Run: 2026-03-18-01KM095PW3BWEZEFNA6HH0JQ0G

Run Details

Duration:
38.5s
Cost:
$0.002744
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bone token burned cold against Quinn’s palm as she ducked under the police tape. The abandoned Tube station stretched around her like a ribcage, the air thick with the metallic tang of old blood and something older—something that made her watch’s brass casing prickle against her wrist. This close to a supernatural rift, even her standard-issue equipment hummed with wrongness. The station’s tile walls hadn’t seen sunlight in decades, yet the blood on them gleamed wet, too fresh, as though painted moments ago. Too red. Too wrong. Eva stood by the body, her round glasses reflecting the flickering emergency lights, her satchel slung so low it nearly brushed the tiles. "Took you long enough," she said without looking up. "Thought you’d left me to explain this to Stone." Quinn crouched beside the corpse, her closely cropped salt-and-pepper hair catching the light. The victim wore a black hoodie, sleeves pushed to the elbows, skin exposed in strips where the fabric had been cleanly sliced away. Not the work of a knife. Not from a distance. The wounds were too precise, too deep, as though someone had peeled the flesh back with surgical precision before removing whatever was underneath. The fingers on the victim’s left hand were arranged in a pattern—digits bent at unnatural angles, spelling something in the body’s final moments. Or attempting to. "Ritual killing," Evans said, stepping into Quinn’s peripheral vision. The DS had his notebook out, the cheap biro scratching like nails on a chalkboard. "We get a new player. Fresh slash marks along the walls near the body—gang tags with an occult twist. Our perp's either branching into the supernatural market or lifting ideas." Quinn didn’t look up. She picked up the victim’s right hand, turning it gently. The fingernails were dark, almost black, but not from dirt. From something embedded beneath. "He was trying to write." Evans frowned. "Write what? His name?" Quinn ignored him, reaching into her coat pocket. The Veil Compass hung heavy against her thigh, its brass casing cold as a corpse’s forehead. She didn’t pull it out yet. Not in front of the DS. Not in front of anyone who wasn’t Eva. Eva finally looked up from her satchel, where Quinn knew she’d be scribbling notes in some secret shorthand. Her green eyes locked onto Quinn’s hands, then flicked to the corpse’s face. The victim’s mouth was open in a silent scream, tongue protruding, eyes clouded with a film that wasn’t cataracts. That film was thicker than death should allow. "Evie." Quinn used the old nickname sparingly, when something needed absolute focus. "What do you see that I’m missing?" Evans shifted, his boots scuffing tile. "You’re asking the occult researcher now? Christ, Quinn, we’ve got a body. Violent. Likely gang-related. Let’s not turn this into another Bristol incident." Quinn’s fingers tightened around the victim’s wrist. The skin was still warm in patches, as though the blood had ceased flowing before true death set in. That wasn’t possible. Not outside the Veil. "A Bristol incident?" Eva tilted her head, curls bouncing. "Bristol was Sanskrit and actual cultists. This? This is thumbnail-sized precision cuts arranged into a sigil. But—" She reached out with a gloved finger, tracing an invisible pattern in the air above the corpse’s chest. "—see the angles? Whoever did this, they’re not working from human templates. This sigil’s mirrored. Backwards." Evans scrubbed a hand over his face. "So some tosser’s got a flip-book of bad manna symbols. Doesn’t change the fact that half the station’s walls are tagged with devil horns." Quinn stood abruptly, her leather watch flashing as she did. The Veil Compass in her pocket thrummed once, like a tuning fork struck against bone. She ignored it. For now. The Tube station’s abandoned platforms yawned beside them, the tracks stretching into darkness. Somewhere in that dark, beyond the reach of any torchbeam, the Market’s true entrance pulsed with wrongness. A bone token dangled from a chain at the victim’s throat—probably taken from the corpse post-mortem, Evans would swear to it. But the token itself was pristine, untouched by scavengers. No street grime. No blood. Almost as though it had been placed there deliberately. Quinn circled the body, eyes tracing the ceiling. The flickering lights weren’t power surges. They were something else—like candles guttering in an unnatural breeze. The tiles themselves seemed to pulse, veins of darker red running through the white like cracks in old porcelain. Or like fresh fractures. She stopped at the victim’s head. Something glittered in the victim’s left eye—a speck of gold caught in the cloudiness. Quinn pried the eyelid open wider. Gold flecks. Not embers. Not afterimages. Gold. She flipped open her notebook with one hand, scrawling the observation. Eva moved closer, satchel bumping her hip. "What?" "Did you see this?" Quinn tapped the eye with her pen. Evans leaned in, squinting. "See what? It’s an eye." Quinn closed the lid gently. "Exactly. It’s still an eye. Which means this wasn’t torture. This was surgery." Deep in her pocket, the Veil Compass twitched again, needle spinning wildly before settling. Quinn’s stomach dropped. It wasn’t pointing at the body. It was pointing *through* the body. Toward the tracks. A sound cut through the station’s usual echoes—a wet, clicking noise from the darkness. Like bones snapping in sequence. Evans heard it too; his head snapped toward the tunnel. "What the hell was that?" Quinn didn’t wait. She moved, boots echoing as she jogged toward the tunnel. The clicking came again, rhythmic now, like a metronome. Not from the victim’s throat. Not from Evans’ teeth chattering. From deeper. From where the tracks disappeared. Evans cursed behind her, scrambling to follow. Eva didn’t hesitate. She was at Quinn’s shoulder in three strides, her satchel knocking against the tunnel wall. "You’re chasing echoes?" Quinn held up a hand, palm out. The clicking stopped. Ending the chapter right as shit hits the fan - she's about to investigate the clicking sound from the tunnel that shouldn't exist in reality. This sets up the mystery: what made the clicking? Where is it leading them? Why does the compass point through the body toward the tunnel?The bone token burned cold against Quinn’s palm as she ducked under the police tape. The abandoned Tube station stretched around her like a ribcage, the air thick with old blood and something older—copper and something sweet like rotten apples. The station’s tile walls hadn’t seen sunlight in decades, yet the blood on them gleamed wet, too fresh, as though painted moments ago. Too red. It clung to the tiles in smears that didn’t smudge like life, not like death either, but like symbols drawn in haste by unsteady hands. Eva stood beside the body, her round glasses fogging in the damp air. She hadn’t bothered to look up. "Took you long enough," she said. "Thought you’d left me to explain this to Stone." Quinn crouched beside the corpse without answering. The victim wore a black hoodie, sleeves pushed to the elbows, skin exposed in strips where the fabric had been sliced clean away—not the jagged edges of a knife wound, but incisions so precise they might have been made with a surgeon’s blade, except no blade would cut like that. The flesh beneath the exposed strips pulsed with an unnatural sheen, as though lit from within. Evans cleared his throat behind her. "Ritual killing. Fresh slash marks along the north wall—gang territory with an occult twist. DS Morris would’ve said it’s one of Blackthorn’s lot branching out." Quinn didn’t look up. She reached for the victim’s right hand, turning it gently. The palm bore shallow cuts arranged in a star, each cut bleeding in pulsating beats, slow as a failing heart. The fingers on the left hand were bent at angles that made Quinn’s jaw tighten. As though the body was trying to write something in its final moments. Or something was writing *on* it. She reached into her coat pocket. The Veil Compass hung heavy against her thigh, its brass casing suddenly fiery where it touched her palm. She didn’t pull it out. Not yet. "DS Morris would’ve said a lot of things," Quinn said quietly. "Most of them wrong." Evans shifted beside her, notebook flapping. "What the hell’s that supposed to mean?" Before she could answer, Eva crouched on the victim’s other side, her satchel brushing the tiles. Her green eyes locked onto Quinn’s hands, then the corpse’s face. The victim’s mouth gaped, tongue protruding, but the eyes weren’t closed in death’s usual slack. They had a film over them, milky and thick, like wax had been poured into them post-mortem. Eva exhaled sharply. "That’s not just death." Quinn’s thumb brushed the victim’s wrist. The skin burned cold in places, warm in others, as though blood still flowed in patches. Impossible. The body should be cooling uniformly. "A Bristol incident," Evans muttered. "Let’s not turn this into—" "This isn’t Bristol," Eva snapped. She reached out without touching, fingers tracing an invisible sigil over the victim’s chest. "Classical Greek letters, but mirrored. Backwards. And look—" Her nail tapped the victim’s left eye. "Gold flecks in the vitreous humour. Someone extracted ocular fluid with surgical precision." Quinn stood abruptly, her leather watch flashing under emergency lights. The Veil Compass thrummed in her pocket like a dying insect trapped in tin. She ignored it for now. The platform’s edge yawned beside them, the tracks disappearing into darkness so absolute it seemed to drink the light. A wet clicking sound echoed from the tunnel. Evans stiffened. "What the hell was that?" Quinn didn’t turn. She started walking toward the darkness. The clicking came again, rhythmic now, like bones snapping in sequence. Eva followed without hesitation, her satchel knocking against the tunnel wall. "You’re chasing echoes?" Quinn held up a hand. The clicking stopped. Then something breathed against the back of her neck.
created_at"2026-03-18T10:51:57.724Z" 3/18/2026, 10:51:57 AM
model"mistralai/mistral-small-2603" 1/1/2603, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency584
moderation_latency(null)
generation_time38347
tokens_prompt4671
tokens_completion4160
native_tokens_prompt4334
native_tokens_completion3490
native_tokens_completion_images(null)
native_tokens_reasoning1495
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0027441
router(null)
provider_responses
0
endpoint_id"f5ed6283-4e17-457d-98cd-2ec0c318171d"
id"8c9c73daab034890b011828b4bee6e6c"
is_byokfalse
latency570
model_permaslug"mistralai/mistral-small-2603" 1/1/2603, 12:00:00 AM
provider_name"Mistral"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773831117-I7rlahqPxIo9cJA2GmoX"
upstream_id"8c9c73daab034890b011828b4bee6e6c"
total_cost0.0027441
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount1
adverbTags
0"Quinn said quietly [quietly]"
dialogueSentences33
tagDensity0.364
leniency0.727
rawRatio0.083
effectiveRatio0.061
81.86% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1654
totalAiIsmAdverbs6
found
0
adverb"gently"
count3
1
adverb"deliberately"
count1
2
adverb"suddenly"
count1
3
adverb"sharply"
count1
highlights
0"gently"
1"deliberately"
2"suddenly"
3"sharply"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Evans"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
45.59% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1654
totalAiIsms18
found
0
word"standard"
count1
1
word"flicked"
count1
2
word"tracing"
count3
3
word"pulsed"
count2
4
word"pristine"
count1
5
word"pulse"
count1
6
word"porcelain"
count1
7
word"stomach"
count1
8
word"echoes"
count3
9
word"echoing"
count1
10
word"rhythmic"
count2
11
word"echoed"
count1
highlights
0"standard"
1"flicked"
2"tracing"
3"pulsed"
4"pristine"
5"pulse"
6"porcelain"
7"stomach"
8"echoes"
9"echoing"
10"rhythmic"
11"echoed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"stomach dropped/sank"
count1
highlights
0"stomach dropped"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences142
matches(empty)
82.49% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount4
hedgeCount2
narrationSentences142
filterMatches
0"watch’s"
1"see"
2"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences163
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen51
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords2
totalWords1645
ratio0.001
matches
0"through"
1"on"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions15
unquotedAttributions0
matches(empty)
48.55% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions66
wordCount1380
uniqueNames7
maxNameDensity2.03
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Quinn28
Tube3
Veil6
Compass5
Eva11
Evans12
Market1
persons
0"Quinn"
1"Compass"
2"Eva"
3"Evans"
4"Market"
places
0"Veil"
globalScore0.486
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences95
glossingSentenceCount0
matches(empty)
78.42% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.216
wordCount1645
matches
0"not like death either, but like symbols drawn in haste by unsteady hands"
1"not the jagged edges of a knife wound, but incisions so precise they might have been made with a surgeo"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences163
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs52
mean31.63
std27.25
cv0.861
sampleLengths
088
141
292
33
454
533
66
744
858
919
1029
1133
1260
1331
1430
1574
1643
174
1826
196
201
2119
2211
239
2418
2523
266
273
2834
2939
3028
3110
32139
3334
3473
3531
3668
3731
3815
3913
4059
417
4229
4310
4447
4548
468
477
4820
4914
95.38% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences142
matches
0"were arranged"
1"been placed"
2"been sliced"
3"been made"
4"been poured"
89.81% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs242
matches
0"wasn’t pointing"
1"was pointing"
2"was trying"
3"was writing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount1
flaggedSentences11
totalSentences163
ratio0.067
matches
0"The abandoned Tube station stretched around her like a ribcage, the air thick with the metallic tang of old blood and something older—something that made her watch’s brass casing prickle against her wrist."
1"The fingers on the victim’s left hand were arranged in a pattern—digits bent at unnatural angles, spelling something in the body’s final moments."
2"\"—see the angles? Whoever did this, they’re not working from human templates. This sigil’s mirrored. Backwards.\""
3"A bone token dangled from a chain at the victim’s throat—probably taken from the corpse post-mortem, Evans would swear to it."
4"They were something else—like candles guttering in an unnatural breeze."
5"Something glittered in the victim’s left eye—a speck of gold caught in the cloudiness."
6"A sound cut through the station’s usual echoes—a wet, clicking noise from the darkness."
7"Evans heard it too; his head snapped toward the tunnel."
8"Ending the chapter right as shit hits the fan - she's about to investigate the clicking sound from the tunnel that shouldn't exist in reality."
9"The abandoned Tube station stretched around her like a ribcage, the air thick with old blood and something older—copper and something sweet like rotten apples."
10"The victim wore a black hoodie, sleeves pushed to the elbows, skin exposed in strips where the fabric had been sliced clean away—not the jagged edges of a knife wound, but incisions so precise they might have been made with a surgeon’s blade, except no blade would cut like that."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount577
adjectiveStacks0
stackExamples(empty)
adverbCount23
adverbRatio0.03986135181975736
lyAdverbCount6
lyAdverbRatio0.010398613518197574
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences163
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences163
mean10.09
std7.75
cv0.768
sampleLengths
015
133
213
323
42
52
623
79
89
913
1023
116
124
1323
1423
153
169
1715
1830
194
2010
2110
224
235
242
254
268
2716
286
296
308
3118
3213
3319
348
3512
367
376
3823
397
4019
413
424
439
4435
4516
467
4724
4810
4915
43.15% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.3067484662576687
totalSentences163
uniqueOpeners50
80.65% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences124
matches
0"Somewhere in that dark, beyond"
1"Almost as though it had"
2"Then something breathed against the"
ratio0.024
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences124
matches
0"she said without looking up"
1"She picked up the victim’s"
2"She didn’t pull it out"
3"Her green eyes locked onto"
4"She reached out with a"
5"She ignored it."
6"They were something else—like candles"
7"She stopped at the victim’s"
8"She flipped open her notebook"
9"It wasn’t pointing at the"
10"It was pointing *through* the"
11"She moved, boots echoing as"
12"She was at Quinn’s shoulder"
13"It clung to the tiles"
14"She hadn’t bothered to look"
15"She reached for the victim’s"
16"She reached into her coat"
17"She didn’t pull it out."
18"Her green eyes locked onto"
19"They had a film over"
ratio0.194
56.77% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount100
totalSentences124
matches
0"The bone token burned cold"
1"The abandoned Tube station stretched"
2"This close to a supernatural"
3"The station’s tile walls hadn’t"
4"Eva stood by the body,"
5"she said without looking up"
6"Quinn crouched beside the corpse,"
7"The victim wore a black"
8"The wounds were too precise,"
9"The fingers on the victim’s"
10"Evans said, stepping into Quinn’s"
11"The DS had his notebook"
12"Quinn didn’t look up."
13"She picked up the victim’s"
14"The fingernails were dark, almost"
15"Quinn ignored him, reaching into"
16"The Veil Compass hung heavy"
17"She didn’t pull it out"
18"Eva finally looked up from"
19"Her green eyes locked onto"
ratio0.806
80.65% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences124
matches
0"As though the body was"
1"Before she could answer, Eva"
ratio0.016
51.95% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences55
technicalSentenceCount7
matches
0"The abandoned Tube station stretched around her like a ribcage, the air thick with the metallic tang of old blood and something older—something that made her wa…"
1"The station’s tile walls hadn’t seen sunlight in decades, yet the blood on them gleamed wet, too fresh, as though painted moments ago."
2"The wounds were too precise, too deep, as though someone had peeled the flesh back with surgical precision before removing whatever was underneath."
3"The victim’s mouth was open in a silent scream, tongue protruding, eyes clouded with a film that wasn’t cataracts."
4"Ending the chapter right as shit hits the fan - she's about to investigate the clicking sound from the tunnel that shouldn't exist in reality."
5"The station’s tile walls hadn’t seen sunlight in decades, yet the blood on them gleamed wet, too fresh, as though painted moments ago."
6"The flesh beneath the exposed strips pulsed with an unnatural sheen, as though lit from within."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount0
matches(empty)
89.39% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount2
fancyTags
0"Evans muttered (mutter)"
1"Eva snapped (snap)"
dialogueSentences33
tagDensity0.182
leniency0.364
rawRatio0.333
effectiveRatio0.121
83.4885%