "You should have." She looked away. The city rain hammered the glass. "My father said you left." "I told the truth." "Then what are we doing here waiting for ghosts?" She leaned forward. The floral dress stretched. The signet ring stayed in place. Silas stepped closer. His hazel eyes adjusted to the dim room. "We waited." "I didn't wait." "We all waited." Rory's hand twitched. She wanted to stand. Her boot heel locked against the wood. "Why am I here?" "Because you cần a drink." "No." The word came out harder than she intended. The drink in his glass reflected the glowing map on the wall. "Then what do you want?" "Silas." He nodded. "I want you to burn the note." "A note?" "It says I'm in trouble." "You never trust anyone," he noted. "Someone sent this." "Someone you know?" "I don't know." Silas looked around. The walls bore black-and-white photographs. They were of nothing important. Just faces. Just names. They got older. They got harder. "It's a signature," he said. "Whose?" "Mine." Rory exhaled. The air left her lungs. The same air breathing years ago. "Liar." Silas crushed the paper. "You kept it." "I didn't use it." "I know what you keep." Silas looked at her. The silver ring clicked. "I do." "I want him gone." "Who?" "The one who made me come here." Silas sat. He turned the ring to the design. "He's coming for the bar." "I didn't say that." "The memory is in your hand." "Stop talking." "I don't talk." Rory stood up. She grabbed her bag. The weight of the weapon inside shifted slightly. The metal glinted against the dark leather. He didn't reach for her. The limp remained hidden in the corner. "Sit." He pointed the glass empty. "You're drunk." "I know." "Are you what you look like?" "I'm what I did." Rory turned away. She walked. The door chimed again. Someone left the Nest. The maps showed movement. "You can't run." Silas stood. The glass crashed into the sink. The sound filled the room. "You were right." Rory turned. The scar glowed. "Who?" "Who did we receive the signal from." Silas took a step. His boot echoed. "Now don't toy with yourself." He gestured to the door. The green neon light burned brighter. "He's outside." "Then go." "I don't know how to hide." "Then let him find you." Rory touched the scar. She tasted the iron. The blood rushed back. "I don't want to fight." "You want to live." "I want to know." Silas flinched. The memory surged. He walked to the map. "Because you didn't save her that time." Rory gripped the counter. Her fingers dug into the wood. "I saved her." "Your father lied." The air behind them shifted. Someone entered. The bell did not chime this time. Silas moved to the desk. He opened the drawer. The heavy metal sparked. "Time's up." He spoke to her. He looked up. "You're wasting time." Rory leaned forward. The scar caught the last light. "Where are we now?" "Here." Silas said flatly. "Aurora." The voice came from the back. A familiar voice. Not Silas. Silas froze. The silver ring dropped quietly. The drop made no sound. "Not here." Rory put her hand on the table. "Who are you?" Silas stood. "No one." Rory turned. The light flickered. The sign went off. Silas shook his head. "I'm not who I said I am," she replied. "Then who?" "I don't know." Silas looked at the door. The heavy sound came from outside. A boot struck the pavement. The ground vibrated. "Now you're lying." Silas said. "That's the truth." "Why are we here?" "To end this." Silas nodded. He stepped forward. The faint limp returned. "I know where he is." "Then I'm coming with you." Silas pulled out the photo. It face burned. "Don't tell me." Silas smiled. It wasn't there. No one would rush. "Tell me." "I told you before." "I didn't hear." Silas looked at her. He looked at the door. He looked at the map. "Stop." he said. Rory stepped down. She looked him in the eye. "If you told me I would wait." He looked at the floor. The metal of the ring hummed. "Then I have to go." "Where?" "There." He pointed to the corner of the room. The bookshelf shifted. The wall moved. "Open it." Rory didn't move. Her hand trembled. "Why?" "Because it was my mistake." The wall opened. The light dimmed. They both looked down. The voices from the city came louder. Closer. Rory saw the door open. She saw the shoes. The boots stopped in the doorway. The man appeared. He knew Rory. He knew Silas. "Game over." Rory said. "Don't fight." Silas nodded. The man stepped in. The leather coat cracked. "Where is his money?" the man asked. Silas did not answer. He looked at the bookshelf. Rory looked at the scar. The footsteps closed in. Rory listened. They were coming. Now.
created_at"2026-03-11T22:51:09.149Z" 3/11/2026, 10:51:09 PM
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native_tokens_completion3959
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native_tokens_reasoning2315
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags22
adverbTagCount2
adverbTags
0"She looked away [away]"
1"Silas said flatly [flatly]"
dialogueSentences97
tagDensity0.227
leniency0.454
rawRatio0.091
effectiveRatio0.041
95.41% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1089
totalAiIsmAdverbs1
found
0
adverb"slightly"
count1
highlights
0"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
54.09% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1089
totalAiIsms10
found
0
word"flickered"
count2
1
word"pulsed"
count1
2
word"familiar"
count2
3
word"weight"
count1
4
word"echoed"
count1
5
word"vibrated"
count1
6
word"trembled"
count1
7
word"footsteps"
count1
highlights
0"flickered"
1"pulsed"
2"familiar"
3"weight"
4"echoed"
5"vibrated"
6"trembled"
7"footsteps"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences169
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences169
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences244
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen16
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1089
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions20
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions50
wordCount749
uniqueNames4
maxNameDensity3.74
worstName"Silas"
maxWindowNameDensity7
worstWindowName"Silas"
discoveredNames
Blackwood1
Rory20
Silas28
Nest1
persons
0"Blackwood"
1"Rory"
2"Silas"
places(empty)
globalScore0
windowScore0
89.02% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences41
glossingSentenceCount1
matches
0"smelled like old beer and tobacco"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1089
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences244
matches
0"knew that rush"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs145
mean7.51
std5.96
cv0.794
sampleLengths
010
127
27
316
411
55
624
722
83
924
106
1119
123
1322
147
1517
1612
175
1816
197
2017
214
2222
2311
242
253
263
2714
284
295
3021
315
321
332
347
352
365
376
383
393
403
4123
425
431
441
4513
461
474
483
494
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences169
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs169
matches
0"were coming"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences244
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount752
adjectiveStacks0
stackExamples(empty)
adverbCount14
adverbRatio0.018617021276595744
lyAdverbCount4
lyAdverbRatio0.005319148936170213
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences244
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences244
mean4.46
std2.38
cv0.533
sampleLengths
010
116
25
32
44
57
62
76
88
94
107
115
129
132
1413
157
163
1712
183
192
2010
212
2210
236
244
257
268
273
287
295
306
314
324
333
343
354
3610
3712
385
393
405
418
427
436
446
455
464
4712
484
496
40.57% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats23
diversityRatio0.18442622950819673
totalSentences244
uniqueOpeners45
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences136
matches(empty)
ratio0
96.47% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount42
totalSentences136
matches
0"He watched the woman enter."
1"He knew that rush."
2"She didn't speak"
3"Her hand moved."
4"She touched the crescent shape."
5"His left leg stiffened."
6"He poured his glass against"
7"She looked away"
8"She leaned forward"
9"His hazel eyes adjusted to"
10"She wanted to stand."
11"Her boot heel locked against"
12"They were of nothing important."
13"They got older."
14"They got harder."
15"He turned the ring to"
16"She grabbed her bag."
17"He didn't reach for her."
18"He pointed the glass empty"
19"His boot echoed."
ratio0.309
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount135
totalSentences136
matches
0"The bell above the door"
1"Silas Blackwood leaned against the"
2"He watched the woman enter."
3"He knew that rush."
4"The neon sign buzzed behind"
5"The green light flickered like"
6"Silas angled his head."
7"The honest signal was her"
8"The door closed with a"
9"The silver signet ring caught"
10"She didn't speak"
11"Her hand moved."
12"The uniform pulsed with the"
13"A tangle of black hair"
14"The scar on her left"
15"Silas hissed on air."
16"A stray ash fell from"
17"The grey-streaked beard they both"
18"Rory's hand fell flat against"
19"She touched the crescent shape."
ratio0.993
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences136
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences8
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags22
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags11
fancyCount3
fancyTags
0"he added (add)"
1"he noted (note)"
2"He spoke (speak)"
dialogueSentences97
tagDensity0.113
leniency0.227
rawRatio0.273
effectiveRatio0.062
82.5188%