Run: 2026-03-11-01KKFJKVEVV92T50RGT2VQR7K2

Run Details

Duration:
25.6s
Cost:
$0.000000
Provider:
Stealth

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The coppery stench hit Quinn before the fluorescent flicker. She ducked under the yellow tape, her leather watch catching the thin light, and scanned the chamber beneath Camden Town station. The abandoned platform was a mess of water-damaged tiles and sagging advertising posters from a century ago. It was also immaculately clean. Except for the body. “Detective.” Davies approached, his shoes crunching on discarded takeaway cartons that weren’t there yesterday. He pointed with a gloved hand. “Victim’s a male, early thirties. Found by a couple of urban explorers filming a ‘haunted tube’ video.” “What’s his name?” Davies checked his notebook. “Unidentified. Wallet’s empty. Phone’s smashed.” He gestured to a dark stain on the grout, almost black. “Cause of death appears to be exsanguination. The wound on the jugular is… precise.” Quinn knelt beside the corpse. The man’s face was frozen in a rictus of shock, eyes wide and vacant. She examined the neat incision on his neck. Clean. No jagged edges. Like a scalpel. Or a very sharp, very steady blade. The body was bloodless, yes, but the surrounding floor was dry. Not a single drop spatter. Impossible for a carotid rupture. “Where’s the blood, Davies?” “Pool’s been… contained. Some kind of occult containment circle,” he said, gesturing. “See the salt lines? All washed away. Forensics said the residue is just table salt, not consecrated. A ritual.” Quinn’s fingers hovered over the victim’s wrist. No defensive wounds. No bruising. “A ritual. For what?” “To drain a man of four litres of blood without spilling a drop.” Davies shrugged. “Satanists, maybe. The market moved last full moon. Word on the street is this was the old location. Maybe a territorial dispute.” “Satanists.” Quinn’s jaw tightened. “We’re not in a bloody horror film, Davies.” She rose, her knees popping, and walked a slow circuit. The Veil Market, according to her fragmented intelligence, was a supernatural black market. It dealt in banned alchemical substances, enchanted goods, and information. A place where the impossible was Tuesday’s price list. DS Morris had been sniffing around whispers of it three years ago when he’d died under circumstances the coroner filed under ‘unexplained trauma.’ The word ‘supernatural’ had never appeared in the official report. It had, however, been scrawled in Morris’s notebook, circled three times. Her light swept the vaulted ceiling. Stains from a century of damp, but no new markings. She returned to the body. The victim’s shoes were dusty, a pair of sturdy hiking boots. His jacket was practical, high-end outdoor gear. Not the attire of a tourist or a local kid. He looked prepared for something. Or somewhere. “You’re quiet,” Davies observed, lighting a cigarette. The flare of the lighter was aggressive in the gloom. “Thinking.” Quinn pointed at the victim’s right hand, clenched into a fist. “Pry it open.” Davies knelt and worked the stiff fingers loose. A small, rectangular object fell into his palm. He held it out. Not a phone. Not a wallet. A piece of rough-hewn stone, about the size of a domino, carved with a symbol that looked like a broken spiral. The edges were worn smooth. “Token,” Quinn said, taking it. The stone was cool to the touch, almost humming with a faint vibration against her skin. “Entry requirement for the Market.” “So our victim was a punter. Came to buy, got robbed and murdered by some back-alley ghoul.” Davies blew smoke. “Cut-and-dry.” “Nothing is cut-and-dry when there’s no blood.” She pocketed the bone token. “Who’s the first officer on scene?” “Patrol. Kept it secured. Says the explorers ran up to the entrance at Chalk Farm, screaming about a ‘sacrifice’.” “And the area?” “Wider perimeter secured. No witnesses. No CCTV down here, obviously.” Quinn walked to the edge of the platform. The tracks were thick with dust, undisturbed. The tunnel beyond was a maw of perfect darkness. She shone her torch. The light seemed to devour itself after twenty metres. She turned back. “The explorers’ video. I want to see it. All of it.” “It’s just them goofing around, then they stumble on the body—” “Now, Davies.” He sighed, pulling out his tablet. The screen’s light painted his face in a sickly glow. The footage was shaky, two twenty-somethings in headlamps narrating their adventure. They came down from an access point Quinn hadn’t noticed, tucked behind a maintenance ladder. They joked about ghosts. Then they entered the main chamber. The video showed the body. One of the explorers retched. The other panned the torch frantically. It swept across the victim, the salt stains, the tiled wall opposite. Quinn held up a hand. “Back up. There. Pause.” Davies froze the frame. On the wall, in black, something had been painted. Not graffiti. It was a series of concentric circles, a pattern that made Quinn’s eyes water if she stared too long. “Just more occult nonsense,” Davies said. “No.” Quinn took the tablet. She zoomed in. The circles were drawn in a substance that seemed to absorb the torchlight. And within the innermost circle, at its exact centre, was a single character. It looked like a stylised ‘Q’. Her initial. A coincidence. It had to be. But the hair on her neck stood up. She knew the symbol. Morris had sketched it in the margins of his notebook, over and over. She’d dismissed it as a doodle. “What is it?” Davies asked, peering over her shoulder. “Nothing. Let’s bag the token and get the body to the morgue. And get me the full list of what was reported missing from the forensics sweep.” “The what? They just took photos and waited for us.” “Exactly.” Quinn’s light went back to the victim’s boots. The tread was full of a pale, fine powder. Not platform dust. She scraped some into an evidence bag. “And run this. Get it to the lab tonight. I want to know what it is.” The walk back up to the street-level bustle of Camden was a dissonant shift. The sound of traffic, the smell of fried onions and cheap perfume, felt like a foreign country. Quinn stood on the pavement, the bone token heavy in her pocket. Davies was on his phone, coordinating. She looked down at her own worn leather shoes. They were coated in the same pale powder. Back at the station, the paperwork was deliberately tedious. She filled out forms, logged the token as evidence, called the morgue. Every movement was methodical, a bulwark against the feeling coiling in her gut. By the time she reached the lab report for the powder, it was past nine. The lab tech, a lanky lad with perpetually worried eyes, handed her the printout with a shrug. “It’s mostlyite calcium carbonate. Chalk dust. But the trace elements are weird. High concentrations of a rare earth mineral. And something organic. Can’t identify it.” “What do you mean, can’t identify it?” “Not matching any known compound in the database. It’s… well, it’s like a biological marker for something that doesn’t exist.” The tech pushed his glasses up. “Is this from the Camden case? The one with the dry body?” Quinn nodded. “Weird things happening all over the city this week. Had a fella in yesterday, covered in what looked like frostbite. But his core temperature was normal. And it wasn’t cold.” The tech shook his head. “Weird.” Quinn thanked him and retreated to her desk. The image of the symbol on the wall burned in her mind. She pulled up Morris’s old case file on her computer, accessing the deep archive with her special clearance. The digital notes were sparse, most of the file redacted or sealed. But in a scanned attachment labelled ‘personal log,’ she found his handwritten entries. Her breath caught. He’d been to the Market. He described the entry, the strange goods. And on the last page, a sketch. The concentric circles. The character in the centre. And next to it, a single, frantic word. **Harlow.** She didn’t remember leaning back in her chair. The office was dark around her, the only light her monitor. He’d written her name. Had he been trying to warn her? About what? The Market? A threat? The bone token felt like a lump of ice in her pocket. She drew it out, placing it on the desk under the desk lamp. The worn stone held its secrets. The market moved every full moon. The next one was in three days. She picked up the Veil Compass from the drawer where she kept it. A strange purchase, made in a moment of drunken curiosity after Morris died. A brass trinket from a stall in Portobello that wasn’t there the next day. Its casing was pitted with verdigris. Its needle, normally inert, now lay motionless on her desk. She placed the bone token beside it. The needle jumped. It spun once, twice, then settled. Pointing south-east. Towards the river. Towards the old vaults beneath Southwark. Quinn’s phone buzzed on the desk. A text from an unknown number. No words. Just an image. It was the concentric circles. The symbol in the centre. And superimposed over it, in stark white text: **TONIGHT. BRING THE COMPASS.** Her thumb hovered over the screen. Davies would tell her it was a prank, a sick one from someone who’d found her number. He’d tell her to ignore it, to go home, to sleep. But the compass needle didn’t waver. It pointed true, a silent, insistent guide into the dark. And the stain on the platform floor, the absence of blood, the chalk dust from a world that wasn’t supposed to exist, it all clicked into a terrifying, elegant pattern. Someone had drained a man of blood without a drop. Someone had drawn a symbol that predated Morris’s death. Someone had left a bone token, knowing it would be found. Knowing it would be brought here. Knowing it would call to her. The compass needle pulsed with a faint, internal light. The message wasn’t a threat. It was an invitation. And the price of the answer, Quinn suspected, would be written in blood this time.
created_at"2026-03-11T23:09:53.017Z" 3/11/2026, 11:09:53 PM
model"openrouter/healer-alpha"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency828
moderation_latency(null)
generation_time25496
tokens_prompt4671
tokens_completion3010
native_tokens_prompt4238
native_tokens_completion2541
native_tokens_completion_images(null)
native_tokens_reasoning346
native_tokens_cached6
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0
router(null)
provider_responses(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773270593-JYrbV31HF1D7ABrGLcWU"
upstream_id"gen-1773270593-JYrbV31HF1D7ABrGLcWU"
total_cost0
cache_discount(null)
upstream_inference_cost0
provider_name"Stealth"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags19
adverbTagCount1
adverbTags
0"It looked like [like]"
dialogueSentences42
tagDensity0.452
leniency0.905
rawRatio0.053
effectiveRatio0.048
91.05% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1676
totalAiIsmAdverbs3
found
0
adverb"very"
count2
1
adverb"deliberately"
count1
highlights
0"very"
1"deliberately"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
64.20% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1676
totalAiIsms12
found
0
word"flicker"
count1
1
word"scanned"
count2
2
word"fragmented"
count1
3
word"sturdy"
count1
4
word"gloom"
count1
5
word"maw"
count1
6
word"perfect"
count1
7
word"methodical"
count1
8
word"database"
count1
9
word"stark"
count1
10
word"pulsed"
count1
highlights
0"flicker"
1"scanned"
2"fragmented"
3"sturdy"
4"gloom"
5"maw"
6"perfect"
7"methodical"
8"database"
9"stark"
10"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences166
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences166
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences192
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords5
totalWords1676
ratio0.003
matches
0"Harlow."
1"TONIGHT. BRING THE COMPASS."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions46
wordCount1276
uniqueNames11
maxNameDensity1.33
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Quinn17
Camden2
Town1
Veil2
Market3
Tuesday1
Morris6
Davies11
Compass1
Portobello1
Southwark1
persons
0"Quinn"
1"Market"
2"Tuesday"
3"Morris"
4"Davies"
places
0"Camden"
1"Town"
2"Portobello"
globalScore0.834
windowScore0.667
51.96% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences102
glossingSentenceCount4
matches
0"looked like a broken spiral"
1"substance that seemed to absorb the torchlight"
2"felt like a foreign country"
3"felt like a lump of ice in her pocket"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1676
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences192
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs61
mean27.48
std20.01
cv0.728
sampleLengths
056
137
23
334
462
54
631
716
837
912
1086
1156
1217
1315
1452
1526
1621
1718
1819
193
2010
2151
2211
232
2452
2533
264
2734
286
2948
3031
319
3227
3310
3444
3549
3617
3766
3825
397
4038
412
4236
4363
443
4535
461
4736
4844
4956
92.58% Passive voice overuse
Target: ≤2% passive sentences
passiveCount6
totalSentences166
matches
0"was frozen"
1"been scrawled"
2"been painted"
3"were drawn"
4"were coated"
5"was pitted"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs198
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences192
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount585
adjectiveStacks0
stackExamples(empty)
adverbCount14
adverbRatio0.023931623931623933
lyAdverbCount3
lyAdverbRatio0.005128205128205128
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences192
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences192
mean8.73
std6.01
cv0.688
sampleLengths
09
121
217
35
44
514
66
717
83
94
1016
1114
125
1314
148
151
163
173
187
1911
205
215
224
2312
2419
257
263
272
284
2915
3022
314
328
3310
3413
3510
369
3733
3811
396
4010
415
4211
437
4410
455
462
477
4810
4912
46.53% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats19
diversityRatio0.3385416666666667
totalSentences192
uniqueOpeners65
44.44% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences150
matches
0"Then they entered the main"
1"Just an image."
ratio0.013
92.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount48
totalSentences150
matches
0"She ducked under the yellow"
1"It was also immaculately clean."
2"He pointed with a gloved"
3"He gestured to a dark"
4"She examined the neat incision"
5"he said, gesturing"
6"She rose, her knees popping,"
7"It dealt in banned alchemical"
8"It had, however, been scrawled"
9"Her light swept the vaulted"
10"She returned to the body."
11"His jacket was practical, high-end"
12"He looked prepared for something."
13"He held it out."
14"She pocketed the bone token"
15"She shone her torch."
16"She turned back."
17"He sighed, pulling out his"
18"They came down from an"
19"They joked about ghosts."
ratio0.32
66.67% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount118
totalSentences150
matches
0"The coppery stench hit Quinn"
1"She ducked under the yellow"
2"The abandoned platform was a"
3"It was also immaculately clean."
4"Davies approached, his shoes crunching"
5"He pointed with a gloved"
6"Davies checked his notebook."
7"He gestured to a dark"
8"Quinn knelt beside the corpse."
9"The man’s face was frozen"
10"She examined the neat incision"
11"The body was bloodless, yes,"
12"he said, gesturing"
13"Quinn’s fingers hovered over the"
14"Quinn’s jaw tightened"
15"She rose, her knees popping,"
16"The Veil Market, according to"
17"It dealt in banned alchemical"
18"A place where the impossible"
19"DS Morris had been sniffing"
ratio0.787
33.33% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences150
matches
0"By the time she reached"
ratio0.007
96.27% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences46
technicalSentenceCount3
matches
0"A piece of rough-hewn stone, about the size of a domino, carved with a symbol that looked like a broken spiral."
1"It was a series of concentric circles, a pattern that made Quinn’s eyes water if she stared too long."
2"A brass trinket from a stall in Portobello that wasn’t there the next day."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags19
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount1
fancyTags
0"Davies observed (observe)"
dialogueSentences42
tagDensity0.119
leniency0.238
rawRatio0.2
effectiveRatio0.048
88.1901%