Run: 2026-03-15-01KKS310V0HTAZ93G04SVR3NKG

Run Details

Duration:
31.2s
Cost:
$0.006666
Provider:
Z.AI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant burned against her collarbone. Rory pressed her fingers to the silver chain and lifted the crimson gemstone free of her jumper. In the darkness beneath the ancient oaks, the stone's inner glow had intensified to something almost angry, pulsing in a rhythm that matched none of her body's natural cadences. She had noticed it halfway through Richmond Park, a warmth that grew hotter with each step toward the standing stones. By the time she ducked between the gap in the oaks, it felt like holding a coal. She let the pendant drop and scanned the clearing. Wildflowers carpeted the ground in colours that made no sense for October. Bluebells tangled with foxgloves, and something that looked like snowdrops clustered around the base of the largest stone. The air tasted thick, sweet, like overripe fruit left too long in a warm room. Rory had read about places like this in her research, places where the boundary between worlds grew thin enough to slip through. She had not expected the reality to feel so claustrophobic. The standing stones formed a rough circle, seven monoliths of weathered grey rock that rose twice her height. Moss clung to their northern faces. Carvings decorated the surfaces, spirals and lines that might have been letters in a language dead before English had words for death. She moved toward the nearest one, her trainers crushing the impossible blooms underfoot. The petals gave off a scent like rotting peaches. "Right then." Her voice sounded flat. Wrong. The clearing swallowed the sound before it could travel more than a few feet. "Let's see what you've got." She pulled her phone from her jacket pocket. No signal. She had expected that. What she had not expected was the time. According to the display, she had entered the park at nine forty-three. The phone now read nine forty-four. She had been walking for over an hour. A twig snapped somewhere behind her. Rory turned. Nothing. The oaks formed a solid wall of black bark and darker shadow at the clearing's edge, their branches interlaced overhead to block what remained of the moonlight. She could see perhaps ten feet into that tangle before the darkness became absolute. Another snap. Closer this time. To her left. Her hand moved to the small torch clipped inside her jacket. She did not pull it out. Not yet. Light might draw whatever was out there, or it might scare it off, and she had no way of knowing which option would prove worse. Instead, she kept her back to the nearest standing stone and counted her breaths. In for four. Hold for seven. Out for eight. Her father had taught her that trick during his worst court cases, back when she still wanted to be a barrister. Back when her biggest fears involved failing exams and disappointing parents who measured love in academic achievement. The air shifted. Not wind. Nothing so simple. The pressure changed, the way it does before a thunderstorm, but localized and deliberate. Rory felt it pass over her face like a hand, cool and curious, trailing from her forehead down to her chin. She held perfectly still. Her pulse hammered in her ears. Something moved at the edge of her vision. She kept her eyes forward, fixed on the opposite standing stone, but tracked the shape through peripheral detail. Tall. Thin. Wrong proportions, the limbs too long, the head set at an angle that suggested a neck bending in directions necks should not bend. It stood between two oaks, perhaps fifteen feet away, and did not approach. The pendant's pulse quickened. Heat radiated through her jumper now, uncomfortable, bordering on painful. "You're not here for me." The words left her mouth before she could consider whether speaking was wise. Her voice sounded less flat this time. Sharper. "You're here for this." She touched the Heartstone again. The movement drew the figure's attention. She saw it turn, saw something that might have been a face orient toward her hand, and felt the weight of regard settle over her like a physical thing. The figure had no eyes that she could discern, no features at all, just a smooth pale surface where a face should be. And yet it watched her. She had never been more certain of anything in her life. A second shape detached from the shadows to her right. Then a third, directly behind the first. Rory's hand finally found the torch. She thumbed the switch and swept the beam across the clearing. Nothing. The light caught wildflowers and stone and moss and nothing else. The shapes had vanished as though they had never existed, leaving only the impression of their presence pressed into her memory like a photograph overexposed to movement. She kept the torch on. The beam shook slightly. She steadied it with her other hand and backed toward the gap in the oaks, the way she had entered. The pendant had cooled slightly with the figures gone, but it still pulsed with that foreign rhythm, still radiated heat that made her skin itch beneath her clothes. The flowers crunched under her feet. She counted steps. Twelve to the nearest stone. Eight from there to the tree line. Another six to the gap. Twenty-six steps to the normal world, to streetlights and traffic noise and the mundane horrors of London after dark. She made it to fifteen before the laughter started. Not from behind. Not from the shadows. From above. She looked up and saw branches that should not have been there, new growth sprouting from ancient wood, forming a lattice that had not existed moments before. Through the gaps, she caught glimpses of something pale and many-limbed moving through the canopy with a spider's grace. The laughter had no source she could identify. It sounded like children at play, like wind through broken glass, like her mother's voice saying her name wrong. Laila. The name her mother had wanted for her, the name that existed only on a birth certificate corrected three days after her birth. "Laila." The pendant flared hot enough to sear. Rory gasped and grabbed it, meaning to tear it free, but her fingers would not close properly. They felt numb, distant, as though they belonged to someone standing very far away. The shadows between the standing stones had deepened. Not darkened. Deepened, becoming holes in the world that her eyes refused to parse, spaces where light fell in and did not come out. From those depths, something was rising. She could see the shape of it assembling itself from the darkness itself, limbs extending like ink dropped into water, a form that mocked the human silhouette while bearing no resemblance to anything that had ever drawn breath. The gap in the oaks was eight steps away. Seven. The new branches overhead clicked and rustled, and pale shapes descended through them with awful patience. Six steps. The thing between the stones spoke. Not in words. In pressure, in a vibration that bypassed her ears entirely and resonated in her teeth, her bones, the wet matter of her brain. It asked a question. She understood that much. The answer it wanted was not something she could give in language. Five steps. The pendant's heat had become agony. Four. Something cold and many-fingered closed around her ankle.
created_at"2026-03-15T15:49:51.618Z" 3/15/2026, 3:49:51 PM
model"z-ai/glm-5-turbo-20260315"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3103
moderation_latency(null)
generation_time31013
tokens_prompt4560
tokens_completion2228
native_tokens_prompt4127
native_tokens_completion1828
native_tokens_completion_images(null)
native_tokens_reasoning384
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.006665792
router(null)
provider_responses
0
endpoint_id"9ce3b132-3a17-4fea-8092-0e8e519ed32b"
id"20260315234952e11e89be8ccc4c9f"
is_byokfalse
latency3103
model_permaslug"z-ai/glm-5-turbo-20260315"
provider_name"Z.AI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773589791-q2MKczCLrxMsbw50Jurk"
upstream_id"20260315234952e11e89be8ccc4c9f"
total_cost0.006665792
cache_discount0.00393216
upstream_inference_cost0
provider_name"Z.AI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences5
tagDensity0.4
leniency0.8
rawRatio0
effectiveRatio0
83.63% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1222
totalAiIsmAdverbs4
found
0
adverb"perfectly"
count1
1
adverb"slightly"
count2
2
adverb"very"
count1
highlights
0"perfectly"
1"slightly"
2"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
59.08% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1222
totalAiIsms10
found
0
word"warmth"
count1
1
word"scanned"
count1
2
word"measured"
count1
3
word"pulse"
count2
4
word"quickened"
count1
5
word"weight"
count1
6
word"pulsed"
count1
7
word"depths"
count1
8
word"resonated"
count1
highlights
0"warmth"
1"scanned"
2"measured"
3"pulse"
4"quickened"
5"weight"
6"pulsed"
7"depths"
8"resonated"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences117
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences117
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences120
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1222
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions14
wordCount1205
uniqueNames8
maxNameDensity0.5
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
October1
English1
Wrong2
Heartstone1
London1
Rory6
persons
0"English"
1"Rory"
places
0"Richmond"
1"Park"
2"London"
globalScore1
windowScore1
51.32% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences76
glossingSentenceCount3
matches
0"felt like holding a coal"
1"looked like snowdrops clustered around th"
2"sounded like children at play, like wind t"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1222
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences120
matches
0"understood that much"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs34
mean35.94
std28.34
cv0.789
sampleLengths
06
183
29
377
468
526
648
76
844
98
10105
113
1250
1364
1414
1530
1679
1710
187
1917
2039
2157
2245
239
2455
2551
261
2738
2876
2926
302
3152
329
338
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences117
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs191
matches
0"was rising"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences120
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1210
adjectiveStacks0
stackExamples(empty)
adverbCount37
adverbRatio0.030578512396694214
lyAdverbCount9
lyAdverbRatio0.00743801652892562
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences120
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences120
mean10.18
std8.13
cv0.798
sampleLengths
06
117
229
320
417
59
612
718
815
922
1010
1118
126
1322
1413
159
166
171
1814
195
208
212
224
238
2412
256
268
276
282
291
3027
3114
322
333
343
3511
366
372
3825
3914
403
413
423
4321
4417
453
462
473
4814
4921
64.17% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.4
totalSentences120
uniqueOpeners48
67.34% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences99
matches
0"Instead, she kept her back"
1"Then a third, directly behind"
ratio0.02
94.75% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount31
totalSentences99
matches
0"She had noticed it halfway"
1"She let the pendant drop"
2"She had not expected the"
3"She moved toward the nearest"
4"Her voice sounded flat"
5"She pulled her phone from"
6"She had expected that."
7"She had been walking for"
8"She could see perhaps ten"
9"Her hand moved to the"
10"She did not pull it"
11"Her father had taught her"
12"She held perfectly still."
13"Her pulse hammered in her"
14"She kept her eyes forward,"
15"It stood between two oaks,"
16"Her voice sounded less flat"
17"She touched the Heartstone again."
18"She saw it turn, saw"
19"She had never been more"
ratio0.313
76.16% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount76
totalSentences99
matches
0"The pendant burned against her"
1"Rory pressed her fingers to"
2"She had noticed it halfway"
3"She let the pendant drop"
4"Wildflowers carpeted the ground in"
5"Bluebells tangled with foxgloves, and"
6"The air tasted thick, sweet,"
7"Rory had read about places"
8"She had not expected the"
9"The standing stones formed a"
10"Moss clung to their northern"
11"Carvings decorated the surfaces, spirals"
12"She moved toward the nearest"
13"The petals gave off a"
14"Her voice sounded flat"
15"The clearing swallowed the sound"
16"She pulled her phone from"
17"She had expected that."
18"The phone now read nine"
19"She had been walking for"
ratio0.768
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences99
matches
0"By the time she ducked"
1"To her left."
ratio0.02
8.93% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences48
technicalSentenceCount9
matches
0"In the darkness beneath the ancient oaks, the stone's inner glow had intensified to something almost angry, pulsing in a rhythm that matched none of her body's …"
1"Bluebells tangled with foxgloves, and something that looked like snowdrops clustered around the base of the largest stone."
2"Back when her biggest fears involved failing exams and disappointing parents who measured love in academic achievement."
3"The shapes had vanished as though they had never existed, leaving only the impression of their presence pressed into her memory like a photograph overexposed to…"
4"She looked up and saw branches that should not have been there, new growth sprouting from ancient wood, forming a lattice that had not existed moments before."
5"The name her mother had wanted for her, the name that existed only on a birth certificate corrected three days after her birth."
6"They felt numb, distant, as though they belonged to someone standing very far away."
7"She could see the shape of it assembling itself from the darkness itself, limbs extending like ink dropped into water, a form that mocked the human silhouette w…"
8"In pressure, in a vibration that bypassed her ears entirely and resonated in her teeth, her bones, the wet matter of her brain."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
90.1792%