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Run: 2026-03-18-01KM079AMEYM56WQH6MXDP0XKE
Run Details
Model:
Mistral Small 4
Test:
Language Writing
Scenario:
Character dialogue (French) in a story
Duration:
8.4s
Cost:
$0.000579
Provider:
Mistral
Evaluation summary
Score
Evaluator
Details Link
0.00%
Parse dialogue
(details)
Model input
System
You are an expert novel author in the cozy mystery genre. Take the following details about characters/locations/... into account: <character name="Marie"> Marie is a 30-year old college student on a study abroad program. Born in France, she is fluent in French and does not yet know any English. She enjoys landscape photography and is always seen with her camera. </character> <character name="Hunter"> Hunter is a 35-year old detective who is investigating a series of mysterious disappearances in the small town of Alborn, MN. He is a former marine and has a no-nonsense attitude. Hunter has no knowledge of French, not even basic phrases. </character> <location name="Alborn, MN"> Alborne is a small town in the Midwest with a population of 3,000. It is known for its annual apple festival. </location>
User/Human
Write the following scene: Marie is sitting at a cafe, looking at her camera. Hunter approaches her and asks her about a recent event in the town. She responds troubled and shaken in French, and Hunter looks confused. They talk for a while, until Hunter gets a call and has to leave. Return the dialogue between Marie and Hunter as a voice sheet: Marie: "..." Hunter: "..."
Model response
Messages
Meta
AI
**Voice Sheet: Café Conversation** *(Scene opens with the hum of a small-town café. The scent of fresh coffee fills the air. MARIE sits at a corner table, her camera resting on the table, fingers tracing its edges. She glances out the window, uneasy. HUNTER, dressed in a worn leather jacket, strides in, his boots clicking against the wood floor.)* --- **HUNTER:** *(approaching Marie’s table, voice gruff but polite)* Afternoon. Mind if I join you? **MARIE:** *(startled, looks up, shakes her head slightly, then gestures to the empty seat)* Euh… non, non. *(fumbles with the camera strap)* Asseyez-vous, s’il vous plaît. *(Hunter nods, pulls out the chair, and sits across from her. Marie keeps her hands on the camera, knuckles white.)* **HUNTER:** You look like you’ve seen something strange. You from around here? **MARIE:** *(hesitant, switches to French, voice shaky)* Je… je ne parle pas anglais. *(glances at Hunter, then quickly looks away, as if regretting the admission)* **HUNTER:** *(blinks, then shrugs, switching to slow, deliberate words)* Oh. Uh, *bonjour.* I’m Hunter. *(mimes speaking, then realizing it’s not working, sighs)* Right. Look… I’m trying to figure out what’s going on in this town. People keep disappearing, and— **MARIE:** *(cuts him off sharply in French, eyes wide with fear)* Disparu? *(hands trembling)* Vous parlez des disparitions récentes ? **HUNTER:** *(nods, sensing her urgency)* Yeah. Three people in the last two weeks. No signs, no notes, just… gone. You know something? *(Marie’s breath catches. She clutches her camera like a lifeline, her knuckles bone-white. After a long pause, she speaks rapidly in French, her voice a whisper.)* **MARIE:** Je… j’ai vu quelque chose. Hier soir. Près de la rivière. Une lumière— *(gestures vaguely with her free hand)* —et puis… des voix. Mais quand je suis allée voir, il n’y avait personne. Juste… des traces. *(Hunter watches her intently, though he only catches fragments—“river,” “light,” “voices.” His expression darkens.)* **HUNTER:** *(leaning in slightly, voice low)* Where’d this happen? Near the old bridge? **MARIE:** *(nods fervently)* Oui! Le vieux pont! Mais… *(shakes her head)* Je ne sais pas quoi cela signifie. Peut-être… peut-être que c’est rien. *(her voice wavers)* **HUNTER:** *(pulls out his phone, taps it thoughtfully)* Listen, I need you to come to the station later. Draw me a map, tell me exactly where you saw this. Even the smallest detail matters. *(Before Marie can respond, Hunter’s phone rings—an insistent, buzzing tone. He glances at the screen, sees the caller ID, and his jaw tightens.)* **HUNTER:** *(standing up abruptly, tucking the phone to his ear)* Yeah? *(listens, then curses under his breath)* Be right there. *(Marie flinches at his tone. Hunter grabs his jacket, shooting her an apologetic look.)* **HUNTER:** Gotta go. But—I’ll be in touch. *(points at her camera)* You take pictures of *everything* weird from here on out, you hear me? *(Marie nods quickly, but her eyes are haunted. Hunter hesitates for a second, then turns and strides out, phone still pressed to his ear. The café door swings shut behind him with a clang.)* **MARIE:** *(whispers to herself in French, voice barely audible)* *Pourquoi ici… Pourquoi maintenant…* *(She looks down at her camera, then slowly flips the screen to show a recent photo: a dimly lit riverside path, faint footprints in the mud, and… a single discarded glove.)* **FADE OUT.**
created_at
"2026-03-18T10:18:59.274Z"
3/18/2026, 10:18:59 AM
model
"mistralai/mistral-small-2603"
1/1/2603, 12:00:00 AM
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
414
moderation_latency
(null)
generation_time
7957
tokens_prompt
316
tokens_completion
954
native_tokens_prompt
281
native_tokens_completion
895
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.00057915
router
(null)
provider_responses
0
endpoint_id
"f5ed6283-4e17-457d-98cd-2ec0c318171d"
id
"1ea3d93461324642b1957335d3b5a010"
is_byok
false
latency
414
model_permaslug
"mistralai/mistral-small-2603"
1/1/2603, 12:00:00 AM
provider_name
"Mistral"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer
(null)
api_type
"completions"
id
"gen-1773829139-rOg1ovNa5Yahe0tUNjbJ"
upstream_id
"1ea3d93461324642b1957335d3b5a010"
total_cost
0.00057915
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Mistral"
Evaluation details
Result
Evaluator
Details
Meta Data
0.00%
Parse dialogue
n/a
dialogue
(empty)