Run: 2026-03-18-01KM07GZGZX67S9G9MC33GFBYH

Run Details

Duration:
15.3s
Cost:
$0.001609
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn ducked under the yellow tape, her leather watch scraping against the damp tube tunnel wall. Cracked ceramic tiles glistened under her torchlight—same place, different corpse. "Police," she called out, the word echoing through the abandoned station like a challenge. The nameplates near the ticket barriers had been prised off, nothing but rusted screws left behind. *Sloppy. Or deliberate.* DS Morris would’ve known why. The torch beam stumbled over the first clue: a torn strip of black silk caught in the emergency exit door’s rusted hinge. *Not a robbery.* Personal. Medical, maybe. She knelt, fingers brushing cold metal. A locket, its clasp broken. Inside, miniature portraits—both smiling. Police-issue, but worn like a favoured keepsake. She slipped it into an evidence bag without touching the prints. A laugh cut through the dark. "You always did pick the interesting cases, didn’t you?" Quinn didn’t turn. She knew that voice—the dry, resigned warmth that had covered her back for eight years. But not now. Not here. DS Callum Davies stood over the body, torch angled down at the prone figure beneath a tattered Union Jack blanket. Young man. Black hoodie. One arm stretched towards the platform’s edge, fingers clawed as if he’d tried to dig into the concrete before he died. "Looks like a heart attack," Callum said, adjusting his glasses. "Message in his pocket. A name—*Eva Kowalski*—scrawled on a receipt from The Vein & Thorn. That coffee shop in Bloomsbury." Quinn exhaled through her nose. "Not a heart attack." "Forensic report’s not even here yet." "Doesn’t need to be. There’s no lividity. No bruising around the ribs. He was placed after rigor set in." She stepped closer, her boot crunching on something brittle. Bone. A finger bone. Part of a larger skeleton? The tunnel was littered with old graffiti—names, dates, sigils. But this was different. *Fresh.* Callum frowned. "You’re saying this is staged?" "Not just staged. *Directed*." She crouched, using her pen to lift the blanket edge. The young man’s face was peaceful. Almost serene. Too serene. "No defensive wounds. No panic. He walked here. *Willingly.*" She paused. "And someone made sure he stayed." Callum’s torch flickered. "You’re suggesting ritual?" Quinn stood slowly. "I’m suggesting *professional.* This isn't a spontaneous act. The bone token at the entrance—it's missing. The Market wouldn’t tolerate a corpse inside their sanctum unless protocol was followed." "Protocol?" Callum nearly laughed. "Since when does a black market have health and safety?" She ignored him, turning her torch toward the platform’s far end. A flicker of movement—something small, skittering through the shadows. *Rat. Or worse.* Her watch buzzed. A message from an unknown number: *You’re late. The girl’s already here. Don’t let her leave with the Compass.* Quinn’s fingers tightened around her phone. *Girl.* That meant Eva. And *Compass* meant the Veil Compass. The one artefact the Market guards with their lives. She turned to Callum. "You ever heard of a Veil Compass?" He shook his head. "Sound like a tourist trap." "It’s an artefact. Points to supernatural rifts." She watched his face carefully. No flicker of recognition. Either he was clean, or he wasn’t part of this. "It was stolen two nights ago from the British Museum’s restricted archives." Callum’s smirk faded. "You think this kid was part of that?" Quinn stepped past the body, her boots crunching on shattered glass—old test tubes, shattered. Alchemical waste. She knelt, sifting through the debris. A label: *GHB derivatives. Cl 340*—recreational? No. *Truth serum base.* Standard for interrogations. But this wasn’t an interrogation site. Eva’s research files flashed in her mind. *Aurora saw something she shouldn’t have. Docility chemicals. The Veil Market trades in more than antiques—they traffic in influence.* She looked up at Callum. "Where’s the tech team?" "Still waiting for clearance from higher-up." "Who’s higher-up?" He hesitated. "Divisional Commander Whitmore." Quinn felt a cold pulse in her throat. Whitmore. The same man who’d sealed Morris’s case file with a smile. “Closed due to lack of evidence.” She stood abruptly. "Then we’re done here. For now." Callum blocked her path. "Hold on. You can’t just leave a body." "And you can’t just *vague-out* when I mention names connected to missing persons cases." Her voice was low, controlled. "Whitmore’s on the take. And this kid? He’s a courier. Not a victim." The torchlight flickered again. Shadows stretched like grasping fingers. Callum stepped back, hands raised. "Alright. But you owe me an explanation." Quinn didn’t answer. She was already walking toward the emergency exit, her torch beam cutting through the dark like a scalpel. The exit opened into a narrow service corridor, walls lined with peeling posters—lost pets, gigs, one for a philosophy lecture at UCL. A fire exit at the end was slightly ajar, letting in a sliver of neon from Camden High Street. And there, standing in the dim light, was a woman in a green coat, round glasses glinting. A leather satchel hung from her shoulder—bulging, like books inside. She clutched something small in her gloved hand. A compass. Quinn pushed the door open wide enough to step out. "Eva Kowalski," she said. "Drop the compass. Now." Eva didn’t move. Her freckled face tensed. She tucked a curl behind her left ear—*nervous habit*. Her eyes flicked to the alley behind her. *Someone’s there.* "Quinn," Eva said. "You shouldn’t be here." "Neither should the Market’s courier." Quinn stepped closer, boots scuffing pavement. "He’s dead in the tunnel. Heart attack, they’ll say. But I know better." She paused. "And so do you." Eva’s fingers tightened around the compass. The brass casing gleamed under the streetlamp, verdigris flaking like old wounds. The needle spun wildly. Then it locked. Pointing straight at Eva’s chest. Quinn saw it—the same sigil Quint had seen in the tunnel. A protective rune. *Embedded in her skin.* A shadow moved behind Eva. Tall. Black coat. Face hidden under a hood. Eva’s voice dropped. "Run, Quinn." The compass needle snapped toward the shadow. Quinn lunged. The shadow moved faster. Gunfire cracked in the narrow alley. Quinn hit the pavement, skidding on wet concrete. A car alarm wailed as the shadow dissolved into the neon glow of Camden Market stalls. Eva was gone. And the compass—*still spinning*—lay on the ground near Quinn’s boot. She picked it up. The needle pointed toward the high street. Straight at the antique shop with the blacked-out windows. And the sign that read: *The Veil & Thorn.*
created_at"2026-03-18T10:23:09.877Z" 3/18/2026, 10:23:09 AM
model"mistralai/mistral-small-2603" 1/1/2603, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency457
moderation_latency(null)
generation_time15159
tokens_prompt4671
tokens_completion1809
native_tokens_prompt4334
native_tokens_completion1598
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0016089
router(null)
provider_responses
0
endpoint_id"f5ed6283-4e17-457d-98cd-2ec0c318171d"
id"fbf60d3279544e76867cb06ec21c410f"
is_byokfalse
latency457
model_permaslug"mistralai/mistral-small-2603" 1/1/2603, 12:00:00 AM
provider_name"Mistral"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773829389-ZRCeibpDCm5LtEY6HGJr"
upstream_id"fbf60d3279544e76867cb06ec21c410f"
total_cost0.0016089
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount0
adverbTags(empty)
dialogueSentences38
tagDensity0.263
leniency0.526
rawRatio0
effectiveRatio0
86.02% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1073
totalAiIsmAdverbs3
found
0
adverb"slowly"
count1
1
adverb"carefully"
count1
2
adverb"slightly"
count1
highlights
0"slowly"
1"carefully"
2"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
39.42% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1073
totalAiIsms13
found
0
word"echoing"
count1
1
word"silk"
count1
2
word"warmth"
count1
3
word"flickered"
count2
4
word"flicker"
count2
5
word"shattered"
count2
6
word"standard"
count1
7
word"pulse"
count1
8
word"glinting"
count1
9
word"flicked"
count1
highlights
0"echoing"
1"silk"
2"warmth"
3"flickered"
4"flicker"
5"shattered"
6"standard"
7"pulse"
8"glinting"
9"flicked"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences127
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount1
narrationSentences127
filterMatches
0"watch"
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences153
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen29
ratio0
matches(empty)
66.29% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans20
markdownWords71
totalWords1062
ratio0.067
matches
0"Sloppy. Or deliberate."
1"Not a robbery."
2"Eva Kowalski"
3"Fresh."
4"Directed"
5"Willingly."
6"professional."
7"Rat. Or worse."
8"You’re late. The girl’s already here. Don’t let her leave with the Compass."
9"Girl."
10"Compass"
11"GHB derivatives. Cl 340"
12"Truth serum base."
13"Aurora saw something she shouldn’t have. Docility chemicals. The Veil Market trades in more than antiques—they traffic in influence."
14"vague-out"
15"nervous habit"
16"Someone’s there."
17"Embedded in her skin."
18"still spinning"
19"The Veil & Thorn."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions55
wordCount789
uniqueNames17
maxNameDensity1.77
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Eva"
discoveredNames
Morris2
Personal1
Callum10
Davies1
Union1
Jack1
Quinn14
Bone1
Eva9
Veil3
Compass3
Market3
Standard1
Camden2
High1
Street1
Quint1
persons
0"Morris"
1"Callum"
2"Davies"
3"Union"
4"Jack"
5"Quinn"
6"Eva"
7"Compass"
8"Market"
9"Quint"
places
0"Camden"
1"High"
2"Street"
globalScore0.613
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1062
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences153
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs61
mean17.41
std13.73
cv0.789
sampleLengths
026
133
25
361
415
523
645
730
89
96
1051
117
1241
136
1431
1514
1623
179
1813
1925
2011
219
2238
2311
2441
2526
269
276
282
295
3026
319
3212
3332
349
3512
3621
3741
3837
3910
408
4126
427
4330
4422
453
465
4718
4813
495
96.97% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences127
matches
0"been prised"
1"was littered"
2"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs148
matches
0"was already walking"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount14
semicolonCount0
flaggedSentences13
totalSentences153
ratio0.085
matches
0"Cracked ceramic tiles glistened under her torchlight—same place, different corpse."
1"Inside, miniature portraits—both smiling."
2"She knew that voice—the dry, resigned warmth that had covered her back for eight years."
3"The tunnel was littered with old graffiti—names, dates, sigils."
4"A flicker of movement—something small, skittering through the shadows."
5"Quinn stepped past the body, her boots crunching on shattered glass—old test tubes, shattered."
6"Cl 340*—recreational?"
7"The Veil Market trades in more than antiques—they traffic in influence.*"
8"The exit opened into a narrow service corridor, walls lined with peeling posters—lost pets, gigs, one for a philosophy lecture at UCL."
9"A leather satchel hung from her shoulder—bulging, like books inside."
10"She tucked a curl behind her left ear—*nervous habit*."
11"Quinn saw it—the same sigil Quint had seen in the tunnel."
12"And the compass—*still spinning*—lay on the ground near Quinn’s boot."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount801
adjectiveStacks0
stackExamples(empty)
adverbCount22
adverbRatio0.02746566791510612
lyAdverbCount6
lyAdverbRatio0.00749063670411985
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences153
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences153
mean6.94
std5.43
cv0.782
sampleLengths
016
110
214
316
41
52
65
722
84
92
106
115
124
137
1411
156
169
173
1815
193
202
2120
222
232
2421
2510
2620
275
284
296
3028
311
323
335
349
354
361
372
385
3914
406
412
422
4311
446
453
463
473
4828
494
71.24% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.43137254901960786
totalSentences153
uniqueOpeners66
34.01% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences98
matches
0"Then it locked."
ratio0.01
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences98
matches
0"she called out, the word"
1"She knelt, fingers brushing cold"
2"She slipped it into an"
3"She knew that voice—the dry,"
4"She stepped closer, her boot"
5"She crouched, using her pen"
6"She ignored him, turning her"
7"Her watch buzzed."
8"She turned to Callum."
9"He shook his head."
10"She watched his face carefully"
11"She knelt, sifting through the"
12"She looked up at Callum."
13"She stood abruptly."
14"Her voice was low, controlled"
15"She was already walking toward"
16"She clutched something small in"
17"Her freckled face tensed."
18"She tucked a curl behind"
19"Her eyes flicked to the"
ratio0.214
56.94% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount79
totalSentences98
matches
0"Quinn ducked under the yellow"
1"she called out, the word"
2"The nameplates near the ticket"
3"DS Morris would’ve known why."
4"The torch beam stumbled over"
5"She knelt, fingers brushing cold"
6"A locket, its clasp broken."
7"She slipped it into an"
8"A laugh cut through the"
9"Quinn didn’t turn."
10"She knew that voice—the dry,"
11"DS Callum Davies stood over"
12"Callum said, adjusting his glasses"
13"Quinn exhaled through her nose."
14"She stepped closer, her boot"
15"A finger bone."
16"Part of a larger skeleton?"
17"The tunnel was littered with"
18"She crouched, using her pen"
19"The young man’s face was"
ratio0.806
51.02% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences98
matches
0"Either he was clean, or"
ratio0.01
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences26
technicalSentenceCount1
matches
0"The same man who’d sealed Morris’s case file with a smile."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount3
matches
0"she called out, the word echoing through the abandoned station like a challenge"
1"She stepped, her boot crunching on something brittle"
2"Quinn stepped, boots scuffing pavement"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount1
fancyTags
0"she called out (call out)"
dialogueSentences38
tagDensity0.105
leniency0.211
rawRatio0.25
effectiveRatio0.053
81.7307%