Run: 2026-03-11-01KKFJD3YYX9F23ZZHHHRRYSRW

Run Details

Duration:
2m 5s
Cost:
$0.012098
Provider:
Seed

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The blood glowed faint silver under Quinn’s torch, thick enough to stick to the latex of her glove when she dipped it in. She wiped the residue on the leg of her tactical trousers, the movement sharp, unhurried, the same military precision that had carried her through 18 years of Met service, through bomb scares and stabbings and cases no other detective would touch. The platform beneath her boots was cracked tile, sticky with stale beer and the acrid residue of alchemical substances the market traders had dumped when they fled the raid. This was the old Camden Town branch line, abandoned in 1986 after a fire, sealed off to the public for nearly 40 years until Quinn had tracked the Veil Market here, the hidden supernatural black market that moved with every full moon, that only let you cross its threshold if you carried a bone token to prove you belonged. They’d breached the entrance an hour prior, rounding up 17 traders, seizing crates of enchanted weapons and banned potions, but this body was the first thing that had made her skin prickle. She leaned forward, her closely cropped salt-and-pepper hair falling just shy of the corpse’s chest, and tracked the wound that split the Shade’s tunic open. It was too clean, a single line that cauterised itself at the edges, no spurting blood, no mess beyond the small pool that pooled under his shoulders. PC Hale dropped a crinkling evidence bag at her feet, his scuffed trainers scuffing a shard of broken glass from a discarded potion vial. “Got a crate of these down the other end, guv. Old brass compasses, look like they might be stolen antiques. The lads reckon this was a turf war, another crew moved in to take over the market, stuck him mid-raid. Makes sense. Camden knife crime’s been rife the last six months.” Quinn did not look up. She ran a finger along the edge of the corpse’s tunic, the fabric woven with the same fine silk Shade artisans used for all their work. “No knife left behind. No footprints but ours and his. Turf wars leave mess. This is neat.” A soft rustle came from the stack of crates at the opposite end of the platform. Eva Kowalski straightened, tucking a stray strand of curly red hair behind her left ear, her round glasses slipping down her freckled nose as she brushed dust from her jeans. Her worn leather satchel, bulging with leather-bound tomes pulled from the British Museum’s restricted archives, sat propped against a pillar. Quinn had tracked Eva down six months prior, drawn to her master’s research from Oxford on obscure occult communities in London, and convinced her to consult on the Veil Market case. She was the only person who had ever backed Quinn’s claim that the strange deaths she had investigated, including the unsolved murder of her partner DS Morris three years prior, had supernatural roots. “They’re not antiques.” Hale snortedit, leaning against a tiled pillar and crossing his arms. “What, then? Magic compasses for the Harry Potter crowd? Next you’ll say this bloke’s not even human.” “He’s a Shade,” Eva said, stepping closer, her boots clicking sharply on the tile as she moved to stand beside Quinn. She stared down at the silver blood, her knuckles white where she gripped the strap of her satchel. “Artisans that make most of the Veil Market’s goods. Their blood runs silver, no iron, no haemoglobin like a human’s. Shades don’t kill their own. Turf war doesn’t track. They trade among themselves, internecine fighting’s rare, and they never use blades that leave a wound like that. That’s cold iron, blessed. Only thing that can cut a Shade’s flesh.” Quinn reached past the body to pluck the small brass compass clutched in its cold, stiff hand. The casing was crusted with verdigris, the face etched with tiny, swirling protective sigils, and the needle spun so fast it blurred into a silver disc. She turned it over, her worn leather watch on her left wrist scraping against the cool metal, and thought of Morris, found slumped in a Shoreditch alley with his throat torn out, the same faint silver blood staining his uniform collar. The coroner had written it off as a prank, some teens dumping luminescent paint on a dead cop, and no one in the force had backed her when she swore she’d seen a shadow slip through a brick wall seconds after she rounded the alley mouth. This case was the first chance she had had to prove she had not been crazy, that the force’s dismissal of her claims had not ended her career for nothing. She set that compass down and picked up another from the open crate Hale had dragged over, its needle also spinning wild. She walked ten paces back from the body, to a sealed wooden crate that had not been disturbed by the fleeing traders, and pried its lid off with her pocket knife. Inside, a dozen identical compasses sat packed in straw. She lifted one, and its needle sat steady, pointing north like any ordinary store-bought compass. She held it up to her torch, the light catching the same sigils etched into its face. “These point to supernatural rifts, right? You said that last week. They only react to that kind of energy.” Eva pushed her glasses up her nose, frowning as she crossed to take the compass from Quinn’s hand. She turned it over, her thumb brushing the verdigris. “That’s what the texts say. Crafted by Shade artisans, attuned to any breach between realms, the needle locks onto the nearest one. They can’t react to anything else. Only rifts.” Quinn turned to stare at the boarded up service tunnel at the far end of the platform, the structure the council had sealed six months prior, per the building records she had pulled before the raid. The compass in the Shade’s hand, the one that had been left out in the open, had stopped spinning long enough to lock its needle straight at that tunnel’s mouth. Every unsealed compass within ten feet of the body spun wildly, and every sealed crate of compasses held steady, their needles pointing true north. “Someone opened a rift in that tunnel,” Quinn said, her voice low, her hand dropping to the radio at her hip. “They came here to steal something, brought blessed cold iron to kill anyone that got in their way. This Shade caught them. They killed him, closed the rift right as we breached the market entrance. The compasses are spinning because the energy collapsed so fast, they can’t reset. They’re not broken, they’re reeling.” Eva’s face drained of colour, she tucked another strand of hair behind her ear, her hands shaking as she fumbled for the can of mace she had clipped to her belt. “That’s impossible, no one can open and close a rift that fast, it takes days of ritual, you need three coven leaders at minimum to—” All the station’s temporary floodlights cut out in a single crackle. The officers’ torches fizzled one by one, the only remaining light the faint silver glow of the Shade’s blood seeping into the tile. The sigils on the compass in Quinn’s hand blazed to life, bright red, the needle slamming around to point straight at the boarded tunnel. The first pine board clattered to the concrete track bed.
created_at"2026-03-11T23:06:12.348Z" 3/11/2026, 11:06:12 PM
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generation_time125384
tokens_prompt4671
tokens_completion6032
native_tokens_prompt4576
native_tokens_completion5477
native_tokens_completion_images(null)
native_tokens_reasoning3887
native_tokens_cached0
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num_input_audio_prompt(null)
num_media_completion0
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences11
tagDensity0.182
leniency0.364
rawRatio0
effectiveRatio0
95.95% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1236
totalAiIsmAdverbs1
found
0
adverb"sharply"
count1
highlights
0"sharply"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
83.82% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1236
totalAiIsms4
found
0
word"silk"
count1
1
word"etched"
count2
2
word"structure"
count1
highlights
0"silk"
1"etched"
2"structure"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences39
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences39
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences48
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen59
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1236
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
90.86% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions37
wordCount930
uniqueNames16
maxNameDensity1.18
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Quinn11
Met1
Camden1
Town1
Veil2
Market2
Shade3
Hale3
Kowalski1
British1
Museum1
Eva5
Oxford1
London1
Morris2
Shoreditch1
persons
0"Quinn"
1"Shade"
2"Hale"
3"Kowalski"
4"Museum"
5"Eva"
6"Morris"
places
0"Camden"
1"Town"
2"British"
3"Oxford"
4"London"
5"Shoreditch"
globalScore0.909
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences37
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.809
wordCount1236
matches
0"No footprints but"
97.22% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences48
matches
0"set that compass"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs5
mean247.2
std167.03
cv0.676
sampleLengths
0236
1123
2259
3550
468
78.27% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences39
matches
0"was crusted"
1"been disturbed"
2"been left"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs139
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences48
ratio0
matches(empty)
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount900
adjectiveStacks2
stackExamples
0"same faint silver blood"
1"ordinary store-bought compass."
adverbCount15
adverbRatio0.016666666666666666
lyAdverbCount7
lyAdverbRatio0.0077777777777777776
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences48
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences48
mean25.75
std12.77
cv0.496
sampleLengths
023
141
229
359
432
525
627
724
851
95
1026
1117
1216
1330
1420
1531
1633
173
1811
1917
2021
2118
2259
2317
2426
2541
2646
2730
2822
2931
309
3115
3217
3319
3418
359
3630
3736
3830
3924
4021
4153
4231
4325
4411
4523
4624
4710
68.06% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.4583333333333333
totalSentences48
uniqueOpeners22
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences38
matches(empty)
ratio0
72.63% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount14
totalSentences38
matches
0"She wiped the residue on"
1"They’d breached the entrance an"
2"She leaned forward, her closely"
3"It was too clean, a"
4"She ran a finger along"
5"Her worn leather satchel, bulging"
6"She was the only person"
7"She stared down at the"
8"She turned it over, her"
9"She set that compass down"
10"She walked ten paces back"
11"She lifted one, and its"
12"She held it up to"
13"She turned it over, her"
ratio0.368
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount37
totalSentences38
matches
0"The blood glowed faint silver"
1"She wiped the residue on"
2"The platform beneath her boots"
3"This was the old Camden"
4"They’d breached the entrance an"
5"She leaned forward, her closely"
6"It was too clean, a"
7"PC Hale dropped a crinkling"
8"Quinn did not look up."
9"She ran a finger along"
10"A soft rustle came from"
11"Eva Kowalski straightened, tucking a"
12"Her worn leather satchel, bulging"
13"Quinn had tracked Eva down"
14"She was the only person"
15"Hale snortedit, leaning against a"
16"Eva said, stepping closer, her"
17"She stared down at the"
18"Quinn reached past the body"
19"The casing was crusted with"
ratio0.974
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences38
matches(empty)
ratio0
12.99% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences33
technicalSentenceCount6
matches
0"She wiped the residue on the leg of her tactical trousers, the movement sharp, unhurried, the same military precision that had carried her through 18 years of M…"
1"This was the old Camden Town branch line, abandoned in 1986 after a fire, sealed off to the public for nearly 40 years until Quinn had tracked the Veil Market h…"
2"They’d breached the entrance an hour prior, rounding up 17 traders, seizing crates of enchanted weapons and banned potions, but this body was the first thing th…"
3"She leaned forward, her closely cropped salt-and-pepper hair falling just shy of the corpse’s chest, and tracked the wound that split the Shade’s tunic open."
4"It was too clean, a single line that cauterised itself at the edges, no spurting blood, no mess beyond the small pool that pooled under his shoulders."
5"She was the only person who had ever backed Quinn’s claim that the strange deaths she had investigated, including the unsolved murder of her partner DS Morris t…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences11
tagDensity0.182
leniency0.364
rawRatio0
effectiveRatio0
82.9268%