Run: 2026-03-12-01KKHZDK5HVDVE3ADDQXVENGPH

Run Details

Duration:
48.5s
Cost:
$0.055372
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn knelt beside the crumpled form, her fingers hovering over the cauterised edges of the wound that should have painted the platform red. No spatter marked the tiles. No pool gathered in the dips of the concrete. The victim's eyes stared at nothing, glassy and surprised. "Another knife job." Patel shifted his weight from one foot to the other. "Camden's full of them lately." Quinn straightened, her movements crisp. She checked the angle of the cut again. "Knives bleed. This man didn't have the decency to follow the rules." Patel crouched opposite her and prodded the victim's coat with a pen. "Could have been moved. Killer did the wet work somewhere else, dragged him down the service stairs." She said nothing. The platform stretched behind them, shadows clinging to old advertising boards and rusted gates. An abandoned station made an odd tomb, yet the body had been positioned with care, almost displayed. She noticed the faint drag marks first, parallel lines in the dust leading from a section of blank wall toward the body. Someone had pulled him outward, not inward. Her gloved hand slipped into the coat pocket. Metal met her palm, small and round. She drew out a brass compass no larger than a pocket watch. Verdigris stained its casing. Sigils ringed the face like tiny wards. The needle ignored magnetic north completely and locked instead on the far wall. Patel whistled low. "Antique. Worth something on the black market?" "Depends what market we're talking about." Quinn turned the compass slowly. The needle stayed true, trembling with purpose. She moved toward the wall it indicated, boots scraping grit. The same symbols from the victim's arm had been etched into the grime here, deeper, more urgent. She traced one with her fingertip. The line felt warm. Footsteps approached from the taped-off entrance. Eva Kowalski stepped under the police cordon, satchel bulging with books, curly red hair fighting its clip. She tucked a strand behind her left ear, a quick nervous flick Quinn had seen many times. "You said symbols." Eva adjusted her round glasses. Her freckled cheeks looked tight. "Show me." Quinn lifted the victim's arm without ceremony. Eva knelt, satchel thumping against the ground. She studied the marks, green eyes narrowing. "Alchemical." Eva's voice stayed level but the words came faster than usual. "A containment circle, badly drawn on purpose. The lines cross here and here. Whoever carved this wanted the binding to fail." Patel snorted from where he stood. "Containment. Next you'll tell us a dragon did it." Eva did not look at him. "Not a dragon. Something that leaves no blood because it feeds on other things. The body is a message." Quinn watched Eva's face. The woman knew more than she let on. Always had. "Message to whom?" Eva tucked her hair again. "Hard to say. These marks appear in certain restricted texts. Old ones. The kind the British Museum keeps under three locks." Quinn produced the bone token she had found around the victim's neck. Yellowed, carved with the same sigils. "And this?" Eva's breath caught. She reached out, then stopped herself. "A key. For the Veil Market. It moves every full moon. This station should have been empty of it." Patel laughed again, sharper this time. "Market. Right. We searched this place top to bottom three days ago. Nothing but rats and old ticket machines." Quinn ignored him. She pressed the bone token into a faint depression in the wall where the compass still pointed. Stone ground against stone. A section slid aside, revealing a passage that had no business existing. Air rolled out, thick with incense, old paper, and something metallic that stung the back of her throat. She stepped through first, torch raised. The hidden chamber opened into a wide subterranean hall. Stalls stood in uneven rows, some overturned, others still draped with black cloth. Glass vials caught the torchlight and threw it back in sickly greens and violets. Bundles of dried herbs hung from hooks, their scent heavy and sweet. Books lay scattered, pages fluttering though no wind blew. Eva followed close. "This should not be here. The market relocated last week. Whoever set this up broke every rule." Patel came last, muttering under his breath. His torch beam danced across a stall holding nothing but small mirrors that reflected faces other than their own. He looked away quickly. Quinn moved deeper between the stalls. Her watch caught on a loose nail and she freed it with a jerk. The compass in her other hand vibrated now, needle spinning in short bursts. She stopped at a crate that still held fresh price tags written in an alphabet that hurt to look at directly. "The drag marks started here." She aimed her light at the floor. Distinct trails cut through the dust, heels first. "He died in this room. Someone hauled him out afterward to make it look like a street crime." Patel picked up a vial, then set it down as it began to glow. "This place does not exist. None of this exists." "It exists for people who know how to find it." Eva pulled a book from her satchel and opened it to a marked page. The illustration matched the symbols on the wall exactly. "The victim came to buy protection. The compass proves it. These devices only work near active rifts." Quinn studied her. Eva's shoulders had risen, defensive. "You said clique earlier. Who does he work for, Evie?" "I did not say clique." Eva closed the book too quickly. "You implied it." Quinn stepped closer. "Three years ago my partner died surrounded by the same marks. Same smell. Same lack of blood. I was told it was gang-related. Morris would laugh at that story if he still could." Eva met her gaze for three heartbeats, then looked away. "Some doors stay closed for a reason, Harlow." Patel cleared his throat. "We should call this in. Get the proper team down here before we contaminate more evidence." "No." Quinn turned the compass again. The needle whipped in circles now, faster and faster. "The proper team would see stalls selling fruit and call it a day. They would not see this." She swept her torch across the far end of the market. A stall had been smashed recently. Shards of blue glass lay in a spiral pattern that matched the corrupted sigils. Beside it rested a single red curl of hair, too vivid to belong to the dead man. Eva saw it at the same time. Her hand flew to her own hair. Quinn picked up the curl with tweezers and dropped it into an evidence bag. "Funny how evidence turns up exactly where it shouldn't." The compass gave a high metallic whine. In the centre of the chamber the air folded in on itself, a dark slit opening like a wound. Shadows poured out, thickening into a shape too tall for the space, limbs bending at wrong angles. The temperature dropped so fast Quinn's breath clouded. Eva grabbed her sleeve. "Close the rift. Use the token again. Quickly." Patel drew his baton, face pale. "What the hell is that?" Quinn raised her weapon, stance set in military lines. The shape turned toward them, featureless head tilting as though listening. The compass needle pointed straight at its core and would not stop spinning. The thing took one step forward. Dust rose in perfect circles around its feet. Quinn's finger tightened on the trigger. "Whatever you are, you picked the wrong night." The shadow lunged.
created_at"2026-03-12T21:32:08.248Z" 3/12/2026, 9:32:08 PM
model"x-ai/grok-4.20-beta-20260309"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency39431
moderation_latency(null)
generation_time48240
tokens_prompt4671
tokens_completion1906
native_tokens_prompt4199
native_tokens_completion9077
native_tokens_completion_images0
native_tokens_reasoning7520
native_tokens_cached4160
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.055372
router(null)
provider_responses
0
endpoint_id"33f49f24-a0de-4dcf-872d-ca514e83fbae"
id"e5c10f4f-440f-a3c1-deb6-c5526d7209ed"
is_byokfalse
latency521
model_permaslug"x-ai/grok-4.20-beta-20260309"
provider_name"xAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
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upstream_id"e5c10f4f-440f-a3c1-deb6-c5526d7209ed"
total_cost0.055372
cache_discount0.007488
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provider_name"xAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount0
adverbTags(empty)
dialogueSentences35
tagDensity0.257
leniency0.514
rawRatio0
effectiveRatio0
80.10% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1256
totalAiIsmAdverbs5
found
0
adverb"completely"
count1
1
adverb"slowly"
count1
2
adverb"quickly"
count3
highlights
0"completely"
1"slowly"
2"quickly"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Patel"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
72.13% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1256
totalAiIsms7
found
0
word"weight"
count1
1
word"magnetic"
count1
2
word"etched"
count1
3
word"traced"
count1
4
word"footsteps"
count1
5
word"vibrated"
count1
6
word"perfect"
count1
highlights
0"weight"
1"magnetic"
2"etched"
3"traced"
4"footsteps"
5"vibrated"
6"perfect"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences98
matches(empty)
99.13% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount1
narrationSentences98
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences124
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1256
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions42
wordCount887
uniqueNames5
maxNameDensity1.8
worstName"Quinn"
maxWindowNameDensity4
worstWindowName"Eva"
discoveredNames
Quinn16
Kowalski1
Patel9
Eva15
Distinct1
persons
0"Quinn"
1"Kowalski"
2"Patel"
3"Eva"
places
0"Distinct"
globalScore0.598
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences74
glossingSentenceCount1
matches
0"as though listening"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1256
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences124
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs44
mean28.55
std15.18
cv0.532
sampleLengths
046
118
225
329
463
551
610
718
837
940
1015
1121
1233
1315
1425
1517
1626
1720
1828
1925
2054
2163
2220
2330
2454
2538
2623
2750
2818
2911
3039
3118
3220
3333
3448
3514
3623
3751
3812
3911
4033
4114
4214
433
94.52% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences98
matches
0"been positioned"
1"been etched"
2"been smashed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs159
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences124
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount888
adjectiveStacks0
stackExamples(empty)
adverbCount32
adverbRatio0.036036036036036036
lyAdverbCount9
lyAdverbRatio0.010135135135135136
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences124
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences124
mean10.13
std5.76
cv0.568
sampleLengths
023
15
29
39
413
55
65
78
812
912
1017
113
1214
1317
1422
157
168
177
1812
194
207
2113
223
237
2411
257
2610
2717
286
294
306
3117
3217
338
345
352
367
377
387
3912
4021
416
429
436
4419
454
468
472
483
495
69.89% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.4435483870967742
totalSentences124
uniqueOpeners55
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences97
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences97
matches
0"She checked the angle of"
1"She said nothing."
2"She noticed the faint drag"
3"Her gloved hand slipped into"
4"She drew out a brass"
5"She moved toward the wall"
6"She traced one with her"
7"She tucked a strand behind"
8"Her freckled cheeks looked tight."
9"She studied the marks, green"
10"She reached out, then stopped"
11"She pressed the bone token"
12"She stepped through first, torch"
13"His torch beam danced across"
14"He looked away quickly."
15"Her watch caught on a"
16"She stopped at a crate"
17"She aimed her light at"
18"She swept her torch across"
19"Her hand flew to her"
ratio0.206
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount90
totalSentences97
matches
0"Quinn knelt beside the crumpled"
1"The victim's eyes stared at"
2"Patel shifted his weight from"
3"Quinn straightened, her movements crisp."
4"She checked the angle of"
5"Patel crouched opposite her and"
6"She said nothing."
7"The platform stretched behind them,"
8"An abandoned station made an"
9"She noticed the faint drag"
10"Someone had pulled him outward,"
11"Her gloved hand slipped into"
12"Metal met her palm, small"
13"She drew out a brass"
14"Verdigris stained its casing."
15"Sigils ringed the face like"
16"The needle ignored magnetic north"
17"Patel whistled low."
18"Quinn turned the compass slowly"
19"The needle stayed true, trembling"
ratio0.928
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences97
matches(empty)
ratio0
75.89% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences32
technicalSentenceCount3
matches
0"Quinn knelt beside the crumpled form, her fingers hovering over the cauterised edges of the wound that should have painted the platform red."
1"His torch beam danced across a stall holding nothing but small mirrors that reflected faces other than their own."
2"The shape turned toward them, featureless head tilting as though listening."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
83.4998%