Run: 2026-03-18-01KM08PC2D95PMWD7AWWVDRXJS

Run Details

Duration:
28.6s
Cost:
$0.001961
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The standing stones loomed like rusted sentinels, their oak grain twisted into shapes that didn't match the trees outside. Rory's fingers brushed the bark, expecting splinters, but the wood felt smooth as glass beneath her fingertips. The pendant at her throat warmed, a pulse against her collarbone, faint as a moth's wing against skin. Three hours. That's all the message had said. *Come alone. Three hours past midnight. The standing stones on Richmond Hill. Come alone or we're gone.* She'd nearly laughed when she read it taped beneath the restaurant's back door. Come alone to a place where time didn't behave? But the sender had known about Evan. Knew she'd left him with a broken nose and two black eyes. Knew she wouldn't risk anyone else getting hurt because of her mistakes. The envelope had contained no return address. Only one word scrawled in ink that smelled of iron and damp earth: *Betrayer.* She pushed between the stones. The air thickened immediately, like stepping into a bubble where breathing required more effort. The pendant flared crimson against her skin, its inner light casting her shadow ahead of her when it should have lagged behind. The grass underfoot remained stubbornly green despite the lateness of the season, but the wildflowers weren't right—each petal layered like someone had crumpled too many colours together and smoothed them out crooked. Night-scented stock overwhelmed everything else, cloying and wrong, like someone had drowned the whole grove in cheap perfume. Rory forced herself forward. This was why she'd come. Not for the sender. Not for some cryptic accusation about being a betrayer. She'd come because she'd pressed her palm against the pendant that morning and seen—briefly—a pocket watch opening inward, gears spinning in reverse, and a date: 1983. The year Evan's first girlfriend had gone missing. Footsteps crunched on something that shouldn't have been underfoot. Rory froze. The ground was littered with tiny bones. Not animal—not properly. Pale, brittle things, small as her thumbnail, but arranged in spirals like someone had drawn patterns in a child's grave. Her stomach lurched. She crouched, stomach pressing against her thighs, and picked up one of the fragments. It crumbled to ash between her fingers. *Focus.* She stood, brushing her palms against her jeans. The pendant's glow steadied, dimming to embers. That was new. It usually pulsed stronger when she was near Hel portals. Had she found one? Or something else? A nightingale's cry split the silence. Too loud. Too melodic. Nightingales didn't sing like that in London parks. That cry came from a creature that had never been alive in this world. Rory's pulse jumped. She strained to listen past the ringing in her ears. There. Movement. A branch twitching where no wind should exist. She turned slowly, eyes sweeping the darkness between the standing stones behind her and the deeper shadows ahead. Nothing. Her breath came faster. *Stupid. Just adrenaline. Just the weight of the pendant making everything seem—* A whisper. Not a word. Just a sound like dry leaves scraping against stone. It came from her left. From the direction of the grove's centre, where the oldest oaks clustered around a sickly pale birch that hadn't been there when she'd last visited Richmond Park in daylight. Rory's hand went to the pendant. She stepped forward. The air turned cooler. Her breath misted for half a heartbeat too long. The wildflowers here weren't just layered wrong—they were *thrumming*, their stems vibrating like plucked harp strings. The sound set her teeth on edge. She reached the birch. It was wrong in every way. Pale bark split vertically like lips peeled back from teeth. The trunk wept clear sap that smelled like old coins. Rory reached out, hesitating a centimetre from the bark. The sap burned her fingertip. She hissed, jerking back. The pendant flared brilliant crimson, heat searing against her sternum. She gasped, clawing at the chain. The links had burned into her skin now, imprinted like a brand. The pendant tugged toward the birch's roots, vibrating as if resonating to something deep beneath the ground. Rory dropped to her knees. The imprints on her throat—three red marks in the shape of petals—itched furiously. "Okay," she whispered. "Okay, something's coming up. Something old." The ground trembled. Not an earthquake-thump. Not even footsteps. More like the vibration of a train approaching from miles underground. The wildflowers shivered. The standing stones behind her groaned, their twisted oak branches trembling like tuning forks. Rory scrambled back. The birch split wider. Not sap this time. Something darker welled from the gash—thick, black liquid that reeked of rotting roses. It pooled on the ground, hissing where it touched the grass, etching shapes into the earth that writhed like blind worms trying to burrow. Then the whispers changed. They became words. Half-formed phrases. Her name woven in and out of something that might have been speech but sounded like wet clicking. She forced herself to stand. The pendant was a furnace against her skin now, searing warmth spreading up her throat and into her jaw. She could taste metal at the back of her teeth. *Three hours.* The message had started this entire thing. Three hours after midnight. How long had she been here? The air behind her rippled. Not like heat haze. Like reality folding. Rory turned, one hand going to her belt—uselessly, since she had no knife, no weapon at all except stubbornness. The standing stones weren't just standing anymore. They leaned inward, their twisted shapes forming a corridor. The insides of the stones were hollowed out like mouths screaming silently. Through the gaps in their arrangement, Rory caught flashes of colour that hurt her eyes—azure depths that didn't belong to this world, watching her with the patience of carrion birds. She backed up until the birch's roots brushed her heels. Something slithered against her ankle. Rory screamed. She kicked out, stomach heaving, but her foot met only cool air. The silk of her sock stuck against something wet that wasn't water. She wrenched free, stumbling away. The black sap had coiled around her leg like a living thing. Thinner strands quested upward, brushing her knee. She clawed at them, nails tearing through fabric and skin. The sap recoiled from fresh blood, hissing like acid meeting steel. Her breath came in ragged gasps. The pendant's burn had spread to her left wrist—the one with the crescent scar. The mark itched as if inked into her veins. The whispers rose to a chant. Not words anymore. Just a rhythm: *Mal- phor-a. Mal-phor-a.* She knew that voice. Evan's voice. Or the echo of it. The man who'd called her Laila in the dark nights when she'd been stupid enough to let him touch her face. The man who'd sworn he'd change when the court case was over. The man who'd broken three of her ribs before she managed to knee him in the groin and run. But Evan wasn't Fae-touched. Evan wasn't anything but human poison. Unless the pendant had been doing more than protecting her. Unless it had been... calling. The black sap coiled back toward the birch's trunk like a defeated thing. The pressure in the grove eased slightly. The twisted oaks behind her groaned and settled back to their original positions. Silence fell. Rory's hands shook. She wiped them against her jeans, smearing ash and sap residue. The pendant's glow had faded to nothing. The burns on her throat stung. She could still taste iron. She needed to leave. Now. Rory turned back toward the standing stones. Something stood between them. Tall. Too tall. Its limbs too long, its torso too narrow. It wore no face—just a blank stretch of skin that shimmered like oil on water. Its fingers were too many, twitching at its sides. It tilted its head. More whispers bubbled from its throat, but this time they formed words clearly enough to hear: "Malphora."
created_at"2026-03-18T10:43:35.145Z" 3/18/2026, 10:43:35 AM
model"mistralai/mistral-small-2603" 1/1/2603, 12:00:00 AM
app_id182717
external_user(null)
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cancelledfalse
latency448
moderation_latency(null)
generation_time28530
tokens_prompt4560
tokens_completion2639
native_tokens_prompt4223
native_tokens_completion2213
native_tokens_completion_images(null)
native_tokens_reasoning539
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
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provider_responses
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endpoint_id"f5ed6283-4e17-457d-98cd-2ec0c318171d"
id"3ac2a35f92a54070aa4710be53ed3aa3"
is_byokfalse
latency435
model_permaslug"mistralai/mistral-small-2603" 1/1/2603, 12:00:00 AM
provider_name"Mistral"
status200
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provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences3
tagDensity0.333
leniency0.667
rawRatio0
effectiveRatio0
92.46% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1327
totalAiIsmAdverbs2
found
0
adverb"slowly"
count1
1
adverb"slightly"
count1
highlights
0"slowly"
1"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
5.80% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1327
totalAiIsms25
found
0
word"loomed"
count1
1
word"sentinels"
count1
2
word"pulse"
count2
3
word"footsteps"
count2
4
word"grave"
count1
5
word"stomach"
count3
6
word"lurched"
count1
7
word"pulsed"
count1
8
word"silence"
count2
9
word"weight"
count1
10
word"whisper"
count1
11
word"searing"
count2
12
word"trembled"
count1
13
word"etching"
count1
14
word"warmth"
count1
15
word"depths"
count1
16
word"silk"
count1
17
word"echo"
count1
18
word"shimmered"
count1
highlights
0"loomed"
1"sentinels"
2"pulse"
3"footsteps"
4"grave"
5"stomach"
6"lurched"
7"pulsed"
8"silence"
9"weight"
10"whisper"
11"searing"
12"trembled"
13"etching"
14"warmth"
15"depths"
16"silk"
17"echo"
18"shimmered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences160
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences160
filterMatches
0"watch"
hedgeMatches
0"managed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences162
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans7
markdownWords37
totalWords1315
ratio0.028
matches
0"Come alone. Three hours past midnight. The standing stones on Richmond Hill. Come alone or we're gone."
1"Betrayer."
2"Focus."
3"Stupid. Just adrenaline. Just the weight of the pendant making everything seem—"
4"thrumming"
5"Three hours."
6"Mal- phor-a. Mal-phor-a."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions30
wordCount1307
uniqueNames10
maxNameDensity0.99
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Richmond2
Hill1
Evan5
Hel1
London1
Park1
Rory13
Laila1
Fae-touched1
Three4
persons
0"Evan"
1"Rory"
2"Laila"
places
0"Richmond"
1"Hill"
2"Hel"
3"London"
4"Park"
globalScore1
windowScore1
66.67% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences90
glossingSentenceCount3
matches
0"smelled like old coins"
1"as if resonating to something deep beneath the ground"
2"sounded like wet clicking"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1315
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences162
matches
0"knew that voice"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs59
mean22.29
std19.36
cv0.869
sampleLengths
054
125
253
321
45
586
656
711
854
91
1035
116
1226
1341
141
1516
162
1746
189
1936
204
2135
225
2349
2418
259
263
2734
283
2945
304
3123
3234
3319
3412
3519
367
3751
3810
395
4031
4140
4229
436
449
454
4659
4710
4815
4933
98.68% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences160
matches
0"gone"
1"was littered"
2"were hollowed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs235
matches
0"were *thrumming"
1"weren't just standing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount13
semicolonCount0
flaggedSentences11
totalSentences162
ratio0.068
matches
0"The grass underfoot remained stubbornly green despite the lateness of the season, but the wildflowers weren't right—each petal layered like someone had crumpled too many colours together and smoothed them out crooked."
1"She'd come because she'd pressed her palm against the pendant that morning and seen—briefly—a pocket watch opening inward, gears spinning in reverse, and a date: 1983."
2"Not animal—not properly."
3"Just the weight of the pendant making everything seem—*"
4"The wildflowers here weren't just layered wrong—they were *thrumming*, their stems vibrating like plucked harp strings."
5"The imprints on her throat—three red marks in the shape of petals—itched furiously."
6"Something darker welled from the gash—thick, black liquid that reeked of rotting roses."
7"Rory turned, one hand going to her belt—uselessly, since she had no knife, no weapon at all except stubbornness."
8"Through the gaps in their arrangement, Rory caught flashes of colour that hurt her eyes—azure depths that didn't belong to this world, watching her with the patience of carrion birds."
9"The pendant's burn had spread to her left wrist—the one with the crescent scar."
10"It wore no face—just a blank stretch of skin that shimmered like oil on water."
98.71% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1326
adjectiveStacks0
stackExamples(empty)
adverbCount55
adverbRatio0.04147812971342383
lyAdverbCount16
lyAdverbRatio0.012066365007541479
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences162
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences162
mean8.12
std6.18
cv0.761
sampleLengths
019
117
218
32
46
52
64
76
85
913
109
117
1212
1312
147
1514
165
1714
1822
1932
2018
214
225
234
249
2526
268
279
282
297
303
3120
323
3314
347
351
368
377
383
3910
404
413
426
432
442
458
4614
473
4810
491
37.04% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats21
diversityRatio0.29012345679012347
totalSentences162
uniqueOpeners47
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences138
matches
0"Only one word scrawled in"
1"Just the weight of the"
2"Just a sound like dry"
3"More like the vibration of"
4"Then the whispers changed."
5"Just a rhythm: *Mal- phor-a."
ratio0.043
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount37
totalSentences138
matches
0"She'd nearly laughed when she"
1"She pushed between the stones."
2"She'd come because she'd pressed"
3"Her stomach lurched."
4"She crouched, stomach pressing against"
5"It crumbled to ash between"
6"She stood, brushing her palms"
7"It usually pulsed stronger when"
8"She strained to listen past"
9"She turned slowly, eyes sweeping"
10"Her breath came faster."
11"It came from her left."
12"She stepped forward."
13"Her breath misted for half"
14"She reached the birch."
15"It was wrong in every"
16"She hissed, jerking back."
17"She gasped, clawing at the"
18"It pooled on the ground,"
19"They became words."
ratio0.268
97.68% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount100
totalSentences138
matches
0"The standing stones loomed like"
1"Rory's fingers brushed the bark,"
2"The pendant at her throat"
3"That's all the message had"
4"The standing stones on Richmond"
5"She'd nearly laughed when she"
6"The envelope had contained no"
7"She pushed between the stones."
8"The air thickened immediately, like"
9"The pendant flared crimson against"
10"The grass underfoot remained stubbornly"
11"Rory forced herself forward."
12"This was why she'd come."
13"She'd come because she'd pressed"
14"The year Evan's first girlfriend"
15"Footsteps crunched on something that"
16"The ground was littered with"
17"Her stomach lurched."
18"She crouched, stomach pressing against"
19"It crumbled to ash between"
ratio0.725
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences138
matches(empty)
ratio0
74.18% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences52
technicalSentenceCount5
matches
0"From the direction of the grove's centre, where the oldest oaks clustered around a sickly pale birch that hadn't been there when she'd last visited Richmond Par…"
1"The wildflowers here weren't just layered wrong—they were *thrumming*, their stems vibrating like plucked harp strings."
2"The pendant tugged toward the birch's roots, vibrating as if resonating to something deep beneath the ground."
3"Something darker welled from the gash—thick, black liquid that reeked of rotting roses."
4"Through the gaps in their arrangement, Rory caught flashes of colour that hurt her eyes—azure depths that didn't belong to this world, watching her with the pat…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she whispered (whisper)"
dialogueSentences3
tagDensity0.333
leniency0.667
rawRatio1
effectiveRatio0.667
82.3739%