Run: 2026-03-12-01KKHZ0KKSPMZ1XZH4YYRQBCJB

Run Details

Duration:
11.9s
Cost:
$0.013206
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bone token slipped from Harlow Quinn's fingers and clattered against the rusted turnstile. She caught it mid-bounce, knuckles whitening. "Detective." The uniform at the barrier nodded once, eyes darting toward the tunnel mouth where flickering green light leaked around the curve of abandoned track. "Victim's thirty metres in. Colleague's already down there." Harlow tucked the token into her coat pocket beside her worn leather watch. The strap had started to fray three years ago, the night Morris vanished. She never replaced it. She descended the emergency stairs, boots ringing on metal steps that hadn't seen passengers since the Blitz. Damp air pressed against her skin, carrying the copper tang of blood and something sharper, like ozone after lightning. Eva Kowalski stood over the body. "Harlow." Eva pushed her round glasses up her freckled nose, curly red hair escaping its clip. Her worn leather satchel bulged with books that definitely didn't belong at a crime scene. "I thought they only sent you for the weird ones." "This looks plenty weird." Harlow crouched beside the corpse. Male. Mid-thirties. Designer suit shredded at the shoulders as though claws had raked across expensive wool. No defensive wounds on his hands. Strange. "What do you see, Evie?" Eva tucked hair behind her left ear. "Ritualistic. The positioning. The symbols." She gestured at the wall where someone had daubed spiralling marks in what looked like blood. "But the blood's wrong." Harlow shone her torch across the markings. The beam caught on something metallic embedded in the concrete. She pried it free with her pocket knife. A small brass compass, face etched with protective sigils, casing carrying a patina of verdigris. The needle spun wildly. "Found this clutched in his fist," Eva said. Harlow turned the object over. "This came from the Veil Market." Eva's green eyes widened a fraction. "You know about the Market?" "Three years of dead ends teach a woman things." Harlow slipped the compass into an evidence bag. "Morris was tracking something similar before he disappeared. Same sigils. Same impossible wound patterns." The body lay arranged with mathematical precision, arms crossed over chest, legs straight. But the blood pool didn't match the injuries. Too little for the gashes. Too fresh. "Colleague thinks gang hit," Eva offered, voice carefully neutral. "Says the slashes look like knife work." "Colleague's an idiot." Harlow leaned closer to the victim's neck. Two puncture marks, perfectly symmetrical, already closing over. "These aren't knife wounds. And the blood on the wall isn't his." Eva shifted her weight. "How can you tell?" "Smell's different. His blood smells like cheap whiskey and regret. The wall markings carry notes of... something older." Harlow straightened, military precision in her spine despite the ache in her knees. "You've been researching this stuff at the Museum. Restricted archives. Tell me what I'm missing." "I shouldn't be here." Eva's fingers worried at her satchel strap. "I'm not police." "Yet here you are. With your books. And your knowledge." Harlow fixed her with a stare that had made hardened criminals confess to lesser crimes. "Start talking, Evie. Before I start wondering why my childhood friend suddenly appears at my crime scenes." Eva glanced toward the tunnel entrance where the uniform waited, then lowered her voice. "The positioning matches a binding ritual. But it's inverted. Whoever did this wasn't trying to summon something. They were trying to hide something." "Hide what?" "A rift." Eva pulled a slim volume from her satchel, pages yellowed and covered in spidery script. "The Veil Market moves every full moon. This station should be empty. It's not on any current maps, official or otherwise." The compass in the evidence bag twitched. Its needle had stopped spinning. Now it pointed directly at Eva. Harlow's jaw tightened. "Interesting." "Don't look at me like that." Eva tucked hair behind her ear again, harder this time. "I came because the archives flagged unusual activity. Restricted section. Someone accessed files about shadow compasses three days ago." "Someone." "Yes." "Using your access codes?" Eva's silence stretched between them like the third rail. Harlow moved deeper into the tunnel. The green light grew stronger, emanating from cracks in the tunnel wall that shouldn't exist. The air tasted metallic now, thick enough to coat her tongue. "Three puncture wounds on the victim's left thigh," she called back. "Almost hidden by the trouser leg. Not meant to kill. Meant to mark." "Mark for what?" Eva followed, footsteps hesitant on the uneven track bed. "Ownership." Harlow crouched again, examining the marks. They formed a pattern. Three dots in a triangle. Familiar. "Morris had the same marks when we found what was left of him." The green light pulsed. For a moment, Harlow saw something moving behind the cracks. Not quite a shape. More an absence of shape. A place where reality folded in on itself. Eva's breathing changed. Shallower. Faster. "You knew him," Harlow said without turning around. "Morris. Before he died." "We met at the Museum. He was asking questions about rifts. About the Market." "And you helped him." Harlow stood slowly. "Gave him a bone token. Probably one of these." She pulled the token from her pocket, holding it up to the strange light. The bone glowed faintly. "I didn't know what would happen." Eva's voice cracked on the last word. "He wanted to find his sister. She'd gone missing after visiting the Market. I thought I was helping." "By sending him through a portal with no backup." Harlow weighed the token in her palm. "Three years I've chased shadows. Three years of dead colleagues and impossible crime scenes. And all this time, my best friend knew exactly what I was hunting." The compass needle swung toward the wall. The cracks widened. Green light spilled out like blood from a fresh wound. Eva stepped closer. "Harlow, listen. Whatever killed this man, it's still here. The rift isn't closed. The compass was supposed to lead the victim away from it. Instead it brought him straight to it." "Or someone brought it here." Harlow's hand moved to her service weapon. "Someone who knew the victim would come looking for answers. Someone who understood exactly how to stage this." The uniform's voice echoed down the tunnel. "Detective? You need backup down there?" "Stay where you are," Harlow shouted back. Then quieter, to Eva: "You brought the book for a reason. Show me the page." Eva opened the volume with trembling fingers. The illustration showed a figure holding a brass compass, needle pointing toward a tear in reality. Behind the tear, shapes moved that hurt to look at directly. "The binding ritual," Eva whispered. "It's not just to hide a rift. It's to feed one. The victim's still alive in there. Somewhere." Harlow stared at the widening cracks. The green light reflected in her brown eyes, turning them momentarily alien. "Morris isn't dead either, is he?" Eva didn't answer. She didn't need to. The compass in the evidence bag began to vibrate. The needle locked onto a point directly between them. Harlow felt the pull in her bones, the same sensation she'd felt the night her partner disappeared. "Give me the token." Eva held out her hand. "I can close it. I know the counter-ritual." Harlow looked from the token to her friend's face. The freckles stood out against suddenly pale skin. The nervous habit of tucking hair had become a constant motion. "You didn't come here to help with the investigation," Harlow said. The words tasted like ash. "You came to finish what you started three years ago." "Harlow—" The tunnel wall split open with a sound like tearing flesh. Green light flooded the platform, bringing with it the stench of ozone and old blood. Something reached through. Not a hand. Not quite. Harlow raised her weapon, but the pull from the rift dragged at her arms, making them heavy. Eva lunged for the token. Harlow twisted away, military training taking over where emotion threatened to paralyse. She drove her elbow into Eva's side, felt the satchel shift as books spilled across the tracks. "The compass," Eva gasped, clutching her ribs. "It doesn't point to rifts. It points to the person who opened them." The needle swung between them like an accusation. Harlow stared at the small brass object. The verdigris. The protective sigils. The way it had led her here, to this exact moment. "You crafted this," she said. Realisation settled in her gut like lead shot. "After Morris disappeared. You made it to find the next person who would ask too many questions." Eva scrambled for one of the fallen books. Pages fluttered open to reveal more diagrams, more blood sigils. "I didn't want this," she said, voice gaining strength even as the rift howled behind her. "But some doors, once opened, demand payment. The Market took Morris's sister. Then it took him. Now it wants you, Harlow. It always wanted you." The thing in the rift extended further. Harlow caught glimpses of teeth and void and something that might have been Morris's face, stretched across impossible dimensions. She looked at the bone token in her hand. Then at Eva, childhood friend, occult researcher, architect of three years of nightmares. "Your move, Detective," Eva said, green eyes reflecting the abyss. "But choose quickly. The full moon's in six hours. After that, the Market moves again. And this station goes with it." The compass needle spun faster, no longer pointing at either of them but at the widening tear where reality had given up trying. Harlow chambered a round. The sound echoed like a promise. "Payment," she said, "is a two-way street."
created_at"2026-03-12T21:25:02.72Z" 3/12/2026, 9:25:02 PM
model"x-ai/grok-4.20-beta-20260309"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency489
moderation_latency(null)
generation_time11783
tokens_prompt4671
tokens_completion2558
native_tokens_prompt4197
native_tokens_completion2050
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached4160
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.013206
router(null)
provider_responses
0
endpoint_id"33f49f24-a0de-4dcf-872d-ca514e83fbae"
id"3aeb909d-4a49-2c55-1ffb-9fa42a5a2df8"
is_byokfalse
latency451
model_permaslug"x-ai/grok-4.20-beta-20260309"
provider_name"xAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773350702-y2rJazjq4jfBrl7qMTvV"
upstream_id"3aeb909d-4a49-2c55-1ffb-9fa42a5a2df8"
total_cost0.013206
cache_discount0.007488
upstream_inference_cost0
provider_name"xAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags30
adverbTagCount3
adverbTags
0"Harlow crouched again [again]"
1"Harlow stood slowly [slowly]"
2"Harlow shouted back [back]"
dialogueSentences71
tagDensity0.423
leniency0.845
rawRatio0.1
effectiveRatio0.085
81.24% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1599
totalAiIsmAdverbs6
found
0
adverb"carefully"
count1
1
adverb"perfectly"
count1
2
adverb"suddenly"
count2
3
adverb"slowly"
count1
4
adverb"quickly"
count1
highlights
0"carefully"
1"perfectly"
2"suddenly"
3"slowly"
4"quickly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
71.86% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1599
totalAiIsms9
found
0
word"etched"
count1
1
word"weight"
count1
2
word"silence"
count1
3
word"footsteps"
count1
4
word"familiar"
count1
5
word"pulsed"
count1
6
word"echoed"
count2
7
word"fluttered"
count1
highlights
0"etched"
1"weight"
2"silence"
3"footsteps"
4"familiar"
5"pulsed"
6"echoed"
7"fluttered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes widened"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences124
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences124
filterMatches
0"watch"
hedgeMatches
0"started to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences164
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1599
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions18
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions63
wordCount985
uniqueNames9
maxNameDensity2.84
worstName"Eva"
maxWindowNameDensity5
worstWindowName"Eva"
discoveredNames
Harlow27
Quinn1
Morris2
Blitz1
Kowalski1
Male1
Two1
Eva28
Realisation1
persons
0"Harlow"
1"Quinn"
2"Morris"
3"Kowalski"
4"Eva"
5"Realisation"
places(empty)
globalScore0.079
windowScore0
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences77
glossingSentenceCount1
matches
0"looked like blood"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1599
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences164
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs73
mean21.9
std12.54
cv0.573
sampleLengths
020
11
232
330
436
56
641
732
85
932
1044
118
1211
1311
1431
1528
1616
1730
188
1946
2014
2142
2237
232
2438
2518
264
2735
281
291
304
319
3232
3324
3412
3530
3631
375
3812
3914
4034
4131
4243
4320
4434
4530
4613
4722
4834
4923
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences124
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs172
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences164
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount987
adjectiveStacks0
stackExamples(empty)
adverbCount37
adverbRatio0.037487335359675786
lyAdverbCount12
lyAdverbRatio0.0121580547112462
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences164
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences164
mean9.75
std6.39
cv0.656
sampleLengths
014
16
21
324
48
513
613
74
817
919
106
1116
1215
1310
149
151
161
1714
186
191
205
217
2221
234
247
2510
268
2715
284
298
305
316
326
335
3417
3514
3613
378
385
392
409
417
4210
438
4412
454
464
4731
4815
4911
62.40% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.4146341463414634
totalSentences164
uniqueOpeners68
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences110
matches
0"Too little for the gashes."
1"More an absence of shape."
2"Then quieter, to Eva:"
3"Then at Eva, childhood friend,"
ratio0.036
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount14
totalSentences110
matches
0"She caught it mid-bounce, knuckles"
1"She never replaced it."
2"She descended the emergency stairs,"
3"Her worn leather satchel bulged"
4"She gestured at the wall"
5"She pried it free with"
6"Its needle had stopped spinning."
7"she called back"
8"They formed a pattern."
9"She pulled the token from"
10"She didn't need to."
11"She drove her elbow into"
12"she said, voice gaining strength"
13"She looked at the bone"
ratio0.127
32.73% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount94
totalSentences110
matches
0"The bone token slipped from"
1"She caught it mid-bounce, knuckles"
2"The uniform at the barrier"
3"Harlow tucked the token into"
4"The strap had started to"
5"She never replaced it."
6"She descended the emergency stairs,"
7"Eva Kowalski stood over the"
8"Eva pushed her round glasses"
9"Her worn leather satchel bulged"
10"Harlow crouched beside the corpse"
11"Designer suit shredded at the"
12"Eva tucked hair behind her"
13"She gestured at the wall"
14"Harlow shone her torch across"
15"The beam caught on something"
16"She pried it free with"
17"A small brass compass, face"
18"The needle spun wildly."
19"Harlow turned the object over."
ratio0.855
45.45% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences110
matches
0"Now it pointed directly at"
ratio0.009
96.77% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences31
technicalSentenceCount2
matches
0"The green light grew stronger, emanating from cracks in the tunnel wall that shouldn't exist."
1"Harlow caught glimpses of teeth and void and something that might have been Morris's face, stretched across impossible dimensions."
91.67% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags30
uselessAdditionCount2
matches
0"Eva offered, voice carefully neutral"
1"she said, voice gaining strength even as the rift howled behind her"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags10
fancyCount3
fancyTags
0"Harlow shouted back (shout)"
1"Eva whispered (whisper)"
2"Eva gasped (gasp)"
dialogueSentences71
tagDensity0.141
leniency0.282
rawRatio0.3
effectiveRatio0.085
89.4039%