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Run: 2026-03-11-01KKFHXZ009DWNTCD2PGMV3955
Run Details
Model:
Qwen 3.5 9B
Test:
Language Writing
Scenario:
Character dialogue (Italian) in a story
Duration:
1m 28s
Cost:
$0.001128
Provider:
Together
Evaluation summary
Score
Evaluator
Details Link
100.00%
Parse dialogue
(details)
Model input
System
You are an expert novel author in the cozy mystery genre. Take the following details about characters/locations/... into account: <character name="Isabella"> Isabella is a 30-year old college student on a study abroad program. Born in Italy, she is fluent in Italian and does not yet know any English. She enjoys landscape photography and is always seen with her camera. </character> <character name="Hunter"> Hunter is a 35-year old detective who is investigating a series of mysterious disappearances in the small town of Alborn, MN. He is a former marine and has a no-nonsense attitude. Hunter has no knowledge of Italian, not even basic phrases. </character> <location name="Alborn, MN"> Alborne is a small town in the Midwest with a population of 3,000. It is known for its annual apple festival. </location>
User/Human
Write the following scene: Isabella is sitting at a cafe, looking at her camera. Hunter approaches her and asks her about a recent event in the town. She responds troubled and shaken in Italian, and Hunter looks confused. They talk for a while, until Hunter gets a call and has to leave. Return the dialogue between Isabella and Hunter as a voice sheet: Isabella: "..." Hunter: "..."
Model response
Messages
Meta
AI
**SCENE TRANSCRIPT: ALBORN CAFE INTERROGATION** **SCENE LOCATION:** A small, rustic café in Alborn, Minnesota. Rain streaks the window panes. Autumn leaves pile up on the wooden floor. **CHARACTERS:** ISABELLA (30, Italian, clutching camera), HUNTER (35, Detective, Marine). **NOTE:** Hunter does not speak Italian. Isabella does not speak English. Communication occurs via a digital translation app Hunter pulls from his phone to facilitate the conversation. **1. OPENING** > HUNTER: [taps screen] "Okay, okay. Thanks." > [Phone screen reads: **TRAZIONVOLANTE enabled.** Target: Italian to English.] **2. ISABELLA'S ACCOUNT** > ISABELLA: [Expresses distress, hands trembling, pointing at the camera, mentions a boy.] > [Devices displays: **"Una presenza... un ragazzo scomparso. Non lo hanno visto."** (A presence... a boy gone. They haven't seen him.)] > HUNTER: [Nods slowly, frowning. Evaluates the face.] "Okay... missing person. Wait. Where? Alborn? I looked." > Isabella shaking head, grimacing. > [Phone displays: **"Non è andato nemmeno all'Università."** (He didn't even go to the University.)) > HUNTER: [Voice tightens.] "Maybe? Wait, I see...?" [Looking through menu, then back at her.] > Isabella clutches stomach, whispers in Italian. > [Phone displays: **"Hanno chiuso a chiave. En su una porta."** (They locked the door. On a door.)) > HUNTER: [Reaches out, finding contact info on desk. Stamps on screen.] "This ain't a joke." > Isabella eyes widen, breathing shallow. > [Phone displays: **"Lei è il poliziotto... non parlo inglese."** (You are the cop... I don't speak English.)) > HUNTER: [Leaning forward, intensity.] "I am. Listen to me." > Isabella shakes head violently. > [Phone displays: **"Troppo spargi gente. Non è giusto."** (Too many people paid. It's not right.))] > HUNTER: [Red phone of call.] "Yeah? Yeah." > [Phone closes on: **"Ring call musicale: L'Ascolto."** (Ring call musical: Listening.))] **3. CLOSURE** > HUNTER: [Stands up abruptly.] "I will be back soon." > [Translation removed. Isabella nods blindly.] > [Isabella whispers: "Buona notte."] > HUNTER: [Turns away.] "Same to you." > [Phone shuts down.] **SCENE END**
created_at
"2026-03-11T22:57:55.726Z"
3/11/2026, 10:57:55 PM
model
"qwen/qwen3.5-9b-20260310"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
533
moderation_latency
(null)
generation_time
87882
tokens_prompt
321
tokens_completion
7702
native_tokens_prompt
300
native_tokens_completion
7317
native_tokens_completion_images
(null)
native_tokens_reasoning
7121
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.00112755
router
(null)
provider_responses
0
endpoint_id
"00d506d9-a5e9-4382-a2b9-d54732365594"
id
"oagndE1-6Ng1vN-9dae2933a698358e"
is_byok
false
latency
533
model_permaslug
"qwen/qwen3.5-9b-20260310"
provider_name
"Together"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer
(null)
api_type
"completions"
id
"gen-1773269875-hfFjXVLu45asgVKyF0WA"
upstream_id
"oagndE1-6Ng1vN-9dae2933a698358e"
total_cost
0.00112755
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Together"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Parse dialogue
n/a
dialogue
0
name
"HUNTER"
dialogue
"Okay, okay. Thanks."
detectedLang
"en"
heavyLang
"en"
scores
en
0.7491638795986623
vi
0.6590909090909091
nl
0.5989304812834225
tl
0.5833333333333334
reliable
true
passes
true
1
name
"HUNTER"
dialogue
"Okay... missing person. Wait. Where? Alborn? I looked."
detectedLang
"en"
heavyLang
"en"
scores
en
0.7671919770773639
da
0.5672436750998668
tl
0.5631720430107527
sv
0.5523415977961432
no
0.5428973277074542
sq
0.5255474452554745
is
0.5178041543026707
ca
0.48
de
0.4766505636070853
it
0.4519392917369309
nl
0.4357638888888889
pt
0.38446969696969696
hr
0.37858508604206503
ms
0.37858508604206503
az
0.365234375
et
0.365234375
pl
0.36274509803921573
ro
0.3486973947895792
cs
0.33537832310838445
fr
0.32432432432432434
lv
0.29805615550755943
tr
0.29653679653679654
lt
0.2934782608695652
sk
0.2872807017543859
hu
0.2857142857142857
es
0.21307506053268765
yo
0.2111650485436893
fi
0.1935483870967742
be
0.17721518987341772
uk
0.16237113402061853
vi
0.16237113402061853
reliable
true
passes
true
2
name
"HUNTER"
dialogue
"Yeah? Yeah."
detectedLang
""
heavyLang
"en"
scores
reliable
false
passes
true
3
name
"HUNTER"
dialogue
"I will be back soon."
detectedLang
"en"
heavyLang
"en"
scores
en
0.8306233062330624
tl
0.6693121693121694
yo
0.6118012422360247
hu
0.5954692556634305
lt
0.5833333333333334
no
0.5370370370370371
da
0.5265151515151516
hr
0.5265151515151516
ca
0.5247148288973384
sv
0.5247148288973384
sq
0.5173745173745175
pl
0.50199203187251
it
0.4791666666666667
de
0.4588744588744588
cs
0.45652173913043476
ja
0.4444444444444444
ro
0.4186046511627907
sk
0.3654822335025381
be
0.358974358974359
tr
0.358974358974359
az
0.33510638297872336
et
0.33510638297872336
is
0.33510638297872336
lv
0.33510638297872336
uk
0.33510638297872336
vi
0.33510638297872336
reliable
true
passes
true
4
name
"HUNTER"
dialogue
"Same to you."
detectedLang
"en"
heavyLang
"en"
scores
en
0.842436974789916
cs
0.7359154929577465
no
0.7302158273381295
hr
0.7211895910780669
tl
0.6887966804979253
yo
0.6462264150943396
pl
0.6428571428571429
sk
0.6376811594202898
lv
0.6192893401015229
sl
0.6173469387755102
da
0.5810055865921787
lt
0.5810055865921787
reliable
true
passes
true