NC Bench
Overview
About
Tests
Categories
Models
Vendors
Compare
Run: 2026-03-18-01KM085B7PTFVS8EYJS5A6R83X
Run Details
Model:
GPT-5.4 Nano (Reasoning, Low)
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
17.3s
Cost:
$0.004829
Provider:
OpenAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
89.90%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
65.66%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
83.33%
Name drop frequency
(details)
0.00%
Narrator intent-glossing
(details)
38.38%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
96.42%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
82.20%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
33.06%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
75.56%
Pronoun-first sentence starts
(details)
45.65%
Subject-first sentence starts
(details)
23.15%
Subordinate conjunction sentence starts
(details)
83.88%
Technical jargon density
(details)
13.89%
Useless dialogue additions
(details)
0.00%
Dialogue tag variety (said vs. fancy)
(details)
77.7024%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Aurora Carter wedged her thumbnail
under the edge of the silver chain and yanked the Heartstone Pendant free from the collar of her delivery jacket. The crimson gem
pulsed
once, warm as a held palm, and her wrist-scar prickled in sympathy.
She hadn’t opened the pendant
since she’d left Silas’ bar, but the Grove had a way of dragging secrets out of pockets.
A thin seam of red
light skated across the nearest standing stone.
Aurora froze with the pendant
cupped in her hand, bright blue eyes fixed on the oak-carved boundary markers that ringed the clearing.
Each stone wore the same
ancient groove patterns, like somebody had
tried to
write an alphabet in bark and failed.
The air smelled of wet
leaves and crushed wildflowers, sweet enough to make her throat tighten, and she
hated that it
worked on her.
She took one step deeper
under the trees.
The red seam on the
stone deepened to a glow, then slid sideways, like it had found a rail.
It didn’t race across the
rock. It crawled. Patient. Certain. “Okay,”
she said, because silence in
a place like this felt like an agreement she hadn’t signed. “So you’re awake.” Her voice didn’t
echo
. It just died, swallowed cleanly, as if the Grove had a mouth and it had decided to chew sound first.
Aurora tucked the pendant back
under her jacket collar and forced her breathing to stay steady.
She’d come here for a
reason, not for gooseflesh and theatrics.
She had a contact, a
rumour, a line of warning that had arrived with a name she didn’t recognise and a symbol she couldn’t forget. Heartstone had been a gift, but gifts with conditions always came due.
She moved towards the centre
clearing where the wildflowers grew in stubborn patches, stems and petals too bright for anything seasonal.
A carpet of white and
pink blooms softened the ground, hiding the texture beneath, hiding the fact that the soil didn’t look quite right under her shoes. It wasn’t just damp.
It had the faint gloss
of something recently disturbed, like ash after a candle goes out. At the edge of her peripheral vision, something shifted. Aurora didn’t turn her head.
She trained herself not to
do the obvious thing.
She glanced down instead, at
the flowers closest to her boots.
Their petals trembled, not from
wind. Each bloom leaned away from a point behind her right shoulder, as if it listened to a frequency her ears couldn’t register. Her
stomach
tightened.
She reached into her jacket
pocket and pulled out her phone. No signal bars. Of course.
She held the screen at
an angle, trying to
see
if the camera lens caught anything extra. The display reflected her face back at her, pale and focused, and behind her reflection the trees stood still. Then the reflection lagged. Not much.
Just the tiniest delay, the
way a bad stream stutters. Aurora’s reflected shoulder moved a fraction of a second after her real one.
She jerked her hand down
and the stutter corrected itself, too
quickly
to be coincidence. Her fingers went cold. “That’s not a phone glitch,” she muttered. The Grove didn’t care what was plausible. It only cared what watched. She took another step, and the flower carpet made a sound. Not a crunch. Not a soft rustle. It made a sound like paper
being creased
by a careful hand. Aurora stopped dead.
Slowly, she raised her foot
and hovered it a centimetre above the blossoms. The creasing stopped. The moment her toe touched the ground again, the sound resumed, then spread. It moved outward through the stems, a ripple of careful compression. Like something under the flowers
was learning
how to move around her
weight
without letting her
see
it. Her
pulse
hammered. She tried the pendant again,
not by opening it but by pressing it through the fabric
. The gem warmed and warmed until it felt like it had its own blood, until the silver chain bit into her skin. The pulsing matched nothing in her body. It wasn’t her heartbeat. It wasn’t her breath. It
was calling
. Aurora’s eyes tracked to the standing stones at the boundary. One of them had developed a new groove that hadn’t been there when she first arrived. The carved line wasn’t bark at all. It looked like something melted into place, a dark wet channel that glistened when she shifted her angle. From it came a faint smell of iron and cold ash. Hel. She didn’t know why the word arrived in her mind so cleanly, except she did know. She had read enough to recognise the way a name landed like a key in a lock. Hel. A door that liked to be opened by the wrong hands. Aurora took her pendant out again and held it up. The crimson glow brightened, and the groove in the stone flared red, as if the Heartstone had triggered a switch. A seam in the air appeared. Not a rip. Not a tear. A line, razor-straight, that
shimmered
like heat over asphalt. It hung between two stones where no space should have existed, because the air there looked too intact to have room for anything else. Aurora leaned in, keeping her shoulders tight, her breath quiet. The seam
wavered
. Under it, something moved. Not a figure. Not a creature she could name. Just motion with intent. A drag, then a pull, as if invisible hands had hooked themselves onto the seam and
were tugging
from the far side. Aurora swallowed. Her wrist scar itched, a crescent wanting to be remembered. “Alright,” she whispered. “You wanted me to come. Then show me the courtesy of at least making it… coherent.” The seam answered by producing a sound. A slow, wet clicking, like knuckles
being flexed
in the dark. It didn’t rise from the ground. It came from the line itself. From within the shimmer. Aurora’s eyes watered. She blinked it back and kept staring. She had a rule about bargains.
If you wanted information, you
didn’t ask for it like a child. You demanded it like an adult. She lifted her chin. “Who gave me this?” she asked, holding the Heartstone steady. “Say their name.” Silence.
Then, on the edge of
hearing, a second sound joined the first. Breathing. Close breathing. Too close to be fair. It
traced
along the back of her neck without touching skin. Aurora’s shoulders locked. She kept her face forward, but her fingertips tightened around the pendant chain until the silver cut into her palm. She turned her head a fraction, just enough to
see
behind her without admitting she’d flinched. Behind her, the clearing looked the same. No
footsteps
. No shape.
Only the flowers, and the
oak standing stones, and a darkness between trunks that
seemed deeper than the night around them
. Her own breath sounded loud in her ears now, as if the Grove had turned up the volume on everything she did. The breathing behind her stopped. A second later, something spoke. Not from her left or right. From above her, and also from inside her jaw, like words had decided to use her as a mouthpiece. “Carter.” Aurora’s throat went dry. She didn’t respond. She refused to feed it. Refusal
felt like a blade she could hold
. The voice continued anyway, smooth and unhurried. “You always run. You always think the exit will be behind you.” Aurora’s
stomach
rolled. The voice wasn’t Irish. It wasn’t Welsh. It wasn’t London. It had no accent at all, just a flat cadence that sounded like it had learned speech from recordings of humans panicking. She gripped the pendant so hard her thumb hurt. “If you’re Hel,” she said, careful with every consonant, “then you’ll answer to the rules.” The seam flared red again, brighter than before. From it, something pushed outward. Not flesh. Not bone. A handprint in absence. The palm appeared as a darker shape within the shimmer, the outline of fingers blurred at the edges. It pressed forward until the shimmer thickened around it like glass. Aurora didn’t back away. She couldn’t. Her boots rooted in the flower carpet, and her legs refused to negotiate with her. She stood as if she’d
been nailed
to the ground from the inside. The handprint hovered, inches from her chest, and she smelled iron harder now, sharp enough to sting the back of her tongue. “Rules,” the voice
echoed
, and this time it sounded amused. “Rules are for people who still have choices.” Aurora forced herself to move her arm. The pendant rose with her hand, and crimson light shot down her palm to the gem, then to the seam. The seam widened a hair, as if the Heartstone had grown greedy. The handprint jerked, and for an instant Aurora saw something like threads inside the shimmer, tendrils reaching,
not for her body, but for her wrist, for the scar
. Her wrist scar burned. She flinched hard. Pain snapped her muscles into obedience. She yanked her hand back and the pendant chain snapped against her skin with a crack. The shimmer hand recoiled, retreating as if Aurora had slapped it. The flowers
trembled
again, the creasing sound resuming, frantic this time. Petals bent away from her in a sudden retreat, as if the entire grove wanted her gone. Aurora didn’t run. Running would look like fear, and fear would teach it how to chase.
Instead, she stepped sideways, into
a patch of wildflowers that looked normal until she got close. The petals there were stained dark at the tips, and when she crouched, her fingers sank into the bloom carpet with a wet give. Not soil. Something softer. Something that
tried to
cling. She pulled her hand free and stared. On her fingertips, the flower stain
looked like crimson wax at first glance
. When she rubbed it, it smeared like ash and then like blood that refused to dry. It caught on her skin in thin strings, and her body reacted before her mind did, shivering as if the stain carried cold. The Grove wanted her to touch. It wanted her to mark herself. The voice behind her returned again, closer now, almost tender. “You came because you think you can fix a door.” Aurora stood, slow, and turned her head just enough to catch movement in the corner of her vision. There, between two trunks, something shifted. Not a person stepping into view. Something that had never been a person deciding to pretend it could be. It moved like a reflection that couldn’t
quite find its angle
. Aurora’s gaze snapped onto it. The shape stayed at the edge, refusing full sight. The more she looked, the more her eyes failed to translate it into a form. She saw outline. She saw the way darkness thickened around it, like ink spilled and then inhaled. It watched her. Aurora lifted the pendant. “Tell me what’s on the other side,”
she demanded, voice steady enough to surprise her
. “Tell me what you’ve taken.” The seam in the air widened further, and this time the cold ash smell deepened into something older, like a basement that held unburied things. The voice answered, but not with words. It offered a memory. Aurora didn’t experience it like a dream. She experienced it like
being grabbed
by the spine. For a single breath, the Grove around her collapsed into a different space, a tight room with iron walls and a floor that swallowed light. She saw a chair. She saw a chain. She saw a person who looked like her,
not her face, but her posture, her hands
. A set of fingers turning a silver chain over and over. And in that memory, a name floated up like a bubble that refused to pop. Dymas. Her eyes snapped back to the Grove, tears bright and hot now. Her breath came in hard pulls. The pendant in her hand
throbbed
in time with her panic, as if it fed on her fear the way a vein feeds on blood. The shape between the trunks moved closer without stepping. Aurora stood
very
still, forcing her voice not to shake. “Dymas gave me this,” she said. “That’s what you want me to learn.” The voice laughed, low and pleased. “Learn. Fight. Run.” The seam cracked with a sound like ice splitting. A figure pushed through. Aurora didn’t
see
a full body at first. She saw edges, the outline of a face forming from the shimmer like chalk dissolving in water. The figure emerged in layers, each one refusing to match the last. One blink showed a mouth. Another blink showed a throat that didn’t belong to that mouth. The skin looked like it had
been painted
over something wet and then dried too
quickly
. It didn’t stumble into the clearing. It appeared as if the air had decided it
was entitled
to have it. The creasing sound from the flowers became a rush, faster now, louder, like paper shredding in a confined space. The figure’s head tilted. And then, without warning, it looked directly at Aurora’s wrist scar. The pendant flared so bright it hurt to look. Crimson light spilled across her skin, across the faint crescent on her wrist, across the chain. The figure hissed, and the hiss carried more pressure than sound, a vibration that made Aurora’s teeth ache. The seam
tried to
close. The figure shoved forward,
not with hands but with insistence
. The shimmer line buckled, stretched, and
suddenly
the opening didn’t look like a door anymore. It looked like a wound. Aurora lifted her pendant with both hands
as if offering it like a key
. Her fingers burned, her palm slick with the wax-ash stain from the flowers. The Heartstone warmed violently, then steadied,
as if choosing
. The figure lunged. Aurora threw herself backwards, heel catching on the creased flower carpet. The ground gave wrong under her foot, like she had stepped on a trampoline made of wet paper. She fell sideways, shoulder scraping bark, and the pendant swung out of her grip. The gem hit the soil. The crimson glow detonated outward in a wave, lighting the oak stones and the wildflowers and the in-between darkness. The seam tore wider in response, red light flaring until Aurora had to shield her eyes with her forearm. Through the glare, the figure screamed. Not with a human voice. With a noise that
sounded like a lock refusing to turn
. Aurora landed on her knees, pendant still on the ground in front of her, pulsing like a heartbeat that didn’t belong to any living thing. The seam surged again, expanding in a single convulsive moment. The air in the clearing buckled. And something on the other side slammed against the opening, hard enough to make the standing stones ring like struck metal.
created_at
"2026-03-18T10:34:17.23Z"
3/18/2026, 10:34:17 AM
model
"openai/gpt-5.4-nano-20260317"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
5557
moderation_latency
(null)
generation_time
17084
tokens_prompt
4560
tokens_completion
3915
native_tokens_prompt
4064
native_tokens_completion
3213
native_tokens_completion_images
0
native_tokens_reasoning
106
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"completed"
usage
0.00482905
router
(null)
provider_responses
0
endpoint_id
"0c835f2e-c18d-4e8c-b245-e1e3bd08b97f"
id
"resp_023f942ff079bdc20169ba7fa94dc8819595ea17b1a67893af"
is_byok
false
latency
184
model_permaslug
"openai/gpt-5.4-nano-20260317"
provider_name
"OpenAI"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer
(null)
api_type
"completions"
id
"gen-1773830057-AEANeSD4KeYJhaF2etCr"
upstream_id
"resp_023f942ff079bdc20169ba7fa94dc8819595ea17b1a67893af"
total_cost
0.00482905
cache_discount
(null)
upstream_inference_cost
0
provider_name
"OpenAI"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
9
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
18
tagDensity
0.5
leniency
1
rawRatio
0
effectiveRatio
0
89.90%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
2475
totalAiIsmAdverbs
5
found
0
adverb
"quickly"
count
2
1
adverb
"slowly"
count
1
2
adverb
"very"
count
1
3
adverb
"suddenly"
count
1
highlights
0
"quickly"
1
"slowly"
2
"very"
3
"suddenly"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
65.66%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
2475
totalAiIsms
17
found
0
word
"pulsed"
count
1
1
word
"race"
count
1
2
word
"silence"
count
2
3
word
"echo"
count
1
4
word
"trembled"
count
2
5
word
"stomach"
count
2
6
word
"weight"
count
1
7
word
"pulse"
count
1
8
word
"shimmered"
count
1
9
word
"wavered"
count
1
10
word
"traced"
count
1
11
word
"footsteps"
count
1
12
word
"echoed"
count
1
13
word
"throbbed"
count
1
highlights
0
"pulsed"
1
"race"
2
"silence"
3
"echo"
4
"trembled"
5
"stomach"
6
"weight"
7
"pulse"
8
"shimmered"
9
"wavered"
10
"traced"
11
"footsteps"
12
"echoed"
13
"throbbed"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
1
narrationSentences
238
matches
0
"d in sympathy"
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
3
narrationSentences
238
filterMatches
0
"see"
hedgeMatches
0
"tried to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
248
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
28
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
2475
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
17
unquotedAttributions
0
matches
(empty)
83.33%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
49
wordCount
2361
uniqueNames
9
maxNameDensity
1.31
worstName
"Aurora"
maxWindowNameDensity
2.5
worstWindowName
"Aurora"
discoveredNames
Carter
1
Heartstone
6
Pendant
1
Grove
6
Silence
1
Irish
1
Welsh
1
London
1
Aurora
31
persons
0
"Carter"
1
"Heartstone"
2
"Pendant"
3
"Grove"
4
"Aurora"
places
0
"London"
globalScore
0.843
windowScore
0.833
0.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
158
glossingSentenceCount
14
matches
0
"felt like an agreement she hadn’t signe"
1
"felt like it had its own blood, until t"
2
"looked like something melted into place,"
3
"seemed deeper than the night around them"
4
"felt like a blade she could hold"
5
"sounded like it had learned speech from re"
6
"something like threads inside the shimmer, t"
7
"looked like crimson wax at first glance"
8
"quite find its angle"
9
"looked like her, not her face, but her po"
10
"looked like it had been painted over some"
11
"as if offering it like a key"
12
"as if choosing"
13
"sounded like a lock refusing to turn"
38.38%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
4
per1kWords
1.616
wordCount
2475
matches
0
"not by opening it but by pressing it through the fabric"
1
"not for her body, but for her wrist, for the scar"
2
"not her face, but her posture, her hands"
3
"not with hands but with insistence"
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
1
totalSentences
248
matches
0
"hated that it"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
121
mean
20.45
std
16.67
cv
0.815
sampleLengths
0
25
1
38
2
12
3
66
4
8
5
29
6
20
7
24
8
52
9
12
10
68
11
9
12
53
13
3
14
52
15
4
16
40
17
11
18
12
19
11
20
19
21
43
22
18
23
3
24
53
25
3
26
51
27
11
28
1
29
45
30
30
31
6
32
39
33
10
34
7
35
35
36
12
37
19
38
7
39
27
40
34
41
17
42
13
43
1
44
18
45
39
46
7
47
25
48
22
49
5
96.42%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
6
totalSentences
238
matches
0
"being creased"
1
"being flexed"
2
"been nailed"
3
"being grabbed"
4
"been painted"
5
"was entitled"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
3
totalVerbs
430
matches
0
"was learning"
1
"was calling"
2
"were tugging"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
248
ratio
0
matches
(empty)
82.20%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
116
adjectiveStacks
0
stackExamples
(empty)
adverbCount
7
adverbRatio
0.0603448275862069
lyAdverbCount
0
lyAdverbRatio
0
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
248
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
248
mean
9.98
std
6.67
cv
0.669
sampleLengths
0
25
1
16
2
22
3
12
4
22
5
20
6
24
7
8
8
19
9
6
10
2
11
1
12
1
13
17
14
3
15
4
16
20
17
16
18
11
19
25
20
12
21
21
22
27
23
4
24
16
25
9
26
5
27
9
28
11
29
6
30
22
31
3
32
11
33
3
34
2
35
17
36
19
37
4
38
2
39
10
40
13
41
15
42
4
43
7
44
7
45
5
46
11
47
3
48
4
49
12
33.06%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
42
diversityRatio
0.22983870967741934
totalSentences
248
uniqueOpeners
57
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
8
totalSentences
216
matches
0
"Then the reflection lagged."
1
"Just the tiniest delay, the"
2
"Slowly, she raised her foot"
3
"Just motion with intent."
4
"Then, on the edge of"
5
"Too close to be fair."
6
"Only the flowers, and the"
7
"Instead, she stepped sideways, into"
ratio
0.037
75.56%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
78
totalSentences
216
matches
0
"She hadn’t opened the pendant"
1
"She took one step deeper"
2
"It didn’t race across the"
3
"she said, because silence in"
4
"Her voice didn’t echo."
5
"It just died, swallowed cleanly,"
6
"She’d come here for a"
7
"She had a contact, a"
8
"She moved towards the centre"
9
"It wasn’t just damp."
10
"It had the faint gloss"
11
"She trained herself not to"
12
"She glanced down instead, at"
13
"Their petals trembled, not from"
14
"Her stomach tightened."
15
"She reached into her jacket"
16
"She held the screen at"
17
"She jerked her hand down"
18
"Her fingers went cold."
19
"It only cared what watched."
ratio
0.361
45.65%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
179
totalSentences
216
matches
0
"Aurora Carter wedged her thumbnail"
1
"The crimson gem pulsed once,"
2
"She hadn’t opened the pendant"
3
"A thin seam of red"
4
"Aurora froze with the pendant"
5
"Each stone wore the same"
6
"The air smelled of wet"
7
"She took one step deeper"
8
"The red seam on the"
9
"It didn’t race across the"
10
"she said, because silence in"
11
"Her voice didn’t echo."
12
"It just died, swallowed cleanly,"
13
"Aurora tucked the pendant back"
14
"She’d come here for a"
15
"She had a contact, a"
16
"Heartstone had been a gift,"
17
"She moved towards the centre"
18
"A carpet of white and"
19
"It wasn’t just damp."
ratio
0.829
23.15%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
1
totalSentences
216
matches
0
"If you wanted information, you"
ratio
0.005
83.88%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
109
technicalSentenceCount
9
matches
0
"Aurora froze with the pendant cupped in her hand, bright blue eyes fixed on the oak-carved boundary markers that ringed the clearing."
1
"The crimson glow brightened, and the groove in the stone flared red, as if the Heartstone had triggered a switch."
2
"A drag, then a pull, as if invisible hands had hooked themselves onto the seam and were tugging from the far side."
3
"It caught on her skin in thin strings, and her body reacted before her mind did, shivering as if the stain carried cold."
4
"For a single breath, the Grove around her collapsed into a different space, a tight room with iron walls and a floor that swallowed light."
5
"She saw a person who looked like her, not her face, but her posture, her hands."
6
"The pendant in her hand throbbed in time with her panic, as if it fed on her fear the way a vein feeds on blood."
7
"Aurora lifted her pendant with both hands as if offering it like a key."
8
"Aurora landed on her knees, pendant still on the ground in front of her, pulsing like a heartbeat that didn’t belong to any living thing."
13.89%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
9
uselessAdditionCount
2
matches
0
"She hadn’t, but the Grove had a way of dragging secrets out of pockets"
1
"she demanded, voice steady enough to surprise her"
0.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
7
fancyCount
3
fancyTags
0
"she muttered (mutter)"
1
"she whispered (whisper)"
2
"she demanded (demand)"
dialogueSentences
18
tagDensity
0.389
leniency
0.778
rawRatio
0.429
effectiveRatio
0.333
77.7024%